Dungeons & Dragons: Lost Mine of Phandelver
Preview
Elevate your RPG sessions to legendary status with Syrinscape's versatile soundboard, curating the ultimate auditory atmosphere for every encounter.
The Lost Mine of Phandelver SoundPack gives you the complete audio solution when playing this adventure from the DUNGEONS & DRAGONS 5th Edition Starter Set. All the preparation is done for you and every sound you'll need is right at your fingertips. Immerse your players in this tense and deadly adventure, full of rich environments, dangerous monsters, and rich rewards.
With every line of dialogue and creature sound brought to life by talented voice actors from around the world, including a host of actual DUNGEONS & DRAGONS RPG creators, the characters and monsters of this adventure will come to life in the imagination of your players.
Is this DUNGEONS & DRAGONS RPG Adventure SoundPack useful when I'm not running this particular DUNGEONS & DRAGONS adventure?
Of course! The Lost Mine of Phandelver SoundPack brings to life:
* a wagon ride to Phandalin
* a goblin ambush
* spooky tunnels
* kennels
* a colourful medieval town
* taverns
* a peaceful shrine
* trouble with ruffians
* skeletons
* bugbears
* crumbling ruins
* Cragmaw Castle
* orcs
* an owlbear, that's right... an owlbear
* twigblights
* gricks
* the higly atmospheric Wave Echo Cave
* stirges
* an ochre jelly
* ghouls
* flameskulls
* a temple
* an evil wizard
* and so much more
Did you know Syrinscape's library includes historical soundsets, allowing you to accurately recreate the ambience of eras like the Roaring Twenties or Medieval times?
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.
™ & ©2024 Wizards of the Coast LLC.
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SoundSet Specifics
SoundSet
Moods
Intro music into wagon travel
Travelling by wagon
Two dead horses
Goblin ambush
Aftermath
Goblin trail
Cave mouth
Cragmaw tunnels
Kennels
Twin pools cave
Goblin battle
Giant poisonous snake battle
Klarg battle
Elements
Hero music
Cragmaw bones
Cragmaw sounds
Cragmaw music
Cragmaw screampad
Goblin fighting drums
Battle music
Danger
Wood
stream
Wagon train
Dank cave
Rocks
Creaking wooden bridge
Coastal wind
Waterfall
Walking through ankle deep water
Fires burning
Cauldron boiling
Wolves
Chains
Swinging swords
Goblins i
Goblins ii
Goblins iii
Goblins iv
Klarg
Singles birds
Crossbow attack
Official D&D
Dramatic note
Goblin battle joy
Goblin warcry
Goblin battle roar
Goblin evil laugh
Goblins cry
Goblin laugh
Close wolf
Distant howls
Rock tumble
Flood!
Heroes entrance
Pit trap
Net/snare trap
Giant poisonous snake
Giant poisonous snake
Taking damage
SoundSet
Moods
Welcome to Phandalin
Locations trade
Locations nature
Stonehill Inn
The Sleeping Giant
Shrine of Luck
Ruffians trouble (on the street)
Ruffians trouble (indoors)
Tresendar Manor
Cellars
Ruffians cellars trouble
Skeleton battle
Crevasse
Bugbears and Droop
Wizard's workshop
Wizard!
Aftermath
Elements
Hero music
Battle music
Cragmaw music
Cragmaw screampad
Cragmaw sounds
Nothic
Wagons
Town market
The country
Farmland
Animals
Country air
Singles birds
Blacksmith
Int whitenoise
Coins and other stuff
Creaking building
Happy rich murmuring
People murmuring
Seedy talk
Chairs and tables
Tavern sounds
Mead glasses clinking
Fireplace
Swinging swords
Redbrand ruffians
More ruffians
Ominous wind
Cellars
Rubble
Creaking cellars
Oil lamp burning
Murmuring
Waterpipes
Dank cave
Rocks
Bugbears
Droop
Skeleton bones
There be magic
Cauldron boiling
Rats
Serene windchimes
Meditation bell
Official D&D
Heroes entrance
Ruffian attack
Nothic
Pit trap
Wooden door
Secret stone door
Dramatic note
SoundSet
Moods
Triboar Trail
Crumbling ruins
Agatha's Lair
Wyvern Tor
Cragmaw Castle
Goblin battle
Bugbear battle
Hobgoblin battle
Orc battle
Owlbear battle
Grell battle
Zombie battle
Twig blight battle
Grick battle
Venomfang battle
King Grol
Elements
Heroes Entrance
Heroes Music
Battle music
Cragmaw bones
Cragmaw sounds
Cragmaw screampad
rain
Phandelver plains
Phandelver forest
Leaf in the wind
Woodlands
Wildlife
Dark forest
Banshee sings
Banshee lair
Walking
Creaking buildings
Crumbling buildings
Deep wind
Stirges
Goblins
Ogres
Hobgoblins
Orcs
Wolves
Owlbear
Ghouls
Zombies
Twig blights
Swinging swords
Grick
Singles birds
Wolves
Green dragon roar
Grick calls
Grell tentacles ii
Grell tentacles
Grell attacks
Official D&D
Dramatic note
Banshee song
Ghoul
Owlbear
Grell attack
Zombie
Twig blight scream
Twig blight scratch
Green dragon roar
Banshee disappears
Reidoth transforms
Trip wire
Forcing open an iron door
SoundSet
Moods
Entrance
