Epic Games Need Epic Sound

Curse of Strahd Chapters 10 to 15 SoundPack

USD 19.99

Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner—and you are invited.

The Curse of Strahd Chapters 10-15 SoundPack gives you the complete audio solution when playing the first part of this awesome DUNGEONS & DRAGONS adventure. All the preparation is done for you and every sound you’ll need is right at your fingertips. Immerse your players in these dark and dangerous environments that encompass other areas of Barovia. Make them shiver with dangerously ominous ambiences. Set a unique tone with specially composed music. Build the tension with gripping encounters. Why not run this adventure with the sound and music turned up to eleven? Your players will love you for it!

This SoundPack is valid for both the original and revamped versions of Curse of Strahd.

That's useful, but is this DUNGEONS & DRAGONS RPG Adventure SoundPack useful when I’m not running this particular DUNGEONS & DRAGONS adventure?

Absolutely! this Curse of Strahd SoundPack brings you:
- dozens of newly composed music tracks of every mood
- many atmospheric and spooky ambience
- the Ruins of Berez
- the eerie Van Richten’s Tower
- the Wizards of Wine
- the magical Amber Tower
- the mysterious Yester Hill
- the caverns of the Werewolf's den
- A spooky mist-filled swamp
- epic foreshadowing of a twisted villain
- blights
- scarecrows
- ghosts
- evil druids
- zombies
- blights
- wereravens, yes wareravens!
- flameskulls
- amber golems
- a lich
- a specter
- 3 voiced NPC’s
- clay golems
- werewolves
- collapsing towers
- many magical traps
- and much much more...

These SoundSets will appear by default in the Syrinscape Fantasy Player app, but you can make them appear in any of the apps by using the Campaign Manager.

USD 19.99

SoundSet Specifics

Moods

The ruins of Berez
Swarm of insects fight
Ulrich ghost
Remove rubble to cellar
Cellar
Goat pen
Giant poisonous snake fight
Scarecrow / ghost fight
Exterior Baba Lysaga’s hut
Interior Baba Lysaga’s hut
Baba Lysaga fight
Marina’s monument found
Marina’s monument moved
Human corpse / crawling claws fight
Standing stones
Hut fight
Lost battlefield

Elements

Heroes in Berez music
Heroes enter spooky place
Strahd love theme
Foggy synths
Tower booms
Battle at the Gate music calm
Death House backing
Blood feast battle music
Battle at the gate boss fight
Swords clash whoosh
Spell fighting
Taking damage
Red Charlotte sword fighter
Barbarian sword fighters
Crossbow attack
Footsteps in mud
Swamp atmosphere
Insect swamp distant
Svalich Woods night
Crows & ravens
Goats
Frogs
Weird frogs
Small river
River at night
Ghostly fog
Swarm of crows
Giant poisonous snake
Insects
Wind in the trees
Barovia crows
Creaking trees
Plopping sounds
Small rocks
Ghostly noises
Drips
Squelching
Cellar
Water laps at my feet
Rocks
Walking on bones
Scarecrow flapping in the wind
Scarecrow creaking in wind
Stirges attack
Insect swamp attacking
Swinging chains
Swinging cage
Magic green light seed
Ill wind
Creaking wooden cabin
Light wind and rattling windows
Crows & ravens outside
Swarm of crows outside
Zombie talk
Zombie shuffling intermittent
Zombies
Baba Lysaga
Creeping hut
Ghostly presence
Ghostly battlefield
Rocks
Minor rock movement
Crumbling stone
Scarecrow
Strahd whispers
Heroes triumphant oneshot
Taking damage
Open door
Opening creepy door
Picking lock
Open empty chest
Treasure in chest
Found Strahd treasure music
Battle stabs
Spooky stabs
Horror stabs
Screaming skulls alarm
Monument moved
Giant poisonous snake
Scarecrow laughs
Zombies
Baba Lysaga
Dragon flyby
"Begone" - Ulrich
"Who are you?"
"Why are you here?"
"Who was bewitched?"
Ulrich sees Ireena
Ulrich is freed
"No"
"Yes"
"Maybe"
" I don't understand"
"Go Away"
"I can't do that"

Moods

Approaching the tower
Ezmerelda’s magic wagon
Rickety scaffolding
Tower door lightning trap
Young blue dragon fight
Inside the tower
Tower collapse
Clay golem fight
Animated armor fight
Werewolf fight

