D&D Sound & Music: Vecna: Eve of Ruin: Part 2

USD 19.99

From mystical forests to bustling city streets, Syrinscape's rpg sound ambience transports your players to the heart of the story.

This SoundPack for Vecna: Eve of Ruin contains every sound you need to accompany chapter 3 & 4 of this epic adventure. For many years, the lich Vecna has imagined re-making existence. Never truly satisfied, he yearns to become the most powerful being in the multiverse. Enter our heroes as they embark on this epic adventure to collect the items across the multiverse to stop Vecna’s plans.

Even if you are not a player of Vecna: Eve of Ruin, you will find this SoundPack useful if your adventure is…

  • in a magical space
  • below decks
  • inside a giant creature
  • in a cave
  • in a magic filled sewer
  • in a magical castle
  • in a wasteland
  • in a nightmare
  • battling a blazebear
  • battling against cultists
  • battling against mimic
  • battling against a liquid robot
  • battling against githyanki knights
  • All of this and more can be found in this pack
‌ Did you know that Syrinscape's community is full of creative users who share their own custom sound designs? Join in, try Syrinscape for free, and become part of a community of sound enthusiasts.

Once purchased or unlocked with a subscription, this SoundSet will appear in the Web Player at Syrinscape and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.



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SoundSet Specifics

Moods

The Sanctum ambience
Into the Astral Sea
Stalkers in the stars
Lambent Zenith on deck ambience
Lambent Zenith below deck ambience
Upper crew quarters
Galley and pantry
Companionway & bridge
Stateroom & captains quarters
Brig
Starboard top deck
Grell nest & lifeboat wreck
Forecastle and top deck
Navigation room
Safe room

Elements

Frozen in time chimes
Fireside Tales Synth music
Never Heroes tension music
Unsettling music
Astral wonders
Fireside Tales music
Continual flame spell
Magic zone drone
Museum ambiance i
Footsteps in hall
Crew
Footsteps on wood
Creaking ropes
Wildspace random noises
Astral gusts
Below deck
Interstellar transmissions
Swinging hammock
Sleeping sailors
Cooking
Shooting stars
Pulsing flesh 2
Pulsing flesh
Braziers
Chains rattling against wall
Deck swaying
Wind in the trees
Large vine movement
Vine constrictions
Heartbeat of a God
Large bronze sphere
Metal tools
Space drone
Star angler movement
Star angler attack
Frying
Fire
Cube of force
Official D&D
Heroic entrance for Vecna
Vecna battle stab
Tower booms - music cue
Ominous braam
Learning a secret
Finding Treasure
Picking lock
Traversing portal
Arcane Portal
Muffled shouting
Dispel Magic
Rune deactivated
Rune destroyed
Secret entrance
Redbud moves roots
Box trap

Moods

Battle: star anglers
Battle: night scavvers
Battle: cloaker
Battle: githyanki knights
Battle: death slaad
Battle: Kycera
Battle: Redbud
Battle: grells
Battle: Ikasa
Battle: Inda
Battle: other

Elements

Combat music
Vecna's boss battle music
Astral wind
Wildspace random noises
Astral gusts
Hero fighters & archers
Cloaker attack
Cloaker screams
Cloaker wings
Githyanki warrior combat
Death slaad
Below deck
Warped treant attack
Grell tentacles
Grell attacks
Orcs fighting
Star angler attack
Star angler movement
Hero fighters & archers (outside)
Night scavvers
Night scavvers whoosh
Shrub movement
Large vine movement
Deva
Deva's wings
Blink dog
Mixed fighters grunts
Swords clash & damage
Frying
Fire
Orc fighter
Official D&D
Vecna battle stab
Star angler roar
Githyanki warrior cry
Death slaad
Treant roar
Grell attack
Deva taunt
Blink dog bark
Night scavver fly by
Battle at the Gate music

Moods

Entry atrium
Ventricle chamber
Battle: hertilod
Flooded Atrium
Return to the Sigil

