Everyday Heroes Sound & Music: Rambo

USD 15.00

Colonel Barrigan tasks the heroes with locating and extracting an individual embedded in a drug cartel, the Escorpiones Negros. He gives the individual’s whereabouts as Panama City, but can’t be more specific because contact with the individual was lost.

The heroes discover that the informant is actually the colonel’s brother. Fearing for his life, and embroiled in a turf war on top of the invasion, he has fled the city and is now holed up in a safe house. Both the Panamanian Army and a rival cartel are hunting him. The heroes must use all their training to get to him first. But when the heroes finally get their hands on him, the operation is not over. Colonel Trautman informs them that their original mission was not only off the books, but it was also illegal. Colonel Barrigan was on the payroll of the Escorpiones cartel and trying to prevent the PDF (Panamanian Defense Force) from bringing his brother to justice. Trautman has bigger fish to fry, though. He has been following the colonel’s brother for some time, hoping that he would lead him to Simón Villalobos, a Sovietbacked Panamanian politician destined to become their man in Panama after the invasion ends. Trautman asks the heroes to keep up the pretense of their traitorous mission, evade the might of the U.S. Army and follow the colonel’s brother to Villalobos, the real prize. To fulfill Trautman’s request, the heroes have to outrun Navy SEALs, catch a spy on board a cargo ship, and eventually confront the Soviets in a luxurious hacienda in the middle of a jungle—with a tank.

Are these soundsets useful when not playing this adventure? Absolutely. They cover a wide range of situations regarding jungles and Central American ambience like:

  • Marching through the jungle
  • or using all kinds of ATVs
  • … even a tank
  • … and transport helicopters
  • visit Panama city during a siege
  • relax in a casino
  • survive in a dangerous warzone
  • infiltrate an abandoned vessel on a river
  • and so much more

These SoundSets will appear by default in the Syrinscape Sci-fi Player app, but you can make them appear in any of the apps by using the Campaign Manager.



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SoundSet Specifics

SoundSet

RAM Insertion

Moods

Jungle coffee (intro)
Military camp
Chinook
Birdstrike!
Jungle
De Jorge's farm
Datsun 520
Chases
Checkpoint
Arriving in the city
Panama city
Aid station
Ford Bronco
Geco Lounge
Firefight (jungle)
Firefight (city)

Elements

Club Geco
John R
Panamean conflict
Bronco start and moving
Radio comms
Helicopter flairs
Lizard hisses
Monkey hoots
Weird frogs
Growls
Distant wildlife
Underbrush occasional
Exotic birds
Apes and monkeys
Distant cicadas
Jungle animal cries
Footsteps on soil
Outer jungle
Deep jungle
Footsteps in jungle foliage
Remote military camp
C12D arrival
Exotic birds (late)
Apes and monkeys (late)
Jungle animal cries (late)
Outer jungle (late)
Deep jungle (late)
Remote military camp (late)
Moving soldiers
Military vehicles
Military support
Panama streets
Datsun 520 (late)
Datsun 520 (start)
Datsun 520 (stop)
Chinook (start)
Chinook (in flight - late)
Chinook (in flight)
Engine failure alarm
Birdstrike
Chickens
Datsun 520
Ceiling fan
Coughs and throats
Close automatic weapons
Distant automatic weapons
Driving a Bronco
Echoing happiness
Party chats
Happy rich murmuring
Serving drinks
Mixing cocktails
Bar tenders
Happy laughing
Screams
Panicking people
Busy on the dance floor
Chase acceleration
Sirens
Helicopters
Heavy machine guns
Commands
Tire squeals
Official Everyday Heroes
Bronco coming to a stop
Explosions
Car acceleration

Moods

Panama city
Footchase
Grand Majestic Casino
Private room
Ford Bronco
Docks
Warehouse infiltration
Office
H-Hour
Safe house
From bad to worse
Firefight
Firefight (intense)

Elements

Panamean conflict
Infiltration
Through the jungle - rhythm
Through the jungle - meat
Military vehicles
Military support
Panama streets
Sirens
Helicopters
Outer jungle
Driving a Bronco
Bronco start and moving
Moving soldiers
Close automatic weapons
Distant automatic weapons
Screams
Panicking people
Heavy machine guns
Commands
Creaking ropes
Water lapping
Moving containers
Generator
Guns
Rifle - light
Small arms fire
Casino floor
Echoing happiness
Party chats
Serving drinks
Happy laughing
Muffled casino
Playing cards
Smoking
Cups and jugs
Running and breathing
Running on surfaces
Running exhaustion
Ceiling fan
Explosions
Explosions and destruction
Explosions with debris
Military support (lots)
Pleas for help
Official Everyday Heroes
Explosions

