D&D Sounds & Music: Tomb of Annihilation Chapter 2 - The lands of Chult - Part 3

USD 19.99

With Syrinscape's D&D soundtracks, your RPG sessions transform into a rich, cinematic soundscape that breathes life into every encounter.

The Tomb of Annihilation: Chapter 2 - The Land of Chult, Part 3 SoundPack gives you the complete audio solution when playing this rich and colorful DUNGEONS & DRAGONS adventure. All the preparation is done for you and every sound you'll need is right at your fingertips. Immerse your players in the story as they take their first intrepid steps into the The Land of Chult, and mystery and danger begin to unravel themselves, all accompanied with an original musical score tuned to hit just the right retro vibe.

Let Syrinscape help you turn this adventure right up to 11.

Is this DUNGEONS & DRAGONS RPG Adventure SoundPack useful when I'm not running this particular DUNGEONS & DRAGONS adventure?

Of course! This Tomb of Annihilation Chapter 2 SoundPack brings to life:

  • Two new mine locations: one, abandoned and infested with kobolds, the other very much active and filled with dangerous firenewts.
  • ...oh, and did we mention it they harness the power of a volcano to feed the forge,
  • An "abandoned" jungle temple where things are not as they seem,
  • A pirate cove inside a shoreline cliff,
  • Two wrecked airships: one, still dangling dangerously from the trees and besieged by undead, the other, upside down in the jungle and now home to two new threats,
  • Volcanic blasted lands,
  • boiling lakes,
  • An eerie canyon of basalt,
  • An ancient abandoned yuan-ti city,
  • Aldani,
  • Vegepygmies,
  • Eblis,
  • Numerous traps,
  • Environmental hazards,
  • and much much more...
Did you know Syrinscape's adaptive audio engine means your game's soundtrack responds to player actions and narrative twists?

Once purchased or unlocked with a subscription, this content will appear in the Web Player at app.syrinscape.com and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.

TM & ©2023 Wizards of the Coast LLC.



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SoundSet Specifics

SoundSet

TOA2 Hrakhamar

Moods

The albino dwarves approach
Entrance to Hrakhamar
Magma rift
Smelter (unseen)
Smelter (the fight is on)
Armory and empty store rooms
Treasury
Forge
Imix Shrine (unseen)
Imix Shrine (battle)
Smoke filled caverns

Elements

Welcome to the Jungle
The Imix Shrine
Music of mystery
Theme music
Combat music (delayed)
Combat music
Albino dwarves
Danger is close
The Imix Shrine (combat)
Firenewt chatter II
Spell combat
Enhaling smoke
Fighting II (low voices)
Punches
Fighting II (high voices)
Punches II
T-rex
Jungle animal cries
Jungle sounds
Distant jungle
Footsteps on soil
Rain storm
Distant thunder
Footsteps stone
Insect flybys
Creaking wooden cabin
Medium fire 2
Roaring fire
Small fire 2
Giant footsteps
Dino roars
Chains
Creaking boards
Creaking ropes
Moving through the underbrush
Moving through the underbrush II
Spell combat
Earthquake rumble small
Torch on wall
Cave wind
Swordplay
Distant hammers II
Jungle day
Jungle night
Heavy rain II
Heavy rain I
Random tools
River
Armor sounds heavy
Armor foley
Swords clash whoosh
Exertion
Fighting (high voices)
Jungle animal cries
Cave ambience
Firenewt chatter
Drips
Firenewt warrior
Earthquake rumble
Lava - boiling
Lava - flow
Volcano eruption
Volcano lava fire
Distant hammers
Brazier flames
Snapping embers
Smelter machinery
Fighting (low voices)
Firenewt pain
Firenewt combat
Spear swooshing
Smoke mephit
Clouds of smoke
Forge
Stamping hammer
Official D&D
Dramatic sting
Dramatic sting II
Dramatic sting III
Spell combat
Sudden rain
Combat sting
Springing the treasury trap
Picking lock
Forcing open an iron door
Crushing pit trap
Firenewt attack
Secret stone door
Activating/retracting the gantry
Stone door
Stealth kill
Taking damage
Punched
Open empty chest
Failed climbing check
Explosion

Moods

Jungle gate
Jahaka anchorage ambience
The cage
Warehouse
Flying sword attacks
Bosco's bilge
Bosco's bilge (fist fight)
Bosco's bunk
Bosco's bunk (after hours)
"Yer not to be leaving" (Pirate captain fight)

