DnD Music & Sounds: Dungeon of the Mad Mage Chapters 19-23

USD 19.99

Syrinscape's dnd music isn't just background noise—it's the heartbeat of your tabletop world, pulsing with every plot twist and turn.

The Waterdeep: Dungeon of the Mad Mage Levels 19-23 SoundPack gives you the complete audio solution when playing the final five levels of this spectacular DUNGEONS & DRAGONS mega-dungeon. All the preparation is done for you and every sound you'll need is right at your fingertips. Immerse your players in this rich and deadly dungeon deep below the city of Waterdeep, full of rich environments, dangerous monsters, and rewards uncountable for those brave enough to grasp them, and best of all, the chance to meet the inestimably eccentric wizard Halaster Blackcloak.

With every line of dialogue and creature sound brought to life by talented voice actors from around the world, including a host of actual DUNGEONS & DRAGONS RPG creators, the characters and monsters of this adventure will come to life in the imagination of your players.

Is this DUNGEONS & DRAGONS RPG Adventure SoundPack useful when I'm not running this particular DUNGEONS & DRAGONS adventure?

Of course! The Waterdeep: Dungeon of the Mad Mage Levels 19-23 SoundPack brings to life:

  • caverns filled with ooze
  • a magical pirate ship
  • encounters with vampires
  • creatures from outer space
  • an intelligent black pudding
  • a rock music loving genie
  • a stalagmite tower
  • a stone golem patrol
  • a beautiful hidden paradise
  • wet and damp caverns
  • magical runestones
  • a colony of myconids
  • more duergar then you could imagine or ever want
  • dead and alive beholders
  • a lich in need
  • a hidden marilith
  • will-o-wisps
  • a grell battle
  • nothics
  • archmages
  • powerful zombies
  • a death knight
  • an adult blue dracolich
  • a beholder
  • flameskulls
  • iron golems
  • battles with many other different kinds of creatures
  • an epic final battle with the Mad Mage himself
  • an even more epic final collapse of the demiplanes
  • and so much more
Did you know you can create and save custom soundsets in Syrinscape, ready to unleash with a click for recurring themes in your game?

Once purchased or unlocked with a subscription, this content will appear in the Web Player at app.syrinscape.com and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.

TM & ©2021 Wizards of the Coast LLC.



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SoundSet Specifics

SoundSet

dmm level 19

Moods

Open portal
General cavern ambience
Ichthyglug’s cavern
Orogs camp
River of ooze
Jarûk's cavern
The Scavenger upper deck
The Scavenger lower decks
Huge gray ooze fight
Intelligent black pudding fight
Space orogs fight
Ichthyglug fight
Nalfeshnee fight
Jarûk fight
Captain N’ghathrod fight
Other fights

Elements

D&D Mad Mage battle music
Clacks and clicks
Creepy absentminded harp
Death House backing
Distant rock music
Eerie instruments
Ghost in the slime
Sliding sanity steadily
Swampy atmosphere
Wailing drone
This dungeon breathes
Open portal sound
Open portal sound (resonance)
Swords clash & damage
Weapon impacts
Armor foley
Armor sounds heavy
Crossbow attack
Hellcave 3
Boots on deck
Feet on gravel
Swimming in pool
Water lapping in a well
Space orogs walla
Boots upstairs
Creaking rigging
Chairs and tables
Light wind and rattling windows
Ooze squelch
Ooze movement
Slimey pit
Crawling slime close
Crawling slime far
Crystal pillars
Serene Windchimes
Magical windchimes
Ooze attack
Duergar grunts
Nalfeshnee
Mind flayer psionic attacks i
Mind flayer psionic attacks ii
Rocks
High voiced drows
Low voiced drows
Mind flayer arcanist magic
Space orog fighters
Water Elemental Movement
Earth elemental impact i
Earth elemental impact iii
Earth elemental impact ii
Ichthyglug
Slouching through water
Duergar hammers
Jarûk
Drips
Official D&D
Dramatic note
R10 - Archgate activation
Ballista
Mind blast
Wall of Force
Detect Magic
Treasure in chest
Space orog cry
Ichthyglug cry
Jarûk taunt
Gray ooze roar
Nalfeshnee roar
Mind flayer
Drow taunts