Elements

Heroic entrance for Vecna
Never Heroes Dungeon music 3
Frozen in time chimes
Fireside Tales music
Vecna's boss battle music
Unsettling music
Heartbeat of a God
Pulsing flesh 2
Pulsing flesh
Inside giant creature
Footsteps in squishy ground
Magic zone drone
Museum ambiance i
Continual flame spell
Water trickling
Close drips
Bubbles in the mud
Cave waves
Bioluminescent orbs
Hero fighters & archers
Footsteps in hall
Foul air
Hertilod attacks
Hurtilod passive
Giant splatty footsteps
Official D&D
Vecna battle stab
Tower booms - music cue
Ominous braam
Learning a secret
Finding treasure
Picking lock
Traversing portal
Hertilod roar
Hertilod regurgitates
Force Damage

Moods

The Sanctum ambience
Arrive at oval portal
Exploring Mount Ironrot
Searching a Colossi
Veteran’s camp
Ialos
Mill interior
Ossuary
The dispute
Battle: blazebear
Battle: pilgrims
Battle: Cyran veterans
Battle: Lord of Blades

Elements

Tower booms - ominous braams
Ironrot music
Frozen in time chimes
Fireside Tales music
Vecna's boss battle music
Never Heroes search music
Battle at the Gate music
Long Moments Of Nothing music
Warforged warrior
Continual flame spell
Magic zone drone
Museum ambiance i
Footsteps in hall
Mountain wind
Outside mountain wind
Walking through wasteland
Walking through wasteland 2
Glass oval portal
Winds of the Sands
River pass by
Hero fighters & archers (outside)
Blazebear
River near
Mountain Campfire Ambience
Windmill distant
People
Footsteps in mud
Windmill interior
Wine cellar
Cyran veterans fighters
Blade scouting party fighters
Spear swings
Swords clash whoosh
Rocks & debris
Creaking and banging
Digging rubble
Official D&D
Heroic entrance for Vecna
Vecna battle stab
Tower booms - music cue
Ominous braam
Learning a secret
Finding treasure
Picking lock
Traversing portal
Touching Docent
Knitting the rod together
Blazebear bite
Detect Magic
Teleport
Plane Shift

Moods

Finding Landro
Cave entrance
Cave general ambience
Inside Landro ambience
Artificer quarters
The vision
Workshop
Dragonshard pool
Climbing collapsed antigravity well
Graymatter engine
Landro the host
Shutdown sequence
Self destructs
Return to the Sigil

Elements

Tower booms - ominous braams
Escape Landro music
Ironrot music
Never Heroes search music
Fireside Tales music
Frozen in time chimes
Dreamfieds myst music
Fireside Tales part 2
Mountain wind
Winds of the sands
Cave wind
Winds with a whistle
Strange pool of liquid
Strange liquid falling
Strange liquid flowing
Walking through gravel cave
Creaking and banging metal
Footsteps on metal
Footsteps on metal (more)
Inside Landro
Landro powers down
Continual flame spell
Magic zone drone
Museum ambiance i
Footsteps in hall
Crypt mist
Ghostly fog
Rattling chains
Cave waves
Climbing building
Metal impacts
Rhythmic light pulsing
Explosions 1
Explosions 2
Small fire
Medium fire
Official D&D
Heroic entrance for Vecna
Vecna battle stab
Tower booms - music cue
Ominous braam
Learning a secret
Finding treasure
Picking lock
Traversing portal
Transformed Brelish soldier growling
Chandry blinks out of existence
Shrieker
Detect Magic
Consume graymatter
Psychic damage
Metal hatch opening
Landro appears
Glaive’s water trap
Falling from climb
Lights power on / shutting off

Moods

Battle: roc
Battle: animated armor
Battle: Brelish soldiers
Battle: Glaive
Battle: warforged warrior
Battle: ghost
Battle: blazebear
Battle: wight & will-o-wisps
Battle: magically animated servant
Battle: mimic
Battle: hidden sentinels
Battle: graymatter guardian

Elements

Vecna's boss battle music
Battle at the Gate music
Ironrot music
Cave wind
Winds with a whistle
Strange liquid falling
Strange liquid flowing
Animated armor
Animated armor magic
Hero fighters & archers (outside)
Swords clash whoosh
Transformed Brelish soldier
Roc squalks
Roc wings
Creaking metal
Inside Landro
Fighting ghost
Hero fighters & archers (inside)
Mimic roars
Mimic scrapes
Mimic mouth
Blazebear
Will-o-wisps combat
Wight cries
Water elemental movement
Water elemental roars
Shield guardian
Stone golem noises
There be magic runes constant
Graymatter guardian movement 1
Graymatter guardian movement 2
Warforged warrior
Glaive
Graymatter guardian
Official D&D
Vecna battle stab
Transformed Brelish soldier roar
Mimic attack
Blazebear bite
Will-o-wisp
Wight
Stone golem
Glaive
Graymatter guardian roar