Elements

Creepy music
Combat music
Combat music (delayed)
Welcome to the Jungle
Flying sword (first attack)
Swords clash whoosh
Spell fighting
Drips
Water laps at my feet
Creaking wooden cabin
Male grunts and shouts
Weapon impacts
Swords clash & damage
Armor foley
Dinos far away
Creaking boards
Waves lapping
Big splashes
Creaking ropes
Heavy rain II
Heavy rain I
Sword swooshes
Swordplay
Axe and shield
Jungle animal cries
Jungle sounds
Dino roars
Insect flybys
Distant jungle
Splashes
Air movement
Jungle day
Footsteps on wood
Extended spell fighting
Fighters
Pirates
Drunken talk
Clinking
Drunk gibberish
Rowdiness (muffled)
Pirates (muffled)
Clinking (muffled)
Dry cave ambience
Armor sounds heavy
Wet cave ambience
Fountain basin
Open fire place
Distant drips
Gentle waves amongst pebbles
Creaking buildings
Ship ambience
Deep structural creaking
Lapping water
Pirate fighters (inside bar)
Pirate music
Pirate captain
Dock workers
Flying sword attacks
Fighting (low voices)
Fighting (high voices)
Swords clash whoosh (warehouse)
Torch on wall
Chains
Distant waves
Seedy talk
Various tasks
Stepping through puddles
Drunken prisoner
Small fire
Sleeping person
Onlookers
Breaking glass
Breaking wood
Punches
Punches II
Laughing
Cheers
Boos
Ooos
Burps and drink noises
Pirate fighters (outside)
Pirate captain challenge
Fighting II (low voices)
Fighting II (high voices)
Official D&D
Combat sting
Dramatic sting
Dramatic sting II
Dramatic sting III
Dragon flyby
Flying snake
Dino growling
Pirate
Flying sword attack
Picking lock
Sudden rain
Stealth kill
Punched
Opening the gate
Warning horn

Moods

Ataaz Yklwazi
The cauldron
Hisari
Hvalspyd (on deck)
Hvalspyd (below deck)
Lake Luo
Nsi wastes
Mistcliff
River locations
Shilku bay (on land)
Shilku bay (on the water)
Snapping turtle bay
Valley of ember
Valley of dread

Elements

Creepiness
Ataaz Yklwazi
Combat music
Welcome to the Jungle
Theme music
Combat music III
Winter wolves below deck
Blue monkey
Stirge screeching
Weird frogs
Insects
Wind through the gorge
Creaking trees
Small rocks
Ghostly noises
Drips
Water laps at my feet
Rocks
Ill wind
Ghostly presence
Crumbling stone
Maddening whispers
Moving through the underbrush
Moving through the underbrush II
Falling trees
This dungeon breathes
Dinos far away
Creaking boards
Big splashes
Strange rumblings
Creaking ropes
Heavy rain II
Heavy rain I
Strange voices
Jungle animal cries
Jungle sounds
Dino roars
Distant jungle
Footsteps on soil
Giant footsteps
Splashes
Air movement
Tumbling pebbles
Jungle day
Dino growls
T-rex
River
Distant ghoul wails
Angry monkeys
Tumbling rocks
Tumbling pebble
Waves lapping
Gulls
Creaking boards II
Creaking boards III
Ship waves
Footsteps on wood
Sails
Active volcano
Lava flow
Volcanic activity
Sizzling water
Dino footsteps
Volcanic burst
Volcano lava fire
Volcano lava bubbles
Distant waves
Ward against Yuan-Ti
Boiling lake
Chairs and bumps
Cracking basalt
Loose rock
Whistly wind
Mountain wind
Jungle - busy
Eagle calls
Flying dinosaur
Giant footsteps on deck
Muffled waves
Frost giants while below deck
Fighting II (high voices)
Fighting II (low voices)
Winter wolf howling below decks
Frost giant chatter II
Giant steps on deck
Frost giant chatter
Official D&D
Combat sting
Dramatic sting II
Dramatic sting III
Frost giant chatter
Frost giant attack
Frost giant pain
Winter wolf
Zombie growl
Dragon flyby
Dino growling
Sudden rainstorm
Volcanic burst
Volcanic chunks hitting the water
King Toba surfaces

Moods

Aldani attack
Artus Cimber, I presume
Curious Chwinga
Eblis Encounter
Firenewts and Striders
Flail snail
Frost giant search party
Giant spiders
King Toba (from a boat)
King Toba (from shore)
Night hag nightmare
Shambling mound encounter
Undead T-Rex attack (phase one)
Undead T-Rex attack (phase two)