SoundSet

dmm level 20

Moods

Open portal
General caverns ambience
Mad golem’s lair
Sunken paradise
Myconid colony
Weird magic
Runestone caverns
Stalagmite tower
Stonecloak fight
Giant fire beetle fight
Myconid fight
Mummy fight
Duergar fight
Gargoyle fight
Beholder fight
Vampire fight
Ezzat fight
Marilith fight

Elements

D&D Mad Mage battle music
Battle at the Gate music
Avalanche bass music
Booms & clacks
Cragmaw music
Cragmaw screampad
Creepy absentminded harp
Sliding sanity steadily
Swampy atmosphere
Wailing drone
This dungeon breathes
Open portal sound
Open portal sound (resonance)
Swords clash & damage
Weapon impacts
Armor foley
Armor sounds heavy
Crossbow attack
Hellcave 2
Hellcave 3
Drips
Waterfall
Swimming in pool
Feet on gravel
Redlight pulse
Stone golem noises
Stone golem noises (occasional)
Minor rock movement
Tumbling rocks
Smashing stone
Mud walking
Backwards whispers
Spooky gongs
Magical windchimes
Winds with a howl
Blue light
Green light
Rats
Mummy bites
Mummy growl
Duergar grunts
Duergar hammers
Gargoyle screeches
Gargoyle wings
Gargoyle swipes
Amber golem
Myconid fighter
Giant fire beetle
Lich
Beholder magic
Beholder floating - pulsating drone
Beholder vocal
Beholder squelching eyes
Flickering flames
Vampire fighters
Marilith
Myconid thoughts
Official D&D
R10 - Archgate activation
Dramatic note
Mad giggling
15b - Symbol glyph
Detect Magic
Magic mouth spell
Elder runes activation
Alarm spell
Acid tentacles
Myconid spore attack
Giant fire beetle screech
Mummy growl
Duergar
Gargoyle screech
Stone golem roar
Lich taunt
Vampire taunt
Beholder hiss
Marilith attack

SoundSet

dmm level 21

Moods

Open portal
Mine ambience
Outpost ambience
Kitchen and pantry
Shrine of Laduguer
Area 16 & 17
Area 18 & 20
Fazrian’s court
Duergar fight
Champion spirits fight
Arcanaloth fight
Iron golem fight
Fire element fight
Silver dragon fight
Planetar fight
Other encounters

Elements

D&D Mad Mage battle music
Battle at the Gate music
Battle at the gate boss fight
Avernus electric drone
Bones
Creepy absentminded harp
March in Avernus music
Sliding sanity steadily
Distant mining
Swampy atmosphere
Wailing drone
This dungeon breathes
Open portal sound
Open portal sound (resonance)
Swords clash & damage
Weapon impacts
Armor foley
Armor sounds heavy
Crossbow attack
Hellcave 7
Earthquake Rumble small
Dust
Minor rock movement
Duergar grunts
Duergar hammers
Pickaxe
Feet on gravel
Footsteps hard floor
Cooking
Bubbling hot water
Fireplace
Champion spirits
Ghostly noises
Low Avernus choir
High Avernus choir
Brazier flames
Fog background
Blacksmith
Crackling fire
Forge
Forge deep rumble
Ill wind
Rickety scaffolding
Squeaky signpost
Blood covered walls
Blood covered walls (distant)
Steam releases
Working the mine
Arcanaloth fighting
Iron golem
Fire elemental
Silver dragon
Dragon wings
Planetar
Official D&D
Dramatic note
R10 - Archgate activation
Distant sounds of mining
Hanging horn
Iron lever for portcullis
Secret stone door
Duergar
Planetar cry
Silver dragon roar
Iron golem roar
Fire elemental roar
Arcanaloth cry

