DnD Music & Sounds: Icewind Dale - Rime of the Frostmaiden Chapter 5

USD 13.99

Let Syrinscape's dnd music be the bard at your table, serenading your epic quest with a soundtrack as boundless as your imagination.

Icewind Dale has become trapped in a perpetual winter. Ferocious blizzards make the mountain pass through the Spine of the World exceedingly treacherous, and this land has not felt the warmth of the sun in over two years. In fact, the sun no longer appears above the mountains, not even in what should be the height of summer. In this frozen tundra, darkness and bitter cold reign. Most dale residents blame Auril the Frostmaiden, the god of winter’s wrath. The shimmering aurora that weaves across the sky each night is said to be her doing – a potent spell that keeps the sun at bay…

This Icewind Dale: Rime of the Frostmaiden SoundPack gives you the complete audio solution when playing chapter five of this awesome DUNGEONS & DRAGONS adventure book. All the preparation is done for you and every sound you’ll need is right at your fingertips. Immerse your players in this cold and uninhabitable stretch of the world of Icewind Dale, letting them visit all of the Ten Towns, tackling the local problems, the dangerous environments and gruesome monsters. Will they solve the mystery that ties everything together?

Is this DUNGEONS & DRAGONS RPG Adventure SoundPack useful when I’m not running this particular DUNGEONS & DRAGONS adventure?

Absolutely! The Icewind Dale: Rime of the Frostmaiden Chapter 5 SoundPack brings an arctic environment to (frozen) life:

  • travel by boats, griffons, and whale
  • explorations of shipwrecks
  • eerie landscapes in the eternal ice
  • the fortress of the Frostmaiden herself
  • a battle against giant skeletons
  • an encounter with a group of frost druids
  • an ancient frost giant guardian yearning for death
  • an aerial fight between griffons and a HUGE roc…
  • an epic battle in three parts against an almost overpowering BBG
  • the collapse of a huge tower
  • and so much more…

Did you know Syrinscape features an ever-expanding library of sounds, from mystical forests to haunting dungeons, all at your command?

Once purchased or unlocked with a subscription, this content will appear in the Web Player at app.syrinscape.com and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.

TM & ©2021 Wizards of the Coast LLC.



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SoundSet Specifics

Moods

Aboard the Ravenous
With griffons in the air
Arrival by boat
Arrival by whale
Roc attack on griffons
Arrival by griffon
Island of solstice
Exploring shipwrecks
Shipwreck battle (generic)
Nass Lantomir battle
Yeti caves
Yeti battle
Korgrah battle
Garden of death
Ice troll battle

Elements

Music - flow
Music - Garden of death accents
Music - Garden of death hum
Music - Icewind Dale (short - whale)
Music - Icewind Dale (short - ravenous)
Music - Berg
Icewind Dale combat music - body
Icewind Dale combat music - start
Icewind Dale combat lower key
Rime chase music - heavy
Griffon calls
Steps on ice and snow
Snow exertion
Mountain wind
Mountain wind (late)
Footsteps in snow (group)
Footsteps in snow (single)
Walking in deep snow
Overland winds
Wind sweetener indoors
Arctic winds
Ice and glaciers
Water icicles
Underwater hum
Whale diving
Underwater waves
Underwater
Deepwater swimming
Overland winds (late)
Arctic winds (late)
Ocean swell
Lake shore
Wind strong
Boots on ice and snow
Dungeon hum
Tumbling pebbles
Yeti voice (distant)
Boots on ice and snow (cave)
A bow through the waves
Creaking rigging
Sails luffing
Sails in high wind
Bow waves
Dungeon hum
Tumbling pebbles
Yeti combat (cave)
Club swings
Light armor
Armor sounds heavy
Exertion i
Exertion ii
Yeti footsteps
Axe and shield
Griffon wings
Whistling wind
Griffon wings (distant)
Gusty wind
Cloth flapping
Garden chimes
Ice troll combat
Combat movement in snow
Abominable yeti combat
Ravenous arrives
Bumping into the pier
Mellow surf
Boat hitting dock
Mooring ropes
Nass Lantomir combat
Ghostly presence
Sword swooshes
Swords clash whoosh
Roc calls in combat
Roc wings
Gusty wind in air combat
Crossbow attack
Clothes flapping in combat
Griffons landing
Griffon wings (once)
Official D&D
Attack -Nass Lantomir
Withering touch
Roc calls
Ice statue manifestation
Korgrah awakening (close by)
Korgrah awakening (far away)
Angajuk surfaces
Griffon calls (close)
Frostmaiden riser
Possessed by ghost
Ray of Frost
Thunderwave
It's Nass' familiar!
The poem
Ice trolls heart
Orb belongs to me
Travel to glacier

