D&D Music & Sounds: Dragonlance - Shadow of the Dragon Queen MegaPack
Preview
With Syrinscape as your RPG music maestro, you can conduct an auditory masterpiece that captivates your players and elevates your game.
To the Council of Maelgoth:
War is coming - that truth I can no longer deny. Here in Solamnia's eastern reaches, rumors swirl of human-led armies on the march, their ranks swelled by hobgoblins, minotaurs, ogres, and mysterious hooded mercenaries, all seeking a share of the spoils. Our allies in Nordmaar have fallen silent, and desperate travelers say the people of Khur have joined the enemy en masse. Whispers also speak of winged doom, wild reports of riders on dragonnels - and I dare imagine worse.
I don't yet understand the shape of our enemy. Their motivations, their origins, and their very nature remain opaque. What is clear is that we face a threat unlike any since the Cataclysm. And when it comes, it will come for Kalaman.
Good lieges, I pray you make overtures toward healing the old wounds between our order and the Beacon of the East. If we knights are to meet this threat, we need the sharp eyes and strong shields of Kalaman as allies.
To aid your efforts, I have compiled my notes on the Kalaman region's history, neighbors, and lore. I hope this knowledge proves useful in meeting the threat before us.
Live with honor, Becklin Uth Viharin, Knight of the Crown
This SoundPack turns your game up to 11 when you play Dragonlance, Shadow of the Dragon Queen. Every sound you need is right at your fingertips, waiting and ready to help you bring the fantastic world of Krynn to life.
Did you know that Syrinscape's library of music is crafted by award-winning composers who specialize in RPG audio?
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.
™ & ©2024 Wizards of the Coast LLC.
This product is included for FREE with a SuperSyrin Subscription. Consider trying that out instead?
Try all of Syrinscape today!
$10.99 per month.
Full access to everything Syrinscape.
Cancel any time!
SoundSet Specifics
SoundSet
Moods
Peoples of Krynn
Lost and found ("Broken Silence" prelude)
Visions of divinity
Overgrown ruins
Divine manifestation
Conclusion "Broken Silence"
Night of the Eye ("Eye in the sky" prelude)
The Barb
Hall of Sight
Conclusion "Eye in the sky"
Frantic farmer ("Scales of war" prelude)
Fallen caravan
Watching the draconians
Fighting the draconians
Fighting the draconians (more music)
Conclusion "Scales of war"
Elements
Peoples of Krynn
Peoples of Krynn (delayed)
Danger lurking music
Combat intro
Combat theme (delayed start)
Blacksmith
Chopping and working wood
Mountain wind
Rain storm
Small river
Campfire
Playing children
Woodpecker sound
Woodpeckers voice
Horses
Swords clash whoosh (intro)
Barbarian sword fighters (intro)
Laughter & cheering
Passing by
Reflections in amber
Humming red stones
Ghostly fog
Creaking trees
Wind in the trees
Owls
Underbrush
Horses (night)
Swords clash whoosh (vision)
Crumbling stone walls
Overgrown ruin
Crystal chimes
Crystal pillars
Emanating glow
Nighttime crickets in corn
Night-time insect thrum
Eerie drone
This dungeon breathes
Rain on a tin roof inside
Unsettling noises
Foot steps
Steps on floor
Spinning windmill exterior
The country
Farmland
Horse walk
Feet on gravel
Draconic distant
Clinky metal things
Things dropped
Baaz draconians
Swords clash whoosh
Barbarian sword fighters
Armor foley
Shuffling
Ferocious fighters (no sword clinging)
Official D&D
Divine pulse
Faint voices
Leaving the ruins
The trial begins
Draconian growl
Vanishing door
Wooden door
SoundSet
Moods
Arriving in Vogler
Vogler village (crowded)
Vogler village (empty)
The Brass Crab
Meeting Becklin
Sending off a friend
Tales remembered
Heckler (silent Brass Crab)
Thornwall Keep library
The Kingfisher Festival (city)
The Kingfisher Festival (river)
Preparing for battle
"The Battle" begins
Battle of High Hill
Gragonis arrives
Gragonis (more music)
Aftermath
Elements
A dangerous path - the funeral
Carousel music
Combat intro
Combat theme
Combat theme - short and slow
Peoples of Krynn (Vogler)
Music - tavern
Peoples of Krynn
Treading a dangerous path
General hubbub
Light wind
Street noises (late)
Business in the streets (late)
Busy marketplace (late)
Dock ambiance (once)
Very busy city ambiance
River water lapping
Concerned
Rushing river (late)
Spinning windmill exterior
The country (once)
Farmland (once)
Horse walk (once)
Feet on gravel
Wind in the trees
Approaching river
Horses
Dock workers
Laughter
Tavern walla
Chairs and bumps
Fireplace
Coughs and throats
Laughter (tavern)
Becklin enters the room
Room doors
Low key conversations
Rushing river
Sobbing
Footsteps stone
Passing by
Manly men
Weeping i
Weeping ii
Eating
Eatin' an' drinkin'
Interior white noise
Creaking floorboards
Crumbling stone walls
Wind sweetener indoors
Busy marketplace
Business in the streets
Street noises
Fair in the park
Laughter & cheering
Marching
Soldiers marching
Soldiers marching
Farmland
Horse walk
Wagon wheels on gravel
Barbarian sword fighters
Red Charlotte sword fighter
Sword fighters
Swords clash whoosh
Armor foley
Screams
Female scream
Sword swooshes
Warhorses
Panic in the street
Axe hits
Axe swings
Axe and shield
Gragonis combat
Gragonis laughter
Pained noises
More pain
Ultimate pain
Official D&D
Gragonis laughter
Wooden door
SoundSet
Moods
Back in Vogler
Mercenary interrogation
Woodland travel
Sighting the enemy
Baaz draconians battle
Voice of war
On the cliffs
Dragon Army soldiers battle
Preparing for the worst
Invasion of Vogler
Vogler battles
Escape from Vogler
Gholcag battle
Last glimpse of Vogler
Next steps
Elements
Road of peril (short)
Road of peril (full)
Full combat
Dangerous path - sighting the enemy (10s)
Dangerous path - sighting the enemy (30s)
Treading a dangerous path
Combat intro
Combat theme (after intro)
Combat theme (instantly)
Crypt drone
River water lapping
Spinning windmill exterior
Wind in the trees
Horses
Dock workers
Laughter
Rushing river
Passing by
Busy marketplace
Business in the streets
Street noises
Interior white noise
Creaking floorboards
Crumbling stone walls
Wind sweetener indoors
Guard patrol
Fog background
Other wildlife
Woodland during the day
Cracking and snapping wood
Creaking trees
Tree wind
Horse walk
Feet on gravel
Roaring fire
Fires burning
Intense fire
Rowing boat
Panic in the street (distant)
Screams (distant)
A bow through the waves
Rushing river (left)
Heavy surf
Mellow surf
Storm wind
Moving soldiers
Mountain wind
Boilderdrak fire
Mechanisms
Boilerdrak siege engine
Hissing steam
Collapsing walls
Collapsing building
Panic in the street (close)
Screams (close)
Sword fighters
Swamp wood night
Night birds
Sobbing
Weeping woman
Weeping man
Red Charlotte sword fighter
Armor foley
Combat exertion
Baaz draconians
Swords clash whoosh
Thugs
Barbarian sword fighters
Ogre barbarian
Ogre growls
Official D&D
Death throes
Using the Gnomeflinger
Boilderdrak fire
Screams (close)
Draconian growl
Drum hit
Wooden door
SoundSet
Moods
Arriving in Kalaman
At the gates
Busy streets / day
Empty streets / day
Streets at night
City market
Hammerstrike forges
Kalaman harbor
Meulara's Oddities
The Steady Beacon
Wyhan's Apothecary
Castle Kalaman courtyard
Council chambers
Vendri's office
Castle Kalaman halls
Elements
Road of peril (once)
Music - tavern
Peoples of Krynn
General hubbub (revised)
General hubbub (revised) (with pause)
General hubbub (revised) (late)
General hubbub (revised) (no directional)
Waterdhavians
Bumping into the crowd
Happy rich murmuring
Dock ambiance
Business in the streets
Busy marketplace
Street noises
Passing by
Blacksmith
Kalaman hawker
Interior white noise
Night insect thrum
Night insects
Winds grazing trees
Random rain
River water lapping
Rushing river
Rowing boat
Arriving at the shore
Busy market
Happy laughing
Laughing man
Dock workers
Sails in high wind
Sails luffing
Dock machinery
Dock worker shoutouts
Rushing river (distant)
Country air
Delightful country setting
Camp murmuring
Camp chatter
Horses
Dogs
Bellows
Metalwork
Distant smithy
Steam release
Another smithy heavy hammer
Forge
Market chatter
Hammering
Creaking floorboards
Fireplace
Coins and other stuff
Customers
Coughs and throats
Books closing
Books reading 01
People talking
Creaking wood
Metal tinkering
Tavern walla
Chairs and bumps
Laughter
Cups and jugs
Tavern hearths
Windy inside
Drinking noises
Alchemistic bubbling
Mead glasses clinking
Bubbling hot water
Alchemist at work
Guard patrol
Tavern patrons
Whistly wind
Sparring swords
Official D&D
Shop doorbell
Opening normal doors
Opening creaky doors
SoundSet
Moods
Journey down Esker Brook
Rainy travels
Burned farmhouse
Rookledust's workshop
Hob-/Goblin battle
Meeting Rookledust
Missions for Kalaman
Ambushing the enemy
Hobgoblin battle
Draconian blockade
Draconian battle