Elements

Traveling through Krezk music
Heroes enter spooky place
Haunted instruments
Death House backing
Battle at the gate boss fight
Battle at the Gate music
Blood feast battle music
Tower collapse
Swords clash whoosh
Spell fighting
Taking damage
Red Charlotte sword fighter
Barbarian sword fighters
Crossbow attack
Church bell distant
Wind in the trees
Fog background
Other wildlife
Werewolf howls
Svalich Woods day
Svalich Woods night
Lake shore
River at night
Wind - mountain
Horses distant
Creaking trees
Tents in the wind
Creaking floorboards
Inside the lighthouse
Rickety scaffolding
Squeaky signpost
Squeaks
Electric sparks
Electricity
Blue dragon roars
Blue dragon attack
Wings
Footsteps on wood
Clay golem strikes
Rafters bending under weight
Small rocks
Barovia House interior
Windchimes
Clay golem mumbles
Clay golem attack
Animated armor magic
Animated armor
Werewolf attack
Werewolf surprise attack
Werewolf growls & barks
Crumbling stone
Minor rock movement
Rocks
Heroes triumphant oneshot
Taking damage
Open door
Opening creepy door
Trapdoor
Picking lock
Open empty chest
Treasure in chest
Found Strahd treasure music
Battle stabs
Spooky stabs
Horror stabs
Detect Magic
Speak with dead spell
Lightning trap
Booby trap (fire bomb)
Blue dragon roar
Clay golem shout
Werewolf roar
Scaffolding collapse
Elevator pulley
Ezmerelda arrives

Moods

Approaching the vineyard
Wereraven fight
Approaching the winery
Druid & blight fight exterior
Stable & loading dock
Winery general ambience
Druid & blight fight interior
Blights vs raven fight
Wine cellar
Winery restored to Davian
Wintersplinter fight
Scarecrow fight

Elements

Songs from a creepy vineyard
Happy Barovia music
Haunted instruments
Foggy synths
Heroes theme solo
Battle at the Gate music
Battle at the Gate boss fight
Blood feast battle music
Dark cellar music
Swords clash whoosh
Spell fighting
Taking damage
Red Charlotte sword fighter
Barbarian sword fighters
Crossbow attack
Fog background
Other wildlife
Svalich Woods day
Crows & ravens
Creaking trees
Ghostly fog
Tree wind
Rasps wings
Creaking wooden cabin
Ravens in the loft
Creaking house
Ravens in the loft 2
Light rain
Twig blights
Scarecrow
Druid fighter
Wintersplinter
Footsteps in mud
Dripping and crumbling well
Small rocks
Squeaky signpost
Well water
Horses shuffling and whinnying
Rain on a tinroof inside
Rain on a tinroof outside
Occasional workshop sound
Creaking building
Boots upstairs
Bottles clacking in room
Cellars
Water trickling in a basement
Bottles clacking in cellar
Heroes triumphant oneshot
Taking damage
Open door
Opening creepy door
Secret stone door
Picking lock
Open empty chest
Treasure in chest
Found Strahd treasure music
Climbing wooden stairs
Battle stabs
Spooky stabs
Horror stabs
Thunderwave spell
Blight scream
Scarecrow laughs
Wintersplinter roar
Druid spell words
Heroes greet Davian
Heroes searching for wine
Heroes lie about why they are here
Davians request
Davian introduces himself
Davian thanks heroes
Davian talks about Urwin
Help restore the vineyard?
Where are the seeds?
"Yes"
"No"
"Maybe"
"I don't know"
"I don't understand"
"I can do that"
"I can't do that"
"Goodbye"
"Thank you"

Moods

Approaching the temple
General temple ambience
Arcanaloth fight
Flameskull fight
Lecture hall
Vilnius fight
Amber golem fight
Southwest/Northwest annex empty
Southwest annex occupied
Gladiator/berserker/direwolf fight
Room with flameskulls
Specters fight
Lich’s lair
Lich fight
Preserved library

Elements

Strahd choir
A magical moment
Death House backing
Amber temple music
Heroes theme solo
Battle at the Gate music
Foggy synths
Vilnius fighting
Amber golem
Amber temple hang
Amber temple bangs
Amber temple hum
Reflections in amber
Hell cave 7
Swords clash whoosh
Spell fighting
Taking damage
Red Charlotte sword fighter
Barbarian sword fighters
Crossbow attack
Overland winds
Mountain wind
Wind whistly
Footsteps in snow (ambience)
Constant wind
Footsteps in snow (group)
Crumbling stone walls
Torch on wall
Campfire
Male walla
Hellhound resting
Dire wolf
Berserker
Arcanaloth fighting
Flameskull fighting
Green light
Specters
Spector hiss
Lich
Magical windchimes
Spooky gongs
There be magic
Flameskulls distant
Invisible Mika
Rats
Heroes triumphant oneshot
Taking damage
Open door
Opening creepy door
Smash amber door
Secret stone door
Amber stone door
Picking lock
Open empty chest
Treasure in chest
Found Strahd treasure music
Battle stabs
Spooky stabs
Horror stabs
Spooky gongs
Collapsing stone balcony
Dispel Magic
Detect Magic
Amber golem grunts
Berserker shout
Lich taunt
Vilnius fighting
Arcanaloth
Spector hiss
Flameskull fire ray
Heroes find Vilnius
Why is Vilnius hiding?
Who is Mika?
What "things"
Why he is here
Who is your master?
Forbidden knowledge
Flameskulls?
Mountain folk?
Amber golem?
Vilnius's quest
Come with us?
Random mumblings
"Yes"
"No"
"Maybe"
"I don't understand"
"I can do that"
"I can't do that"
"Thank you"
"Leave me"
"Goodbye"