Elements

Artus Cimber
Creepy music
Welcome to the jungle
Combat music
Combat music (delayed)
Mezro-Heart of Artus
Night in the jungle
Undead T-Rex battle (phase one)
Undead T-Rex battle (phase two)
Combat music II
Combat music III
Aldani attacks
Eblis attack
Eblis pain
Frost giant chatter
Winter wolf howls
The Night Hag creeping
Shambling mound roar
Blue monkey
Stirge screeching
Swords clash whoosh
Spell fighting
Taking damage
Footsteps in mud
Swamp atmosphere
Insect swamp distant
Frogs
Weird frogs
Small river
Ghostly fog
Flying snake
Insects
Wind in the trees
Creaking trees
Plopping sounds
Small rocks
Ghostly noises
Drips
Flail snail movement
Water splashing onto the boat
Rocks
Magic pulses
Ill wind
Creaking wooden cabin
Dino footsteps
Ghostly presence
Minor rock movement
Crumbling stone
Maddening whispers
Throwing fists
Moving through the underbrush
Moving through the underbrush II
Crashing through the underbrush
Strider movement
Falling Trees
Weapon impacts
Angry dino
Large dino stomps
Swords clash & damage
Dinos far away
Creaking boards
Waves lapping
Big splashes
Strange rumblings
Creaking ropes
Flash flood I
Flash flood II
Heavy rain II
Heavy rain I
Sword swooshes
Swordplay
Axe and shield
Jungle animal cries
Jungle sounds
Dino roars
Insect flybys
Distant jungle
Footsteps on soil
Distant river
Dino footsteps
Splashes
Attacks
Air movement
Tumbling pebbles
Flying snake wings
Jungle day
Dino growls
T-rex
River
Footsteps on wood
Undead T-Rex
Zombie shuffling intermittent
Zombie talk
Zombies
Ghoul attack
Distant ghoul wails
Angry zombies
Extended spell fighting
Distant sea
Distant waves crashing
Armor sounds heavy
More hissing spiders
Spiders all around
Giantspiders talk and walk
Claws tearing flesh
Claw hits
Claw attacks
Aldani claw attacks
Wing flutter
Fighting (high voices)
Fighting (low voices)
Giant footsteps
Frost giant chatter II
Winter wolves
Falling trees
Zombie slam attacks
Heavy snoring
Sleeping adventurers
Campfire
Jungle night
Chwinga moving
Talking chwingas
Shambling mound attacks
Big splash
Spear swooshing
Firenewt combat
Firenewt pain
Firenewt warrior
Flail snail attacks
Striders
Spider web attacks
King Toba attacks
Crossbow attack
Bow fire
Fighting II (low voices)
Fighting II (high voices)
Splashing through water
Sword swings (no ringing)
Official D&D
Combat sting
Dramatic sting
Dramatic sting III
Aldani attack
Artus Cimber
Charging dino
Dino growling
Eblis attack
Eblis pain
Dramatic sting II
Firenewt attack
Frost giant attack
Frost giant chatter
Frost giant pain
King Toba surfaces
The Night Hag
Shambling mound roar
Spider hiss
Spell combat
Spider web attack
Undead T-Rex
Undead dino surprise
Zombie growl
Winter wolf howls
Easy, boy!!
Winter wolf
Vegepypmy attack
Tail swing

SoundSet

TOA2 The wrecks

Moods

The Narwhal-Under the wreck
The Narwhal-Vegepygmy hunting party
The Narwhal-Battling Bwayes
The Narwhal-Visiting Bwayes on the ship
The Narwhal-Vegepygmy battle
The Star Goddess-Wreck of the Star Goddess
The Star Goddess-In the trees
The Star Goddess-Dealing with the ghouls
The Star Goddess-Girallons attack

Elements

Incidential music
Combat music III
Combat music II
Bwayes out hunting
Vegepypmy attack
Vegepypmy pain
Girallon zombies II
Girallon zombies
Jungle (muffled)
After the rain
Jungle - busy
Tribal drums
Grunts and cries
Hammering
Blade swipe
Punches
Movement under the wreck
More punches
Scraping chairs
Coughs and throats
Footfalls
Insect thrum
Night insects
Night birds
Campfire
Insects (more)
Insects
Wind through the porthole
Insect flybys
Eagle calls
Tumbling pebbles
Vegepypmy chatter
Vegepypmy chatter II
Throny movement
Vegepypmy hunting parrty
Vegepypmy hunting party II
Jungle (active)
Throny movement (outside)
Stirge screeching
Swords clash whoosh
Frogs
Wind in the trees
Creaking trees
Drips
Creaking wooden cabin
Throwing fists
Moving through the underbrush
Moving through the underbrush II
Weapon impacts
Swords clash & damage
Dinos far away
Creaking boards
Creaking ropes
Swordplay
Jungle animal cries
Air movement
Jungle day
Footsteps on wood
Armor sounds heavy
Claw attacks
Claws tearing flesh
Fighting (high voices)
Fighting (low voices)
Zombie slam attacks
Spear swooshing
Bow fire
Ghoul attack
Ghoul creeping in the bushes
Ghouls II
Breaking branches
Fighting II (low voices)
Fighting II (high voices)
Footsteps in mud
Bwayes combat
Official D&D
Combat sting
Bwayes
Weak voice
Vegepypmy chatter
Vegepypmy attack
Vegepypmy pain
Thorny
Girallon zombie roar
Dramatic sting II
Zombie growl
Spell combat
Failed climbing check

Moods

Office and supply shed
Upper shaft
Haunted forge
Specters attack
Egg nursery
Fighting kobolds
Fighting the Urds
Main living quarters
Bottom of the shaft
Audience chamber
Fighting Tinder

Elements

Lurking
Combat music
Kobold combat
Red dragon roars
Red dragon growls
Punches
Punches II
Jungle animal cries
Jungle sounds
Footsteps stone
Small fire 2
Dino roars
Torch on wall
Axe and shield
Jungle day
Underbrush occasional
Armor sounds heavy
Swords clash whoosh
Distant hammers II
Snapping embers
Cave ambience
Drips
Distant hammers
Cave wind
This dungeon breathes
Stone sounds
Little feet running
Rat squeaks
Gravel steps
Weapon impacts
Dragon wings
Footsteps on wood
Birds
Ghostly presence
Maddening whispers
Spector life drain & hiss
Ghostly noises
Fighting (high voices)
Fighting (low voices)
Kobold words
Spear swings
Urd wings
Small waterfall
Dragon claws
Kobold background voices
Kobold pain
Kobold attacks II
Throaty growls
Kobold background voices II
Kobold attacks I
Melee swings
Cracking eggs
Kobold young
Dragon shifting his weight
Official D&D
Combat sting
Dramatic sting
Dramatic sting II
Dramatic sting III
Sudden rain
T-rex roars
Sudden rainstorm
Opening the gate
Warning horn
Volcanic explosion
Picking lock
Explosion
Failed climbing check
Open empty chest
Stealth kill
Crushing pit trap
Forcing open an iron door
Rolling boulder trap
Kobold battle cry
Mine cart crash
Force open wooden door
Red dragon breath weapon
Red dragon roar
Swinging log trap