Credits

VEOR The Lambent Zenith’s Last Voyage locations

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"Frying sausages" by "Iceofdoom" (https://freesound.org/people/Iceofdooms/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Interstellar Transmission sounds created by Barry Doublet for Syrinscape
Vine movement sounds created by Barry Doublet for Syrinscape
Runes Deactivated sounds created by Barry Doublet for Syrinscape
Chains rattling against wall created by Barry Doublet for Syrinscape
Learning A Secret sounds created by Barry Doublet for Syrinscape
Pulsing flesh sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Emptiness braams sounds created by Barry Doublet for Syrinscape
Phasing Citadel sounds created by Barry Doublet for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Gas trap chest sounds created by Barry Doublet for Syrinscape
Energy Potral sounds created by Barry Doublet for Syrinscape
Rug Smothering sounds created by Barry Doublet for Syrinscape
Metal tinkering created by Chris Koerding for Syrinscape
Footsteps in hall sounds created by Barry Doublet for Syrinscape
Finding Treasure sounds created by Barry Doublet for Syrinscape
Pots & pans sounds created by Barry Doublet for Syrinscape
Ominous braam sounds created by Barry Doublet for Syrinscape
Creepy wooden cabin sounds created by Barry Doublet for Syrinscape
Star Angler sounds created by Barry Doublet for Syrinscape
Heartbeat of a God sounds created by Barry Doublet for Syrinscape
Continual flame spell sounds created by Barry Doublet for Syrinscape
Shooting stars sounds created by Barry Doublet for Syrinscape
Deep snoring loop created by Christian Koerding for Syrinscape
Traversing Portal sounds created by Barry Doublet for Syrinscape
Runes sounds created by Barry Doublet for Syrinscape
Outside sounds created by Barry Doublet for Syrinscape
Strange Space sounds created by Barry Doublet for Syrinscape
Air elemental created by Christian Koerding for Syrinscape
Clinky metal things created by Chris Koerding for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Fireside Tales part 3" composed and performed by Barry Doublet for Syrinscape
"Something's Coming part 2" composed and performed by Barry Doublet for Syrinscape
"Cosmic Sails" – composed by Tim Wilhelm for Syrinscape
"Fireside Tales part 1" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Theme short 1" composed and performed by Barry Doublet for Syrinscape
"Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 2" composed and performed by Barry Doublet for Syrinscape
"The Derelict" composed by Tim Wilhelm for Syrinscape.
"Something's Coming part 3" composed and performed by Barry Doublet for Syrinscape
"Something's Coming part 1" composed and performed by Barry Doublet for Syrinscape
"Fireside Tales 1 Synth" composed and performed by Barry Doublet for Syrinscape
“The wreckage” – composed by Tim Wilhelm for Syrinscape
"Fireside Tales v.1 Synth" composed and performed by Barry Doublet for Syrinscape
"The Lucent Edict" – composed by Tim Wilhelm for Syrinscape.

