D&D Music & Sounds: Dragonlance - Shadow of the Dragon Queen Part 3

USD 15.99

To the Council of Maelgoth:
War is coming - that truth I can no longer deny. Here in Solamnia's eastern reaches, rumors swirl of human-led armies on the march, their ranks swelled by hobgoblins, minotaurs, ogres, and mysterious hooded mercenaries, all seeking a share of the spoils. Our allies in Nordmaar have fallen silent, and desperate travelers say the people of Khur have joined the enemy en masse. Whispers also speak of winged doom, wild reports of riders on dragonnels - and I dare imagine worse.

I don't yet understand the shape of our enemy. Their motivations, their origins, and their very nature remain opaque. What is clear is that we face a threat unlike any since the Cataclysm. And when it comes, it will come for Kalaman.

Good lieges, I pray you make overtures toward healing the old wounds between our order and the Beacon of the East. If we knights are to meet this threat, we need the sharp eyes and strong shields of Kalaman as allies.

To aid your efforts, I have compiled my notes on the Kalaman region's history, neighbors, and lore. I hope this knowledge proves useful in meeting the threat before us.
Live with honor, Becklin Uth Viharin, Knight of the Crown

This SoundPack continues to support your Dragonlance, Shadow of the Dragon Queen campaign, with every sound you need right at your fingertips, waiting and ready to help you bring the fantastic world of Krynn to life.

Even if you are not a player in the world of Dragonlance you may find this SoundPack useful if your party is:

  • traveling a desolate canyon (with occasional flash floods, of course)
  • battling merrows, sharks or manticores
  • exploring a submerged shrine
  • looting abandoned fortresses or towers
  • feeling like tucking into a black pudding
  • visiting a frontier town in the watery wastelands
  • clearing out those watery wastelands of gricks and anhkolox
  • infiltrating a dragon army camp
  • fighting in a siege battle against a huge army of dragons and dragonnels
  • and much more.

This SoundSet will appear by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.

TM & ©2022 Wizards of the Coast LLC.



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SoundSet Specifics

Moods

Debriefing the group
Library research
Kalaman streets
Kalaman harbor
Leaving Kalaman
A. Wrecker's Edge
A. Hidden cove
A. Elven ship
A. Air elemental battle
Army camp (day)
Army camp (night)
Into the wastes
Low wash travel
High wash travel
High wash travel (music)

Elements

Road of peril (once)
Road of peril (full)
Peoples of Krynn (late-once)
Peoples of Krynn
Danger lurking music
Combat intro
Combat theme (delayed start)
Full combat (late)
General hubbub (revised)
Waterdhavians
Bumping into the crowd
Happy rich murmuring
Dock ambiance
Busy marketplace
Street noises
Passing by
Blacksmith
Kalaman hawker
Interior white noise
Busy market
Coughs and throats
Chairs and bumps
Windy inside
Books reading 1
Books reading 2
Books reading 3
Books reading 4
River water lapping
Rushing river
Laughing man
Dock workers
Sails in high wind
Sails luffing
Dock machinery
Dock worker shoutouts
Hammering
Creaking wood
A bow through the waves
Creaking rigging
Bow waves
Seagulls
Dropping anchor
Splashing anchor
Rowing boat ii
Rowing boat i
Elemental wind
Cloth flapping
Air elemental closeby
Air elemental attack
Air elemental movement
Air elemental roars
Ferocious fighters (no sword clinging)
Armor foley
Combat exertion
Spear swooshes
Spear swings
Sandy wind
Horses (upset)
More tents
Tents flapping
Horses galloping
Soldiers marching
Sparring swords
Nighttime crickets
Distant cicadas
Horses
Cracking and snapping wood
Chilly wind
Army camp voices
Campfire
Wading in shallow water
Wading through water
Flowing water
Snow exertion
Tinnitus
Sound of hot - high
Desert crickets
Grunting beasts
Footsteps in the Sand
Dust
Movement in water (explore)
Official D&D
Flash flood

Moods

Into the wastes
Low wash travel
High wash travel
Dragon army soldiers battle
Draconians and soldiers battle
Soldiers and dragonnels battle
Malfunctioning gate
Clay golem battle
Octopus battle
Merrow battle
Giant insect battle
Plesiosaurus battle
Manticore battle
Shark battle
Wasteland dragonnel battle

