Pathfinder Sounds & Music: Outlaws of Alkenstar MegaPack

USD 49.99

The Outlaws of Alkenstar MegaPack brings together all three thrilling SoundPacks for the Outlaws of Alkenstar Adventure Path. Starting with Punks in a Powder Keg, followed by Cradle of Quartz and then The Smoking gun. A complete adventure for 1st- to 10th-level characters.

Punks in a Powder Keg
Ragtag outlaws get their hands dirty in the oil-slicked alleyways and whisky-soaked saloons of Alkenstar, the City of Smog. To enact revenge on the mogul who ruined them, these renegades must steal from the rich, take down crooked shieldmarshals, and aid a mysterious gunslinging patron. In a city where the clockwork guards are literally as tough as brass, antiheroes will need true grit to dole out overdue justice.

Cradle of Quartz
Time is of the essence for a motley gang of outlaws if they’re to settle the score with the sinister rival who ruined them. Somewhere amid the weird and wild wastes of the Spellscar Desert lies an abandoned clockwork temple called the Cradle of Quartz. But while redemption and a fresh start might be nice perks, the outlaws seek something far more valuable among the Cradle’s time-warped halls: revenge.

The Smoking gun
Vengeance-seeking vigilantes must infiltrate Alkenstar’s upper crust, master a potent combination of eldritch magic and clockwork engineering, and wield the awesome power of black powder to stop their archenemy’s plot to upend the city. In this action-packed finale, the party members face their greatest challenges yet. Can they clear their names and settle their gunmetal grudges? Or will the forces of evil draw first?

Is this Pathfinder 2nd Edition adventure path soundpack useful when I'm not running this particular adventure? Absolutely! These soundsets bring new, unique locations and creatures to life with:

  • an industrialized town
  • heavy and low industry regions of the city
  • saloons and clubs
  • a brewery
  • Clockwork creatures
  • a temple for the godess of clockworks
  • Machine spirits
  • a trek through an unforgiving desert
  • all kinds of leshies
  • trans-dimensional iotons
  • a fully fledged bar brawl
  • The Cradle of Quartz - a rich and eerie dungeon
  • an energetic chase through the city
  • a western industrial town with different buildings
  • new and wicked traps
  • water powered buccaneers (with water jets!)
  • blackpowder weapons
  • and so much more

These SoundSets will appear by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.



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SoundSet Specifics

Moods

Downtime in Alkenstar
B&B saloon
B&B private room
Skyside streets
Temple of Brigh
Asynchronous archives
Ferrous quarter
Workshop general ambience
Workshop ambience (no music)
Warden battle
Trapjaw battle
Main workshop (A4)
Main workshop with cat
E1 - Goon's gift

Elements

Temple of Brigh (start)
Temple of Brigh
Main theme full continuing into the story
Investigations in Alkenstar
Battles in Alkenstar (intro)
Battles in Alkenstar
Climbing stone stairs
Horses
Dogs
Bright rowdiness
Flirty laughs
Mead glasses clinking
Giggling
Flirty
Intimate whispers
Pouring a drink
Bright rowdiness (muffled)
Flirty laughs (mufled)
Wooden creaks
Heavy industry (distant)
Background walla
Bustling market
Passing by
Medium construct movement
Unperiodic swooshes
Machines
Heavy industry
Automated tools
Heavy machinery
Disturbing rumbles
Industrial setting
Birds
Posh public
Passing carts
People
Light wind
Reflections
Quiet chatter (distant)
Clock
Clock II
Clock III
Grandfather clock
Clock IV
Books reading 03
Books reading 04
Ill wind
Interior whitenoise
Footsteps
Machine humming
Clockwatchers
Clockwork (combat)
Metal limbs
Power armor movement
Punches
Heavy armor foley
Swords clash whoosh
Things dropped
Red Charlotte sword fighter
Combat exertion
Door warden moving
Trapjaw start
Trapjaw movement
Trapjaw attack
Masu the cat
Busy streets
Flintlock pistol (often)
Panic
Panic in the street
Thug growls
Thug roars
Official Pathfinder
Trapjaw
Iron dart launcher
Creaking door
Large double door
Archive entrance gears