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

VEOR The Lambent Zenith’s Last Voyage encounters

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"Aggressive Guard Dogs" by "Oneirophile" (https://freesound.org/people/Oneirophile/)
"Frying sausages" by "Iceofdoom" (https://freesound.org/people/Iceofdooms/)
"howling" by "ScottR" (https://freesound.org/people/ScottR/)
"lunar_wind" by "Walter_Odington" (http://www.freesound.org/people/Walter_Odington/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Sword clash whoosh sounds created by Barry Doublet for Syrinscape Voice of Reiner Davaulus by Josiah Barker for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Cloaker attack sounds created by Chris Koerding for Syrinscape
CK Dragon Wing sounds created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Githyanki warrior sounds performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Deva performed by Cari Scholtens, edited by Benjamin Loomes & Barry Doublet for Syrinscape
"Orc Voice" from PaizoCon2019 by Sam Buffum, Christopher Liretto, Ben Burch, Cosmo Eisele, Reese Shaw, Ronald Parrish, Enzo Scripilliti, Tyler Pearce for Syrinscape
Panting dog noises performed by Brooklyn Koerding for Syrinscape
Hunger cultists created by Christian Koerding for Syrinscape
Shambling footsteps sounds created by Barry Doublet for Syrinscape
Hobgoblin sounds performed & edited by Barry Doublet for Syrinscape
Grell created by Christian Koerding for Syrinscape
Voice of Devargo by Stephen Graham for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
Emptiness braams sounds created by Barry Doublet for Syrinscape
Star Angler sounds created by Barry Doublet for Syrinscape
Slaad growls sounds created by Chris Koerding for Syrinscape
Male combat voice by Anthony Meadows for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Male combat voice by Anthony Meadows for Syrinscape
Vine movement sounds created by Barry Doublet for Syrinscape
Shambling mound roar sounds created by Barry Doublet for Syrinscape
Fighting scavvers sounds created by Tim Wilhelmf or Syrinscape
Shambling mound slam sounds created by Barry Doublet for Syrinscape
Tentacle attack SFX created by Tim Wilhelm for Syrinscape
Githyanki warrior sounds performed & edited by Barry Doublet for Syrinscape
Creepy wooden cabin sounds created by Barry Doublet for Syrinscape
Cloaker screams sounds created by Chris Koerding for Syrinscape
Mace sounds created by Benjamin Loomes for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Thump Whoosh sounds created by Barry Doublet for Syrinscape
Nezznar voice – performed by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Slaad grunts sounds created by Chris Koerding for Syrinscape
Throwing giant rock sounds created by Barry Doublet for Syrinscape
Night Scavver sounds created by Barry Doublet for Syrinscape
Air elemental created by Christian Koerding for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Roping Kindori" – composed by Tim Wilhelm for Syrinscape
"Cave Running" composed and performed by Barry Doublet for Syrinscape
"The Hunter" – composed by Tim Wilhelm for Syrinscape
"God Like Doom" composed and performed by Barry Doublet for Syrinscape
"Sails to the Wind" – composed by Tim Wilhelm for Syrinscape
"Blood on the Sands" – composed by Tim Wilhelm for Syrinscape
"Never Heroes Theme" composed and performed by Barry Doublet for Syrinscape
"Light of Xaryxis Remix" composed and performed by Tim Wilhelm for Syrinscape
"Smash & Bash" composed and performed by Barry Doublet for Syrinscape
"All hands on deck" composed by Tim Wilhelm for Syrinscape.
"Combat Drum music" – composed by Tim Wilhelm for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

VEOR The Lambent Zenith’s Last Voyage: Heart of Havock

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples:

Inside Creature sounds created by Barry Doublet for Syrinscape
Water trickling in a basement sounds created by Barry Doublet for Syrinscape
Pulsing flesh sounds created by Barry Doublet for Syrinscape
Boom back sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Cave Waves sounds created by Barry Doublet for Syrinscape
Learning A Secret sounds created by Barry Doublet for Syrinscape
Emptiness braams sounds created by Barry Doublet for Syrinscape
Phasing Citadel sounds created by Barry Doublet for Syrinscape
Foul Air sounds created by Barry Doublet for Syrinscape
Continual flame spell sounds created by Barry Doublet for Syrinscape
Footsteps in hall sounds created by Barry Doublet for Syrinscape
30s silence by Christian Koerding for Syrinscape
Finding Treasure sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Ominous braam sounds created by Barry Doublet for Syrinscape
Heartbeat of a God sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Large Creature Vomits sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Traversing Portal sounds created by Barry Doublet for Syrinscape
High Crystal Swell sounds created by Barry Doublet for Syrinscape
Cave Waves sounds created by Barry Doublet for Syrinscape
Giant Splatty Footsteps sounds created by Barry Doublet for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Fireside Tales part 1" composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 2" composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 3" composed and performed by Barry Doublet for Syrinscape
"Cave Running" composed and performed by Barry Doublet for Syrinscape
"God Like Doom" composed and performed by Barry Doublet for Syrinscape
"Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape
"The Derelict" composed by Tim Wilhelm for Syrinscape.
"Never Heroes Theme short 1" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 1" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 2" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 3" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 4" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 5" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 6" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Theme" composed and performed by Barry Doublet for Syrinscape
"Smash & Bash" composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