Preparing for Wheelwatch
Reconnaissance
Wheelwatch courtyard
Wheelwatch rooms and halls
Dragon army soldiers battle
Draconians battle (inside)
Dragonnel battle
Elements
Combat intro
Combat theme (delayed start)
Treading a dangerous path
Danger lurking music
Peoples of Krynn
Full combat
Hobgoblin fighters
Hobgoblin attack
Light rain (continuous)
Distant thunder
Mountain wind
Wind in the trees
Winds grazing trees
Birds
Trotting horses
Woodpeckers voice
Woodpecker sound
Horse sounds
Clockwork motor noise
Clockwork mechanism two
Clockwork guardian mechanism
Steam
Goblins iii
Goblins iv
Goblins ii
Goblins i
Things dropped
Goblins fighting
Crumbling stone
Red Charlotte sword fighter
Armor foley
Barbarian sword fighters
Combat exertion
Rattling mechansim
Light rain (random)
Gusty wind (random)
Birds (random)
Swords clash whoosh
Axe and shield
Thug growls
Thug roars
Rushing river
Hobgoblin walla
Hobgoblin patrols
Tavern walla
Chairs and bumps
Fireplace
Coughs and throats
Room doors
Low key conversations
Buzzard
Sparring swords
Hobgoblin walla (inside)
Torch on wall
Whistly wind inside
Wind sweetener indoors
Dragonnel roars
Dragonnel wings
Dragonnel acid spit
Dragon wings
All draconian warriors
Baaz draconians
Bozak draconians
Bozak lightning
Spear clashes
Spear swooshes
Spear swings
Sivak draconians (inside)
Baaz draconians (inside)
Serrated blades swooshing
Serrated blades attack
Official D&D
Dragonnel roar
Bozak lightning discharge
Sivak death throes
Bozak death throes
Shape theft
Draconian roar
Goblins
Hobgoblins
Acid spit
SoundSet
Moods
Travel to Steel Springs
Retreat from Steel Springs
Dragon army battle
Commander's retreat
Castle Kalaman courtyard
Council chambers
Caradoc (knight) battle
Caradoc (undead) battle
Castle Kalaman catacombs
Wraiths battle
Warhorse battle
Shrine of the Honored
Tomb of Heroes
Knight Sarlamir battle
Elements
Road of peril (once)
Danger lurking music
Treading a dangerous path
Full combat
Peoples of Krynn
Combat intro
Combat theme (delayed start)
Wraith
Wraith fighting
Happy rich murmuring
Street noises
Blacksmith
Kalaman hawker
Guard patrol
Tavern patrons
Whistly wind
Sparring swords
Hell cave 7
Interior white noise
Coughs and throats
Chairs and bumps
Windy inside
Close drips
Mountain wind
Wind in the trees
Winds grazing trees
Birds
Trotting horses
Woodpeckers voice
Woodpecker sound
Horse sounds
Ferocious fighters (no sword clinging)
Armor foley
Combat exertion
Purple flames
Cataclysmic flames
Caradoc the knight
Caradoc the undead
Caradoc eerie moaning
Horses galloping
Horses (panicky)
Red Charlotte sword fighter
Barbarian sword fighters
Rushing river
Men attack
Steel clashes
Angry crowd
Banshee lair
Banshee sings
Continual flame spell
Sarlamir taunts
Sarlamir skeletal knight
Skeleton crackles
Skeleton bones
Official D&D
Orchestral hit
Visions in fire
Sarlamir articulation
Stone doors
Wooden door
Caradoc turning incorporeal
SoundSet
Moods
Debriefing the group
Library research
Kalaman streets
Kalaman harbor
Leaving Kalaman
A. Wrecker's Edge
A. Hidden cove
A. Elven ship
A. Air elemental battle
Army camp (day)
Army camp (night)
Into the wastes
Low wash travel
High wash travel
High wash travel (music)
Elements
Road of peril (once)
Road of peril (full)
Peoples of Krynn (late-once)
Peoples of Krynn
Danger lurking music
Combat intro
Combat theme (delayed start)
Full combat (late)
General hubbub (revised)
Waterdhavians
Bumping into the crowd
Happy rich murmuring
Dock ambiance
Busy marketplace
Street noises
Passing by
Blacksmith
Kalaman hawker
Interior white noise
Busy market
Coughs and throats
Chairs and bumps
Windy inside
Books reading 1
Books reading 2
Books reading 3
Books reading 4
River water lapping
Rushing river
Laughing man
Dock workers
Sails in high wind
Sails luffing
Dock machinery
Dock worker shoutouts
Hammering
Creaking wood
A bow through the waves
Creaking rigging
Bow waves
Seagulls
Dropping anchor
Splashing anchor
Rowing boat ii
Rowing boat i
Elemental wind
Cloth flapping
Air elemental closeby
Air elemental attack
Air elemental movement
Air elemental roars
Ferocious fighters (no sword clinging)
Armor foley
Combat exertion
Spear swooshes
Spear swings
Sandy wind
Horses (upset)
More tents
Tents flapping
Horses galloping
Soldiers marching
Sparring swords
Nighttime crickets
Distant cicadas
Horses
Cracking and snapping wood
Chilly wind
Army camp voices
Campfire
Wading in shallow water
Wading through water
Flowing water
Snow exertion
Tinnitus
Sound of hot - high
Desert crickets
Grunting beasts
Footsteps in the Sand
Dust
Movement in water (explore)
Official D&D
Flash flood
SoundSet
Moods
Into the wastes
Low wash travel
High wash travel
Dragon army soldiers battle
Draconians and soldiers battle
Soldiers and dragonnels battle
Malfunctioning gate
Clay golem battle
Octopus battle
Merrow battle
Giant insect battle
Plesiosaurus battle
Manticore battle
Shark battle
Wasteland dragonnel battle
Elements
Full combat
Full combat (late)
Clay golem attack
Clay golem mumbles
Golem footsteps
Golem movement
Golem punches
Manticor roars
Manticore wings
Manticore growls
Giant shark
Shark roars
Plesiosaurus
Sandy wind
Tinnitus
Sound of hot - high
Desert crickets
Grunting beasts
Dust
Red Charlotte sword fighter
Armor foley
Combat exertion
Swords clash whoosh
Thugs
Barbarian sword fighters
Dragonnel roars
Dragonnel wings
Dragonnel acid spit
Dragon wings
All draconian warriors
Spear clashes
Spear swooshes
Serrated blades swooshing
Serrated blades attack
Crossbow attack
Rushing river
Wading in shallow water
Wading through water
Flowing water
Ferocious fighters (no sword clinging)
Movement in water (fight)
Movement in water
Malfunctioning portal
Clay golem rises
Footsteps in the Sand
Snow exertion
Armor foley (late)
Combat exertion (late)
Swords clash whoosh (late)
Barbarian sword fighters (late)
Kraken roars
Tentacles
Kraken tentacles
Squishy tentacles
Merrow fighter
Merrow gibberish
Battle splashes
Skittering sounds
Spiders all around
Hissing spiders distant
Attacking spiders
More hissing spiders
Official D&D
Portal magical energy
Flash flood
Merrow
Plesiosaurus
Clay golem shout
Manticore roar
Dragonnel roar
SoundSet
Moods
B. Encampment outskirts
B. Elven encampment
C. Sea elves pilgrims
C. Shrine entrance
C. Shrine rooms and halls
C. Water weird battle
C. Offering chamber
C. Black pudding battle
D. Abandoned campsite
D. Fortress chambers
D. Slaad hybrid battle
D. Spire depths/chasm
D. Slaad battle
D. Glowing crystal
Elements
Road of peril (once)
Combat intro
Combat theme (delayed start)
Treading a dangerous path
Water weird movement
Water weird exertion
Water weird attacking
Slaad grunts
Slaad growls
Moaning winds (directional)
Water splashes
Swords clash whoosh
Taking damage
Red Charlotte sword fighter
Crossbow attack
Armor foley
Sandy wind
Tumbling pebbles
Horses
More tents
Tents flapping
River water lapping
Buzzard
Distant campfire
Winds with a gust
Desert crickets
Tiny legged skittering creatures
Lake shore
Waves on the beach
Wading through water
Wading in shallow water
Rushing river
Ill wind
Combat exertion
Ferocious fighters (no sword clinging)
Pudding attacks
Shrine ambience
Pudding moves
Squishing eyeballs
Wind whistly
Moaning winds (mono)
Low drone
Wind sweetener indoors
Wind sweeteners
Hybrid grunts
Crystal pillars
Crystals shine
Village walla
Official D&D
Opening the shrine door
Black pudding
Water weird
Slaad
SoundSet
Moods
E. Approaching the tower
E. Wakenreth tower
E. Wraiths battle
E. Regretful spirit
E. Portal
E. Expanse
E. Anhkolox battle
F. Cave opening
F. Meeting the dwarves
F. Crystal cave locations
F. Grick battle
F. Draconians battle
G. Rising water
G. Giant spiders battle
G. To Heart's Hollow
G. Heart's Hollow streets
G. Heart's Hollow locations
Elements
Full combat
Danger lurking music
Treading a dangerous path
Peoples of Krynn
Flash flood
Grick
Hissing spiders
Attacking spiders
Spiders all around
Giantspiders talk and walk
Sandy wind
Tinnitus
Sound of hot - high
Desert crickets
Grunting beasts
Dust
Footsteps in the Sand
Levitating stones
Continual flames
This dungeon breathes
Hell cave
Swords clash whoosh
Taking damage
Red Charlotte sword fighter
Barbarian sword fighters
Crossbow attack
Shadows
Wraith
Wraith fighting
The spirit sings
Regretful spirit
Feywild portal
Gusty wind
Wind strong
Wind sweetener (ambience)
Duergar gibberish (inside)
Cave walla
Crystalline walls
Electricity
Ghostly noises
Dank cave
All draconian warriors
Rushing river
Wading in shallow water
Wading through water
Flowing water (delayed)
Flowing water
Movement in water (fight)
Movement in water
General hubbub (revised)
Happy rich murmuring
Busy market
Street noises
Chairs and bumps
Fireplace
Interior white noise
Creaking floorboards
Anhkolox
Anhkolox movement
Ferocious fighters (no sword clinging)
Official D&D
Cursed!