SoundSet

RAM Jungle work

Moods

Driving through the jungle
Roadside stop
Panamanian Queen
Inside the boat
Nueva Bennto
Inside the mission
Mountain ascend
Ambush
Larry's shack
Extraction
Firefight

Elements

Bronco coming to a stop
Extractor
Bronco start and moving
Monkey hoots
Exotic birds
Apes and monkeys
Distant cicadas
Jungle animal cries
Outer jungle
Driving a Bronco
Deep jungle
Howlers and parrots
More river water
River Enchos
Creaking boat
Medium dogs
House interior near wood
Interior white noise
Playing cards
Underbrush
Footsteps on soil
Footsteps in jungle foliage
Exhaustion
Climbing exertion
Rocks and stones falling
Close automatic weapons
Distant automatic weapons
Small arms fire
Panamean conflict
Club Geco
Infiltration
Official Everyday Heroes

Moods

Trautman explains
Humvee travel
Camp Santa Maria
Freeing Barrigan
Getting away
Boat chase
Following discreetly
CS Lugus outside
CS Lugus inside
Jungle trek
Getting through
Hacienda assault
Hacienda assault (tank)
Inside the hacienda
Big red button
Epilogue

Elements

John R
Extractor
Panamean conflict
Infiltration
Through the jungle - rhythm
Through the jungle - meat
Explosions
Humvee (all sfx)
Humvee (start)
Monkey hoots
Apes and monkeys
Jungle animal cries
Outer jungle
Deep jungle
Howlers and parrots
Underbrush
Footsteps in jungle foliage
Humvee arriving and stopping
Moving soldiers
Humvee (stop)
Remote military camp
Military vehicles
Military support
Exotic birds
Jungle nighttime
Footsteps on soil
Distant automatic weapons
Small arms fire
Close automatic weapons (occasionally)
Exhaustion
Climbing exertion
Running through the jungle
Constant running
Ricochets and whiz-bys
Zodiac travel
Zodiac acceleration
River Enchos
Creaking metal
Ship rumbles and knocks
Ship creaks - moderate
Structural stress
Hull stress
Muffled ocean ambiance
Footsteps on metal floor
T62 start
T62 moving
Close automatic weapons
Running
Official Everyday Heroes
Explosives detonate
Explosions

Credits

RAM Insertion

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding for Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"grod-11-animal-4f" by "erh" (http://www.freesound.org/people/ERH/)
"craw" by "inchadney" (http://www.freesound.org/people/inchadney/)
"babycry01" by "pfly" (http://www.freesound.org/people/pfly/)
"flaektblad.wav" by "fastson" (https://freesound.org/people/fastson/)
"grod-11-animal-5a" by "erh" (http://www.freesound.org/people/ERH/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

Remote military camp sounds created by Barry Doublet for Syrinscape
Laughing monster recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Chinook created by Christian Koerding for Syrinscape
Powerful distant monster recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Helicopter flavour created by Steve Barr for Syrinscape
Jungle footsteps created by Christian Koerding for Syrinscape
More coffee sounds created by Steve Barr for Syrinscape
Datsun 520 created by Christian Koerding for Syrinscape
Parrot distant sounds created by Barry Doublet for Syrinscape
ORV created by Christian Koerding for Syrinscape
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
Refresh glass sounds created by Steve Barr for Syrinscape
Cocktail shaker sound created by Steve Barr for Syrinscape
Martini shaker sounds created by Steve Barr for Syrinscape
Running troops sounds created by Chris Koerding for Syrinscape
Tropical jungle created by Christian Koerding for Syrinscape
C12D plane created by Christian Koerding for Syrinscape
Panama streets created by Christian Koerding for Syrinscape
Chicken coop sounds created by Barry Doublet for Syrinscape
Automatic weapons created by Christian Koerding
Water pouring sounds created by Steve Barr for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes for Syrinscape

Music composed, performed and recorded by Benjamin Loomes for Syrinscape.
"Grand Majestic Casino" composed and performed by Christian Koerding for Syrinscape
"John R" composed and performed by Christian Koerding for Syrinscape
"Club Gecko" composed and performed by Christian Koerding for Syrinscape
"Panamean conflict" composed by Christian Koerding for Syrinscape

Oneshot art created by Karen Loomes with icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net

© 2024. Evil Genius Productions.

Background and product art supplied by Evil Genius Productions and edited by Karen Loomes for Syrinscape.