SoundSet

dmm level 22

Moods

Open portal
Tier 1
Tier 2
Tier 3
Far and gone
Will-o-wisp fight
Grell fight
Nothic fight
Living unseen servant fight
Archmage fight
Zombie fight
Death slaad fight
Death knight fight
Adult blue dracolich fight
Beholder fight
Other encounters

Elements

D&D Mad Mage battle music
Battle at the gate boss fight
Battle at the Gate music
Death House backing
Haunted instruments
Sounds of madness
Swampy atmosphere
Wailing drone
This dungeon breathes
Open portal sound
Open portal sound (resonance)
Swords clash & damage
Weapon impacts
Armor foley
Armor sounds heavy
Crossbow attack
Winds with a whistle
Ghostly noises
Scary sounds
Creaking floorboards
Creaking house
Weird shifts in the air
Ill wind
Bass - pulsating drone
Deep bass bump
Discomfort
Footsteps hard floor
Dust & paper
Nothic jibber
Amber temple hum
Backwards whispers
Chairs and tables
Will-o-wisps
Will-o-wisps (distant)
Grell tentacles ii
Grell tentacles
Grell attacks
Grell calling
Nothic fighter
Living unseen servant
Archmage combat
Zombies
Zombie bumps
Zombie peripherals
Death slaad
Death knight
Beholder squelching eyes
Beholder vocal
Beholder floating - pulsating drone
Beholder magic
Adult blue dracolich roars
Adult blue dracolich attack
Official D&D
R10 - Archgate activation
Dramatic note
Climbing stone stairs
Secret stone door
Opening creepy door
Elder runes activation
Nothic
Will-o-wisp
Grell attack
Archmage laughter
Death slaad
Zombie
Beholder hiss
Adult blue dracolich roar

SoundSet

dmm level 23

Moods

Open portal
General ambiance
Wizardly wards
Arcturia’s court
Halaster’s tower
Potion brewery
Mad mage showdown
Demiplanes collapse
Conclusion
Flameskull fight
Scaladar fight
Iron golem fight
Archmage fight
Arcturia fight
Ultroloth fight
Mad mage fight
Other encounters

Elements

D&D Mad Mage battle music
Battle at the Gate music
Creepy absentminded harp
Heart strings
Hero final music
Sliding sanity steadily
Vampire killer music
Swampy atmosphere
Wailing drone
This dungeon breathes
Open portal sound
Open portal sound (resonance)
Swords clash & damage
Weapon impacts
Armor foley
Armor sounds heavy
Crossbow attack
Reflections in amber
Amber temple hum
Amber temple hang
Rocks
Electricity
Urm electricity
Serene Windchimes
Magical windchimes
Magical windchimes (spaced)
Ravenloft heartbeat random
Halaster's madness 1
Halaster's madness 2
Torch on wall
Roaring Fire
Cauldron boiling
Raucous crowd i
Raucous crowd ii
General Hubbub
Drunken songs
Cheers & Boos & Oos & Ahs
Gamblers
Flameskull fighting
Scaladar attack
Iron golem armor
Iron golem
Lich
Mimic roars
Mimic scrapes
Mimic mouth
Ultroloth fighter
Halaster in combat
Empyrean fighter
Archmage combat
Winds with a Whistle
There be magic
Windy Dunes
Official D&D
R10 - Archgate activation
Dramatic note
Statue smashed
Dispel Magic
Magic mouth spell
Struck by lightning
Fire damage
Teleport magic
Secret stone door
Elder runes activation
Large double door
Acid pit trap
Picking lock
Demiplanes collapse
Flying saucer hover
Flying saucer land
Flameskull fire ray
Scaladar claw attack
Iron golem roar
Mimic attack
Archmage laughter
I'm glad you're enjoying my dungeon
Don't get killed
Terrible painful magic death
Now you will die
Fools
Boom ba da boom bada
Die
Swing and a miss
Thank you for dying
Congrats! Now die!