Anhkolox
Rusty door
Opening portal
Pit trap
Grick attack
Draconian growl
Hissing spiders
SoundSet
Moods
H. Dragonnel spire ambience
I. Approaching the camp
I. Infiltrating the camp
I. Camp troops battle
I. Wings of death
I. Akhviri battle
J. Dread wolf cove
J. Cave
J. Anhkolox battle
K. Approaching the city
K. Dragon army threat
K. The attack starts
K. Dragon/nels army battle
K. Wind's End battlefield
K. Entering the passage
Elements
Treading a dangerous path
Full combat
Danger lurking music
Chill wind
Whistly wind
Gusty wind
Forge deep rumble
Ghostly wail low
All draconian warriors (ranged)
Hobgoblin walla
Hobgoblin hubbub
Small group of hobgoblins
River water
Rushing river
Bonfire
Tents flapping
Sparring swords
All draconian warriors (ambience)
Hobgoblin walla (moving)
Footsteps on soil
Black dragon roars
Sick breath
Armor foley
Dragon wings
Red Charlotte sword fighter
Taking damage
Barbarian sword fighters
Dragon wings (once)
Black dragon breaths
Ankholox
Ankholox movement
Ferocious fighters (no sword clinging)
Flowing water
Hell cave 7
Waves on the beach
Soldiers marching
Marching
Creatures marching
Commands
Creature commands
Swords clash whoosh
Screams
Warhorses
More pain
Pained noises
Ultimate pain
Panic in the street
Combat exertion
Dragonnel roars
Dragonnel wings
Dragonnel acid spit
All draconian warriors
Official D&D
War horn
Draconian growl
Picking lock
Bulette
Alarm bell
Dragonnel roar
Anhkolox
SoundSet
Moods
Through ancient passages
Hall of betrayal
Path of Memories (dry)
Path of Memories (dry) - music
Path of Memories (flooded)
Path of Memories (flooded) - music
Stone golem battle
Bone Gauntlet
Dragon skeleton battle
Green slaad battle
Ghost of the past
Death dragon battle
Death dragon battle (more music)
Demelin's apartment
Test of High Sorcery
Elements
Full combat (delayed)
Danger lurking music
Full combat
Path drone
Frozen in time chimes
Epic combat intro
Epic combat (delayed start)
Chill wind
Whistly wind
Sick breath
Hell cave 7
Skittering ones
Skittering sounds
Wind sweetener indoors
Spectral green flames
Purple flames
Weird whisperings
Eerie whispers
Close drips
Lake shore
Stone sounds
Armor foley (delayed)
Weapon impacts (delayed)
Swords
Golem footsteps (delayed)
Golem punches (delayed)
Stone golem noises (delayed)
Armor sounds heavy (delayed)
Golem swings (delayed)
Ferocious fighters (delayed)
Fighters (delayed)
Combat exertion (delayed)
Moving nagas
Naga combat
Naga strikes
Naga hisses
Skeleton bones (left)
Skeleton bones (right)
Combat exertion
Ferocious fighters
Fighters
Armor foley
Weapon impacts
Green slaad
Green slaad weapons
Taking damage
Slaad growls
Scary immortality
Rubble
Footsteps stone
Palace drone
Brazier flames
Searching lab
Dimensional shift
Dimensional disturbances
Dimensional suffering
Dimensional creatures
Vortex
Spells
Death dragon longs
Death dragon shorts
Dragon wings (close)
Official D&D
Death dragon
Cataclysmic breath
Dragon "rising"
Golem breaks free
Green slaad
Dragon skeleton
Stone golem
SoundSet
Moods
View of the city
Shadow of Soth
Northwestern districts
Southwestern districts
Western districts
Other districts
Other districts (with music)
Draconians battle
Ghasts battle
Ghosts battle
Other battles
Elements
Road of peril (full)
Treading a dangerous path
Full combat
Ghast
Fighting ghost
Ghost town howls
A ghostly presence
Ghost town howls and clacks
Light wind
Wind strong
Rushing river
Wading in shallow water
Wading through water
Flowing water
Movement in water
Lake water
Tumbling rocks
Stone sounds
Footsteps stone
Rubble
Jungle background
Footsteps on soil
Jungle
Red Charlotte sword fighter
Taking damage
Ferocious fighters
Fighters
Combat exertion
Armor foley
Weapon impacts
All draconian warriors
Death dragon distance
Dragon wings (distant)
Official D&D
Draconian growl
Death dragon roar (distant)
Ghost
Ghast bite
Ghast paralyzing claws
SoundSet
Moods
Mansion grounds
Inside the mansion
Inside the mansion (with music)
Salon
Kitchen
Dragon army soldiers battle
Hobgoblin battle
Draconians battle
Other battles
Causeway/Lake
Wooded berm
Duskwalker battle
Marid battle
Submerged temple rooms
Submerged temple rooms (with music)
Mummies battle
Chancel
Restoring the lance
Elements
Full combat
Danger lurking music
Hissing manor
Road of peril (full)
Road of peril (delayed)
Placing the lance
Mummy bites
Mummy growls big
Mummy noises
Ghost town howls
Light Wind
Wind strong
Rushing river
Lake water
Stone sounds
Footsteps stone
Jungle background
Footsteps on soil
Red Charlotte sword fighter
Taking damage
Ferocious fighters
Combat exertion
Armor foley
Weapon impacts
A ghostly presence
Wind sweetener indoors
Eerie whispers
Barbarian sword fighters
Int whitenoise
Background whispers
Hobgoblin hubbub
Hobgoblin walla
Thugs
Swords clash whoosh
Hobgoblin fighters
Hobgoblin attack
Bozak draconians
Crossbow attack
Arrow in flesh
Flesh attack
Wing swoop
Swoosh
Marble fireplace
Dragon army soldiers chatting
Cooking
Kitchen pulley
Fireplace
Draconians
Shuffling
Wading in shallow water
Wading through water
Movement in water
Swimming in a lake
Gentle waves amongst pebbles
Waves on the beach
Creaking trees
Winds grazing trees
Treant sapling movement
Treant roars
Treant attack
Marid hisses
Movement in water (fight)
Battle splashes
Water elemental movement
Water elemental roars
Swimming in a lake (inside)
Movement in water (inside)
Dripping water
Sandlake lake
Official D&D
Bozak lightning discharge
Bozak death throes
Dragonnel roar (distant)
Draconian growl
Hobgoblin
Duskwalker
Dragon army soldiers
Marid
SoundSet
Moods
Floating tower
Plaza
Sivak draconians battle
Entry
Bone devil battle
Tower monitoring
Flameskulls battle
Energyfield
Istarian drone battle
Aurak draconians battle
Other tower rooms
The city rises!
Belephaion battle
Belephaion battle (more music)
Threshold evacuation
Escaping the city / reuniting
Elements
Road of peril (full)
Danger lurking music
Full combat
Bone devil movement i
Bone devil movement ii
Bone devil growls
Bone devil hisses
Flameskull fighting
Flameskull
White light
Light particle movement
Deep structural creaking (distant)
Weird whisperings
Antimagical field
Crystal pillars
Gong rings
Deep wind
Whistly wind
Ghost town howls
Light wind
Wind strong
Rushing river
Lake water
Stone sounds
Footsteps stone
Jungle background
Footsteps on soil
Sivak draconians (inside)
Dragon wings (distant)
Levitating stones
Duergar gibberish (inside)
Distant draconians
Red Charlotte sword fighter
Taking damage
Ferocious fighters
Combat exertion
Armor foley
Weapon impacts
Barbarian sword fighters
Shuffling
Walking in deep snow
Dragons talking
Deep words
Shadow realm drone
Ghostly fog
Haunted noises
Mysterious ambience
Ill wind
Water fountain
Fountain basin
Lapping water
Heavy thudding mechanism (muffled)
Electronic devices
Buzzing device
Electrical arcing
Electrostatic anomalies
Electric sparks
Urm electricity
Istarian drone movement
Istarian drone activation
Istarian footwork
Blue dragon roars
Blue dragon attack
Earthquake rumble
Earthquake sweetners 3D
Eruption
Dragon wings (close)
Structural damage
Tumbling rocks
Running
Running (outside)
Bozak draconians
Aurak draconians
Aurak draconians magical gibberish
Spells
Extended spell fighting
Official D&D
Diminished magic
Aurak spells
Aurak death throes
Sivak death throes
Bozak death throes
Bozak lightning discharge
Blue dragon
Posion breath
Bone devil
Flameskull fire ray
SoundSet
Moods
Watching the citadel
To the coast
Random encounter battle
Dragonnel down
Army and dragonnel battle
Voyage back
Return to Kalaman
Vendri's office
Day of dread
Day of dread (music)
Trouble at the gates
Night of terror
Night encounter battles
Lesser Death dragon battle
At the Warrior's Gate
Bakaris defects battle
Elements
Road of peril (full)
Road of peril (once)
Full combat
Danger lurking music
Treading a dangerous path
Dragon army soldiers
Sick breath
Wind sweetener indoors
Skeleton bones (left)
Combat exertion
Ferocious fighters
Armor foley
Taking damage
Scary immortality
Hell cave 7
Death dragon longs
Death dragon shorts
Dragon wings (close)
Ghost town howls
Light Wind
Wind strong
Death dragon distance
Dragon wings (distant)
Fighters
Ferocious combatants
Weapon impacts
Sandy wind
Sound of hot - high
Desert crickets
Grunting beasts
Dust
Footsteps in the Sand
General hubbub (revised)
People of Kalaman
Bumping into the crowd
Happy rich murmuring
Dock ambiance
Busy marketplace
Street noises
Passing by
Blacksmith
Interior white noise
Busy market
Soldiers marching
Moving soldiers
Coughs and throats
Chairs and bumps
Windy inside
River water lapping
Rushing river
Sails in high wind
Sails luffing
Creaking wood
A bow through the waves
Creaking rigging
Bow waves
Seagulls
Hammering
Upset crowd
Panicked crowd
Gate tapping
Knocking
Dragonnel roars
Dragonnel wings
Dragonnel acid spit
Night insect thrum
Winds grazing trees
Guard patrol
Weapon impacts (distant)
Siege weapons
Fighting groups
Official D&D
Strange rider
Crashing dragonnel
Raising portcullis
Death dragon
Cataclysmic breath
SoundSet
Moods
The battle begins
Defending the wall
Death dragon battle
Draconian assassins
Hawker's grove
Red dragon battle
Flight of the dragonnels
Dragonnel pursuit
Red ruin battle
Entering the citadel
Elements
Full combat
Full combat (delayed)
Pursuit
The citadel
Dimension dooring
Red dragon growls
Red dragon roars
Red dragon flame
Burning buildings
Guard cries
Woman screaming
Ballista
Death dragon longs
Death dragon shorts
Combat exertion
Armor foley
Skeleton bones (left)
Sick breath
Death dragon distance
Fighters
Ferocious combatants
Weapon impacts
Panicked crowd
Taking damage
Dragon wings
Soldiers marching
Moving soldiers
Upset crowd
Shouts and cries
Commands
Horse upset
Sword fighters (distant)
Thugs (distant)
All draconian warriors (distant)
All draconian warriors
Fires burning
Mountain wind
Winds of the Sands
Death dragon vs wall
Crumbling wall
Dragon steps
Teleporting in
Wingbeats
Griffon wings
Dragonnel wings
Dragonnels in flight (late)
Wind gusty (late)
Chilly wind
Burning buildings (once)
Wind gusty
Dragonnel roars
Red ruin
Crossbow attack
Mountain wind (once)
Dragon wings (once)
Wingbeats (once)
Armor sounds heavy
Rumble
Earthquake rumble small
Deep wind
Footsteps stone
Footsteps in mud
Footsteps
Wind gusty (once)
Official D&D
Daring riders
Ballista breakers
Ballista
Giant war horns
Death dragon
Cataclysmic breath
Dragonnel roar
Red dragon roar
SoundSet
Moods
Citadel tunnels
Citadel tunnels (music)
Death dragon battle
Temple crypt
Temple crypt (music)
Priest's quarters
Priest's quarters (music)
Vampire battle
Skeletal knights battle
Draconians battle
Wraiths battle
Other battles
Elements
The citadel
Full combat
Crypt drone
Crypt accent notes
Treading a dangerous path
Earthquake rumble small
Rumble
Deep wind
Sick breath
Skeleton bones (left)
Combat exertion
Armor foley
Taking damage
Scary immortality
Hell cave 7
Death dragon longs
Death dragon shorts
Dragon wings (close)
Fighters
Ferocious combatants
Temple hum
Ghost sound
Crypt mist
Ghostly wail
Eerie moaning
Barbarian sword fighters
Skeletal knight
Skeleton crackles
Skeleton bones
Vampire hisses
Vampire fights
Hell cave 1
Wraith
Wraith fighting
Aurak draconians
Aurak draconians magical gibberish
Bozak draconians
Official D&D
Clay golem
Black pudding
Aurak spells
Aurak death throes
Bozak lightning discharge
Bozak death throes
SoundSet
Moods
Bastion of Takhisis
Mourning sanctum
Wersten Kern battle
Throne room
Lord Soth battle
The citadel's destruction
Escape!