Credits

TOA2 Hrakhamar

This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"Ovi, raskas metalliovi kiinni, kaiku / A heavy metal door shuts, echo, low creak, squeak, door slams and lockclicks, a processed sound" by "YleArkisto" (https://freesound.org/people/YleArkisto/)
"horror-gate" by "Tomlija" (https://freesound.org/people/Tomlija/)
"skyrim-flames" by "Cyberkineticfilms" (https://freesound.org/people/Cyberkineticfilms/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/")
"female grunts breaths" by "martian" (https://freesound.org/people/martian/)
"DR05___0205_sandau_fähre" by "miguelstar2" (https://freesound.org/people/miguelstar2/)
"doing-them-cobblestones" by "inchadney"(https://freesound.org/people/inchadney/)
"thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Voice of Grey Maiden by Lindsay Ashcroft-Mills
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Open fire place fire in cave sounds created by Barry Doublet for Syrinscape
Distant African Jungle sounds created by Barry Doublet for Syrinscape
Swordplay sounds created by Benjamin Loomes for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Minotaur vocalisations created by Benjamin Loomes for Syrinscape from actual bull sounds
Open empty chest sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Mechanical elevator created by Christian Koerding for Syrinscape
Night time jungle SFX created by Tim Wilhelm for Syrinscape
Flute Oneshot Sting created by Tim Wilhelm for Syrinscape
Anvil hit sounds created by Benjamin Loomes for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
Combat sting created by Tim Wilhelm For Syrinscape
Howler monkey distant sounds created by Barry Doublet for Syrinscape
Welcome to the Jungle created by Tim Wilhelm for Syrinscape.
Heavy rain sounds created by Tim Wilhelm for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Failing a climbing check created by Tim Wilhelm for Syrinscape
Jungle day sounds created by Tim Wilhelm for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Rich fire in cave sounds created by Barry Doublet for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Wind gusts created by Christian Koerding for Syrinscape
Dragon claw scratch created by Benjamin Loomes for Syrinscape
Snow exertion created by Christian Koerding for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Ankegh creature created by Chris Koerding for Syrinscape
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Barry's church noises performed & edited by Barry Doublet for Syrinscape
Spelljammer tension stings created by Tim Wilhelm for Syrinscape.
Trog sounds created by Barry Doublet for Syrinscape
Jungle Africa sounds created by Barry Doublet for Syrinscape
More dino footprint sounds created by Tim Wilhelm for Syrinscape
Wooden Gate sounds created by Tim Wilhelm for Syrinscape
Stealthy Guard created by Chris Koerding for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Parrot distant sounds created by Barry Doublet for Syrinscape
Stone doors created by Christian Koerding for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
Gruung Drums Composed by Tim Wilhelm for Syrinscape.
Panther cries sounds created by Barry Doublet for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Troglodytes created by Christian Koerding for Syrinscape
Belier devil attacks performed and edited by Christian Koerding for Syrinscape
Daytime jungle sounds created by Tim Wilhelm for Syrinscape

All weapons recorded and mastered by Benjamin Loomes for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Goblin war dance" created by Tim Wilhelm for Syrinscape
"Nanny Pu'pu" composed by Tim Wilhelm for Syrinscape
"Tomb of the sleeper" composed and performed by Barry Doublet for Syrinscape
"Batiri War Drums" created by Tim Wilhelm for Syrinscape
"The horn has sounded" composed by Tim Wilhelm for Syrinscape
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
“Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape
"Deep entombed" composed and performed by Barry Doublet for Syrinscape
"Cave Drums" composed by Tim Wilhelm for Syrinscape
"The Imix Shrine Battle" composed by Tim Wilhelm for Syrinscape
"The Hunter" composed by Tim Wilhelm for Syrinscape
"Gruung combat drums " composed by Tim Wilhelm for Syrinscape
"Roping Kindori" – composed by Tim Wilhelm for Syrinscape
“Gruung Drums II” composed by Tim Wilhelm for Syrinscape
"The Imix Shrine" composed by Tim Wilhelm for Syrinscape
"Blood on the Sands" composed by Tim Wilhelm for Syrinscape
"Unsettling music" composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