Credits

dmm level 19

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of www.syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"Wind Chimes, A.wav" by "InspectorJ" (https://freesound.org/people/InspectorJ/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

Footsteps on wood created by Christian Koerding for Syrinscape
Cellar piano created by Barry Doublet for Syrinscape
Female vampire combat sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
Space orogs sounds performed by Benjamin Loomes & edited by Barry Doublet for Syrinscape
Underwater sploshing sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Wailing drone sounds created by Chris Koerding for Syrinscape
Space orogs sounds performed & edited by Barry Doublet for Syrinscape
Drow created by Christian Koerding for Syrinscape
Cragmaw flute sounds created by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Footsteps on the deck created by Barry Doublet for Syrinscape
Wereboar sounds created by Barry Doublet for Syrinscape
"Gray Ooze voice" performed by Benjamin Loomes
Space orogs sounds performed by Chris Körding, Benjamin Loomes, Dan Tharpe, Barry Doublet, edited by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Space orogs sounds performed by Dan Tharp & edited by Barry Doublet for Syrinscape
Mind Blast sounds created by Barry Doublet for Syrinscape
Gray Ooze voice performed by Benjamin Loomes for Syrinscape
GOS drone sounds created by Barry Doublet for Syrinscape
"Mind flayer voice" – performed by Chris Perkins
Hellcave sounds created by Barry Doublet for Syrinscape
D&D Spells created by Dan Brown for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Backwards thuds created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Splooshing around in the water sounds created by Benjamin Loomes for Syrinscape
Slave grunts performed by Benjamin Loomes for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
Cellar Piano created by Benjamin Loomes for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Cragmaw screampad sounds created by Benjamin Loomes for Syrinscape
Vampire performed by Cari Scholten edited by Barry Doublet for Syrinscape
Space orogs sounds performed by Chris Körding & edited by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Windchimes created by Barry Doublet for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Crystal Entities created by Christian Koerding for Syrinscape
Wish spell created by Dan Brown (davinci522 on the Syrinscape forums)
"Heavy rocks " by "FreeSFX.com"
Plane Shift Spell sounds created by Barry Doublet for Syrinscape
Cragmaw mamba sounds created by Barry Doublet for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at www.syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also: "Baldur's Gate daytime music" – composed and performed by Benjamin Loomes
"musical stabs" – composed by Barry Doublet for Syrinscape
"Absentminded Harp"‌ ‌composed‌ ‌and‌ ‌performed‌ ‌by‌ ‌Benjamin Loomes ‌for‌ ‌Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Sliding sanity steadily" composed by Benjamin Loomes and arranged by Barry Doublet for Syrinscape
"Rock in hell"- composed and performed by Barry Doublet for Syrinscape
"Dungeon of the Mad Mage Battle Music" – composed and performed by Benjamin Loomes for Syrinscape
"The Grind" composed by Elden Loomes for Syrinscape
"Haunted E Cello" – composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2021

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2021 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dmm level 20

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of www.syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"brewing-02" by "LG" (https://freesound.org/people/LG/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