Karavarix battle
The sky is falling
Clash of Fallen Flames battle
Victorious and celebratory events
Victorious (applause ends)
Mysterious message / End credits
Elements
Road of peril (full)
Peoples of Krynn
Epic combat
Epic combat intro
Full combat
Danger lurking music
Pursuit
Deep wind
Scary immortality
Bluemaw Cave i
Bluemaw Cave ii
Crypt mist
Ghostly wail
Cataclysmic flames
Purple flames
Continual flame spell
Caradoc eerie moaning
Electricity clouds
Celestial clouds
Infernal depths
Destroyed brezier
Disturbing rumble
Earthquake rumble small (delayed)
Earthquake rockfalls (delayed)
Earthquake rockfalls
Earthquake rumble small
Running
More running
Eruption
Electrostatic eruptions
Death dragon longs
Death dragon shorts
Dragon wings (close)
Fighters
Taking damage
Armor foley
Barbarian sword fighters
Happy rich murmuring
Street noises
Blacksmith
Kalaman hawker
Tavern patrons
Whistly wind
Fair in the park
Laughter & cheering
Continuous applause
Reading parchment
Happy rich murmuring (once)
Tavern patrons (once)
Kansaldi Fire-Eyes
Rocks and stones falling rapid
Rocks and stones falling
Wooden building debris
Debris impacts
Villagers' screams
Guard cries
All draconian warriors (ranged)
Lord Soth in combat
Lord Soth laughter
Ferocious combatants
Wersten Kern
Weapon mash-up
Red dragon roars
Red dragon flame
Red dragon growls
Dragon wings
Official D&D
Death dragon
Cataclysmic fire (Soth)
Cataclysmic breath
Word of Death
Dispel Magic
Banishment
Hold Person
Wall of Stone
Credits
sdq Welcome to Solamnia
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"chopping-wood" by "IESP" (https://freesound.org/people/IESP/)
"approx-800-laughter-and-clapter-1" by "lonemonk" (https://freesound.org/people/lonemonk/)
"door-creak" by "Ashleyxxpiano" (https://freesound.org/people/Ashleyxxpiano/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"ambience-wind-chimes" by "InspectorJ" (https://freesound.org/people/InspectorJ/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Dragon Hunter Part 1 composed and performed by Barry Doublet for Syrinscape
"Crows of Phanderlver" created by Benjamin Loomes
Black smoke noises created by Barry Doublet for Syrinscape
Divine pulse created by Christian Koerding for Syrinscape
Riverwater sounds created by Chris Koerding for Syrinscape
Group laughing sounds created by Barry Doublet for Syrinscape
Baaz draconians created by Christian Koerding for Syrinscape
"Cave drone (master 4)" created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Clinky metal things created by Chris Koerding for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Maenad laughter performed by Virginia Meadows and recorded by Morgan Rands for Syrinscape
5 minute rain storm sounds created by Barry Doublet for Syrinscape
Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
Tower of Urm teleport sounds created by Barry Doublet for Syrinscape
Misty maze drone created by Christian Koerding for Syrinscape
Rich fire in cave sounds created by Barry Doublet for Syrinscape
Female laughter sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
"Watery Grave (master)" created by Barry Doublet for Syrinscape
Laughter sounds created by Chris Koerding
Autumn world in blue composed and performed by Barry Doublet for Syrinscape
Laughter sounds created by Steve Barr for Syrinscape
Amber temple hum created by Barry Doublet for Syrinscape
Combat shuffle created by Christian Koerding for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Cheers and oos and ahs created for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Rain on a tinroof (inside) created by Barry Doublet for Syrinscape
Yawning Portal – cheer created by Syrinscape for Dungeons & Dragons RPG
Crystal Entities created by Christian Koerding for Syrinscape
The trial begins created by Christian Koerding for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Spellcaster whispers created by Christian Koerding for Syrinscape
Reflections in amber created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Voice of the Pallid Mask by Morgan Rands
Cheer created by Syrinscape for Dungeons & Dragons RPG
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Walk 1 is used under a royalty free SFX (single use) license, sourced from Horse Walk on Audiojungle by prosoundfx
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"5 minutes silence" – composed and performed by Benjamin Loomes
“Autumn world main theme” – composed and performed by Barry Doublet for Syrinscape
"Frozen in time chimes" composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
sdq When home burns
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"child-s-scream-7" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"door-creak" by "Ashleyxxpiano" (https://freesound.org/people/Ashleyxxpiano/)
"child-s-scream-5" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-1" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"child-s-scream-8" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-6" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"horse-s-whinny" by "Kubuzz" (https://freesound.org/people/Kubuzz/)
"redbarn-horse-whinny" by "axiyee" (https://freesound.org/people/axiyee/)
"approx-800-laughter-and-clapter-1" by "lonemonk" (https://freesound.org/people/lonemonk/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"horse-whinny-1" by "GoodListener" (https://freesound.org/people/GoodListener/)
"child-s-scream-4" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"playground-01" by "klankbeeld" (https://freesound.org/people/klankbeeld/)
"Conversations 1 " by Guyburns (https://freesound.org/people/guyburns/)
"child-s-scream-3" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"horse-neigh-01" by "n-audioman" (https://freesound.org/people/n-audioman /)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Footsteps on stone sounds created by Barry Doublet for Syrinscape
"Crows of Phandelver" created by Benjamin Loomes for Syrincape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Treading a Dark/Dangerous Path composed and performed by Barry Doublet for Syrinscape
Autumn world main theme composed and performed by Barry Doublet for Syrinscape
Group laughing sounds created by Barry Doublet for Syrinscape
Brazilian dock sounds created by Barry Doublet for Syrinscape
Guards march sounds created by Barry Doublet for Syrinscape
Big fighter man laugh created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Footsteps on the deck created by Barry Doublet for Syrinscape
Eating and drinking created by Christian Koerding for Syrinscape
Interior sound white noise created by Barry Doublet for Syrinscape
Laughter created by Chris Koerding for Syrincape
Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
Windy indoors created by Christian Koerding for Syrinscape
Maenad laughter performed by Virginia Meadows and recorded by Morgan Rands for Syrinscape
Female laughter sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Laughter sounds created by Chris Koerding for Syrinscape
Unicorn whinny created by Benjamin Loomes for Syrinscape
Male Pain sounds created by Chris Koerding for Syrinscape
Family crowd at park fair sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Half-ogre created by Christian Koerding for Syrinscape
Cheers and oos and ahs created for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Streetbrawl pain created by Christian Koerding for Syrinscape
Yawning Portal – cheer created by Syrinscape for Dungeons & Dragons RPG
Chewing tobacco created by Steve Barr for Syrinscape
Laughter created by Christian Koerding for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Laughter sounds created by Steve Barr for Syrinscape
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Gallop is used under a royalty free SFX (single use) license, sourced from Horse on Audiojungle by erhanbici
Voice of the Pallid Mask by Morgan Rands
Horse Walk 1 is used under a royalty free SFX (single use) license, sourced from Horse Walk on Audiojungle by prosoundfx
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Dragon Hunter Part 1” composed and performed by Barry Doublet for Syrinscape
"Calliope is in town" composed and performed by Barry Doublet for Syrinscape
"Northern folk" – composed and performed by Benjamin Loomes for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
sdq Invasion of Vogler
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Loud crackling fire" by "dynamicell" (https://freesound.org/people/dynamicell/)
"child-s-scream-7" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"" by "Ashleyxxpiano" (https://freesound.org/people/Ashleyxxpiano/)
"child-s-scream-5" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-1" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-4" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"fireplace" by "leosalom" (https://freesound.org/people/leosalom/)
"child-s-scream-3" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-8" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-6" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"shore03" by "volivieri" (https://freesound.org/people/volivieri/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Tree wind sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Laughter created by Chris Koerding for Syrinscape
F Redbrand sounds created by Benjamin Loomes for Syrinscape
M Redbrand sounds created by Benjamin Loomes for Syrinscape
Female fighter created by Benjamin Loomes for Syrinscape
Wood snapping sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Baaz draconians created by Christian Koerding for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Boots going sounds created by Chris Koerding for Syrinscape
Female fighter sounds created by Benjamin Loomes for Syrinscape
Wood cracking heavily created by Barry Doublet for Syrinscape
Road of Peril composed and performed by Barry Doublet for Syrinscape
Svalich woods sounds created by Barry Doublet for Syrinscape
The Gnomeflinger created by Christian Koerding for Syrinscape
Boilderdrak siege engine created by Christian Koerding for Syrinscape
Windy indoors created by Christian Koerding for Syrinscape
Boots coming sounds created by Chris Koerding for Syrinscape
Dragon Hunter Combat themes composed and performed by Barry Doublet for Syrinscape
Treading a Dark Path composed and performed by Barry Doublet for Syrinscape
Laughter sounds created by Chris Koerding
Interior sound white noise created by Barry Doublet for Syrinscape
Owl sounds created by Barry Doublet for Syrinscape
Brazilian dock sounds created by Barry Doublet for Syrinscape
Raven sounds created by Barry Doublet for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Crow sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Death throes effect created by Christian Koerding for Syrinscape
Laughter created by Christian Koerding for Syrinscape
Horse Walk 1 is used under a royalty free SFX (single use) license, sourced from Horse Walk on Audiojungle by prosoundfx
Crumbling stones sounds created by Chris Koerding for Syrinscape
Running Troops created by Chris Koerding for Syrinscape
Big fighter man laugh created by Benjamin Loomes for Syrinscape