Moods

Pilots' square
Final prospect pub
Second Kiss taking off
Second Kiss interior/flight
Observation deck
Keelway/Engines
E2 - Peryton battle
E3 - Engine failure
E5 - Night flight
E5 - Viper swarm battle
E6 - Stop at Cloudreaver Keep
E7 - Mana storm
E7 - Sky marauders
E8 - The storms break
E8 - Chimeric manticore battle

Elements

Battles in Alkenstar (intro)
Battles in Alkenstar
Investigations in Alkenstar
Combat music
Flame breath weapon
Bright rowdiness
Thunder
Bright rowdiness (more)
Busy crowd
Creaking floor
Sick people
Manly men
Clinking (more)
Clinking
Work tools
Horses
Dogs
Heavy industry (distant)
Passing by
Birds
Posh public
Passing carts
People
Light wind
Steam
Second kiss liftoff
Second kiss flight
Second kiss muffled
Second kiss storm
Second kiss storm muffled
Second kiss landing
Metal flexing
Birds (once)
People (once)
Wind gusty (late)
Heavy industry (once)
Clockwork guardian mechanism
Mountain wind
Chilly wind
Low key conversations
Wind sweetener indoors
Peryton wings
Peryton in combat
Engine failure muffled
Engine failure outside
Low key conversations (E3)
Shocked crowd (once)
Shocked mumbling
Electrical hum
Ballista
Exertion
Ferocious fighters (no sword clinging)
Flintlock pistol
Female fighters
Screams
Thug growls
Thug roars
Punches
Barbarian sword fighters
Armor foley
Armor sounds heavy
Combat exertion
Swords clash whoosh
Staff swings
Staff hit
Rattle snakes
Snakes in pit
Hissing snake (combat)
Moving snake (combat)
Mystical Lightning
Mystical thunder
Stormy winds
Creaking rigging
Metal flexing (storm)
Weird shifts in the air
The portal (zapping)
The portal (energy)
Claw scratches
Dragon wings (late)
Manticore roars
Manly men (late)
Posh public (late)
People (late)
Official Pathfinder
Peryton
Flame breath
Manticore
Metal flexing
Ballista
Metal ladder
Lightning
Heart ripper
Manticore spike

Moods

Crash landing
Controlled landing
Trek to the cradle
A night in the desert
E9 - Meeting "I"
E9 - "I" battle
Scorching heat in the trek
E10 - Haunted gun battle
E11 - Hoodoo field
E11 - Animated hoodoo battle
Ulfen funeral ship
Nykteras battle
Vexgit battle
Giant viper battle
The Cradle of Quartz

Elements

Cradle of Quartz
Investigations in Alkenstar
Combat music
Combat music (delayed)
Winds from the night
Winds of the sands
Crash
Light wind
Second kiss landing
Winds of the sands (landing)
Second kiss crashing
Shocked crowd (once)
Shocked mumbling
Pained noises
Engine crash
Passengers panicking
Sandy footsteps
Footsteps in the sand
Crumbling stone
Cavern river
Eerie wind howl
"I" gibberish
"I" combat
Tinnitus
Sound of hot - super high
Sound of hot - high
Ferocious fighters (no sword clinging)
Armor foley
Armor sounds heavy
Combat exertion
Staff swings
Staff hit
Tentacles
Campfire
Whistly wind
Tumbling pebbles
Stone golem noises
Air elemental movement
Ulfen ambience
Nykteras squeeking
Small wings
Ghoul cries
Punches
Swords clash whoosh
Rattle snakes
Snakes in pit
Hissing snake (combat)
Moving snake (combat)
Sandy wind
Tinnitus (once)
Crumbling stone (late)
Tumbling pebbles (late)
Vexgit low grunts
Vexgit attacking
Vexgit high grunts
Flintlock pistol (often)
Scatter - heavy
Ricochets and whiz-bys
Haunted rifle
Terrain
Exhaustion
Running
Official Pathfinder
"I"
Vexgit
Haunted rifle
Hoodoo
Nykteras
Ultrasonic pulse
Noxious vapors