Cellar piano created by Barry Doublet for Syrinscape
Lich fighter sounds performed & edited by Barry Doublet for Syrinscape
Alarm spell created by Christian Koerding for Syrinscape
"Disintegrate_ray2" created by Chris Piazzo
Necrotic symbol glyph created by Christian Koerding for Syrinscape
Spore servant created by Christian Koerding for Syrinscape
"Cragmaw strings 3" created by Benjamin Loomes
Dragon footsteps performed by Benjamin Loomes for Syrinscape
Hellcaves sounds created by Barry Doublet for Syrinscape
"Cragmaw strings 1" created by Benjamin Loomes
"Cragmaw strings 1.5" created by Benjamin Loomes
Giant snake bite sound created by Barry Doublet for Syrinscape
Cragmaw flute sounds created by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
This sample is used under Creative Commons: Zero licence
Windchimes created by Barry Doublet for Syrinscape
Fortress color green sounds created by Barry Doublet for Syrinscape
Plane Shift Spell sounds created by Barry Doublet for Syrinscape
Finger of death spell created by Christian Koerding for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Golem Grunts by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Redlight pulse created by Barry Doublet for Syrinscape
"Cragmaw strings 4.5" created by Benjamin Loomes
Petrifying gaze created by Christian Koerding for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
"Cragmaw strings 4" created by Benjamin Loomes
Vampire spawn performed & edited by Barry Doublet for Syrinscape
hellcave sounds created by Barry Doublet for Syrinscape
Stone movement sounds created by Chris Koerding for Syrinscape
"Gazer voice" performed by Satine Phoenix of Wizards of the Coast
Blue Fortress tiles – Created by Barry Doublet for Syrinscape
D&D Spells created by Dan Brown for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Mummy growls donated by Mike Bradford at Gen Con 2015
Clacks created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Slave grunts performed by Benjamin Loomes for Syrinscape
Myconid thoughts sounds performed & edited by Barry Doublet for Syrinscape
"Big bass drone – pulsating" created by Benjamin Loomes
Created by Benjamin Loomes and wind chimes for Syrinscape
Cellar Piano created by Benjamin Loomes for Syrinscape
Gargoyle screetches created by Christian Koerding for Syrinscape
Cragmaw screampad sounds created by Benjamin Loomes for Syrinscape
Stone golem noises created by Christian Koerding for Syrinscape
Snake sounds created by Barry Doublet for Syrinscape
Vampire performed by Cari Scholten edited by Barry Doublet for Syrinscape
Duergar created by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Doru the vampire performed & edited by Barry Doublet for Syrinscape
Sahuagin temple gong created by Barry Doublet for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Dragon footsteps sounds by Benjamin Loomes for Syrinscape
Wailing drone sounds created by Chris Koerding for Syrinscape
"Cragmaw strings 2" created by Benjamin Loomes
Mud walking sounds created by Barry Doublet for Syrinscape
Cragmaw mamba sounds created by Barry Doublet for Syrinscape
"StarsR10" created by Chris Koerding

All weapons recorded and mastered by Benjamin Loomes at www.syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"The Grind" composed by Elden Loomes for Syrinscape
"Baldur's Gate daytime music" – composed and performed by Benjamin Loomes
"Avalanche Dungeon Music" – composed by Benjamin Loomes for Syrinscape
"Dungeon of the Mad Mage Battle Music" – composed and performed by Benjamin Loomes for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Absentminded Harp"‌ ‌composed‌ ‌and‌ ‌performed‌ ‌by‌ ‌Benjamin Loomes ‌for‌ ‌Syrinscape
"Sliding sanity steadily" composed by Benjamin Loomes and arranged by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2021

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2021 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dmm level 21

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of www.syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"skyrim-flames" by "Cyberkineticfilms" (https://freesound.org/people/Cyberkineticfilms/)
"Metal Hammer Metal Anvil.wav" by "captainvince" (https://freesound.org/people/captainvince/sounds/223553/")
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"roofhammering03" by "wim"(https://freesound.org/people/wim/)
"squeaky-chainlink-door.wav" by "alienistcog" (https://freesound.org/people/alienistcog/)
"roofhammering02" by "wim"(https://freesound.org/people/wim/)
"roofhammering04" by "wim"(https://freesound.org/people/wim/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