Ben the Ogre Performed, recorded, processed and mastered by Benjamin Loomes for Syrinscape
Elden the orge performed by Elden Loomes. Recorded, processed and mastered by Benjamin Loomes for Syrinscape
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Crypt drone" – composed and performed by Christian Koerding for Syrinscape
“Treading a Dark/Dangerous Path” – composed and performed by Barry Doublet for Syrinscape
“Dragon Hunter Part 1” – composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
SDQ The city of Kalaman
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)
"Sword-Hit-Wood-01" by "Timmy-H123" (https://freesound.org/people/Timmy-H123/)
"Clatter1" by "Jcbatz" (https://freesound.org/people/Jcbatz/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
“Iron-steam” by “cmusounddesign”(https://freesound.org/people/cmusounddesign/)
"roofhammering04" by "wim" (https://freesound.org/people/wim/)
"roofhammering03" by "wim" (https://freesound.org/people/wim/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"roofhammering02" by "wim" (https://freesound.org/people/wim/)
"Dicewood-Samp" by "Feegle" (https://freesound.org/people/Feegle/)
"bamboo-chimes-a" by "InspectorJ" (https://freesound.org/people/InspectorJ/)
"Coin" by "Thedjoe93" (https://freesound.org/people/Thedjoe93/)
"Fire intensified with bellows / Fuego avivado con fuelle" by "lebosqui" (https://freesound.org/people/lebosqui/)
"27-Coins" by "Freqman" (https://freesound.org/people/Freqman/)
"cotton-flapping" by "benboncan" (https://freesound.org/people/benboncan/)
"cotton-flapping" by "huggy13ear" (https://freesound.org/people/huggy13ear/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
“soccer-amateurs-01-nl” by “klankbeeld” (https://freesound.org/people/klankbeeld/)
"Coindrop" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"Metal Hammer Metal Anvil.wav" by "captainvince" (https://freesound.org/people/captainvince/sounds/223553/)
"roofhammering03" by "wim" (https://freesound.org/people/wim/)
"shop-door-bell" by "3badbrew" (https://freesound.org/people/3badbrew/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
"Waterdeep voices"performed by Jason Mackenzie
"Waterdeep voices" performed by Jamie McConnell
"Waterdeep voices"performed by Nick Murphy
"Waterdeep voices" performed by Nicholas Orlando Perez
"Waterdeep voices" performed by Samuel Shipe
"Waterdeep voices" performed by Del Yakes
"Waterdeep voices"performed by Michelle Cross
"Waterdeep voices" performed by Rhonda Seymour
"Waterdeep voices" performed by Fred Blaydes
"Waterdeep voices" performed by Jenny Kwiatek
"Waterdeep voices"performed by Lyz Liddell
"Waterdeep voices"performed by Howard Stockwell
"Waterdeep voices"performed by Wayne Halsey
"Waterdeep voices"performed by Mikel Mecham
"Waterdeep voices" performed by Allen G Martinez
"Waterdeep voices"performed by J.R Green
"Waterdeep voices" performed by Emily Pressler
"Waterdeep voices"performed by Janice Wedge
"Waterdeep voices" performed by Jonathan Lowen
"Waterdeep voices"performed by Zachary Drake
"Waterdeep voices" performed by Benjamin Skirvin
Uncorking bottle sounds created by Barry Doublet for Syrinscape
Boots coming sounds created by Chris Koerding for Syrinscape
Road of Peril composed and performed by Barry Doublet for Syrinscape
Male noises performed by Chris Koerding for Syrinscape
Rowing boat created by Christian Koerding for Syrinscape
Pottery Stir sounds created by Steve Barr for Syrinscape
Autumn world main theme composed and performed by Barry Doublet for Syrinscape
Mind Shattered Guards voices by Virginia Meadows
Recorded by Ryan Lynch at Gen Con 2018
Mind Shattered Guards voices by Morgan Rands
Winds and leaves created by Christian Koerding for Syrinscape
Laughter created by Christian Koerding for Syrinscape
Female Whispers sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Recorded by James Nettum at Gen Con 2018
Windy-autumn-forest-soundscape created by Benjamin Loomes for Syrinscape
Interior sound white noise created by Barry Doublet for Syrinscape
Drink water from a pool sounds created by Barry Doublet for Syrinscape
Boots going sounds created by Chris Koerding for Syrinscape
Recorded by Layla Edi at Gen Con 2018
Alchemistic bubbling created by Chris Koerding for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Recorded by Brandon Hunt at Gen Con 2018
Beach landing created by Christian Koerding for Syrinscape
Alchemist Cauldron – Created by Barry Doublet for Syrinscape
Female noises performed by Sylke Koerding for Syrinscape
Male noises performed by Chris Koerding for Syrinscape
Rain sounds created by Benjamin Loomes for Syrinscape
Metal tinkering created by Chris Koerding for Syrinscape
Pottery Clink sounds created by Steve Barr for Syrinscape
Underwater bubbles sounds created by Barry Doublet for Syrinscape
Brazilian dock sounds created by Barry Doublet for Syrinscape
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on
Audiojungle by Pure-Noise
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.
“Autumn world in blue” – composed and performed by Barry Doublet for Syrinscape
"Northern folk" – composed and performed by Benjamin Loomes for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
SDQ The first mission
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Conversations 1 " by Guyburns (https://freesound.org/people/guyburns/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"gale-wind" by "LanDub" (https://freesound.org/people/LanDub/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"common-buzzards" by "Benboncan" (https://freesound.org/people/Benboncan/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Fast Swords created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Dragonnel created by Christian Koerding for Syrinscape
Black dragon acid breath weapon created by Benjamin Loomes and Barry Doublet for Syrinscape
Spear swings created by Christian Koerding for Syrinscape
Treading a Dark/Dangerous Path composed and performed by Barry Doublet for Syrinscape
Hobgoblin sounds performed by Benjamin Loomes, edited by Barry Doublet for Syrinscape
Trotting horses created by Christian Koerding for Syrinscape
Guards march sounds created by Barry Doublet for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Hobgoblin sounds performed by Chris Körding, Benjamin Loomes, Dan Tharpe, Barry Doublet, edited by Barry Doublet for Syrinscape
"Goblin voice" performed by Shelly from Wizards of the Coast
"growl 01-70" performed by Alec Thompson at GenCon2015
"Watery Grave (master)" created by Barry Doublet for Syrinscape
Kapak draconians voices by Tim Wilhelm, processed and mixed by Christian Koerding for Syrinscape
Goblin injury sounds – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Windy indoors created by Christian Koerding for Syrinscape
Bozak death throes created by Christian Kording for Syrinscape
Baaz draconians created by Christian Koerding for Syrinscape
"Cave drone (master 4)" created by Barry Doublet for Syrinscape
Recorded and mastered by Benjamin Loomes for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
"Warrierroar 01-07" performed by Anthony Troxell at GenCon2015
Hobgoblins created by Chris Koerding for Syrinscape
"Goblin voice" performed by Matt from Wizards of the Coast
Goblin hisses – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Hobgoblin sounds performed by Dan Tharpe, edited by Barry Doublet for Syrinscape
Sivak death throes created by Christian Kording for Syrinscape
Winds and leaves created by Christian Koerding for Syrinscape
Dragon Hunter Combat themes composed and performed by Barry Doublet for Syrinscape
Goblin screams – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Sivak draconians voices by Barry Doublet, processed and mixed by Christian Koerding for Syrinscape
Lightning sparks created by Christian Koerding for Syrinscape
Hobgoblin sounds performed & edited by Barry Doublet for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Performed, recorded, mixed and mastered by Benjamin Loomes for Paizo Publishing
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Hobgoblin sounds performed by Chris Körding, edited by Barry Doublet for Syrinscape
Goblin gowls – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Autumn world in blue composed and performed by Barry Doublet for Syrinscape
Dragonnel wings created by Christian Koerding for Syrinscape
Tiny sword sounds created by Barry Doublet for Syrinscape
"Goblin voice" performed by Benjamin Loomes
All weapons recorded and mastered by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Bozak draconians voices by Steve Barr, processed and mixed by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Autumn world main theme composed and performed by Barry Doublet for Syrinscape
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.
"Death House backing" – composed and performed by Barry Doublet for Syrinscape
“Dragon Hunter Part 1” – composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
SDQ Battle at Steel Springs
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"door-creak" by "Ashleyxxpiano" (https://freesound.org/people/Ashleyxxpiano/)
"skyrim-flames" by "Cyberkineticfilms" (https://freesound.org/people/Cyberkineticfilms/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Interior sound white noise created by Barry Doublet for Syrinscape
Treading a Dark/Dangerous Path composed and performed by Barry Doublet for Syrinscape
Boots going sounds created by Chris Koerding for Syrinscape
Wraith sounds created by Barry Doublet for Syrinscape
Road of Peril composed and performed by Barry Doublet for Syrinscape
Frosty fire created by Christian Koerding for Syrinscape from a CC0 sample
Trotting horses created by Christian Koerding for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
"Watery Grave (master)" created by Barry Doublet for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
Visions on fire oneshot created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Undead knight created by Christian Koerding for Syrinscape
Caradoc knight created by Christian Koerding for Syrinscape
Boots coming sounds created by Chris Koerding for Syrinscape
Recorded and mastered by Benjamin Loomes for Syrinscape Pty Ltd
Orchestral percussion hits and stings performed by Benjamin Loomes for Syrinscape
Orchestral percussion hits and stings – performed by Benjamin Loomes for Syrinscape
Continual flame spell – Created by Barry Doublet for Syrinscape Pty Ltd
Banshee breath sounds created by Barry Doublet for Syrinscape
Winds and leaves created by Christian Koerding for Syrinscape
Dragon Hunter Combat themes composed and performed by Barry Doublet for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Singing banshee created by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Baykok created by Christian Koerding for Syrinscape
Drip sounds recorded by Benjamin Loomes for Syrinscape
"Cave drone (master 4)" created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Autumn world main theme composed and performed by Barry Doublet for Syrinscape
Undead moaning ambience created by Christian Koerding for Syrinscape
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.