Moods

General temple ambience
Central catacombs
Barovian witches fight
Amber vaults
Touching an amber sarcophagus
Flameskull fight
Ghast fight
Nothic fight
Death slaad fight
Shield guardian fight
Poltergeist fight
Amber Golem fight
Vampire spawn fight
Rahadin fight

Elements

Fear drone
Amber temple music
Battle at the Gate music
Death House backing
Blood feast battle music
Swords clash whoosh
Spell fighting
Taking damage
Red Charlotte sword fighter
Barbarian sword fighters
Crossbow attack
Hell cave 7
Amber temple hum
Crumbling stone walls
Amber temple hang
Amber temple bangs
Reflections in amber
Wind whistly
Amber golem
Flameskull fighting
Spector hiss
Specters
Torch on wall
Low drone
There be magic
Whispering head
Ghast
Nothic
Night hag laughter
Swooshing broom
Barovian witch combat
Death slaad
Vampire spawn
Shield guardian amulate
Shield guardian
Scimitar clashes
Rahadin combat sounds
Heroes triumphant oneshot
Taking damage
Open door
Opening creepy door
Smash amber door
Secret stone door
Amber stone door
Picking lock
Open empty chest
Treasure in chest
Found Strahd treasure music
Battle stabs
Spooky stabs
Horror stabs
Spooky gongs
Vampire taunt
Ghast
Nothic
Death slaad
Flameskull fire ray
Barovian witch laughter
Rahadin combat sounds
Lightning Bolt
Raise Dead
Suggestion
Cone of Cold
Necrotic damage
Finger of Death
Exploding crate

SoundSet

cos Yester Hill

Moods

Trail
Berserker cairn
Druid circle
Druid/berserker fight
Gulthias tree
Blights fight
Wall of fog
Druids ritual
Wintersplinter fight

Elements

Foggy synths
Ravenloft stab
Berserker cairn effects
Trail music
Death House backing
Blood feast battle music
Battle at the Gate music
Berserker cairn music
Burial mound rocks
Swords clash whoosh
Spell fighting
Taking damage
Red Charlotte sword fighter
Barbarian sword fighters
Crossbow attack
Fog background
Other wildlife
Svalich Woods day
Svalich Woods night
Distant thunder
Rain storm
Creaking trees
Cracking and snapping wood
Insect flybys
Ghostly fog
Tree wind
Berserker
Bolt of lightning
Druid fighter
Twig blights
Strahd whispers
Magic green light seed
Wintersplinter
Chanting of druids
Horses
Zombie talk
Heroes triumphant oneshot
Taking damage
Open door
Opening creepy door
Picking lock
Open empty chest
Treasure in chest
Found Strahd treasure music
Battle stabs
Spooky stabs
Horror stabs
Bolt of lightning
Statue set alight
Move burial mound rocks
Gulthias tree uprooted
Druid chant
Spirit of Kavan
Strahd arrives
Wintersplinter roar
Wintersplinter breaks free
Twig blight scream

Moods

Approaching the den
Cave mouth
General den ambiance
Wolf den
Human and wolf fight
Werewolf fight
Underground spring
Deep caves
Shrine of the Mother Night
Ring of stone

Elements

Heroes enter spooky place
Walk to cave music
Den music
Death House backing
Blood feast battle music
Battle at the gate boss fight
Tower booms
Swords clash whoosh
Spell fighting
Taking damage
Red Charlotte sword fighter
Barbarian sword fighters
Crossbow attack
Hell cave 3
Cave wind
Torch on wall
River at night
Lake shore
Svalich Woods night
Church bell distant
Wind in the trees
Fog background
Werewolf howls
Svalich Woods day
Wind - mountain
Burial mound rocks
Constant wind
Wind whistly
Spooky gongs
Crying child
Wolves
Wolves running
Walking on bones
Werewolf attack
Werewolf growls & barks
Female combat
Male combat
Krezk walla
Hell cave 1
Growls & barks
Serene windchimes
Badly played flute (distant)
Badly played flute (close)
Zuleika praying
Heroes triumphant oneshot
Taking damage
Open door
Opening creepy door
Picking lock
Open empty chest
Treasure in chest
Found Strahd treasure music
Battle stabs
Spooky stabs
Horror stabs
Secret stone door
Werewolf roar
Zuleika taunts
Heroes enter
"Emil is alive"
"Emil is dead"
Emil is killed by heroes
Emils disappearance
Kiril & Emil
Kiril is...
Now, kill Kiril
Mother night?
Explain the children
Children are freed
"Yes"
"No"
"I don't understand"
"Maybe"
"I can do that"
"I can't do that"
"Thank you"
"Goodbye"
Growls & barks (distant)

Credits

cos The Ruins of Berez

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"Squeeky Gate" of "250388_lostphosphene__Squeek-gate.wav" by "lostphosphene" (https://freesound.org/people/lostphosphene/)
"bee-swarm3" by "Puniho" (https://freesound.org/people/Puniho/)