Moods

Entrance promenade
Cockatrice battle
Cradle of Quartz ambience
Cradle of Quartz ambience (tension)
Cradle of Quartz ambience (extreme)
Flooded room
Central geode
Clockwork sphinx battle
Scarecophagus battle
Herexen battle
Nykteras battle
Droxolos battle
Claws of time battle

Elements

Cradle baseline ambience
Cradle trumpet accents
Cradle tension acccent
Cradle xylo accents
Cradle extreme tension
Combat Music
Winds from the night
Crumbling stone
Tumbling pebbles
Sandy wind
Ill wind
Hell cave 7
Dripping water
Fountain basin
Cockatrice attacking
Cockatrice circling
Cockatrice wings
Armor foley
Armor sounds heavy
Combat exertion
Staff swings
Staff hit
Red Charlotte sword fighter
Power armor movement
Fighting spirit
Soul screams & scratches (close)
Clockwork (combat)
Clockwork guardian mechanism
Ferocious fighters (no sword clinging)
Nykteras squeeking
Small wings
Punches
Swords clash whoosh
Flintlock pistol (often)
Herexen
Herexen spells
Specter hiss
Specters
Claws of time
Claws of time moving
Dimensional shift
Official Pathfinder
Cockatrice
Clockwork creatures
Herexen
Specter
Nykteras
Ultrasonic pulse
Angled entry
Final blasphemy
Spectral corruption

Moods

Back at the B&B
Streets at night
Steaming Kingdom ambience
Baths
Backrooms
E13 - DIV assassins
Reeling
E14 - Guilded goones assault
Smithy
Guilded halls ambience
Guilded halls ambience (no music)
Gunners battle
Forge
A duel
Against Sharkosa and the gang
E16 - Mugland's move (chase)
E16 - Mugland's move (battle)
Conclusion

Elements

Investigations in Alkenstar
Battles in Alkenstar (intro)
Battles in Alkenstar
Combat music
Chase in Alkenstar (intro)
Chase in Alkenstar
Main theme full - final ending
Thunderstone
Horses
Dogs
Bright rowdiness
Flirty laughs
Mead glasses clinking
Giggling
Flirty
Intimate whispers
Pouring a drink
Heavy industry (distant)
Passing by
Medium construct movement
Unperiodic swooshes
Disturbing rumbles
Baths
Incense bowls
Steam
Coughs and throats
Exhale
Hissing steam
Manly men (muffled)
Steam pipes
Hellcave 5
Fiend voices
Claw attacks
Ill wind
Interior whitenoise
Punches
Heavy armor foley
Swords clash whoosh
Red Charlotte sword fighter
Combat exertion
Aghash gibberish
Patreons panicking
Aghash combat
Weeping woman
Concerned people
Weeping man
Thugs roars
Thugs
Flintlock pistol
Biiiig rifle
Forge deep rumble
Forge
Steam release
Furnace
Oil lamp burning
Stomping
Shuffling
Sharkosa
Soft footfalls
Footfalls
Running
Smashing items
Running exhaustion
Mugland intense
Mugland combat
Official Pathfinder
Aghash
Sharkosa
Mugland
Explosive steam trap
False door trap
Color spray trap
Hallucination powder trap
Portcullis trap
Trapdoor

Moods

Hearts of high noon
Barrel & Bullet saloon
Barrel & Bullet back rooms
Alkenstar streets (day)
Alkenstar streets (night)
Ironside quarters (day)
Ironside quarters (night)
Brokers battle (outside)
Brokers battle (more music)
Reserve interior (busy)
Investors battle
Investors battle (more music)
Reserve interior (heist)
Brokers battle (inside)
Brokers battle (more music) (inside)
Dresh battle
Dresh battle (more music)