 

RAM More than bargained for

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding for Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"explosion" by "sarge4267" (https://freesound.org/people/sarge4267/)
"Flak-Exp" by "Kantouth" (https://freesound.org/people/Kantouth/)
"flaektblad.wav" by "fastson" (https://freesound.org/people/fastson/)
"Rocket" by "Nthompson" (https://freesound.org/people/Nthompson/)
“Crane-shio-uploading-sand-1” by “Abuurman” (https://freesound.org/people/abuurman/)
"Bombexplosion" by "Smcameron" (https://freesound.org/people/Smcameron/)
"Men-Running-Forest-Breathing-1" by "Victorcenusa" (https://freesound.org/people/Victorcenusa/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

Creaking ropes sounds created by Steve Barr for Syrinscape
Pottery Stir sounds created by Steve Barr for Syrinscape
Smoking sounds created by Steve Portillano-Barr for Syrinscape
Water pouring sounds created by Steve Barr for Syrinscape
ORV created by Christian Koerding for Syrinscape
Male “Helpmeplease" created by Chris Koerding for Syrinscape
Running troops sounds created by Chris Koerding for Syrinscape
Casino floor ambience created by Christian Koerding for Syrinscape
Run Grunts created by Christian Koerding for Syrinscape
Panama streets created by Christian Koerding for Syrinscape
Automatic weapons created by Christian Koerding
Pottery Clink sounds created by Steve Barr for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes for Syrinscape

Music composed, performed and recorded by Benjamin Loomes for Syrinscape.
"Panamean conflict" composed by Christian Koerding for Syrinscape
"Through the jungle" composed and performed by Christian Koerding for Syrinscape
"Male_Helpme" created by Chris Koerding for Syrinscape
"Infiltrator" composed and performed by Christian Koerding for Syrinscape

Oneshot art created by Karen Loomes with icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net

© 2024. Evil Genius Productions.

Background and product art supplied by Evil Genius Productions and edited by Karen Loomes for Syrinscape.

 

RAM Jungle work

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding for Syrinscape, using samples created by him and also the following list of samples:

Jungle footsteps created by Christian Koerding for Syrinscape
Howler monkey distant sounds created by Barry Doublet for Syrinscape
Tropical jungle created by Christian Koerding for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Barovia House interior sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Parrot distant sounds created by Barry Doublet for Syrinscape
ORV created by Christian Koerding for Syrinscape
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Snow exertion created by Christian Koerding for Syrinscape
Run Grunts created by Christian Koerding for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Interior sound white noise created by Barry Doublet for Syrinscape
Automatic weapons created by Christian Koerding

AND

All weapons recorded and mastered by Benjamin Loomes for Syrinscape

Music composed, performed and recorded by Benjamin Loomes for Syrinscape.
"Panamean conflict" composed by Christian Koerding for Syrinscape
"Extractor" composed and performed by Christian Koerding for Syrinscape
"Infiltrator" composed and performed by Christian Koerding for Syrinscape
"Club Gecko" composed and performed by Christian Koerding for Syrinscape
"Grand Majestic Casino" composed and performed by Christian Koerding for Syrinscape

Oneshot art created by Karen Loomes with icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net

© 2024. Evil Genius Productions.

Background and product art supplied by Evil Genius Productions and edited by Karen Loomes for Syrinscape.

 

RAM A man, a plan, a canal

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding for Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"Men-Running-Forest-Breathing-1" by "Victorcenusa" (https://freesound.org/people/Victorcenusa/)
"running-in-the-snow" by "mallement" (https://freesound.org/people/mallement/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

Remote military camp sounds created by Barry Doublet for Syrinscape
Jungle footsteps created by Christian Koerding for Syrinscape
Howler monkey distant sounds created by Barry Doublet for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Zodiac travel created by Christian Koerding for Syrinscape
Jungle nighttime created by Christian Koerding for Syrinscape
Parrot distant sounds created by Barry Doublet for Syrinscape
ORV created by Christian Koerding for Syrinscape
Running on gravel sounds created by Barry Doublet for Syrinscape
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Automatic weapons created by Christian Koerding
Snow exertion created by Christian Koerding for Syrinscape
Assault tank created by Christian Koerding for Syrinscape
Running troops sounds created by Chris Koerding for Syrinscape
Run Grunts created by Christian Koerding for Syrinscape
Humvee travel created by Christian Koerding for Syrinscape
Tropical jungle created by Christian Koerding for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes for Syrinscape

Music composed, performed and recorded by Benjamin Loomes for Syrinscape.
"Panamean conflict" composed by Christian Koerding for Syrinscape
"Infiltrator" composed and performed by Christian Koerding for Syrinscape
"Through the jungle" composed and performed by Christian Koerding for Syrinscape
"Extractor" composed and performed by Christian Koerding for Syrinscape
"John R" composed and performed by Christian Koerding for Syrinscape

Oneshot art created by Karen Loomes with icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net

© 2024. Evil Genius Productions.

Background and product art supplied by Evil Genius Productions and edited by Karen Loomes for Syrinscape.

 

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