VEOR The Ruined Colossus: Exploring Mount Ironrot

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"metal-scrape-3" by "benboncan" (https://freesound.org/people/benboncan/)
"metal-scrape-2" by "benboncan" (https://freesound.org/people/benboncan/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

"Orc Voices” from PaizoCon2019 by Sam Buffum, Christopher Liretto, Ben Burch, Cosmo Eisele, Reese Shaw, Ronald Parrish, Enzo Scripilliti, Tyler Pearce for Syrinscape
Barry Vistani babble performed by & edited by Barry Doublet for Syrinscape
Wine cellar sounds created by Barry Doublet for Syrinscape
Continual flame spell sounds created by Barry Doublet for Syrinscape
Cold whistling mountain winds sounds created by Barry Doublet for Syrinscape
Finding Treasure sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Plane Shift Spell sounds created by Barry Doublet for Syrinscape
Footsteps Gravel sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Matilda's Vistani babble sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
Masked Fighter (female) sounds performed by Charlotte Doublet edited by Barry Doublet for Syrinscape
Learning A Secret sounds created by Barry Doublet for Syrinscape
Noble Cultist voice acting by Virginia Meadows for Syrinscape
Scaffolding creak and bangs sounds created by Barry Doublet for Syrinscape
Metal Ping sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Spear swings created by Christian Koerding for Syrinscape
Clearing away rubble sounds created by Benjamin Loomes for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Traversing Portal sounds created by Barry Doublet for Syrinscape
Walking in sand sounds created by Barry Doublet for Syrinscape
Barry Vistani babble performed by & edited by Barry Doublet for Syrinscape
Wood Regenerate sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Emptiness braams sounds created by Barry Doublet for Syrinscape
Vistani Walla sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
Lox bones sounds created by Barry Doublet for Syrinscape
Masked Fighter (male) sounds performed by Charlotte Doublet edited by Barry Doublet for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Digging a grave sounds created by Barry Doublet for Syrinscape
Footsteps in hall sounds created by Barry Doublet for Syrinscape
Glass Portal sounds created by Barry Doublet for Syrinscape
Lox bone sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Barry Phandelver babble created by Barry Doublet for Syrinscape
Deep Gnome sounds performed & edited by Barry Doublet for Syrinscape
Tavern with 5-10 people sounds created by Barry Doublet for Syrinscape
Windmill blades loop created by Barry Doublet for Syrinscape
Windmill interia loop created by Barry Doublet for Syrinscape Strong Long River Loop sounds created by Barry Doublet for Syrinscape
Phasing Citadel sounds created by Barry Doublet for Syrinscape
Blazebear sounds created by Barry Doublet for Syrinscape
Tavern with 10-20 people sounds created by Barry Doublet for Syrinscape
Spear sounds created by Benjamin Loomes for Syrinscape
Ominous braam sounds created by Barry Doublet for Syrinscape Footsteps in mud created by Barry Doublet for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing V" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Theme" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing IV" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing VI" composed and performed by Barry Doublet for Syrinscape
"Smash & Bash" composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 3" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing VII" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing II" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 1" composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 2" composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 1" composed and performed by Barry Doublet for Syrinscape
"Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape
"Never Heroes Theme short 1" composed and performed by Barry Doublet for Syrinscape
"Really good song" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 5" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing I" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"God Like Doom" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 3" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 6" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 2" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 4" composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