TOA2 Jahaka Anchorage

This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"female grunts breaths" by "martian" (https://freesound.org/people/martian/)
"07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"sword-swipe7" by "lukesharples" (http://www.freesound.org/people/lukesharples/)
"sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
“soccer-amateurs-01-nl” by “klankbeeld” (https://freesound.org/people/klankbeeld/)
"06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"roofhammering03" by "wim" (https://freesound.org/people/wim/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/")
"01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"Burp" by "Noisecollector" (https://freesound.org/people/Noisecollector/)
"Wetbelch4" by "Plingativator" (https://freesound.org/people/Plingativator/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"doing-them-cobblestones" by "inchadney"(https://freesound.org/people/inchadney/)
"Wooden-Floor-Loop" by "Sinatra314" (https://freesound.org/people/Sinatra314/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Chained prisoner performed & edited by Barry Doublet for Syrinscape
Swordplay sounds created by Benjamin Loomes for Syrinscape
Distant African Jungle sounds created by Barry Doublet for Syrinscape
Panther cries sounds created by Barry Doublet for Syrinscape
Heavy rain sounds created by Tim Wilhelm for Syrinscape
Fight sounds created by Syrinscape
Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Howler monkey distant sounds created by Barry Doublet for Syrinscape
Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape
DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
PF Minotaur by Chris Koerding for Syrinscape
Laughs performed by Benjamin Loomes for Syrinscape
Jungle Africa sounds created by Barry Doublet for Syrinscape
Stealthy Guard created by Chris Koerding for Syrinscape
Parrot distant sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Pirate sayings – performed by Tobias K
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Combat sting created by Tim Wilhelm For Syrinscape
hellcave sounds created by Barry Doublet for Syrinscape
Laughs performed by Johnny Sharpe. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Drunk Dura performed and recorded by the wonderful Morgan Jenkins of the goinginblindpodcast.com
Performed and recorded by the wonderful Morgan Jenkins of the goinginblindpodcast.com
Wooden Gate sounds created by Tim Wilhelm for Syrinscape
Dinosaur noise created by Tim Wilhelm for Syrinscape
Goblin Horn sounds created by Tim Wilhelm for Syrinscape
Fast Swords created by Christian Koerding for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
Hellcave sounds created by Barry Doublet for Syrinscape
Deep snoring loop created by Christian Koerding for Syrinscape
Hellcaves sounds created by Barry Doublet for Syrinscape
Yawning Portal – cheer created by Syrinscape for Dungeons & Dragons RPG
Cheer created by Syrinscape for Dungeons & Dragons RPG
Dragon flyby sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Seedy talk – Created by Barry Doublet for Syrinscape
Curse of Strahd ID audio created by Benjamin Loomes
Splooshing around in the water sounds created by Benjamin Loomes for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills
Air elemental created by Christian Koerding for Syrinscape
Flying Snake was created by Tim Wilhelm for Syrinscape
Open fire place fire in cave sounds created by Barry Doublet for Syrinscape
Uncorking bottle sounds created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Pirate fighter created by Barry Doublet for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Welcome to the Jungle created by Tim Wilhelm for Syrinscape
Wood snapping sounds created by Barry Doublet for Syrinscape
Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Daytime jungle sounds created by Tim Wilhelm for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Spelljammer tension stings created by Tim Wilhelm for Syrinscape.
Phentomite pirate sounds created by Barry Doublet for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Noise from the Styes – Created by Barry Doublet for Syrinscape

All weapons recorded and mastered by Benjamin Loomes for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Goblin war dance" created by Tim Wilhelm for Syrinscape
“High Seas Battle – The Gold Ring” composed and performed by Benjamin Loomes for Syrinscape
"Blood on the Sands" composed by Tim Wilhelm for Syrinscape
"The horn has sounded" composed by Tim Wilhelm for Syrinscape
"The Hunter" composed by Tim Wilhelm for Syrinscape
"Unsettling music" composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
"Dusty Window Sills" – traditional song performed by Benjamin Loomes for Syrinscape
"High Seas Battle: Pirate Gig" – composed, performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
"High Seas Battle: Rolicking On The Rolling Seas" – composed, performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
"High Seas Battle: Toss him in the water" – composed, performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
"High Seas Battle: The Sidestep Sidestep" – composed, performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

TOA2 Miscellaneous locations

This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"female grunts breaths" by "martian" (https://freesound.org/people/martian/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"Frypansizlz" by "Mirors" (https://freesound.org/people/Mirors/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/")
"Big-Explosion" by "Smcameron" (https://freesound.org/people/Smcameron/)
"explosion" by "sarge4267" (https://freesound.org/people/sarge4267/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Asylum Wails performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Air elemental created by Christian Koerding for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape
7.8 seconds of silence by Christian Koerding for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Distant African Jungle sounds created by Barry Doublet for Syrinscape
Fire giant sounds performed & edited by Barry Doublet for Syrinscape
Spellcaster whispers created by Christian Koerding for Syrinscape
Ghostly scarwall voices by Daniel Turril
Dinosaur noise created and edited using creative common zero samples.
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
Combat sting created by Tim Wilhelm For Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Welcome to the Jungle created by Tim Wilhelm for Syrinscape.
Breath sound created by Benjamin Loomes for Syrinscape
Performed, recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
"Water Boil – Sound Effect" created by Steve Barr
Parrot distant sounds created by Barry Doublet for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
Ghostly presence created by Barry Doublet for Syrinscape
Stirge screeches created by Benjamin Loomes for Syrinscape
Hellhound sounds created by Barry Doublet for Syrinscape
Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Ataaz Yklwazi composed by Tim Wilhelm for Syrinscape.
Howler monkey distant sounds created by Barry Doublet for Syrinscape
Panther cries sounds created by Barry Doublet for Syrinscape
Aremag sounds created by Tim Wilhelm for Syrinscape
Footsteps on dock created by Christian Koerding for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
PF Minotaur by Chris Koerding for Syrinscape
Dragon flyby sounds created by Barry Doublet for Syrinscape
Blue Monkey created by Tim Wilhelm for Syrinscape
Jungle Africa sounds created by Barry Doublet for Syrinscape
Daytime jungle sounds created by Tim Wilhelm for Syrinscape
Flying volcanic chunks created by Tim Wilhelm for Syrinscape
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Spelljammer tension stings created by Tim Wilhelm for Syrinscape.
Kobolds on the loose composed by Tim Wilhelm for Syrinscape
Angry monkeys created by Tim Wilhelm for Syrinscape
"Goblin war dance" created by Tim Wilhelm for Syrinscape
Winter wolf SFX created by Tim Wilhelm for Syrinscape
More dino footprint sounds created by Tim Wilhelm for Syrinscape
Strahd whispers sounds performed & edited by Barry Doublet for Syrinscape
Curse of Strahd ID audio created by Benjamin Loomes
Roc created by Christian Koerding for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Splooshing around in the water sounds created by Benjamin Loomes for Syrinscape
Heavy rain sounds created by Tim Wilhelm for Syrinscape
Dire wolf bark sounds created by Barry Doublet for Syrinscape