AND

Ghostly scarwall voices by Daniel Turril
Cellar Piano created by Benjamin Loomes for Syrinscape
Ulrich's Ghost performed & edited by Barry Doublet for Syrinscape
Riverwater sounds created by Chris Koerding for Syrinscape
Shambling mound roar sounds created by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Shambling footsteps sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Shambling footsteps sounds created by Barry Doublet for Syrinscapee
Scarecrow laugh sounds performed & edited by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Zombie sounds created by Barry Doublet for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Black smoke noises created by Barry Doublet for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Frog chatter sounds created by Barry Doublet for Syrinscape
Fortress color green sounds created by Barry Doublet for Syrinscape
Chain Rattles created by Chris Koerding for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Dragon flyby sounds created by Barry Doublet for Syrinscape
Raven sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Svalich woods sounds created by Barry Doublet for Syrinscape
Found Strahd treasure sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Rattling chains sounds created by Benjamin Loomes for Syrinscape
Swarm of crows created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
COS Horror stabs sounds created by Barry Doublet for Syrinscape
Barovia crows sounds created by Barry Doublet for Syrinscape
Cellar piano created by Barry Doublet for Syrinscape
Baba Lysaga fighting sounds performed & created by Barry Doublet for Syrinscape
Screaming skulls 1 minute alarm created by Barry Doublet for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Shambling mound slam sounds created by Barry Doublet for Syrinscape
Opening creepy door sounds created by Barry Doublet for Syrinscape
Crow sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Finger of death spell created by Christian Koerding for Syrinscape
Strahd whispers sounds performed & edited by Barry Doublet for Syrinscape
Stone movement sounds created by Chris Koerding for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Ghostly battlefield sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Giant snake bite sound created by Barry Doublet for Syrinscape
Ghostly presence created by Barry Doublet for Syrinscape
Spellcaster whispers created by Christian Koerding for Syrinscape
Snake sounds created by Barry Doublet for Syrinscape
Breath sound created by Benjamin Loomes for Syrinscape
Drip sound created by Benjamin Loomes for Syrinscape
"Dramatic new note—shock" created by Benjamin Loomes for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Battle at the Gate (calm mix)" – composed and performed by Barry Doublet for Syrinscape
"Foggy synths" composed and performed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Shadow in the shadows" composed and performed by Barry Doublet for Syrinscape
"Tomb under the castle" composed and performed by Barry Doublet for Syrinscape
"Journey through Barovia" composed and performed by Barry Doublet for Syrinscape
"Heroes enter spooky place" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (calm mix) "- composed and performed by Barry Doublet for Syrinscape
"Where is his shadow?" composed and performed by Barry Doublet for Syrinscape
"Creepy vineyard " composed and performed by Barry Doublet for Syrinscape
"Strahd's Love theme piano solo" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Baldur's Gate daytime music" – composed and performed by Benjamin Loomes
"Strahd love theme" composed and performed by Barry Doublet for Syrinscape
"Heroes' triumph" composed and performed by Barry Doublet for Syrinscape

"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
"Blood hunter battle" composed and performed by Barry Doublet for Syrinscape
"Strahd's Love theme" composed and performed by Barry Doublet for Syrinscape
"The Haunted Swamp" composed and performed by Barry Doublet for Syrinscape
"Battle at Ravenloft" composed and performed by Barry Doublet for Syrinscape
"Battle of the organs" composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2021

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2021 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

cos Van Richten’s Tower

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

“Wolf-run” by “sabotovat” (https://freesound.org/people/sabotovat/sounds/414350/)
"squeaky-chainlink-door.wav" by "alienistcog" (https://freesound.org/people/alienistcog/)
"cloth-flaps" by "Sauron974" (https://freesound.org/people/Sauron974/)
"Shaggyhowl" by "Noisecollector" (https://freesound.org/people/Noisecollector/)
"Wolf-Howl" by "Gorgoroth6669" (https://freesound.org/people/Gorgoroth6669/)
"highvoltagearc" by "sclolex" (https://freesound.org/people/sclolex/)
"33" by "Y89312" (https://freesound.org/people/Y89312/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

A manly wolf created by Benjamin Loomes for Syrinscape
Raven sounds created by Barry Doublet for Syrinscape
Dire wolf bark sounds created by Barry Doublet for Syrinscape
Cellar Piano created by Benjamin Loomes for Syrinscape
Barovia House interior sounds created by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
Opening creepy door sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Clay Golem mumbles created by Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Ezmerelda arrives on horseback sounds performed by Charlotte Doublet & created by Barry Doublet for Syrinscape
COS Horror stabs sounds created by Barry Doublet for Syrinscape
Door metal hinge sounds created by Chris Koerding for Syrinscape
Cellar piano created by Barry Doublet for Syrinscape
Stone movement sounds created by Chris Koerding for Syrinscape
Clay Golem shouts created by Barry Doublet for Syrinscape
Horse and cart move away sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Church bell rings many times sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Horror magic sounds created by Barry Doublet for Syrinscape
Windchimes created by Barry Doublet for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Owl sounds created by Barry Doublet for Syrinscape
Wolf growls created by Chris Koerding for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Crow sounds created by Barry Doublet for Syrinscape
Kitchen pulley – Created by Barry Doublet for Syrinscape
Svalich woods sounds created by Barry Doublet for Syrinscape
Found Strahd treasure sounds created by Barry Doublet for Syrinscape
Booby trap (fire bomb) created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Haunted piano composed and performed by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
"Dramatic new note—shock" created by Benjamin Loomes for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Church bell rings slowly sounds created by Barry Doublet for Syrinscape
"Werewolf howl" performed by Even Tucker at Gen Con 2015
"Werewolf howl" performed by Justin Cetnar at Gen Con 2015
"Werewolf" performed by Jonathan Ambriz at Gen Con 2015