VEOR The Ruined Colossus: Landro

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"Big-Explosion" by "Smcameron" (https://freesound.org/people/Smcameron/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Cave Wind sounds created by Barry Doublet for Syrinscape
Pulse Whoosh sounds created by Barry Doublet for Syrinscape
Echoed Metal Footsteps sounds created by Barry Doublet for Syrinscape
Climbing building sounds captured by Christian Koerding, mixed by Barry Doublet for Syrinscape
Impact metal sound created by Barry Doublet for Syrinscape
Manifestation From Water sounds created by Barry Doublet for Syrinscape
Black smoke noises created by Barry Doublet for Syrinscape
Learning A Secret sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Strange Liquid Falling sounds created by Barry Doublet for Syrinscape
Emptiness braams sounds created by Barry Doublet for Syrinscape
Rich fire in cave sounds created by Barry Doublet for Syrinscape
Phasing Citadel sounds created by Barry Doublet for Syrinscape
Open fire place fire in cave sounds created by Barry Doublet for Syrinscape
Banging on hull sounds created by Barry Doublet for Syrinscape
Possessed by ghost performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape
Possessed by ghost performed by Aurore Doublet, edited by Barry Doublet for Syrinscape
Footsteps Gravel sounds created by Barry Doublet for Syrinscape
Continual flame spell sounds created by Barry Doublet for Syrinscape
Magical Metal Interior sounds created by Barry Doublet for Syrinscape
Footsteps in hall sounds created by Barry Doublet for Syrinscape
Open amber stone door sounds created by Barry Doublet for Syrinscape
Finding Treasure sounds created by Barry Doublet for Syrinscape
Possessed by ghost performed by Barry Doublet, edited by Barry Doublet for Syrinscape
Drink water from a pool sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Ominous braam sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Light Power On_Off sounds created by Barry Doublet for Syrinscape
Shrieker Mushrooms created by Chris Koerding for Syrinscape
Cave Waves sounds created by Barry Doublet for Syrinscape
Liquid metal sounds created by Barry Doublet for Syrinscape
Traversing Portal sounds created by Barry Doublet for Syrinscape
Rattling Chains sounds created by Barry Doublet for Syrinscape
Hellhound growl sounds created by Barry Doublet for Syrinscape
Strange Liquid Slow Flowing sounds created by Barry Doublet for Syrinscape
Climb metal ladder sounds created by Barry Doublet for Syrinscape
Fall From Bucket sounds created by Barry Doublet for Syrinscape
Cave Waves sounds created by Barry Doublet for Syrinscape
Fomorian sounds preformed and created by Barry Doublet for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Never Heroes Dungeons part 1" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 2" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 3" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 4" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 5" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 6" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Theme short 1" composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 1" composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 2" composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 3" composed and performed by Barry Doublet for Syrinscape
"Really good song" composed and performed by Barry Doublet for Syrinscape
"Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape
"Dreamfieds myst" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing I" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing II" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing IV" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing V" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing VI" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing VII" composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

VEOR The Ruined Colossus: Landro encounters

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"cloth-flaps" by "Sauron974" (https://freesound.org/people/Sauron974/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Cave Wind sounds created by Barry Doublet for Syrinscape
Strange Liquid Falling sounds created by Barry Doublet for Syrinscape
Masked Fighter (male) sounds performed by Charlotte Doublet edited by Barry Doublet for Syrinscape
Dragon footsteps performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Magical Metal Interior sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Emptiness braams sounds created by Barry Doublet for Syrinscape
Big scary monster – made little sounds – created by Benjamin Loomes for Syrinscape
Blazebear sounds created by Barry Doublet for Syrinscape
Hag performed by Karen Loomes for Syrinscape
Horror magic sounds created by Barry Doublet for Syrinscape
Will-o-wisp sounds created by Chris Koerding for Syrinscape
Strange Liquid Slow Flowing sounds created by Barry Doublet for Syrinscape
Roc squawk sounds created by Barry Doublet for Syrinscape
Performed, recorded, mixed and mastered by Benjamin Loomes for syrinscape.com
Stone golem noises created by Christian Koerding for Syrinscape
Underwater bubbles sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Mimic roar created by Benjamin Loomes for Syrinscape
Dragon footsteps sounds by Benjamin Loomes for Syrinscape
Fighting ghost sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Fast Sword sounds created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Wight performed by Karen Loomes for Syrinscape
Underwater sploshing sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Liquid Robot sounds performed & created by Barry Doublet for Syrinscape
Big scary monster sounds created by Benjamin Loomes for Syrinscape
Dragon footsteps performed by Benjamin Loomes for Syrinscape
Masked Fighter (female) sounds performed by Charlotte Doublet edited by Barry Doublet for Syrinscape
Fomorian sounds preformed and created by Barry Doublet for Syrinscape
Fast Swords created by Chris Koerding for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Really good song" composed and performed by Barry Doublet for Syrinscape
"Smash & Bash" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing II" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing V" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing I" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"God Like Doom" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing VII" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing IV" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing VI" composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

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