SoundSet

rotf Grimskalle

Moods

Arriving at Grimskalle
Entry level rooms
Ertgard battle
Palace level rooms
Auril 1st form battle
(more music)
Auril 2nd form battle
(more music 2nd)
Auril 3rd form battle
(more music 3rd)
Battlement rooftop
Iskra battle
Fall of Grimskalle

Elements

Icewind Dale combat lower key
Final Frostmaiden playout
Frostmaiden main theme
Icewind Dale dark theme
Rime chase music - heavy
Final battle music first part
Final battle music stringy
Final battle music brassy
Final battle music piano
Final battle music choir
Grimskalle mist
Misty ethereal elements
Walking on ice
Wind sweetener indoors
Ghostly jarls
Armor foley
Giant footsteps
Axe swings
Exertion (combat)
Exertion (high)
Whistly wind
Mountain wind
Overland winds
Arctic winds
Ice and glaciers
Wind - howling
Steps on ice and snow
Snow exertion
Walking in deep snow
Frost giant combat
Swords w/blocks
Roc wings
Roc calls in combat
Swords clash whoosh
Combat movement in snow
Tower collapse
Collapsing walls
Doomed Grimskalle
Earthquake rumble
Auril 1st form combat
Talons tearing flesh
Claws
Auril 2nd form combat
Icy steps
Auril 3rd form combat (accents)
Auril 3rd form combat (main)
Icy strikes
Orchestral hits (infrequent)
Orchestral hits (frequent)
Official D&D
Orchestral hit
Grimskalle portal
Open ice door
Death we meet at last
Roc calls
Touch of frost
Chromatic orb
Devine rejuvenation
Create ice mephit
Ice stasis
L: Ice flurry
L: Splinter
Polar ray
Blizzard wail
L: Intensify aura
L: Blinding gleam
Cone of Cold
Teleport
Ice mephit
Auril's deathcry
Roc calls (distant)

Moods

Dungeon level atmosphere
Giant skeletons battle
Test of cruelty
Test of cruelty (in a tent)
Test of endurance
Test of endurance (march)
Test of isolation
Test of isolation (staying back in camp)
Test of isolation (gone missing)
Test of preservation
Test of preservation (no vultures)
Test of preservation (battle)
The vault
Frost druid battle
Elemental battle

Elements

Misty ethereal elements
Misty hum
Icewind Dale dark theme
High intensity chase music
Melting ice
Wind sweetener indoors
Icy steps
Earthquake rumble small
Giant skeleton noises
Giant skeleton moving
Chain movement
Anchor hits
Crows & ravens
Mountain wind
Overland winds
Dogs upset
Footsteps in snow (distant)
Tents flapping
Tavern walla
Playing children
Blizzard winds
Blizzard icicles
Wind strong
Sled dogs pulling excitedly
Thunder
Breaking down camp
Dog sled
Snow exertion
Walking in deep snow
Sharpening Axes
Sharpening knifes
Tiger growls
Buzzard
Vulture circling
Squishing eyeballs
Moving intestines
Combat movement in snow
Exertion (low)
Exertion (high)
Armor sounds heavy (late)
Swords clash whoosh
Sword swooshes
Air elemental closeby
Air elemental movement
Elemental wind
Air elemental attack
Druid fighter
Cloth flapping
Council walla
Lightning strikes
Official D&D
Anchor hits
Giant skeletons awaken
Ukuma having fun
G20 - disembodied voice
Aerix sobbing (distant)
Aerix sobbing (close)
Portal activation
Teleport
G17 shoutout - Jarund
G17 Let's move
Vulture
Combat start- Isarr
Combat bits
Summon monster spell
Polar bear growls
Ice storm spell
Slashing an elder
Freezing stare
Auril blessed - Bjornhild (Area G18)
Plans (Area G18)
Watch camp (Area G18)
When return (Area G18)
Farewell (Area G18)