Elements

Battles in Alkenstar (intro)
Battles in Alkenstar
Main theme full continuing into the story
BANG! (delayed oneshot)
Audience applause (once)
Horses
Dogs
Bright rowdiness
Flirty laughs
Mead glasses clinking
Giggling
Flirty
Intimate whispers
Laughter
Pouring a drink
Bright rowdiness (muffled)
Flirty laughs (mufled)
Scraping chairs
Coughs and throats
Whispering
Weird whisperings
Heavy industry
Heavy industry (distant)
Background walla
Bustling market
Passing by
Medium construct movement
Clockwatchers
Unperiodic swooshes
Automated tools
Heavy machinery
Machines
Disturbing rumbles
Servos & lifts
Clockwork (combat)
Metal limbs
Metal impacts
Dragging metal
Giant footsteps battle
Power armor movement
Punches
Barbarian sword fighters
Coins and other stuff
Gold pieces counting
Silver pieces filed up
More gold pieces
And even more gold pieces
General hubbub
Footsteps
Chairs and bumps
Happy rich murmuring
Concerned people
Thug growls
Thug roars
Red Charlotte sword fighter
Broken furniture
Screams
Int whitenoise
Things dropped
Female fighters
Industrial ambience A
Armor sounds light
Flintlock pistol
Ferocious fighters (no sword clinging)
Applause
Official Pathfinder
Creaking door
Flintlock pistol
Silver shower shot
Clockwork siren
Punch

Moods

Wailing scrapyard
Nailgobbler camp
Rust ooze battle
Clockwork hunters battle
Machine spirit battle
Sludgespine battle
Fungus patch
Shumfallow battle
Sewer entrance
Bristlebane battle
Sewers
Barrel & Bullet
Other battles
Just battle music

Elements

Battles in Alkenstar (intro)
Battles in Alkenstar
Battles in Alkenstar (intro) (late)
Battles in Alkenstar (late)
Investigations in Alkenstar
Punches
Barbarian sword fighters
Footsteps
Chairs and bumps
Red Charlotte sword fighter
Heavy armor foley
Combat exertion
Swords clash whoosh
Whistly wind
Horses
Dogs
Heavy industry
Background walla
Bustling market
Passing by
Medium construct movement
Clockwatchers
Unperiodic swooshes
Automated tools
Machines
Disturbing rumbles
Metal flexing
Creaking metal
Things dropped
Goblins (distant)
Soul screams & scratches
Raucous goblin crowd
General goblin hubbub
Bright rowdiness (muffled)
Flirty laughs (mufled)
Scraping chairs
Sloshing liquid
Walking through ankle deep water
Close drips
Running sewer water
Ill wind
Male gnoll I
Male gnoll II
Gnoll leader snarls
Tearing attack
Female gnoll I
Female gnoll II
Big splashes
Rust ooze moving
Rust ooze attacking
Tentacles
Clockwork (combat)
Metal limbs
Metal Impacts
Dragging metal
Power armor movement
Hunters growl
Crossbow attack
Bubbles
Squelching
Myceloid gibberish
Myceloid attacking
Biting lash snarls
Armor sounds light
Machine spirit gear
Fighting spirit
Steam releases
Soul screams & scratches (close)
Whip crack
Sloshing liquid (sewer)
Bubbles (sewer)
Squelching (sewer)
Official Pathfinder
Machine spirit awakes
Painful whistle
Belch smoke
Verdant burst
Whip whirlwind
Crossbow attack

SoundSet

ppk Run and gun

Moods

Barrel & Bullet back room
Scouting/Alkenstar streets
Downtime crafting
Downtime information
Steamhaven neighborhood
Gattlebee's garden
Gattlebee's house
Gattlebee's laboratory
E1: Chameleon catastrophe
Bottleneck bridge
E2: Bombardiers and gunners
E3: Running from the punks
E4: Gunners battle