Elements

Full combat
Full combat (late)
Clay golem attack
Clay golem mumbles
Golem footsteps
Golem movement
Golem punches
Manticor roars
Manticore wings
Manticore growls
Giant shark
Shark roars
Plesiosaurus
Sandy wind
Tinnitus
Sound of hot - high
Desert crickets
Grunting beasts
Dust
Red Charlotte sword fighter
Armor foley
Combat exertion
Swords clash whoosh
Thugs
Barbarian sword fighters
Dragonnel roars
Dragonnel wings
Dragonnel acid spit
Dragon wings
All draconian warriors
Spear clashes
Spear swooshes
Serrated blades swooshing
Serrated blades attack
Crossbow attack
Rushing river
Wading in shallow water
Wading through water
Flowing water
Ferocious fighters (no sword clinging)
Movement in water (fight)
Movement in water
Malfunctioning portal
Clay golem rises
Footsteps in the Sand
Snow exertion
Armor foley (late)
Combat exertion (late)
Swords clash whoosh (late)
Barbarian sword fighters (late)
Kraken roars
Tentacles
Kraken tentacles
Squishy tentacles
Merrow fighter
Merrow gibberish
Battle splashes
Skittering sounds
Spiders all around
Hissing spiders distant
Attacking spiders
More hissing spiders
Official D&D
Portal magical energy
Flash flood
Merrow
Plesiosaurus
Clay golem shout
Manticore roar
Dragonnel roar

Moods

B. Encampment outskirts
B. Elven encampment
C. Sea elves pilgrims
C. Shrine entrance
C. Shrine rooms and halls
C. Water weird battle
C. Offering chamber
C. Black pudding battle
D. Abandoned campsite
D. Fortress chambers
D. Slaad hybrid battle
D. Spire depths/chasm
D. Slaad battle
D. Glowing crystal

Elements

Road of peril (once)
Combat intro
Combat theme (delayed start)
Treading a dangerous path
Water weird movement
Water weird exertion
Water weird attacking
Slaad grunts
Slaad growls
Moaning winds (directional)
Water splashes
Swords clash whoosh
Taking damage
Red Charlotte sword fighter
Crossbow attack
Armor foley
Sandy wind
Tumbling pebbles
Horses
More tents
Tents flapping
River water lapping
Buzzard
Distant campfire
Winds with a gust
Desert crickets
Tiny legged skittering creatures
Lake shore
Waves on the beach
Wading through water
Wading in shallow water
Rushing river
Ill wind
Combat exertion
Ferocious fighters (no sword clinging)
Pudding attacks
Shrine ambience
Pudding moves
Squishing eyeballs
Wind whistly
Moaning winds (mono)
Low drone
Wind sweetener indoors
Wind sweeteners
Hybrid grunts
Crystal pillars
Crystals shine
Village walla
Official D&D
Opening the shrine door
Black pudding
Water weird
Slaad

SoundSet

sdq Wakenreth

Moods

E. Approaching the tower
E. Wakenreth tower
E. Wraiths battle
E. Regretful spirit
E. Portal
E. Expanse
E. Anhkolox battle
F. Cave opening
F. Meeting the dwarves
F. Crystal cave locations
F. Grick battle
F. Draconians battle
G. Rising water
G. Giant spiders battle
G. To Heart's Hollow
G. Heart's Hollow streets
G. Heart's Hollow locations

Elements

Full combat
Danger lurking music
Treading a dangerous path
Peoples of Krynn
Flash flood
Grick
Hissing spiders
Attacking spiders
Spiders all around
Giantspiders talk and walk
Sandy wind
Tinnitus
Sound of hot - high
Desert crickets
Grunting beasts
Dust
Footsteps in the Sand
Levitating stones
Continual flames
This dungeon breathes
Hell cave
Swords clash whoosh
Taking damage
Red Charlotte sword fighter
Barbarian sword fighters
Crossbow attack
Shadows
Wraith
Wraith fighting
The spirit sings
Regretful spirit
Feywild portal
Gusty wind
Wind strong
Wind sweetener (ambience)
Duergar gibberish (inside)
Cave walla
Crystalline walls
Electricity
Ghostly noises
Dank cave
All draconian warriors
Rushing river
Wading in shallow water
Wading through water
Flowing water (delayed)
Flowing water
Movement in water (fight)
Movement in water
General hubbub (revised)
Happy rich murmuring
Busy market
Street noises
Chairs and bumps
Fireplace
Interior white noise
Creaking floorboards
Anhkolox
Anhkolox movement
Ferocious fighters (no sword clinging)
Official D&D
Cursed!
Anhkolox
Rusty door
Opening portal
Pit trap
Grick attack
Draconian growl
Hissing spiders