“Autumn world in blue” – composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
“Dragon Hunter Part 1” – composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
sdq Leaving Kalaman
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"roofhammering02" by "wim" (https://freesound.org/people/wim/)
"cotton-flapping" by "benboncan" (https://freesound.org/people/benboncan/)
"Gulls-Passing" by "M-Newlove" (https://freesound.org/people/M-Newlove/)
"Row the boat" samples derived from "z-finland-rowing.wav" by "juskiddink" (https://freesound.org/people/juskiddink/)
“soccer-amateurs-01-nl” by “klankbeeld” (https://freesound.org/people/klankbeeld/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"stenhagen-chatting-seagulls" by "owl" (https://freesound.org/people/owl/)
"Seagulls-Close-Up" by "Juskiddink" (https://freesound.org/people/Juskiddink/)
"wave4" by "kayyy" (https://freesound.org/people/kayyy/)
"wave2" by "kayyy" (https://freesound.org/people/kayyy/)
"shore03" by "volivieri" (https://freesound.org/people/volivieri/)
"wave1" by "kayyy" (https://freesound.org/people/kayyy/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"roofhammering03" by "wim" (https://freesound.org/people/wim/)
"roofhammering04" by "wim" (https://freesound.org/people/wim/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"cotton-flapping" by "huggy13ear" (https://freesound.org/people/huggy13ear/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"bamboo-chimes-a" by "InspectorJ" (https://freesound.org/people/InspectorJ/)
"wave3" by "kayyy" (https://freesound.org/people/kayyy/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Combat exertion created by Christian Koerding for Syrinscape
Interior sound white noise created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Guards march sounds created by Barry Doublet for Syrinscape
Mind Shattered Guards voices by Virginia Meadows
Recorded by Layla Edi at Gen Con 2018
Horse upset sounds created by Chris Koerding for Syrinscape
"Watery Grave (master)" created by Barry Doublet for Syrinscape
Recorded by Ryan Lynch at Gen Con 2018
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Spear swings created by Christian Koerding for Syrinscape
Air elemental created by Christian Koerding for Syrinscape
Mind Shattered Guards voices by Morgan Rands
"Cave drone (master 4)" created by Barry Doublet for Syrinscape
Recorded by James Nettum at Gen Con 2018
Recorded by Brandon Hunt at Gen Con 2018
Snow exertion created by Christian Koerding for Syrinscape
Flash flood was created for Syrinscape by Tim Wilhelm
Drop metal sounds created by Barry Doublet for Syrinscape
Water combat splashes created by Christian Koerding for Syrinscape
"Tinnitus_01" created by Benjamin Loomes
Brazilian dock sounds created by Barry Doublet for Syrinscape
Autumn world main theme composed and performed by Barry Doublet for Syrinscape
Wood cracking heavily created by Barry Doublet for Syrinscape
Whooshes performed by Benjamin Loomes for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Chain hoist sounds created by Barry Doublet for Syrinscape
"Waterdeep voices" performed by Jamie McConnell
"Waterdeep voices" performed by Allen G Martinez
"Waterdeep voices"performed by J.R Green
"Waterdeep voices"performed by Lyz Liddell
"Waterdeep voices"performed by Nick Murphy
"Waterdeep voices"performed by Howard Stockwell
"Waterdeep voices" performed by Emily Pressler
"Waterdeep voices"performed by Michelle Cross
"Waterdeep voices" performed by Nicholas Orlando Perez
"Waterdeep voices" performed by Benjamin Skirvin
"Waterdeep voices"performed by Janice Wedge
"Waterdeep voices"performed by Jason Mackenzie
"Waterdeep voices"performed by Mikel Mecham
"Waterdeep voices" performed by Fred Blaydes
"Waterdeep voices"performed by Zachary Drake
"Waterdeep voices" performed by Rhonda Seymour
"Waterdeep voices" performed by Samuel Shipe
"Waterdeep voices"performed by Wayne Halsey
"Waterdeep voices" performed by Jenny Kwiatek
"Waterdeep voices" performed by Del Yakes
"Waterdeep voices" performed by Jonathan Lowen
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Autumn world in blue” – composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
"Road of Peril" – composed and performed by Barry Doublet for Syrinscape
"Dragon Hunter Part 1" – composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
“Dragon Hunter Combat themes” – composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
sdq Into the Northern Wastes
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"rope-pull-2" by "huggy13ear" (https://freesound.org/people/huggy13ear/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Combat exertion created by Christian Koerding for Syrinscape
Fast Swords created by Chris Koerding for Syrinscape
Clay Golem shouts created by Barry Doublet for Syrinscape
Baaz draconians created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Redbrand created by Benjamin Loomes for Syrinscape
Demon portal created by Barry Doublet for Syrinscape
Dragonnel created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Dragonnel wings created by Christian Koerding for Syrinscape
Skittering sounds created by Benjamin Loomes and a brush and a cheese-grater for Syrinscape
M Redbrand sounds created by Benjamin Loomes for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Earthquake rockfall sounds created by Barry Doublet for Syrinscape
Bozak draconians voices by Steve Barr, processed and mixed by Christian Koerding for Syrinscape
Dragon Hunter Combat themes composed and performed by Barry Doublet for Syrinscape
Spider hisses created by Christian Koerding for Syrinscape
Tinnitus sound created by Benjamin Loomes for Syrinscape
Clay Golem mumbles created by Barry Doublet for Syrinscape
Portal activated sounds created by Barry Doublet for Syrinscape
Kapak draconians voices by Tim Wilhelm, processed and mixed by Christian Koerding for Syrinscape
Snow exertion created by Christian Koerding for Syrinscape
Flash flood was created for Syrinscape by Tim Wilhelm
Female fighter sounds created by Benjamin Loomes for Syrinscape
Water combat splashes created by Christian Koerding for Syrinscape
Sahuagin – Created by Barry Doublet for Syrinscape
fighter created by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Spider attack sounds created by Chris Koerding for Syrinscape
Sivak draconians voices by Barry Doublet, processed and mixed by Christian Koerding for Syrinscape
Shell Shark attack underwater sounds created by Barry Doublet for Syrinscape
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
sdq Exploring the Wastes
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"common-buzzards" by "Benboncan" (https://freesound.org/people/Benboncan/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Combat exertion created by Christian Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Overland winds created by Christian Koerding for Syrinscape
Slaad growls sounds created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Lapping water sounds created by Barry Doublet for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Crystal Entities created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Dungeon drone created by Christian Koerding for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Slaad hybrids created by Christian Koerding for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
Slaad grunts sounds created by Chris Koerding for Syrinscape
Wind sweetener created by Christian Koerding for Syrinscape
Drenchdead created by Christian Koerding for Syrinscape
Campus walla variants created by Christian Koerding for Syrinscape
Picking eyeballs created by Christian Koerding for Syrinscape
Shrine door in water created by Christian Koerding for Syrinscape
Crystal Cthulhu note sounds created by Barry Doublet for Syrinscape
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Road of Peril" – composed and performed by Barry Doublet for Syrinscape
“Dragon Hunter Part 1” – composed and performed by Barry Doublet for Syrinscape
"Treading a Dark/Dangerous Path" – composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
sdq Wakenreth
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"slow-flyby-landing" by "duckduckpony" (https://freesound.org/people/duckduckpony/)
"Creaking-Wooden-Door-0004" by "d-w" (https://freesound.org/people/d-w/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Spider hisses created by Chris Koerding for Syrinscape
Wind sweetener created by Christian Koerding for Syrinscape
Interior sound white noise created by Barry Doublet for Syrinscape
Graveknight's curse created by Christian Koerding for Syrinscape
Giant spider sounds created by Barry Doublet for Syrinscape
Continual flame spell – Created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Baaz draconians created by Christian Koerding for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Wraith sounds created by Barry Doublet for Syrinscape
Crystal Entities created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Flash flood was created for Syrinscape by Tim Wilhelm
"Cave drone (master 4)" created by Barry Doublet for Syrinscape
Banshee breath sounds created by Barry Doublet for Syrinscape
Dragon Hunter Combat themes composed and performed by Barry Doublet for Syrinscape
Spider hisses created by Christian Koerding for Syrinscape
Feywild portal sounds created by Barry Doublet for Syrinscape
Duergar created by Christian Koerding for Syrinscape
Grick calls created by Barry Doublet for Syrinscape
"Watery Grave (master)" created by Barry Doublet for Syrinscape
Ghostly scarwall voices by Daniel Turril
Water combat splashes created by Christian Koerding for Syrinscape
Tinnitus sounds created by Benjamin Loomes for Syrinscape
Carrion crawler created by Chris Koerding for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Autumn world main theme composed and performed by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Spider attack sounds created by Chris Koerding for Syrinscape
Singing banshee created by Barry Doublet for Syrinscape
Ankholox created by Christian Koerding for Syrinscape
Sivak draconians voices by Barry Doublet, processed and mixed by Christian Koerding for Syrinscape
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
“Autumn world in blue” – composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
“Treading a Dark/Dangerous Path” – composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
sdq Attack on Wind's End
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"child-s-scream-5" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-1" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-3" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-6" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-7" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"redbarn-horse-whinny" by "axiyee" (https://freesound.org/people/axiyee/)
"child-s-scream-8" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-4" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"horse-whinny-1" by "GoodListener" (https://freesound.org/people/GoodListener/)
"horse-s-whinny" by "Kubuzz" (https://freesound.org/people/Kubuzz/)
"horse-neigh-01" by "n-audioman" (https://freesound.org/people/n-audioman/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Streetbrawl pain created by Christian Koerding for Syrinscape
Hobgoblin sounds performed by Chris Körding, Benjamin Loomes, Dan Tharp, Barry Doublet, edited by Barry Doublet for Syrinscape
Warning horn created for Syrinscape by Tim Wilhelm
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Baaz draconians created by Christian Koerding for Syrinscape
Guards march sounds created by Barry Doublet for Syrinscape
Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
Sword damage sounds created by Barry Doublet for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Kapak draconians voices by Tim Wilhelm, processed and mixed by Christian Koerding for Syrinscape
Dragonnel created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Dragonnel wings created by Christian Koerding for Syrinscape
"Cave drone (master 4)" created by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
House burning fire in cave sounds created by Barry Doublet for Syrinscape
Bronze dragon sounds performed & edited by Barry Doublet for Syrinscape
Bozak draconians voices by Steve Barr, processed and mixed by Christian Koerding for Syrinscape
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Gallop is used under a royalty free SFX (single use) license, sourced from Horse on Audiojungle by erhanbici
Bronze dragon sleep breath sounds performed & edited by Barry Doublet for Syrinscape
"Watery Grave (master)" created by Barry Doublet for Syrinscape
Bulette sounds created by Chris Koerding for Syrinscape
Carrion crawler created by Chris Koerding for Syrinscape
Hobgoblin sounds performed by Chris Körding, Benjamin Loomes, Dan Tharpe, Barry Doublet, edited by Barry Doublet for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Ankholox created by Christian Koerding for Syrinscape
Male Pain sounds created by Chris Koerding for Syrinscape
Sivak draconians voices by Barry Doublet, processed and mixed by Christian Koerding for Syrinscape
Unicorn whinny sounds created by Benjamin Loomes for Syrinscape
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
“Dragon Hunter Combat themes” – composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