Credits

rotf Island of Solstice

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of www.syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"wave1" by "kayyy" (https://freesound.org/people/kayyy/)
"wave3" by "kayyy" (https://freesound.org/people/kayyy/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"cotton-flapping" by "huggy13ear" (https://freesound.org/people/huggy13ear/)
"rbh-rope-swishes-01" by "rhumphries" (http://www.freesound.org/people/rhumphries/)
"wave2" by "kayyy" (https://freesound.org/people/kayyy/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"cotton-flapping" by "Benboncan" (https://freesound.org/people/Benboncan/)
"cotton-flapping" by "benboncan" (https://freesound.org/people/benboncan/)
"wave4" by "kayyy" (https://freesound.org/people/kayyy/)
"shore03" by "volivieri" (https://freesound.org/people/volivieri/) "Waves crashing on stone jetty.CINEMATIC" by “juskiddink” (https://freesound.org/people/juskiddink/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

Yeti created by Christian Koerding for Syrinscape
Echoy windchimes created by Christian Koerding for Syrinscape
Underwater + movement – Created by Barry Doublet for Syrinscape Pty Ltd
Ice statue manifestation created by Christian Koerding for Syrinscape
Windy indoors created by Christian Koerding for Syrinscape
Female grunt by Morgan Rands studio for Syrinscape
Movement in snow created by Christian Koerding for Syrinscape
Long silence for music cgreated by Christian Koerding for Syrinscape
Frostmaiden riser created by Christian Koerding for Syrinscape
Roc created by Christian Koerding for Syrinscape
Griffon calls created by Christian Koerding for Syrinscape
Possessed by ghost performed by Aurore Doublet, edited by Barry Doublet for Syrinscape
Deepwater sounds created by Chris Koerding for Syrinscape
Snow walk created by Christian Koerding for Syrinscape
Axeholm banshee combat sounds created by Chris Koerding for Syrinscape
Snowy step created by Christian Koerding for Syrinscape
Abominable yeti noises created by Barry Doublet and processed by Christian Koerding for Syrinscape
Ice troll created by Christian Koerding for Syrinscape
Garden of death composed and performed by Christian Koerding for Syrinscape
Light armor effects created by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Ocean swell created by Christian Koerding for Syrinscape, sourced from "Waves crashing on stone jetty.CINEMATIC" by “juskiddink” Surfacing whale from underwater perspective created by Christian Koerding for Syrinscape
Snow exertion created by Christian Koerding for Syrinscape
Dungeon drone created by Christian Koerding for Syrinscape
Ravenous oneshot build from various CC0 samples and samples created by Christian Koerding for Syrinscape
Possessed by ghost performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Jump Grunts created by Chris Koerding for Syrinscape
Withering touch created by Christian Koerding for Syrinscape
Possessed by ghost performed by Barry Doublet, edited by Barry Doublet for Syrinscape
Overland winds created by Christian Koerding for Syrinscape
Vellynne performed by Cari Scholtens for Syrinscape
Ice and glaciers created by Christian Koerding for Syrinscape
Griffon landing oneshot created by Christian Koerding for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at www.syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Avalanche theme” – composed and performed by Benjamin Loomes and edited by Christian Koerding for Syrinscape
"Avalanche combat music" – composed and performed by Benjamin Loomes for Syrinscape
"Avalanche music"- composed and performed by Benjamin Loomes for Syrinscape
“Rime chase” – composed by Benjamin Loomes for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2021

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2021 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

rotf Grimskalle

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of www.syrinscape.com, using samples created by them.