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
"Creepy vineyard " composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
"Blood hunter battle" composed and performed by Barry Doublet for Syrinscape
"Evil love everywhere" composed and performed by Barry Doublet for Syrinscape
"He enters, he bites" composed and performed by Barry Doublet for Syrinscape
"Cold house" composed and performed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Haunted piano" composed and performed by Barry Doublet for Syrinscape
"His shadow moves" composed and performed by Barry Doublet for Syrinscape
"Heroes enter spooky place" composed and performed by Barry Doublet for Syrinscape
"Haunted E Cello" – composed and performed by Barry Doublet for Syrinscape
"Battle at Ravenloft" composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Heroes' triumph" composed and performed by Barry Doublet for Syrinscape
"The Haunted Swamp" composed and performed by Barry Doublet for Syrinscape
"Battle of the organs" composed and performed by Barry Doublet for Syrinscape
"His Burning Gaze " composed and performed by Barry Doublet for Syrinscape
"Ghost Breath " composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

cos The Wizard of Wines

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"up squeaky stairs" by "ghaelen" (https://freesound.org/people/ghaelen/)
"squeaky-chainlink-door.wav" by "alienistcog" (https://freesound.org/people/alienistcog/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

Cragmaw mamba sounds created by Barry Doublet for Syrinscape
Cellar Piano created by Benjamin Loomes for Syrinscape
Shambling mound roar sounds created by Barry Doublet for Syrinscape
Swarm of Barovia crows sounds created by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Shambling footsteps sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Shambling footsteps sounds created by Barry Doublet for Syrinscapee
Footsteps on the deck created by Barry Doublet for Syrinscape
Scarecrow laugh sounds performed & edited by Barry Doublet for Syrinscape
Door metal hinge sounds created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Thunderwave spell created by Chris Koerding for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Black smoke noises created by Barry Doublet for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
"Dramatic new note—shock" created by Benjamin Loomes for Syrinscape
Rain on a tinroof (outside) created by Barry Doublet for Syrinscape
Wooden stairs created by Steve Barr for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Combat shuffle created by Christian Koerding for Syrinscape
Raven sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Svalich woods sounds created by Barry Doublet for Syrinscape
Found Strahd treasure sounds created by Barry Doublet for Syrinscape
Cultist grunt performed by Brandon Perkins for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Water trickling in a basement sounds created by Barry Doublet for Syrinscape
Cellar piano created by Barry Doublet for Syrinscape
Tree wind sounds created by Barry Doublet for Syrinscape
Sacred Flame spell – Created by Barry Doublet for Syrinscape
COS Horror stabs sounds created by Barry Doublet for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Opening creepy door sounds created by Barry Doublet for Syrinscape
Crow sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Owl sounds created by Barry Doublet for Syrinscape
Splooshing around in the water sounds created by Benjamin Loomes for Syrinscape
Druid spell word performed & edited by Barry Doublet for Syrinscape
Created by Barry Doublet for Syrinscape Pty Ltd
Davian Martikov performed & edited by Barry Doublet for Syrinscape
Drop metal sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Noble Cultist voice acting by Virginia Meadows
Crows flapping wings sounds created by Barry Doublet for Syrinscape
Cragmaw flute sounds created by Benjamin Loomes for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Shambling mound slam sounds created by Barry Doublet for Syrinscape
Rain on a tinroof (inside) created by Barry Doublet for Syrinscape
 All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
Baldur's Gate daytime music" – composed and performed by Benjamin Loomes
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Glimmer of Hope" composed and performed by Barry Doublet for Syrinscape
"If these walls could talk" composed and performed by Barry Doublet for Syrinscape
"Foggy synths" composed and performed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Haunted piano" composed and performed by Barry Doublet for Syrinscape
"His Burning Gaze " composed and performed by Barry Doublet for Syrinscape
"Haunted E Cello" – composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Shadow in the shadows" composed and performed by Barry Doublet for Syrinscape
"French horn solo for Barvian heroes" composed and performed by Barry Doublet for Syrinscape
"He's here! " composed and performed by Barry Doublet for Syrinscape
"Creepy vineyard " composed and performed by Barry Doublet for Syrinscape
"Vampire in the mist "- composed and performed by Barry Doublet for Syrinscape
"Trepidation in enchanted forest " composed and performed by Barry Doublet for Syrinscape
"House of shivers " composed and performed by Barry Doublet for Syrinscape
"Slime on the walls" composed and performed by Barry Doublet for Syrinscape
"Heroes' triumph" composed and performed by Barry Doublet for Syrinscape
"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
"Battle at Ravenloft" composed and performed by Barry Doublet for Syrinscape
"The Haunted Swamp" composed and performed by Barry Doublet for Syrinscape
"Battle of the organs" composed and performed by Barry Doublet for Syrinscape
"Blood hunter battle" composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2021