All weapons recorded and mastered by Benjamin Loomes for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Lurking composed” – by Tim Wilhelm for Syrinscape.
"The Blue Mist" composed by Tim Wilhelm for Syrinscape
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
"Gruung combat drums " composed by Tim Wilhelm for Syrinscape
"The Hunter" composed by Tim Wilhelm for Syrinscape
“Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape
"Blood on the Sands" composed by Tim Wilhelm for Syrinscape
"Unsettling music" composed by Tim Wilhelm for Syrinscape
"Roping Kindori" – composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

TOA2 Random encounters III

This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/) "07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/) "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/") "01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/) "wingflap-fast-2" by "philberts" (https://freesound.org/people/philberts/) "bee-swarm3" by "Puniho" (https://freesound.org/people/Puniho/) "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/) "female grunts breaths" by "martian" (https://freesound.org/people/martian/) "Timber" by "Hazure" (https://freesound.org/people/Hazure/) "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/) "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/) "06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Swordplay sounds created by Benjamin Loomes for Syrinscape Winter wolf SFX created by Tim Wilhelm for Syrinscape Shambling footsteps sounds created by Barry Doublet for Syrinscapee Distant African Jungle sounds created by Barry Doublet for Syrinscape "Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape Pty Ltd Spellcaster whispers created by Christian Koerding for Syrinscape Sea Hag performed Demitrus Spardeous for Syrinscape Panther cries sounds created by Barry Doublet for Syrinscape Pterafolk sounds created by Tim Wilhelm for Syrinscape Hag mumbles & laugh sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape Footsteps in mud created by Barry Doublet for Syrinscape Voice of Hallod created by Chris Koerding for Syrinscape Being punched lower sounds created by Barry Doublet for Syrinscape Sword clash whoosh sounds created by Barry Doublet for Syrinscape Drip sound created by Benjamin Loomes for Syrinscape Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds Howler monkey distant sounds created by Barry Doublet for Syrinscape Splashing footsteps SFX created by Tim Wilhelm for Syrinscape Earthquake rumble small sounds created by Barry Doublet for Syrinscape PF Minotaur by Chris Koerding for Syrinscape Jungle Africa sounds created by Barry Doublet for Syrinscape Frog chatter sounds created by Barry Doublet for Syrinscape Footsteps on Titan sounds created by Barry Doublet for Syrinscape Stirge screeches created by Benjamin Loomes for Syrinscape Vellynne performed by Cari Scholtens for Syrinscape Drip sounds created by Benjamin Loomes for Syrinscape Parrot distant sounds created by Barry Doublet for Syrinscape Fortress color green sounds created by Barry Doublet for Syrinscape Brush movement sounds created by Chris Koerding for Syrinscape Belier devil attacks performed and edited by Christian Koerding for Syrinscape Asylum Wails performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape Rock sounds created by Barry Doublet for Syrinscape Heat of Artus-composed by Tim Wilhelm for Syrinscape Sword damage sounds created by Barry Doublet for Syrinscape Fire giant sounds performed & edited by Barry Doublet for Syrinscape Barbarian sword fighter sounds created by Barry Doublet for Syrinscape Flash flood was created by Tim Wilhelm for Syrinscape Ghostly scarwall voices by Daniel Turril Dinosaur noise created by Tim Wilhelm for Syrinscape Black smoke noises created by Barry Doublet for Syrinscape Combat sting created by Tim Wilhelm For Syrinscape Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape Breath sound created by Benjamin Loomes for Syrinscape Being punched sounds created by Barry Doublet for Syrinscape Shambling mound roar sounds created by Barry Doublet for Syrinscape DnD Gold Dragon performed by Benjamin Loomes for Syrinscape Trog sounds created by Barry Doublet for Syrinscape Owlbear snaps created by Benjamin Loomes for Syrinscape Aremag sounds created by Tim Wilhelm for Syrinscape Flying Snake was created by Tim Wilhelm for Syrinscape Kobolds on the loose composed by Tim Wilhelm for Syrinscape Deep snoring loop created by Christian Koerding for Syrinscape Owlbear claw sounds created by Benjamin Loomes for Syrinscape Charging 2 legged dinosaurs created by Tim Wilhelm for Syrinscape Claw attack sounds created by Barry Doublet for Syrinscape Bjornhild performed by Matilda Loomes and processed by Christian Koerding for Syrinscape Heavy rain sounds created by Tim Wilhelm for Syrinscape Night time jungle SFX created by Tim Wilhelm for Syrinscape Artus Cimber composed by Tim Wilhelm for Syrinscape Spider hisses created by Christian Koerding for Syrinscape Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds Rock sounds created by Benjamin Loomes for Syrinscape Stomping dino sounds created by Tim Wilhelm for Syrinscape Blue Monkey created by Tim Wilhelm for Syrinscape Vegepygmy SFX created by Tim Wilhelm for Syrinscape All weapons recorded and mastered by Benjamin Loomes for Syrinscape Stone movement sounds created by Chris Koerding for Syrinscape "Goblin war dance" created by Tim Wilhelm for Syrinscape Rock sounds created by Barry Doublet for Syrinscape More dino footprint sounds created by Tim Wilhelm for Syrinscape Curse of Strahd ID audio created by Benjamin Loomes Dino vomit SFX created by Tim Wilhelm for Syrinscape Shambling footsteps sounds created by Barry Doublet for Syrinscape Splooshing around in the water sounds created by Benjamin Loomes for Syrinscape Voice of Grey Maiden by Lindsay Ashcroft-Mills Shambling mound slam sounds created by Barry Doublet for Syrinscape Air elemental created by Christian Koerding for Syrinscape Aldani VFX created by Tim Wilhelm for Syrinscape "Batiri War Drums" created by Tim Wilhelm for Syrinscape Elephant bird wings created by Christian Koerding for Syrinscape from a CC0 sample Flail weapon sounds created by Benjamin Loomes for Syrinscape Swordplay sounds created by Chris Koerding for Syrinscape Welcome to the Jungle created by Tim Wilhelm for Syrinscape. Performed, recorded, mixed and mastered by Benjamin Loomes for Paizo Inc. Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc. Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape Ghostly presence created by Barry Doublet for Syrinscape Hellhound sounds created by Barry Doublet for Syrinscape Combat exertion created by Christian Koerding for Syrinscape Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape Riverwater sounds created by Chris Koerding for Syrinscape Chwinga created by Christian Koerding for Syrinscape Daytime jungle sounds created by Tim Wilhelm for Syrinscape Footsteps on wood created by Christian Koerding for Syrinscape Spelljammer tension stings created by Tim Wilhelm for Syrinscape. Zombie sounds created by Barry Doublet for Syrinscape Spell sounds created by Benjamin Loomes for Syrinscape Giant spider sounds created by Barry Doublet for Syrinscape Strahd whispers sounds performed & edited by Barry Doublet for Syrinscape Crumbling stones sounds created by Chris Koerding for Syrinscape Troglodytes created by Christian Koerding for Syrinscape Dire wolf bark sounds created by Barry Doublet for Syrinscape