Gnoll voices by Morgan Rands
Male ghostly screams performed by Barry Doublet, edited by Barry Doublet for Syrinscape
Female ghostly screams performed by Aurore Doublet, edited by Barry Doublet for Syrinscape
Female ghostly screams performed by Aurore Doublet, edited by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Wailing drone sounds created by Chris Koerding for Syrinscape
Hallway steps sounds created by Chris Koerding for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Stone movement sounds created by Chris Koerding for Syrinscape
Iron golem by Chris Koerding for Syrinscape
Tail Whip sounds created by Barry Doublet for Syrinscape
Finger of death spell created by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
March in Avernus – Composed by Barry Doublet for Syrinscape Pty Ltd
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Becoming an Angel sounds created by Barry Doublet for Syrinscape
Underwater bubbles sounds created by Barry Doublet for Syrinscape
Avernus male choir created by Barry Doublet for Syrinscape
D&D Spells created by Dan Brown for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Avernus female choir created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Portcullis mixed by Christian Koerding for Syrinscape from samples created by YleArkisto (268233), Tomlija (109710) and miguelstar2 (198470) of Freesound.org
Phantom Warriors performed by & edited by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Ghostly scarwall voices by Daniel Turril
Bronze dragon sounds performed & edited by Barry Doublet for Syrinscape
Deva performed by Cari Scholtens, edited by Benjamin Loomes & Barry Doublet for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Slave grunts performed by Benjamin Loomes for Syrinscape
Duergar created by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Gnoll voices by Morgan Rands for Syrinscape
Pots & pans – Created by Barry Doublet for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at www.syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Avernus electric music" – composed and performed by Benjamin Loomes for Syrinscape
"Dungeon of the Mad Mage Battle Music" – composed and performed by Benjamin Loomes for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Absentminded Harp"‌ ‌composed‌ ‌and‌ ‌performed‌ ‌by‌ ‌Benjamin Loomes ‌for‌ ‌Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Sliding sanity steadily" composed by Benjamin Loomes and arranged by Barry Doublet for Syrinscape
"The Grind" composed by Elden Loomes for Syrinscape
"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2021

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2021 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dmm level 22

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of www.syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"metal-pan-crashes-2" by "nothayama" (https://freesound.org/people/nothayama/)
"wooden-door-creaking" by "mr-keybOrd" (https://freesound.org/people/mr-keybOrd/)
"assorted-crashing" by "nothayama" (https://freesound.org/people/nothayama/)
"bass-boom-001" by "JoelAudio" (https://freesound.org/people/JoelAudio/)
"bass-boom-002" by "JoelAudio" (https://freesound.org/people/JoelAudio/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

Cellar piano created by Barry Doublet for Syrinscape
Blue dragon roars created by Benjamin Loomes for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Hallway steps sounds created by Chris Koerding for Syrinscape
Cragmaw flute sounds created by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Ghostly mark tree created by Barry Doublet for Syrinscape
Timestop spell created by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Ghostly child laughter performed by Robin Doublet, edited by Barry Doublet for Syrinscape
"Haunted E Cello" – composed and performed by Barry Doublet for Syrinscape
Petrifying gaze created by Christian Koerding for Syrinscape
Produced from a sample of a recording of a Tasmanian Devil
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Slaad grunts sounds created by Chris Koerding for Syrinscape
Slaad growls sounds created by Chris Koerding for Syrinscape
"Gazer voice" performed by Satine Phoenix of Wizards of the Coast
"Disintegrate_ray2" created by Chris Piazzo
Amber temple hum created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Paper in the wind – Created by Barry Doublet for Syrinscape Pty Ltd
Nothic sounds performed & edited by Barry Doublet for Syrinscape
Climbing stone stairs sounds created by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
"Big bass drone – pulsating" created by BBenjamin Loomes
Created by Benjamin Loomes and wind chimes for Syrinscape
Performed, recorded, mixed and mastered by Benjamin Loomes for syrinscape.com
Cellar Piano created by Benjamin Loomes for Syrinscape
Scaladar claw attack sounds created by Barry Doublet for Syrinscape
Grell created by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Scaladar moves sounds created by Barry Doublet for Syrinscape
Ghostly scarwall voices by Daniel Turril
Drow archmage created by Christian Koerding for Syrinscape
Opening creepy door sounds created by Barry Doublet for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Will-o-wisp sounds created by Chris Koerding for Syrinscape
Wish spell created by Dan Brown (davinci522 on the Syrinscape forums)
Wailing drone sounds created by Chris Koerding for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at www.syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"musical stabs" – composed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"The Grind" composed by Elden Loomes for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"5 minutes silence" – composed and performed by Benjamin Loomes
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
"Baldur's Gate daytime music" – composed and performed by Benjamin Loomes
"Haunted piano" composed and performed by Barry Doublet for Syrinscape
"Big bass drone – pulsating" created by Benjamin Loomes
cape
"Dungeon of the Mad Mage Battle Music" – composed and performed by Benjamin Loomes for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2021