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2021 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

cos The Amber Temple (upper level)

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"33" by "Y89312" (https://freesound.org/people/Y89312/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

Overland winds created by Christian Koerding for Syrinscape
Barry the rat created by Barry Doublet for Syrinscape
Open amber stone door sounds created by Barry Doublet for Syrinscape
Cellar Piano created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Lich fighter sounds performed & edited by Barry Doublet for Syrinscape
Opening creepy door sounds created by Barry Doublet for Syrinscape
Mortlock Vanthampur – Created by Barry Doublet for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Angry guards performed by the wonderful staff at the Interaction Consortium for Syrinscape
Collapsing stone balcony created by Barry Doublet for Syrinscape
Golem Grunts by Christian Koerding for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Barry the dog panting sounds created by Barry Doublet for Syrinscape
"Battle at the Gate (calm mix) "- composed and performed by Barry Doublet for Syrinscape
Found Strahd treasure sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Flameskull fire ray sounds created by Barry Doublet for Syrinscape
"House of shivers " composed and performed by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Finger of death spell created by Christian Koerding for Syrinscape
Gnoll voices by Morgan Rands for Syrinscape
D&D Spells created by Dan Brown for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
"Dramatic new note—shock" created by Benjamin Loomes for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Dire wolf bark sounds created by Barry Doublet for Syrinscape
Vilnius performed by Benjamin Loomes, edited by Barry Doublet for Syrinscape
Plane Shift Spell sounds created by Barry Doublet for Syrinscape
COS Horror stabs sounds created by Barry Doublet for Syrinscape
Wraith sounds created by Barry Doublet for Syrinscape
Cellar piano created by Barry Doublet for Syrinscape
Fortress color green sounds created by Barry Doublet for Syrinscape
Yells performed by the developers at the Interaction Consortium http://interaction.net.au/
Rock sounds created by Barry Doublet for Syrinscape
Amber temple hang tune created by Barry Doublet for Syrinscape
Windchimes created by Barry Doublet for Syrinscape
Mad dog pants and growls panting sounds created by Barry Doublet for Syrinscape
Hellhound sounds created by Barry Doublet for Syrinscape
Reflections in amber created by Barry Doublet for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Imp noises created by Barry Doublet for Syrinscape
Amber temple hum created by Barry Doublet for Syrinscape
Amber temple bangs created by Barry Doublet for Syrinscape
Sahuagin temple gong created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Flameskull gibberish sounds created by Barry Doublet for Syrinscape
"DnD Spector" performed by Dawson of Wizards of the Coast
Rich fire in cave sounds created by Barry Doublet for Syrinscape
Dragon footsteps performed by Benjamin Loomes for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Battle at the Gate (calm mix)" – composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
"Cold march to the Abbey" composed and performed by Barry Doublet for Syrinscape
"He's here! " composed and performed by Barry Doublet for Syrinscape
"Shadows rise and fall" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Chapel of Morning choir" composed and performed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"French horn solo for Barvian heroes" composed and performed by Barry Doublet for Syrinscape
"Foggy synths" composed and performed by Barry Doublet for Syrinscape
"A Magical Moment" composed and performed by Barry Doublet for Syrinscape
"His shadow moves" composed and performed by Barry Doublet for Syrinscape
"Heroes' triumph" composed and performed by Barry Doublet for Syrinscape
"Haunted E Cello" – composed and performed by Barry Doublet for Syrinscape
"Dusty Corner" composed and performed by Barry Doublet for Syrinscape
"Trepidation in enchanted forest " composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
"The glory of darkness " composed and performed by Barry Doublet for Syrinscape
"Tomb under the castle" composed and performed by Barry Doublet for Syrinscape
"A Magical Statue" composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2021

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2021 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

cos The Amber Temple (lower level)

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them:

Vampire spawn performed & edited by Barry Doublet for Syrinscape
Cellar Piano created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Opening creepy door sounds created by Barry Doublet for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Sahuagin temple gong created by Barry Doublet for Syrinscape
Open amber stone door sounds created by Barry Doublet for Syrinscape
Golem Grunts by Christian Koerding for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
"Burst of cold" created by Benjamin Loomes
Found Strahd treasure sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Flameskull fire ray sounds created by Barry Doublet for Syrinscape
Lightning bolt spell created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Finger of death spell created by Christian Koerding for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Horror magic sounds created by Barry Doublet for Syrinscape
"Dramatic new note—shock" created by Benjamin Loomes for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Vampire performed by Cari Scholten edited by Barry Doublet for Syrinscape
Slaad grunts sounds created by Chris Koerding for Syrinscape
COS Horror stabs sounds created by Barry Doublet for Syrinscape
Nezznar voice – performed by Benjamin Loomes for Syrinscape
Nighthag created by Christian Koerding for Syrinscape
Doru the vampire performed & edited by Barry Doublet for Syrinscape
Cellar piano created by Barry Doublet for Syrinscape
Slaad growls sounds created by Chris Koerding for Syrinscape
Recorded by Total immersion Workshop group 3
Rock sounds created by Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Amber temple hang tune created by Barry Doublet for Syrinscape
Hag laughed voiced by Brandon Perkins for Syrinscape
Sea Hag voiced by Demitrus Spardeous for Syrinscape
Reflections in amber created by Barry Doublet for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Amber temple hum created by Barry Doublet for Syrinscape
Amber temple bangs created by Barry Doublet for Syrinscape
Flameskull gibberish sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
GOS drone sounds created by Barry Doublet for Syrinscape
Dragon footsteps performed by Benjamin Loomes for Syrinscape
Wraith sounds created by Barry Doublet for Syrinscape
Whispering head sounds created by Benjamin Loomes for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
"DnD Spector" performed by Dawson of Wizards of the Coast
Necrotic symbol glyph created by Christian Koerding for Syrinscape
Hag mumbles & laugh sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Dragon footsteps sounds by Benjamin Loomes for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
“Haunted piano” composed and performed by Barry Doublet for Syrinscape
"Blood hunter battle" composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
"Haunted piano" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (calm mix) "- composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (calm mix)" – composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Baldur's Gate daytime music" – composed and performed by Benjamin Loomes
"musical stabs" – composed by Barry Doublet for Syrinscape
"Chapel of Morning choir" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Haunted E Cello" – composed and performed by Barry Doublet for Syrinscape
"Battle of the organs" composed and performed by Barry Doublet for Syrinscape
"Heroes' triumph" composed and performed by Barry Doublet for Syrinscape
"Battle at Ravenloft" composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2021

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2021 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

cos Yester Hill

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"thunder" by "xythe" (https://freesound.org/people/xythe/)
"donner1" by "swuing" (https://freesound.org/people/swuing/)
"donner2" by "swuing" (https://freesound.org/people/swuing/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"thunder-close-boem" by "hantorio" (https://freesound.org/people/hantorio/)
"thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

Cellar Piano created by Benjamin Loomes for Syrinscape
Spirit of Kavan performed & edited by Barry Doublet for Syrinscape
Shambling mound roar sounds created by Barry Doublet for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Angry guards performed by the wonderful staff at the Interaction Consortium for Syrinscape
Shambling footsteps sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Shambling footsteps sounds created by Barry Doublet for Syrinscapee
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Zombie sounds created by Barry Doublet for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Black smoke noises created by Barry Doublet for Syrinscape
Wood snapping sounds created by Barry Doublet for Syrinscape
Cragmaw mamba sounds created by Barry Doublet for Syrinscape
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Fortress color green sounds created by Barry Doublet for Syrinscape
"Dramatic new note—shock" created by Benjamin Loomes for Syrinscape
Starting a fire created by Barry Doublet for Syrinscape
Spellcaster whispers created by Christian Koerding for Syrinscape
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Raven sounds created by Barry Doublet for Syrinscape
Yells performed by the developers at the Interaction Consortium http://interaction.net.au/
D&D Spells created by Benjamin Loomes for Syrinscape
Dark chant created by Barry Doublet for Syrinscape
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Svalich woods sounds created by Barry Doublet for Syrinscape
Breath sound created by Benjamin Loomes for Syrinscape
Found Strahd treasure sounds created by Barry Doublet for Syrinscape
Cultist grunt performed by Brandon Perkins for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
COS Horror stabs sounds created by Barry Doublet for Syrinscape
Mortlock Vanthampur – Created by Barry Doublet for Syrinscape Pty Ltd
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Cellar piano created by Barry Doublet for Syrinscape
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Tree wind sounds created by Barry Doublet for Syrinscape
Dark chant – Created by Barry Doublet for Syrinscape
Sacred Flame spell – Created by Barry Doublet for Syrinscape
Opening creepy door sounds created by Barry Doublet for Syrinscape
Crow sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Wood cracking heavily created by Barry Doublet for Syrinscape
Owl sounds created by Barry Doublet for Syrinscape
Druid spell word performed & edited by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Noble Cultist voice acting by Virginia Meadows
Underground movement break free sounds created by Barry Doublet for Syrinscape
Arrigal arrives sounds created by Barry Doublet for Syrinscape
Strahd whispers sounds performed & edited by Barry Doublet for Syrinscape
Cragmaw flute sounds created by Benjamin Loomes for Syrinscape
Shambling mound slam sounds created by Barry Doublet for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Something on your neck " composed and performed by Barry Doublet for Syrinscape
"Haunted E Cello" – composed and performed by Barry Doublet for Syrinscape
"Foggy synths" composed and performed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Haunted piano" composed and performed by Barry Doublet for Syrinscape
"He's here! " composed and performed by Barry Doublet for Syrinscape
"The glory of darkness " composed and performed by Barry Doublet for Syrinscape
"Ghost Breath " composed and performed by Barry Doublet for Syrinscape
"Shadows rise and fall" composed and performed by Barry Doublet for Syrinscape
"Trepidation in enchanted forest " composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Tomb under the castle" composed and performed by Barry Doublet for Syrinscape
"Ravenloft Stab" composed and performed by Barry Doublet for Syrinscape
"Ghost in the Mirror " composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
"Baldur's Gate daytime music" – composed and performed by Benjamin Loomes
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"House of shivers " composed and performed by Barry Doublet for Syrinscape
"The house that Strahd built " composed and performed by Barry Doublet for Syrinscape
"Heroes' triumph" composed and performed by Barry Doublet for Syrinscape
"Cold march to the Abbey" composed and performed by Barry Doublet for Syrinscape
"Where is his shadow?" composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Battle at Ravenloft" composed and performed by Barry Doublet for Syrinscape
"Blood hunter battle" composed and performed by Barry Doublet for Syrinscape
"Battle of the organs" composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2021