Moods

H. Dragonnel spire ambience
I. Approaching the camp
I. Infiltrating the camp
I. Camp troops battle
I. Wings of death
I. Akhviri battle
J. Dread wolf cove
J. Cave
J. Anhkolox battle
K. Approaching the city
K. Dragon army threat
K. The attack starts
K. Dragon/nels army battle
K. Wind's End battlefield
K. Entering the passage

Elements

Treading a dangerous path
Full combat
Danger lurking music
Chill wind
Whistly wind
Gusty wind
Forge deep rumble
Ghostly wail low
All draconian warriors (ranged)
Hobgoblin walla
Hobgoblin hubbub
Small group of hobgoblins
River water
Rushing river
Bonfire
Tents flapping
Sparring swords
All draconian warriors (ambience)
Hobgoblin walla (moving)
Footsteps on soil
Black dragon roars
Sick breath
Armor foley
Dragon wings
Red Charlotte sword fighter
Taking damage
Barbarian sword fighters
Dragon wings (once)
Black dragon breaths
Ankholox
Ankholox movement
Ferocious fighters (no sword clinging)
Flowing water
Hell cave 7
Waves on the beach
Soldiers marching
Marching
Creatures marching
Commands
Creature commands
Swords clash whoosh
Screams
Warhorses
More pain
Pained noises
Ultimate pain
Panic in the street
Combat exertion
Dragonnel roars
Dragonnel wings
Dragonnel acid spit
All draconian warriors
Official D&D
War horn
Draconian growl
Picking lock
Bulette
Alarm bell
Dragonnel roar
Anhkolox

Credits

sdq Leaving Kalaman

This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"roofhammering02" by "wim" (https://freesound.org/people/wim/)
"cotton-flapping" by "benboncan" (https://freesound.org/people/benboncan/)
"Gulls-Passing" by "M-Newlove" (https://freesound.org/people/M-Newlove/)
"Row the boat" samples derived from "z-finland-rowing.wav" by "juskiddink" (https://freesound.org/people/juskiddink/)
“soccer-amateurs-01-nl” by “klankbeeld” (https://freesound.org/people/klankbeeld/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"stenhagen-chatting-seagulls" by "owl" (https://freesound.org/people/owl/)
"Seagulls-Close-Up" by "Juskiddink" (https://freesound.org/people/Juskiddink/)
"wave4" by "kayyy" (https://freesound.org/people/kayyy/)
"wave2" by "kayyy" (https://freesound.org/people/kayyy/)
"shore03" by "volivieri" (https://freesound.org/people/volivieri/)
"wave1" by "kayyy" (https://freesound.org/people/kayyy/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"roofhammering03" by "wim" (https://freesound.org/people/wim/)
"roofhammering04" by "wim" (https://freesound.org/people/wim/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"cotton-flapping" by "huggy13ear" (https://freesound.org/people/huggy13ear/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"bamboo-chimes-a" by "InspectorJ" (https://freesound.org/people/InspectorJ/)
"wave3" by "kayyy" (https://freesound.org/people/kayyy/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Combat exertion created by Christian Koerding for Syrinscape
Interior sound white noise created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Guards march sounds created by Barry Doublet for Syrinscape
Mind Shattered Guards voices by Virginia Meadows
Recorded by Layla Edi at Gen Con 2018
Horse upset sounds created by Chris Koerding for Syrinscape
"Watery Grave (master)" created by Barry Doublet for Syrinscape
Recorded by Ryan Lynch at Gen Con 2018
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Spear swings created by Christian Koerding for Syrinscape
Air elemental created by Christian Koerding for Syrinscape
Mind Shattered Guards voices by Morgan Rands
"Cave drone (master 4)" created by Barry Doublet for Syrinscape
Recorded by James Nettum at Gen Con 2018
Recorded by Brandon Hunt at Gen Con 2018
Snow exertion created by Christian Koerding for Syrinscape
Flash flood was created for Syrinscape by Tim Wilhelm
Drop metal sounds created by Barry Doublet for Syrinscape
Water combat splashes created by Christian Koerding for Syrinscape
"Tinnitus_01" created by Benjamin Loomes
Brazilian dock sounds created by Barry Doublet for Syrinscape
Autumn world main theme composed and performed by Barry Doublet for Syrinscape
Wood cracking heavily created by Barry Doublet for Syrinscape
Whooshes performed by Benjamin Loomes for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Chain hoist sounds created by Barry Doublet for Syrinscape
"Waterdeep voices" performed by Jamie McConnell
"Waterdeep voices" performed by Allen G Martinez
"Waterdeep voices"performed by J.R Green
"Waterdeep voices"performed by Lyz Liddell
"Waterdeep voices"performed by Nick Murphy
"Waterdeep voices"performed by Howard Stockwell
"Waterdeep voices" performed by Emily Pressler
"Waterdeep voices"performed by Michelle Cross
"Waterdeep voices" performed by Nicholas Orlando Perez
"Waterdeep voices" performed by Benjamin Skirvin
"Waterdeep voices"performed by Janice Wedge
"Waterdeep voices"performed by Jason Mackenzie
"Waterdeep voices"performed by Mikel Mecham
"Waterdeep voices" performed by Fred Blaydes
"Waterdeep voices"performed by Zachary Drake
"Waterdeep voices" performed by Rhonda Seymour
"Waterdeep voices" performed by Samuel Shipe
"Waterdeep voices"performed by Wayne Halsey
"Waterdeep voices" performed by Jenny Kwiatek
"Waterdeep voices" performed by Del Yakes
"Waterdeep voices" performed by Jonathan Lowen