All weapons recorded and mastered by Benjamin Loomes for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also: "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
"The city breathes" composed and performed by Tim Wilhelm for Syrinscape
“The King pt. 2” – composed by Tim Wilhelm for Syrinscape
"The Imix Shrine Battle" – composed by Tim Wilhelm for Syrinscape
"Unsettling music" composed by Tim Wilhelm for Syrinscape
"Heat of Artus-Long Ambient" composed by Tim Wilhelm for Syrinscape
"The Heart of Artus" composed by Tim Wilhelm for Syrinscape
"Roping Kindori" – composed by Tim Wilhelm for Syrinscape
"Gruung combat drums " composed by Tim Wilhelm for Syrinscape
"The Hunter" composed by Tim Wilhelm for Syrinscape
The King pt. 1 composed by Tim Wilhelm for Syrinscape
“Lurking” – composed by Tim Wilhelm for Syrinscape.

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

TOA2 The wrecks

This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"roofhammering04" by "wim" (https://freesound.org/people/wim/)
"plywood-prying-01" by "dheming" (https://freesound.org/people/dheming/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
"01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"roofhammering03" by "wim" (https://freesound.org/people/wim/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/")
"roofhammering02" by "wim" (https://freesound.org/people/wim/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Voice of Grey Maiden by Lindsay Ashcroft-Mills
Swordplay sounds created by Benjamin Loomes for Syrinscape
Air elemental created by Christian Koerding for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Stirge screeches created by Benjamin Loomes for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
Combat sting created by Tim Wilhelm For Syrinscape
Howler monkey distant sounds created by Barry Doublet for Syrinscape
Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
Failed climbing check SFX created by Tim Wilhelm for Syrinscape
Esobok ghouls created by Christian Koerding for Syrinscape
Voice of Hallod created by Chris Koerding for Syrinscape Pty. Ltd.
Being punched lower sounds created by Barry Doublet for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Parrot distant sounds created by Barry Doublet for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Frog chatter sounds created by Barry Doublet for Syrinscape
Cultist grunt performed by Brandon Perkins for Syrinscape
Foliage sounds created by Chris Koerding for Syrinscape
Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Combat exertion created by Christian Koerding for Syrinscape
Breaking branches SFX created by Tim Wilhelm for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Panther cries sounds created by Barry Doublet for Syrinscape
Vegepygmy SFX created by Tim Wilhelm for Syrinscape
PF Minotaur by Chris Koerding for Syrinscape
Daytime jungle sounds created by Tim Wilhelm for Syrinscape
Hallway steps created by Chris Koerding for Syrinscape
Spelljammer tension stings created by Tim Wilhelm for Syrinscape
Kobolds on the loose composed by Tim Wilhelm for Syrinscape
Vellynne performed by Cari Scholtens for Syrinscape
Vegepygmy SFX created by Tim Wilhelm for Syrinscape.
Drip sounds created by Benjamin Loomes for Syrinscape
Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Bjornhild performed by Matilda Loomes and processed by Christian Koerding for Syrinscape
Weak voice SFX voiced by Tim Wilhelm for Syrinscape