Wave echo R1-R10
Wave echo R11-20
Dark pool
Stirges battle
Ochre jelly battle
Zombie battle
Ghoul battle
Violet fungi battle
Giant constrictor battle
Flameskull battle
Wizards' Quarters
Mormesk battle
Spectator battle
Giant octopus battle
Booming cavern
Temple of Dumathoin
Nezznar battle
Heroes return
Elements
Heroes Entrance
Hero music
Echo Bassline
Echo Drums
Echo Sounds
Battle music
Battle music (delayed start)
Dramatic notes
Phandelver plains
Dripping cave
Cave wind
Waves Of Echo Cave
Wind
Lapping water
Waves
Walking
Bones
Swinging swords
Zombies
Ghouls
Stirges
Bugbears
Skeletons
Ochre jelly
Ochre attacks
Grick
Mormesk
Mormesk battle
Flameshull
Flameskull magic
Spider web attacks
Giant spiders march
Spectator
Drum hits
Low drone
Spider hiss
Wraith
Wraith fighting
Nezznar combat sounds
Swinging swords (delayed)
Zombies (close)
Gas releases
Slithering
Giant constrictor fighting
Combat exertion
Rushing river
Wading through water
Movement in water (fight)
Movement in water
Octopus roars
Octopus tentacles
Tentacles
Squishy tentacles
Official D&D
Dramatic note
Hissing spiders
Ghoul
Zombie
Wraith breath
Confusion ray
Paralyzing ray
Fear ray
Wound ray
Crushing door
Wooden door
Dive underwater
Ochre slap
Flameskull magic
Stirge screech
Attack
Distant shriek
Spiders legs
Web
Hiss (loud)
Drop your weapons
I am the Black Spider
Why are you here?
I am impressed
All the monsters?
Perhaps you can help me
I surrender
Yes
No
Maybe
I can do that
I can't do that
It seems I must deal with you myself
Taunt
Credits
lmop Goblin Arrows
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Cragmaw deep fear sounds created by Benjamin Loomes for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Goblin fighting drum created by Barry Doublet for Syrinscape
Hellhound sounds created by Barry Doublet for Syrinscape
Ominous wind sounds was created by Barry Doublet for Syrinscape
"Goblin voice" performed by Matt from Wizards of the Coast
Giant snake bite sound created by Barry Doublet for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
"Goblin voice" performed by Benjamin Loomes
Net trap – Created by Barry Doublet for Syrinscape Pty Ltd
"Goblin voice" performed by Shelly from Wizards of the Coast
Rock sounds created by Benjamin Loomes for Syrinscape
Cauldron sounds created by Steve Barr for Syrinscape
Snake sounds created by Barry Doublet for Syrinscape
Cragmaw screampad sounds created by Benjamin Loomes for Syrinscape
Hellcaves sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Cragmaw flute sounds created by Benjamin Loomes for Syrinscape
Swordplay sounds created by Benjamin Loomes for Syrinscape
D&D Bugbear voice performed by Benjamin Loomes
Rock sounds created by Barry Doublet for Syrinscape
Goblin fighting drums created by Barry Doublet for Syrinscape
Cragmaw mamba sounds created by Barry Doublet for Syrinscape
Cragmaw strings created by Benjamin Loomes for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
"Goblin voice" performed by Ben from Wizards of the Coast
Lost mine of Phandelver ID audio created by Benjamin Loomes
Chain Rattles created by Chris Koerding for Syrinscape
Goblin flood created by Barry Doublet for Syrinscape
All weapons recorded and mastered by Benjamin Loomes for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Heroes of Phandelver” – Created by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"New Heroes of Phandelver" – created by Barry Doublet for Syrinscape
"Big fight 1" – composed by Barry Doublet for Syrinscape
"New Heroes of Phandelver 9" created by Barry Doublet for Syrinscape
“Phandelver Heroes Entrance” – Music created and composed by Barry Doublet
"Big Fight 3" – composed by Barry Doublet for Syrinscape
"New Heroes of Phandelver" created by Barry Doublet for Syrinscape
"New Heroes of Phandelver" created by Barry Doublet for Syrinscape
"Goblin fighting drums new 3" – composed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
lmop Phandalin
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"tibetan-singing-bowl" by "the-very-real-horst" (https://freesound.org/people/the-very-real-horst/)
"Wind Chimes, A.wav" by “InspectorJ”(https://freesound.org/people/InspectorJ/)
"Coin" by "Thedjoe93" (https://freesound.org/people/Thedjoe93/)
"Sword-Hit-Wood-01" by "Timmy-H123" (https://freesound.org/people/Timmy-H123/)
"Wood-Hit" by "Jspath1" (https://freesound.org/people/Jspath1/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"27-Coins" by "Freqman" (https://freesound.org/people/Freqman/)
"Wind Chimes, A.wav" by "InspectorJ" (https://freesound.org/people/InspectorJ/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