All weapons recorded and mastered by Benjamin Loomes at www.syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Autumn world in blue” – composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
"Road of Peril" – composed and performed by Barry Doublet for Syrinscape
"Dragon Hunter Part 1" – composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
“Dragon Hunter Combat themes” – composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

sdq Into the Northern Wastes

This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"rope-pull-2" by "huggy13ear" (https://freesound.org/people/huggy13ear/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Combat exertion created by Christian Koerding for Syrinscape
Fast Swords created by Chris Koerding for Syrinscape
Clay Golem shouts created by Barry Doublet for Syrinscape
Baaz draconians created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Redbrand created by Benjamin Loomes for Syrinscape
Demon portal created by Barry Doublet for Syrinscape
Dragonnel created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Dragonnel wings created by Christian Koerding for Syrinscape
Skittering sounds created by Benjamin Loomes and a brush and a cheese-grater for Syrinscape
M Redbrand sounds created by Benjamin Loomes for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Earthquake rockfall sounds created by Barry Doublet for Syrinscape
Bozak draconians voices by Steve Barr, processed and mixed by Christian Koerding for Syrinscape
Dragon Hunter Combat themes composed and performed by Barry Doublet for Syrinscape
Spider hisses created by Christian Koerding for Syrinscape
Tinnitus sound created by Benjamin Loomes for Syrinscape Clay Golem mumbles created by Barry Doublet for Syrinscape
Portal activated sounds created by Barry Doublet for Syrinscape
Kapak draconians voices by Tim Wilhelm, processed and mixed by Christian Koerding for Syrinscape
Snow exertion created by Christian Koerding for Syrinscape
Flash flood was created for Syrinscape by Tim Wilhelm
Female fighter sounds created by Benjamin Loomes for Syrinscape
Water combat splashes created by Christian Koerding for Syrinscape
Sahuagin – Created by Barry Doublet for Syrinscape
fighter created by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Spider attack sounds created by Chris Koerding for Syrinscape
Sivak draconians voices by Barry Doublet, processed and mixed by Christian Koerding for Syrinscape
Shell Shark attack underwater sounds created by Barry Doublet for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at www.syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

sdq Exploring the Wastes

This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"common-buzzards" by "Benboncan" (https://freesound.org/people/Benboncan/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Combat exertion created by Christian Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Overland winds created by Christian Koerding for Syrinscape
Slaad growls sounds created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Lapping water sounds created by Barry Doublet for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Crystal Entities created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Dungeon drone created by Christian Koerding for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Slaad hybrids created by Christian Koerding for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
Slaad grunts sounds created by Chris Koerding for Syrinscape
Wind sweetener created by Christian Koerding for Syrinscape
Drenchdead created by Christian Koerding for Syrinscape
Campus walla variants created by Christian Koerding for Syrinscape
Picking eyeballs created by Christian Koerding for Syrinscape
Shrine door in water created by Christian Koerding for Syrinscape
Crystal Cthulhu note sounds created by Barry Doublet for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at www.syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Road of Peril" – composed and performed by Barry Doublet for Syrinscape
“Dragon Hunter Part 1” – composed and performed by Barry Doublet for Syrinscape
"Treading a Dark/Dangerous Path" – composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