All weapons recorded and mastered by Benjamin Loomes for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Gruung combat drums " composed by Tim Wilhelm for Syrinscape
"The Imix Shrine Battle" composed by Tim Wilhelm for Syrinscape
“The King pt. 1” – composed by Tim Wilhelm for Syrinscape
"Goblin war dance" created by Tim Wilhelm for Syrinscape
“Ubtao Interlude #1” – composed by Tim Wilhelm for Syrinscape.
"Roping Kindori" – composed by Tim Wilhelm for Syrinscape
"Batiri War Drums" created by Tim Wilhelm for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

TOA2 Wyrmheart mine

This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/")
"thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)
"07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
"01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
“marble-rolling-on-wood-a” by “inspectorj”(https://freesound.org/people/inspectorj/)
“falling-shoe-boxes-1” by “fresco” (https://freesound.org/people/fresco/)
"doing-them-cobblestones" by "inchadney"(https://freesound.org/people/inchadney/)
"large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Swordplay sounds created by Benjamin Loomes for Syrinscape
Distant African Jungle sounds created by Barry Doublet for Syrinscape
Heavy Rain was created for Syrinscape by Tim Wilhelm
Panther cries sounds created by Barry Doublet for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Kobold Words Performed by Matilda Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Howler monkey distant sounds created by Barry Doublet for Syrinscape
Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Red dragon roars performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
Horrible "Kobold Screams" performed by Dustin Ammerman at PaizoCon 2015
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Stealthy Guard created by Chris Koerding for Syrinscape
Crazy Kobold Laugh performed by Davin Northcote at PaizoCon 2015
Parrot distant sounds created by Barry Doublet for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Jungle day sounds created by Tim Wilhelm for Syrinscape
Jungle wood blocks created by Barry Doublet for Syrinscape
Heavy rain sounds created by Tim Wilhelm for Syrinscape
Wooden Gate sounds created by Tim Wilhelm for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Spear swings created by Christian Koerding for Syrinscape
Ghostly scarwall voices by Daniel Turril
Swinging log trap created by Tim Wilhelm for Syrinscape.
Goblin Horn sounds created by Tim Wilhelm for Syrinscape
Breath sound created by Benjamin Loomes for Syrinscape
Dragon claw scratch sounds performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
More dino footprint sounds created by Tim Wilhelm for Syrinscape
Kobolds on the loose composed by Tim Wilhelm for Syrinscape
Failing a climbing check created by Tim Wilhelm for Syrinscape
Combat sting created by Tim Wilhelm For Syrinscape
Cute and slightly upsettingly natural sounding "Kobold" samples performed by Wolfgang Baur the world's most official Kobold
Strahd whispers sounds performed & edited by Barry Doublet for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Stone sounds created by Benjamin Loomes and a couple of old pots for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
Hellcave sounds created by Barry Doublet for Syrinscape
Weird "Kobold Throat" noises performed by Simone Kronin at PaizoCon 2015
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills
"Batiri War Drums" created by Tim Wilhelm for Syrinscape
Open fire place fire in cave sounds created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
D&D Rat sample created by Chris Koerding for Syrinscape
Derro running sounds created by Chris Koerding for Syrinscape
"DnD Spector" performed by Dawson of Wizards of the Coast
Big waterfall sample created by Chris Koerding for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Wood cracking heavily created by Barry Doublet for Syrinscape
Icky "BloodCurdlingKoboldScreams" performed by Crystal Frasier at PaizoCon 2015
Rich fire in cave sounds created by Barry Doublet for Syrinscape
Red dragon breath weapon performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Wood snapping sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Daytime jungle sounds created by Tim Wilhelm for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Spelljammer tension stings created by Tim Wilhelm for Syrinscape.
"Goblin war dance" created by Tim Wilhelm for Syrinscape
Jungle Africa sounds created by Barry Doublet for Syrinscape
Ghostly jarls created by Christian Koerding for Syrinscape
Vegepygmy SFX created by Tim Wilhelm for Syrinscape.
Lurking composed by Tim Wilhelm for Syrinscape.
Rolling boulder trap created by Tim Wilhelm for Syrinscape.
Dragon claw scratch created by Benjamin Loomes for Syrinscape

All weapons recorded and mastered by Benjamin Loomes for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Tomb of the sleeper" composed and performed by Barry Doublet for Syrinscape
“Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape
"Deep entombed" composed and performed by Barry Doublet for Syrinscape
"Blood on the Sands" composed by Tim Wilhelm for Syrinscape
"The horn has sounded" composed by Tim Wilhelm for Syrinscape
"Hero town" composed and performed by Barry Doublet for Syrinscape
"Gruung combat drums " composed by Tim Wilhelm for Syrinscape
"The Hunter" composed by Tim Wilhelm for Syrinscape
"Search for the temple" composed and performed by Barry Doublet for Syrinscape
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
"Forest exploration" composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

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