“Moving chair” sounds created by Steve Portillano-Barr of Syrinscape
M Redbrand” sounds created by Barry Doublet of Syrinscape
“Rocks” sounds created by Barry Doublet of Syrinscape
"Cragmaw flute" sounds created by Barry Doublet of Syrinscape
"Cragmaw mamba" sounds created by Barry Doublet of Syrinscape
"windy autumn forest soundscape" sounds created by Barry Doublet of Syrinscape
“Swordplay" sounds created by Barry Doublet of Syrinscape
"Cragmaw deep fear” sounds created by Barry Doublet of Syrinscape
"MurRuffians" sounds created by Barry Doublet of Syrinscape
“Dramamtic new note" sounds created by Benjamin Loomes of Syrinscape
“Cragmaw screampad” sounds created by Barry Doublet of Syrinscape
“Cragmaw strings" sounds created by Barry Doublet of Syrinscape
“Cragmaw whispers” sounds created by Barry Doublet of Syrinscape
“Hellcaves” sounds created by Barry Doublet of Syrinscape
"female fighter" sounds created by Barry Doublet of Syrinscape
“Cauldron” sounds created by Steve Portillano-Barr of Syrinscape
D&D Bugbear voice performed by Benjamin Loomes
"waterpipes running" sounds created by Barry Doublet of Syrinscape
"Store Int" sounds created by Barry Doublet of Syrinscape
"Goblin voice" performed by Ben from Wizards of the Coast
"oil lamps burning" sounds created by Barry Doublet of Syrinscape
"Cellar Piano" sounds created by Benjamin Loomes of Syrinscape
"Crows of Phanderlver" sounds created by Barry Doublet of Syrinscape
Music performed, recorded, mixed and mastered by Barry Doublet and Benjamin Loomes for Syrinscape Pty Ltd.
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2019
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2019 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
lmop The Spider's Web
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"Coindrop" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"Sword-Hit-Wood-01" by "Timmy-H123" (https://freesound.org/people/Timmy-H123/)
"Clatter1" by "Jcbatz" (https://freesound.org/people/Jcbatz/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"door-creak" by "Ashleyxxpiano" (https://freesound.org/people/Ashleyxxpiano/)
"Dicewood-Samp" by "Feegle" (https://freesound.org/people/Feegle/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"Coin" by "Thedjoe93" (https://freesound.org/people/Thedjoe93/)
"tibetan-singing-bowl" by "the-very-real-horst" (https://freesound.org/people/the-very-real-horst/)
"Wind Chimes, A.wav" by "InspectorJ" (https://freesound.org/people/InspectorJ/)
"Wood-Hit" by "Jspath1" (https://freesound.org/people/Jspath1/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"27-Coins" by "Freqman" (https://freesound.org/people/Freqman/)
"wood-creak-02" by "dheming" (https://freesound.org/people/dheming/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Cragmaw deep fear sounds created by Benjamin Loomes for Syrinscape
Cragmaw strings created by Benjamin Loomes for Syrinscape
Female fighter created by Barry Doublet for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Lost mine of Phandelver ID audio created by Benjamin Loomes
Ominous wind sounds was created by Barry Doublet for Syrinscape
Windy-autumn-forest-soundscape created by Benjamin Loomes for Syrinscape
Lox bone sounds created by Barry Doublet for Syrinscape
Female fighter sounds created by Benjamin Loomes for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Nothic created by Barry Doublet for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
Store Interior sounds created by Benjamin Loomes for Syrinscape
M Redbrand sounds created by Barry Doublet for Syrinscape
Taken from a sample of a recording of a Tasmanian Devil
Rock sounds created by Benjamin Loomes for Syrinscape
Cauldron sounds created by Steve Barr for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Cragmaw screampad sounds created by Benjamin Loomes for Syrinscape
Lox bones sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Cellar piano created by Barry Doublet for Syrinscape
Hellcaves sounds created by Barry Doublet for Syrinscape
Cragmaw flute sounds created by Benjamin Loomes for Syrinscape
Swordplay sounds created by Benjamin Loomes for Syrinscape
Oil lamps burning sounds created by Benjamin Loomes for Syrinscape
Cellar Piano created by Benjamin Loomes for Syrinscape
Teeth bone sounds created by Barry Doublet for Syrinscape
Waterpipes running sounds created by Benjamin Loomes for Syrinscape
D&D Bugbear voice performed by Benjamin Loomes
Goblin fighting drum created by Barry Doublet for Syrinscape
Goblin fighting drums created by Barry Doublet for Syrinscape