“Treading a Dark/Dangerous Path” – composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
sdq Path of memories
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/) "magical-effect" by "stephensaldanha" (https://freesound.org/people/stephensaldanha/) "poison-spell-magic" by "qubodup" (https://freesound.org/people/qubodup/) "skyrim-flames" by "Cyberkineticfilms" (https://freesound.org/people/Cyberkineticfilms/)Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Dragon hunter part 5 composed and performed by Barry Doublet for Syrinscape
CK-Dimensional Shift created by Christian Koerding for Syrinscape
Ghostly scarwall voices by Morgan Rands son
Rock sounds created by Barry Doublet for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Skittering sounds created by Benjamin Loomes and a brush and a cheese-grater for Syrinscape
Footsteps on the deck created by Barry Doublet for Syrinscape
Necro Move sounds created by Chris Koerding for Syrinscape
Necro Combat sounds created by Chris Koerding for Syrinscape
Slaad growls sounds created by Chris Koerding for Syrinscape
Wind sweetener created by Christian Koerding for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
"Watery Grave (master)" created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Flameskull fire ray sounds created by Barry Doublet for Syrinscape
Flameskull sounds created by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Underground movement break free sounds created by Barry Doublet for Syrinscape
Ghostly scarwall voices by Daniel Turril for Syrinscape
Breath sound created by Benjamin Loomes for Syrinscape
Palace drone sounds created by Barry Doublet for Syrinscape
Fire spell recorded, mixed and mastered by Benjamin Loomes at Syrinscape
Green Slaad created by Christian Koerding for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Stone golem noises created by Christian Koerding for Syrinscape
Cataclysmic breath created by Christian Koerding for Syrinscape
Death dragon created by Christian Koerding for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Naga hisses created by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Spellcaster whispers created by Christian Koerding for Syrinscape
Ghostly scarwall voices by Josiah Barker for Syrinscape
Restaurant sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Stone sounds created by Benjamin Loomes and a couple of old pots for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Cave drone (master 4)" created by Barry Doublet for Syrinscape
“Dragon hunter part 4” – composed and performed by Barry Doublet for Syrinscape
"Crypt drone" – composed and performed by Christian Koerding for Syrinscape
"Dragon Hunter Combat themes" – composed and performed by Barry Doublet for Syrinscape
"Frozen in time chimes" composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
sdq City of Lost Names
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"Ghost-Fx" by "Oscillator" (https://freesound.org/people/Oscillator/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Rock sounds created by Barry Doublet for Syrinscape
Jungle Africa sounds created by Barry Doublet for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Jungle wood blocks created by Barry Doublet for Syrinscape
Baaz draconians created by Christian Koerding for Syrinscape
Sivak draconians voices by Barry Doublet, processed and mixed by Christian Koerding for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Ghost town howls sounds created by Barry Doublet for Syrinscape
Slow footsteps on gravel sounds created by Barry Doublet for Syrinscape
Kapak draconians voices by Tim Wilhelm, processed and mixed by Christian Koerding for Syrinscape
Dragon hunter part 4 composed and performed by Barry Doublet for Syrinscape
Bozak draconians voices by Steve Barr, processed and mixed by Christian Koerding for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Fighting ghost sounds created by Barry Doublet for Syrinscape
Tropical jungle created by Christian Koerding for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
Death dragon created by Christian Koerding for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Water combat splashes created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Stone sounds created by Benjamin Loomes and a couple of old pots for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Road of Peril" – composed and performed by Barry Doublet for Syrinscape
"Dragon Hunter Combat themes" – composed and performed by Barry Doublet for Syrinscape
"Treading a Dark/Dangerous Path" – composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
sdq Mansion and Temple
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/) "pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/) "beach-short03" by "aiyumi" (https://freesound.org/people/aiyumi/) "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/) "fireplace" by "leosalom" (https://freesound.org/people/leosalom/) "Ghost-Fx" by "Oscillator" (https://freesound.org/people/Oscillator/)Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Placing the lance oneshot created by Christian Koerding for Syrinscape
Performed, recorded, mixed and mastered by Benjamin Loomes for syrinscape.com
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Shambling mound slam sounds created by Barry Doublet for Syrinscape
Throwing giant rock sounds created by Barry Doublet for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Hobgoblin sounds performed & edited by Barry Doublet for Syrinscape
Bozak death throes created by Christian Kording for Syrinscape
Baaz draconians created by Christian Koerding for Syrinscape
Spellcaster whispers created by Christian Koerding for Syrinscape
"Watery Grave (master)" created by Barry Doublet for Syrinscape
Redbrand sounds created by Benjamin Loomes for Syrinscape
Mummy roars performed by Mike Bradford at Gen Con 2015 and enhanced by Benjamin Loomes for Syrinscape
Wind sweetener created by Christian Koerding for Syrinscape
Funghi hisses created by Chris Koerding for Syrinscape
Shambling mound roar sounds created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Lapping water sounds created by Barry Doublet for Syrinscape
M Redbrand sounds created by Benjamin Loomes for Syrinscape
Store Interior sounds created by Benjamin Loomes for Syrinscape
Female fighter sounds created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Ghost town howls sounds created by Barry Doublet for Syrinscape
Lightning sparks created by Christian Koerding for Syrinscape
Breath sound created by Benjamin Loomes for Syrinscape
Drips performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Tropical jungle created by Christian Koerding for Syrinscape
Hobgoblin sounds performed by Dan Tharpe, edited by Barry Doublet for Syrinscape
Slow footsteps on gravel sounds created by Barry Doublet for Syrinscape
Combat shuffle created by Christian Koerding for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Female fighter created by Barry Doublet for Syrinscape
Winds and leaves created by Christian Koerding for Syrinscape
Bozak draconians voices by Steve Barr, processed and mixed by Christian Koerding for Syrinscape
Drips performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
M Redbrand sounds created by Barry Doublet for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
"Cave drone (master 4)" created by Barry Doublet for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Hobgoblin hubbub created by Syrinscape for Dungeons & Dragons RPG
Swimming strokes created by Christian Koerding for Syrinscape
Kitchen pulley – Created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Hobgoblin sounds created by Chris Koerding for Syrinscape
Dragonnel created by Christian Koerding for Syrinscape
Water combat splashes created by Christian Koerding for Syrinscape
Hobgoblin sounds performed by Chris Körding, edited by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Hobgoblin sounds performed by Chris Körding, Benjamin Loomes, Dan Tharpe, Barry Doublet, edited by Barry Doublet for Syrinscape
Hobgoblin sounds performed by Benjamin Loomes, edited by Barry Doublet for Syrinscape
Stone sounds created by Benjamin Loomes and a couple of old pots for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Death House backing" composed and performed by Barry Doublet for Syrinscape
“Dragon hunter part 5” – composed and performed by Barry Doublet for Syrinscape
“Creepy manor” – composed and performed by Christian Koerding for Syrinscape
"Dragon Hunter Combat themes" – composed and performed by Barry Doublet for Syrinscape
“Dragon hunter part 4” – composed and performed by Barry Doublet for Syrinscape
"Road of Peril" – composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
sdq Threshold of Heaven
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"magical-effect" by "stephensaldanha" (https://freesound.org/people/stephensaldanha/)
"poison-spell-magic" by "qubodup" (https://freesound.org/people/qubodup/)
"creaking-floorboard" by "benboncan" (https://freesound.org/people/benboncan/)
"Running_Sounds" by "zombiechaser3" (https://freesound.org/people/zombiechaser3/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"slow-flyby-landing" by "duckduckpony" (https://freesound.org/people/duckduckpony/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Ghostly scarwall voices by Morgan Rands son Dragon hunter part 5 composed and performed by Barry Doublet for Syrinscape Aurak draconian created by Christian Koerding for Syrinscape White Fortress tiles sounds created by Barry Doublet for Syrinscape Flameskull gibberish sounds created by Barry Doublet for Syrinscape Combat exertion created by Christian Koerding for Syrinscape Bozak death throes created by Christian Kording for Syrinscape Diminished magic oneshot created by Christian Koerding for Syrinscape Dragon claw scratch created by Benjamin Loomes for Syrinscape Baaz draconians created by Christian Koerding for Syrinscape Sivak draconians voices by Barry Doublet, processed and mixed by Christian Koerding for Syrinscape Combat shuffle created by Christian Koerding for Syrinscape Spell sounds created by Benjamin Loomes for Syrinscape Flameskull sounds created by Barry Doublet for Syrinscape Devil hisses created by Benjamin Loomes for Syrinscape Shadow realm drone sounds created by Barry Doublet for Syrinscape Sahuagin temple gong created by Barry Doublet for Syrinscape "Watery Grave (master)" created by Barry Doublet for Syrinscape Giant clockwork gears created by Christian Koerding for Syrinscape Flameskull fire ray sounds created by Barry Doublet for Syrinscape Underwater gong created by Barry Doublet for Syrinscape Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape Ghost town howls sounds created by Barry Doublet for Syrinscape Duergar created by Christian Koerding for Syrinscape Ghostly scarwall voices by Daniel Turril for Syrinscape Blue dragon roars created by Benjamin Loomes for Syrinscape Aurak death throes created by Christian Koerding for Syrinscape Slow footsteps on gravel sounds created by Barry Doublet for Syrinscape Voice of Nihil by Morgan Rands for Syrinscape Longwords created by Benjamin Loomes and Paulstretch for Syrinscape Lightning sparks created by Christian Koerding for Syrinscape Dragon hunter part 4 composed and performed by Barry Doublet for Syrinscape Bozak draconians voices by Steve Barr, processed and mixed by Christian Koerding for Syrinscape Sword damage sounds created by Barry Doublet for Syrinscape Tropical jungle created by Christian Koerding for Syrinscape Complete silence performed by Chris Koerding for Syrinscape "Cave drone (master 4)" created by Barry Doublet for Syrinscape Leather armour sounds created by Benjamin Loomes for Syrinscape Footsteps on stone sounds created by Barry Doublet for Syrinscape Footsteps on Titan sounds created by Barry Doublet for Syrinscape Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape Urms electricity created by Barry Doublet for Syrinscape D&D Green Dragon performed by Benjamin Loomes for Syrinscape Electrical arcing sounds created by Barry Doublet for Syrinscape Crystal Entities created by Christian Koerding for Syrinscape Ghostly scarwall voices by Josiah Barker Black smoke noises created by Barry Doublet for Syrinscape Barbarian sword fighter sounds created by Barry Doublet for Syrinscape Sivak death throes created by Christian Kording for Syrinscape Stone sounds created by Benjamin Loomes and a couple of old pots for SyrinscapeMusic performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Dragon Hunter Combat themes" – composed and performed by Barry Doublet for Syrinscape
"Road of Peril" – composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
sdq Siege of Kalaman