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2021 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

cos Werewolf Den

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

“Wolf-run” by “sabotovat” (https://freesound.org/people/sabotovat/sounds/414350/)
"Wolf-Howl" by "Gorgoroth6669" (https://freesound.org/people/Gorgoroth6669/)
"33" by "Y89312" (https://freesound.org/people/Y89312/)
"Shaggyhowl" by "Noisecollector" (https://freesound.org/people/Noisecollector/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"Wind Chimes, A.wav" by "InspectorJ" (https://freesound.org/people/InspectorJ/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

Dire wolf bark sounds created by Barry Doublet for Syrinscape
Matilda's Vistani babble sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
Cellar Piano created by Benjamin Loomes for Syrinscape
Male combat voice by Anthony Meadows
Badly played flute sounds performed by Aurore Doublet, composed & edited by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Barry Vistani babble performed by & edited by Barry Doublet for Syrinscape
A manly wolf created by Benjamin Loomes for Syrinscape
Opening creepy door sounds created by Barry Doublet for Syrinscape
Wolf growls created by Chris Koerding for Syrinscape
"Disturbed synth (master)" created by Barry Doublet
Male combat voice by Anthony Meadows for Syrinscape
Cragmaw mamba sounds created by Barry Doublet for Syrinscape
"Werewolf" performed by Jonathan Ambriz at Gen Con 2015
Hellcave sounds created by Barry Doublet for Syrinscape
"Cave drone (master 4)" created by Barry Doublet
Clacks created by Barry Doublet for Syrinscape
Svalich woods sounds created by Barry Doublet for Syrinscape
Barry babble sounds created by Barry Doublet for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Found Strahd treasure sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Vistani Walla sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
Barry Phandelver babble created by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
"Dramatic new note—shock" created by Benjamin Loomes for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Child babble sounds performed by Robin Doublet, edited by Barry Doublet for Syrinscape
Church bell rings slowly sounds created by Barry Doublet for Syrinscape
COS Horror stabs sounds created by Barry Doublet for Syrinscape
Female Walla sounds performed by Karen Loomes, edited by Barry Doublet for Syrinscape
Cellar piano created by Barry Doublet for Syrinscape
Barry Vistani babble performed by & edited by Barry Doublet for Syrinscape
Sobbing child sounds preformed & created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Church bell rings many times sounds created by Barry Doublet for Syrinscape
"Battle of the organs" composed and performed by Barry Doublet for Syrinscape
hellcave sounds created by Barry Doublet for Syrinscape
Noble Cultist voice acting by Virginia Meadows
Hellhound sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Lox bone sounds created by Barry Doublet for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
"Werewolf howl" performed by Even Tucker at Gen Con 2015
"Werewolf howl" performed by Justin Cetnar at Gen Con 2015
Sahuagin temple gong created by Barry Doublet for Syrinscape
"Ghostly Drums (master)" created by Barry Doublet
Claw attack sounds created by Barry Doublet for Syrinscape
Zuleika Toranescu performed by Cari Scholten edited by Barry Doublet for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also: "Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
"Creepy vineyard " composed and performed by Barry Doublet for Syrinscape
"Battle at Ravenloft" composed and performed by Barry Doublet for Syrinscape
"Blood hunter battle" composed and performed by Barry Doublet for Syrinscape
"The Haunted Swamp" composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Baldur's Gate daytime music" – composed and performed by Benjamin Loomes
"Evil love everywhere" composed and performed by Barry Doublet for Syrinscape
"He enters, he bites" composed and performed by Barry Doublet for Syrinscape
"Cold house" composed and performed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"His shadow moves" composed and performed by Barry Doublet for Syrinscape
"Heroes enter spooky place" composed and performed by Barry Doublet for Syrinscape
"Heroes' triumph" composed and performed by Barry Doublet for Syrinscape
"His Burning Gaze " composed and performed by Barry Doublet for Syrinscape
"Ghost Breath " composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2021

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2021 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

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