Opening ice door created by Christian Koerding for Syrinscape
Windy indoors created by Christian Koerding for Syrinscape
Female grunt by Morgan Rands studio for Syrinscape
Final Frostmaiden Theme Playout – composed by Benjamin Loomes for Syrinscape
Polar ray spell created by Christian Koerding for Syrinscape
Orchestral percussion hits and stings – performed by Benjamin Loomes for Syrinscape
Splinter created by Christian Koerding for Syrinscape
Auril 3rd form combat created by Christian Koerding for Syrinscape
Misty maze musical elements composed and performed by Christian Koerding for Syrinscape
Blinding gleam created by Christian Koerding for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Roc created by Christian Koerding for Syrinscape
Ice flurry created by Christian Koerding for Syrinscape
Grimskalle portal created by Christian Koerding for Syrinscape
Frostmaiden final battle music – composed by Benjamin Loomes for Syrinscape
Auril’s deathcry created by Christian Koerding for Syrinscape
Snowy step created by Christian Koerding for Syrinscape
Intensify aura created by Christian Koerding for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Ghostly jarls created by Christian Koerding for Syrinscape
Movement in snow created by Christian Koerding for Syrinscape
Create ice mephit spell created by Christian Koerding for Syrinscape
Ice stasis created by Christian Koerding for Syrinscape
Snow exertion created by Christian Koerding for Syrinscape
Auril 1st form combat exertion created by Christian Koerding for Syrinscape
Chromatic orb spell created by Christian Koerding for Syrinscape
"Burst of cold" created by Benjamin Loomes
Overland winds created by Christian Koerding for Syrinscape
Icey strikes created by Christian Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Auril 2nd form combat exertion created by Christian Koerding for Syrinscape
Auril 3rd form combat accents created by Christian Koerding for Syrinscape
Old frost giant created by Christian Koerding for Syrinscape
Blizzard wail spell created by Christian Koerding for Syrinscape
Ice mephits created by Christian Koerding for Syrinscape
Icey steps created by Christian Koerding for Syrinscape
Devine rejuvenation created by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Ice and glaciers created by Christian Koerding for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at www.syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Avalanche theme" – composed by Benjamin Loomes for Syrinscape
"Avalanche combat music" – composed by Benjamin Loomes for Syrinscape
“Rime chase” – composed by Benjamin Loomes for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2021

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2021 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

rotf Grimskalle Dungeon

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of www.syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"knife-sharpening" by "MrAuralization" (https://freesound.org/people/MrAuralization/)
"common-buzzards" by "Benboncan" (https://freesound.org/people/Benboncan/)
"rbh-rope-swishes-01" by "rhumphries" (http://www.freesound.org/people/rhumphries/)
"knife-sharpener" by "dersuperanton" (https://freesound.org/people/dersuperanton/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

Flapping tents created by Christian Koerding for Syrinscape
Summon monster spells created by Christian Koerding for Syrinscape
Lets move shoutout created by Christian Koerding for Syrinscape
Windy indoors created by Christian Koerding for Syrinscape
Female grunt by Morgan Rands studio for Syrinscape
Misty maze drone revised created by Christian Koerding for Syrinscape
Movement in snow created by Christian Koerding for Syrinscape
Barricade disassembling created by Christian Koerding for Syrinscape
Chain movement sounds created by Barry Doublet for Syrinscape
Crow sounds created by Barry Doublet for Syrinscape
Picking eyeballs created by Christian Koerding for Syrinscape
Freezing stare created by Christian Koerding for Syrinscape
Raven sounds created by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
This sample is used under Creative Commons Attribution Licence, sourced from sample "Wind-Mark:DiAngelo-1940285615.wav" created by Mark DiAngelo of Soundbible.com
Air elemental created by Christian Koerding for Syrinscape
Isarr Kronenstrom created by Christian Koerding for Syrinscape
Whooshes performed by Benjamin Loomes for Syrinscape
Noble Cultist voice acting by Virginia Meadows
Rime chase – composed by Benjamin Loomes for Syrinscape
Misty maze musical elements composed and performed by Christian Koerding for Syrinscape
Walrus sounds sourced from "Walrus sounds" by AlexTriceratops123 of Youtube
Frost giant skeletons created by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Druid spell word performed & edited by Barry Doublet for Syrinscape
Disembodied voice created by Christian Koerding for Syrinscape
Snow exertion created by Christian Koerding for Syrinscape
Cultist grunt performed by Brandon Perkins for Syrinscape
Be gone shoutout created by Christian Koerding for Syrinscape
"Vultures" created by Christian Koerding from samples by AlexTriceratops123 of Youtube under CC Attribution license
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Melting ice created by Christian Koerding for Syrinscape
Sobbing child created by Christian Koerding for Syrinscape
Jump Grunts created by Chris Koerding for Syrinscape
Bjornhild performed by Matilda Loomes and processed by Christian Koerding for Syrinscape
Icestorm spell created by Christian Koerding for Syrinscape
Squishy intestines created by Christian Koerding for Syrinscape
Icey steps created by Christian Koerding for Syrinscape
Overland winds created by Christian Koerding for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at www.syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Avalanche theme" – composed by Benjamin Loomes for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2021

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2021 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

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