Cragmaw mamba sounds created by Barry Doublet for Syrinscape
MurRuffians created by Benjamin Loomes for Syrinscape
M Redbrand created by Barry Doublet for Syrinscape
Big fight created by Barry Doublet for Syrinscape
"Goblin voice" performed by Ben from Wizards of the Coast
Cellar in Phandelver created by Barry Doublet for Syrinscape
M Redbrand sounds created by Benjamin Loomes for Syrinscape
Phandelver Heroes Entrance – Music was created and composed by Barry Doublet
Redbrand sounds created by Benjamin Loomes for Syrinscape
Pit trap created by Barry Doublet for Syrinscape
Walla dark created by Barry Doublet for Syrinscape
All weapons recorded and mastered by Benjamin Loomes for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Heroes of Phandelver” – Created by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"New Heroes of Phandelver" – created by Barry Doublet for Syrinscape
"Big fight 1" – composed by Barry Doublet for Syrinscape
"Big fight 4" – composed by Barry Doublet for Syrinscape
“New Heroes of Phandelver 8” created by Barry Doublet for Syrinscape
"Big Fight 3" – composed by Barry Doublet for Syrinscape
"New Heroes of Phandelver" created by Barry Doublet for Syrinscape
"Crows of Phandelver" created by Benjamin Loomes for Syrinscape
“New Heroes of Phandelver 4” created by Barry Doublet for Syrinscape
"Goblin fighting drums new 3" – composed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
lmop Wave Echo Cave
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"door-creak" by "Ashleyxxpiano" (https://freesound.org/people/Ashleyxxpiano/)
"rope-pull-2" by "huggy13ear" (https://freesound.org/people/huggy13ear/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Cragmaw deep fear sounds created by Benjamin Loomes for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Dive underwater sound created by Benjamin Loomes for Syrinscape
Slithering motions created by Christian Koerding for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Lost mine of Phandelver ID audio created by Benjamin Loomes
Nezznar voice – performed by Benjamin Loomes for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
hellcave sounds created by Barry Doublet for Syrinscape
Giant snake bite sound created by Barry Doublet for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
Lox bone sounds created by Barry Doublet for Syrinscape
Snake sounds created by Barry Doublet for Syrinscape
Cragmaw screampad sounds created by Benjamin Loomes for Syrinscape
Lox bones sounds created by Barry Doublet for Syrinscape
Goblin fighting drum created by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Swordplay sounds created by Benjamin Loomes for Syrinscape
Drum hit created by Benjamin Loomes for Syrinscape
D&D Bugbear voice performed by Benjamin Loomes
Water combat splashes created by Christian Koerding for Syrinscape
Goblin fighting drums created by Barry Doublet for Syrinscape
Teeth bone sounds created by Barry Doublet for Syrinscape
Spider hisses created by Christian Koerding for Syrinscape
Zombie sounds created by Barry Doublet for Syrinscape
Giant spider sounds created by Barry Doublet for Syrinscape
Cragmaw strings created by Benjamin Loomes for Syrinscape
Grick created by Barry Doublet for Syrinscape
Big fight created by Barry Doublet for Syrinscape
Flameskull sounds created by Barry Doublet for Syrinscape
Wraith sounds created by Barry Doublet for Syrinscape
Shrieker Mushrooms created by Chris Koerding for Syrinscape
Spider hisses created by Chris Koerding for Syrinscape
Stirge screeches created by Benjamin Loomes for Syrinscape
Spell confuse created by Barry Doublet for Syrinscape
Spell fear created by Barry Doublet for Syrinscape
Spell Paralyse created by Barry Doublet for Syrinscape
Spell wound created by Barry Doublet for Syrinscape
Wraith created by Barry Doublet for Syrinscape
All weapons recorded and mastered by Benjamin Loomes for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Heroes Entrance 4" created by Barry Doublet for Syrinscape
"Drammatic new note-34-epic" created by Benjamin Loomes
"Drammatic new note-24-epic" created by Benjamin Loomes
"Big Fight 3" – composed by Barry Doublet for Syrinscape
"New Heroes of Phandelver" created by Barry Doublet for Syrinscape
"Big fight 1" – composed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Big fight 4" – composed by Barry Doublet for Syrinscape
"Big fight 5" – composed by Barry Doublet for Syrinscape
"Goblin fighting drums new 3" – composed by Barry Doublet for Syrinscape
“Phandelver Heroes Entrance” – Music was created and composed by Barry Doublet
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.