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"cotton-flapping" by "huggy13ear" (https://freesound.org/people/huggy13ear/) "roofhammering02" by "wim" (https://freesound.org/people/wim/) "Chair" by "Dig2008" (https://freesound.org/people/Dig2008/) "roofhammering04" by "wim" (https://freesound.org/people/wim/) "wave1" by "kayyy" (https://freesound.org/people/kayyy/) "shore03" by "volivieri" (https://freesound.org/people/volivieri/) "wave4" by "kayyy" (https://freesound.org/people/kayyy/) "doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/) "roofhammering03" by "wim" (https://freesound.org/people/wim/) "Seagulls-Close-Up" by "Juskiddink" (https://freesound.org/people/Juskiddink/) "stenhagen-chatting-seagulls" by "owl" (https://freesound.org/people/owl/) "Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/) "Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/) "Gulls-Passing" by "M-Newlove" (https://freesound.org/people/M-Newlove/) "cotton-flapping" by "benboncan" (https://freesound.org/people/benboncan/) "wave2" by "kayyy" (https://freesound.org/people/kayyy/) "wave3" by "kayyy" (https://freesound.org/people/kayyy/) "bamboo-chimes-a" by "InspectorJ" (https://freesound.org/people/InspectorJ/) "Ovi, raskas metalliovi kiinni, kaiku / A heavy metal door shuts, echo, low creak, squeak, door slams and lock clicks, a processed sound" by "YleArkisto" (https://freesound.org/people/YleArkisto/) "horror-gate" by "Tomlija" (https://freesound.org/people/Tomlija/) "DR05___0205_sandau_fähre" by "miguelstar2" (https://freesound.org/people/miguelstar2/)Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
"Waterdeep voices" performed by Michelle Cross, Zachary Drake, Nick Murphy, Jamie McConnell, Lyz Liddell, Fred Blaydes, Samuel Shipe, Wayne Halsey, Nicholas Orlando Perez, Rhonda Seymour, Howard Stockwell, Jenny Kwiatek, Emily Pressler, Jonathan Lowen, J.R Green, Del Yakes, Benjamin Skirvin, Mikel Mecham, Jason Mackenzie, Janice Wedge, Allen G MartinezGhost town howls sounds created by Barry Doublet for Syrinscape
Female fighter created by Barry Doublet for Syrinscape
"Watery Grave (master)" created by Barry Doublet for Syrinscape
Dragonnel wings created by Christian Koerding for Syrinscape
Redbrand sounds created by Benjamin Loomes for Syrinscape
"Cave drone (master 4)" created by Barry Doublet for Syrinscape
Recorded by Layla Edi at Gen Con 2018
Hellcave sounds created by Barry Doublet for Syrinscape
Portcullis mixed by Christian Koerding for Syrinscape
Interior sound white noise created by Barry Doublet for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Recorded by Ryan Lynch at Gen Con 2018
Death dragon created by Christian Koerding for Syrinscape
Strange rider created by Christian Koerding for Syrinscape
Running troops sounds created by Chris Koerding for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Ghostly scarwall voices by Daniel Turril
Dragonnel created by Christian Koerding for Syrinscape
Boots coming sounds created by Chris Koerding for Syrinscape
Gate tapping sounds created by Barry Doublet for Syrinscape
Panicked crowd created by Barry Doublet for Syrinscape
Recorded by James Nettum at Gen Con 2018
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Mind Shattered Guards voices by Virginia Meadows
Wind sweetener created by Christian Koerding for Syrinscape
Crashing dragonnel created by Christian Koerding for Syrinscape
Ghostly scarwall voices by Morgan Rands son
M Redbrand sounds created by Benjamin Loomes for Syrinscape
Ballista Impacts created by Tim Wilhelm for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Boots going sounds created by Chris Koerding for Syrinscape
Female fighter sounds created by Benjamin Loomes for Syrinscape
Mind Shattered Guards voices by Morgan Rands
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Githyanki warrior sounds performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape
Cataclysmic breath created by Christian Koerding for Syrinscape
Ballista created by Christian Koerding for Syrinscape
Winds and leaves created by Christian Koerding for Syrinscape
Recorded by Brandon Hunt at Gen Con 2018
Ghostly scarwall voices by Josiah Barker
Guards march sounds created by Barry Doublet for Syrinscape
M Redbrand sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Treading a Dark/Dangerous Path" – composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
"Dragon Hunter Combat themes" – composed and performed by Barry Doublet for Syrinscape
"Road of Peril" – composed and performed by Barry Doublet for Syrinscape
Dragon hunter part 5 composed and performed by Barry Doublet for Syrinscape
Dragon hunter part 4 composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
sdq Battle of Kalaman
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"lunar_wind" by "Walter_Odington" (https://freesound.org/people/Walter_Odington/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/)
"Bombexplosion" by "Smcameron" (https://freesound.org/people/Smcameron/)
"Flak-Exp" by "Kantouth" (https://freesound.org/people/Kantouth/)
"Wooden-Floor-Loop" by "Sinatra314" (https://freesound.org/people/Sinatra314/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Combat exertion created by Christian Koerding for Syrinscape
Wall collapse sounds created by Barry Doublet for Syrinscape
Kapak draconians voices by Tim Wilhelm, processed and mixed by Christian Koerding for Syrinscape
Dragonnel created by Christian Koerding for Syrinscape
Red Dragon Roar performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Death dragon created by Christian Koerding for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
Baaz draconians created by Christian Koerding for Syrinscape
Panicked crowd created by Barry Doublet for Syrinscape
Githyanki warrior sounds performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Bozak draconians voices by Steve Barr, processed and mixed by Christian Koerding for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Ballista created by Christian Koerding for Syrinscape
M Redbrand sounds created by Barry Doublet for Syrinscape
Crypt warden music composed and performed by Christian Koerding for Syrinscape
Female fighter created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Barricade destruction created by Christian Koerding for Syrinscape
Running troops sounds created by Chris Koerding for Syrinscape
Performed, recorded, mixed and mastered by Benjamin Loomes for syrinscape.com
Redbrand sounds created by Benjamin Loomes for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Daring riders created by Christian Koerding for Syrinscape
Voice of Grey Maiden by Bekah Barker for Syrinscape
Cataclysmic breath created by Christian Koerding for Syrinscape
Dragon hunter part 5 composed and performed by Barry Doublet for Syrinscape
Sivak draconians voices by Barry Doublet, processed and mixed by Christian Koerding for Syrinscape
Female fighter sounds created by Benjamin Loomes for Syrinscape
Dragonnel wings created by Christian Koerding for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Guards march sounds created by Barry Doublet for Syrinscape
M Redbrand sounds created by Benjamin Loomes for Syrinscape
Rumble sounds performed by Benjamin Loomes for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
sdq The Flying Citadel
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"lunar_wind" by "Walter_Odington" (https://freesound.org/people/Walter_Odington/)Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Amber temple hum created by Barry Doublet for Syrinscape Combat exertion created by Christian Koerding for Syrinscape Ghostly scarwall voices by Daniel Turril for Syrinscape Doru the vampire performed & edited by Barry Doublet for Syrinscape Barbarian sword fighter sounds created by Barry Doublet for Syrinscape Death dragon created by Christian Koerding for Syrinscape Baykok created by Christian Koerding for Syrinscape Githyanki warrior sounds performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape Vampire spawn performed & edited by Barry Doublet for Syrinscape Claw attack sounds created by Barry Doublet for Syrinscape Crypt warden music composed and performed by Christian Koerding for Syrinscape Bozak draconians voices by Steve Barr, processed and mixed by Christian Koerding for Syrinscape Undead moaning ambience created by Christian Koerding for Syrinscape Earthquake rumble small sounds created by Barry Doublet for Syrinscape Lightning sparks created by Christian Koerding for Syrinscape Wraith sounds created by Barry Doublet for Syrinscape Aurak draconian created by Christian Koerding for Syrinscape Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape Bozak death throes created by Christian Kording for Syrinscape Vampire performed by Cari Scholten edited by Barry Doublet for Syrinscape Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape Ghostly scarwall voices by Morgan Rands son for Syrinscape Spell sounds created by Benjamin Loomes for Syrinscape Aurak death throes created by Christian Koerding for Syrinscape Hellcave sounds created by Barry Doublet for Syrinscape Leather armour sounds created by Benjamin Loomes for Syrinscape Ghostly scarwall voices by Josiah Barker for Syrinscape Sword damage sounds created by Barry Doublet for Syrinscape Clay Golem shouts created by Barry Doublet for Syrinscape Rumble sounds performed by Benjamin Loomes for SyrinscapeMusic performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Crypt drone" – composed and performed by Christian Koerding for Syrinscape
"Treading a Dark/Dangerous Path" – composed and performed by Barry Doublet for Syrinscape
"Dragon Hunter Combat themes" – composed and performed by Barry Doublet for Syrinscape
“Dungeon accent notes” – composed and performed by Christian Koerding for Syrinscape
“Dragon hunter part 4” – composed and performed by Barry Doublet for Syrinscape
“Dragon hunter part 5” – composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
sdq The Sky is falling
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"lunar_wind" by "Walter_Odington" (https://freesound.org/people/Walter_Odington/)
"Big-Explosion" by "Smcameron" (https://freesound.org/people/Smcameron/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"skyrim-flames" by "Cyberkineticfilms" (https://freesound.org/people/Cyberkineticfilms/)
"wood-creak-02" by "dheming" (https://freesound.org/people/dheming/)
"approx-800-laughter-and-clapter-1" by "lonemonk" (https://freesound.org/people/lonemonk/)
"applause-11-very-long" by "funwithsound" (https://freesound.org/people/FunWithSound/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Ghostly scarwall voices by Daniel Turril for Syrinscape
Wood cracking heavily created by Barry Doublet for Syrinscape
Running metal sounds created by Steve Barr for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Group laughing sounds created by Barry Doublet for Syrinscape
Cheers and oos and ahs created for Syrinscape
Red Dragon Roar performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Female laughter sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Cheer created by Syrinscape for Dungeons & Dragons RPG
Laughter sounds created by Chris Koerding Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Death dragon created by Christian Koerding for Syrinscape
Continual flame spell – Created by Barry Doublet for Syrinscape
Finger of death spell created by Christian Koerding for Syrinscape
Laughter sounds created by Steve Barr for Syrinscape
Trident weapon sounds created by Benjamin Loomes for Syrinscape
Baaz draconians created by Christian Koerding for Syrinscape
Githyanki warrior sounds performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape
Maenad laughter performed by Virginia Meadows and recorded by Morgan Rands for Syrinscape
Undead paladin created by Christian Koerding for Syrinscape
Cataclysmic breath created by Christian Koerding for Syrinscape
Bozak draconians voices by Steve Barr, processed and mixed by Christian Koerding for Syrinscape
Undead moaning ambience created by Christian Koerding for Syrinscape
Wish spell created by Dan Brown (davinci522 on the Syrinscape forums)
Frosty fire created by Christian Koerding for Syrinscape from a CC0 sample
Horrifying "Women cries" performed by Lauren Coles at PaizoCon 2015
Moving wood sounds created by Chris Koerding for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Yawning Portal – cheer created by Syrinscape for Dungeons & Dragons RPG
Cataclysmic fire created by Christian Koerding for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Female undead created by Christian Koerding for Syrinscape from Syrinscape samples
Glaive weapon sounds created by Benjamin Loomes for Syrinscape
Family crowd at park fair sounds created by Barry Doublet for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Ghostly scarwall voices by Morgan Rands son for Syrinscape
Sivak draconians voices by Barry Doublet, processed and mixed by Christian Koerding for Syrinscape
Kapak draconians voices by Tim Wilhelm, processed and mixed by Christian Koerding for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Pathetic "Townsfolk cries" performed by Adam Meyers at PaizoCon 2015
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Wood snapping sounds created by Barry Doublet for Syrinscape
Ghostly scarwall voices by Josiah Barker for Syrinscape
Performed, recorded, mixed and mastered by Benjamin Loomes for syrinscape.com
Earthquake rockfall sounds created by Barry Doublet for Syrinscape
Horrowing "Screams" performed by Mary Crowell at PaizoCon 2015
Pitiful "Gaurd Cries" performed by Garrett Guillotte at PaizoCon 2015
Voice of the Pallid Mask by Morgan Rands for Syrinscape
Vellynne performed by Cari Scholtens for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Dragon Hunter Combat themes" – composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
"Road of Peril" – composed and performed by Barry Doublet for Syrinscape
“Dragon hunter part 5” composed and performed by Barry Doublet for Syrinscape
“Dragon hunter part 4” composed and performed by Barry Doublet for Syrinscape
“Autumn world main theme” composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.