sdq Wakenreth

This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"slow-flyby-landing" by "duckduckpony" (https://freesound.org/people/duckduckpony/)
"Creaking-Wooden-Door-0004" by "d-w" (https://freesound.org/people/d-w/) "Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Spider hisses created by Chris Koerding for Syrinscape
Wind sweetener created by Christian Koerding for Syrinscape
Interior sound white noise created by Barry Doublet for Syrinscape
Graveknight's curse created by Christian Koerding for Syrinscape
Giant spider sounds created by Barry Doublet for Syrinscape
Continual flame spell – Created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Baaz draconians created by Christian Koerding for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Wraith sounds created by Barry Doublet for Syrinscape
Crystal Entities created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Flash flood was created for Syrinscape by Tim Wilhelm
"Cave drone (master 4)" created by Barry Doublet for Syrinscape
Banshee breath sounds created by Barry Doublet for Syrinscape
Dragon Hunter Combat themes composed and performed by Barry Doublet for Syrinscape
Spider hisses created by Christian Koerding for Syrinscape
Feywild portal sounds created by Barry Doublet for Syrinscape
Duergar created by Christian Koerding for Syrinscape
Grick calls created by Barry Doublet for Syrinscape
"Watery Grave (master)" created by Barry Doublet for Syrinscape
Ghostly scarwall voices by Daniel Turril
Water combat splashes created by Christian Koerding for Syrinscape
Tinnitus sounds created by Benjamin Loomes for Syrinscape
Carrion crawler created by Chris Koerding for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Autumn world main theme composed and performed by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Spider attack sounds created by Chris Koerding for Syrinscape
Singing banshee created by Barry Doublet for Syrinscape
Ankholox created by Christian Koerding for Syrinscape
Sivak draconians voices by Barry Doublet, processed and mixed by Christian Koerding for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at www.syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
“Autumn world in blue” – composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
“Treading a Dark/Dangerous Path” – composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

sdq Attack on Wind's End

This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"child-s-scream-5" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-1" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-3" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-6" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-7" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"redbarn-horse-whinny" by "axiyee" (https://freesound.org/people/axiyee/)
"child-s-scream-8" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-4" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"horse-whinny-1" by "GoodListener" (https://freesound.org/people/GoodListener/)
"horse-s-whinny" by "Kubuzz" (https://freesound.org/people/Kubuzz/)
"horse-neigh-01" by "n-audioman"(https://freesound.org/people/n-audioman/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Streetbrawl pain created by Christian Koerding for Syrinscape
Hobgoblin sounds performed by Chris Körding, Benjamin Loomes, Dan Tharp, Barry Doublet, edited by Barry Doublet for Syrinscape
Warning horn created for Syrinscape by Tim Wilhelm
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Baaz draconians created by Christian Koerding for Syrinscape
Guards march sounds created by Barry Doublet for Syrinscape
Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
Sword damage sounds created by Barry Doublet for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Kapak draconians voices by Tim Wilhelm, processed and mixed by Christian Koerding for Syrinscape
Dragonnel created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Dragonnel wings created by Christian Koerding for Syrinscape
"Cave drone (master 4)" created by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
House burning fire in cave sounds created by Barry Doublet for Syrinscape
Bronze dragon sounds performed & edited by Barry Doublet for Syrinscape
Bozak draconians voices by Steve Barr, processed and mixed by Christian Koerding for Syrinscape
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Gallop is used under a royalty free SFX (single use) license, sourced from Horse on Audiojungle by erhanbici
Bronze dragon sleep breath sounds performed & edited by Barry Doublet for Syrinscape
"Watery Grave (master)" created by Barry Doublet for Syrinscape
Bulette sounds created by Chris Koerding for Syrinscape
Carrion crawler created by Chris Koerding for Syrinscape
Hobgoblin sounds performed by Chris Körding, Benjamin Loomes, Dan Tharpe, Barry Doublet, edited by Barry Doublet for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Ankholox created by Christian Koerding for Syrinscape
Male Pain sounds created by Chris Koerding for Syrinscape
Sivak draconians voices by Barry Doublet, processed and mixed by Christian Koerding for Syrinscape
Unicorn whinny sounds created by Benjamin Loomes for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at www.syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
“Dragon Hunter Combat themes” – composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
“Treading a Dark/Dangerous Path” – composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

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