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2021 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dmm level 23

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of www.syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"metal-pan-crashes-2" by "nothayama" (https://freesound.org/people/nothayama/)
"assorted-crashing" by "nothayama" (https://freesound.org/people/nothayama/)
"Wind Chimes, A.wav" by "InspectorJ" (https://freesound.org/people/InspectorJ/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

Fast Sword sounds created by Chris Koerding for Syrinscape
Lich fighter sounds performed & edited by Barry Doublet for Syrinscape
Urms electricity created by Barry Doublet for Syrinscape
Created by Syrinscape for Dungeons & Dragons RPG
Heroes of Phandelver – Created by Barry Doublet for Syrinscape
Ravenloft heartbeat created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Abneth created by Christian Koerding for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Big scary monster – made little sounds – created by Benjamin Loomes for Syrinscape
Voice of Halaster by Richard Whitters of Wizards of the Coast
Iron golem by Chris Koerding for Syrinscape
Plane Shift Spell sounds created by Barry Doublet for Syrinscape
Phandelver Heroes Entrance – Music was created and composed by Barry Doublet
Mimic roar created by Benjamin Loomes for Syrinscape
Flameskull gibberish sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Dimensional Shift sounds created by Chris Koerding for Syrinscape
Big scary monster sounds created by Benjamin Loomes for Syrinscape
D&D Spells created by Dan Brown for Syrinscape
Amber temple hum created by Barry Doublet for Syrinscape
Finger of death spell created by Christian Koerding for Syrinscape
Reflections in amber created by Barry Doublet for Syrinscape
Fast Swords created by Christian Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Timestop spell created by Christian Koerding for Syrinscape
Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
"StarsR10" created by Chris Koerding
Created by Benjamin Loomes and wind chimes for Syrinscape
Lightning bolt spell created by Chris Koerding for Syrinscape
Raucous tavern voices created by Syrinscape
Cauldron sounds created by Steve Barr for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Scaladar moves sounds created by Barry Doublet for Syrinscape
Drow archmage created by Christian Koerding for Syrinscape
Windchimes created by Barry Doublet for Syrinscape
Scaladar claw attack sounds created by Barry Doublet for Syrinscape
Flameskull fire ray sounds created by Barry Doublet for Syrinscape
Wish spell created by Dan Brown (davinci522 on the Syrinscape forums)
Large church door sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Amber temple hang tune created by Barry Doublet for Syrinscape
Wailing drone sounds created by Chris Koerding for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at www.syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Sliding sanity steadily" composed by Benjamin Loomes and arranged by Barry Doublet for Syrinscape
"Battle at Ravenloft" composed and performed by Barry Doublet for Syrinscape
"Baldur's Gate daytime music" – composed and performed by Benjamin Loomes
"Heart strings" – composed and performed by Benjamin Loomes for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"The Grind" composed by Elden Loomes for Syrinscape
"Battle of the organs" composed and performed by Barry Doublet for Syrinscape
"Dungeon of the Mad Mage Battle Music" – composed and performed by Benjamin Loomes for Syrinscape
"Absentminded Harp"‌ ‌composed‌ ‌and‌ ‌performed‌ ‌by‌ ‌Benjamin Loomes ‌for‌ ‌Syrinscape
"5 minutes silence" – composed and performed by Benjamin Loomes
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Battle at Ravenloft remix" composed and performed by Barry Doublet for Syrinscape
"Blood hunter battle" composed and performed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Battle of the organs remix" composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2021

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2021 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

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