Elements

Battles in Alkenstar (intro)
Battles in Alkenstar
Investigations in Alkenstar
Chase in Alkenstar (intro)
Chase in Alkenstar
Alchemist's fire
Horses
Dogs
Mead glasses clinking
Pouring a drink
Bright rowdiness (muffled)
Flirty laughs (mufled)
Scraping chairs
Heavy industry (distant)
Background walla
Bustling market
Passing by
Medium construct movement
Unperiodic swooshes
Machines
Footsteps on wood
Heavy industry
Automated tools
Heavy machinery
Disturbing rumbles
Industrial setting
Bright rowdiness
Flirty laughs
Giggling
Flirty
Intimate whispers
Freaky sizzles
A sickened pulse
Buzzing device
Liquid science!
Tweaking the dials
Metal tinkering
Ill wind
Heavy bubbling
Sloppy bubbling
Steam release
Burning torches
Throat noises
Exhale
Int whitenoise
Underbrush occasional
Grass in the wind
Birds
Broken furniture
Broken things
Broken glass
There goes the stonewear
Things dropped
Slick hisses
Rushing river
Carts
River water lapping
Market hawkers
More hawkers
Flintlock pistol
Chameleon movement
Soft footfalls
Footfalls
Busy streets
Running
Rushing river (once)
Smashing items
Women's screams
Guard cries
Running exhaustion
Angry people
Heavy armor foley
Combat exertion
Ferocious fighters (no sword clinging)
Psycho laughs
Barbarian sword fighters
Thug growls
Flintlock pistol (often)
Official Pathfinder
Rusty gate
Creaking door
Thunderstone trap
Stink-sap trap
Purple dye trap
Wooden bullet trap
Volatile reagents
Chase - market
Chase - construction
Chase - structure fire
Flintlock pistol
Alchemist's fire

Moods

Scouting/Alkenstar streets
Steamhaven neighborhood
Tasting room
Clockwork brewers battle
Clockwork brewers battle (more music)
Beer vats
Yeast ooze battle
Brewery rooms
Wasp swarm battle
Wasp swarm battle (more music)
Warehouse
Cold storage
E5: The Cleaners clean

Elements

Battles in Alkenstar (intro)
Battles in Alkenstar
Investigation music
Horses
Dogs
Heavy industry (distant)
Background walla
Bustling market
Passing by
Medium construct movement
Unperiodic swooshes
Machines
Heavy industry
Automated tools
Heavy machinery
Disturbing rumbles
Industrial setting
Int whitenoise
Footsteps
Machine humming
Clockwatchers
Clockwork (combat)
Metal limbs
Giant footsteps battle
Power armor movement
Punches
Heavy armor foley
Swords clash whoosh
Things dropped
Red Charlotte sword fighter
Combat exertion
Vat bubbles
Ooze squelch
Ooze attack
Ooze movement
Taking damage
Ooze slam connects
Yeast ooze sloshing
Ferocious fighters (no sword clinging)
Bludgeon melee noises
Mixed chatter (muffled)
Mixed chatter
Vat bubbles (once)
Manly men
Wasps swarming
Wasps attacking
Sword swooshes
Ice cold
Ghostly fog
Misty vapor
Mist III
Squelching
Myceloid gibberish
Myceloid attacking
Prairie drake
Official Pathfinder
Creaking door
Roxy attack
Dewey attack
Verdant burst

Moods

Barrel & Bullet saloon
Smokeside
Skyside
Longhorn lounge
Ryka's reagents
Hot foot hippodrome
Bar brawl
Hippodrome backroom
Widgetworks warehouse
Powderkeg punks battle
Hellside neighborhood
E6: Get away from that thing
E7: Eye see you
Other battles
Eye see you (more music)

Elements

Battles in Alkenstar (intro)
Battles in Alkenstar
Investigations in Alkenstar (once)
Hippodrome music
Wild West music
Chase in Alkenstar
Chase in Alkenstar (intro)
Horses
Dogs
Bright rowdiness
Flirty laughs
Pouring a drink
Mead glasses clinking
Giggling
Flirty
Intimate whispers
Heavy industry (distant)
Background walla
Bustling market
Passing by
Medium construct movement
Unperiodic swooshes
Machines
Birds
Posh public
Passing carts
People
Boiling water
Flipping pages
Int whitenoise
Paper in the wind
Books reading 04
Books reading 03
Eerie whispers
Background whispers
Quiet chatter (distant)
Cauldron boiling
There be magic runes constant
Punches
Footsteps
Chairs and bumps
Heavy armor foley
Combat exertion
Thug growls
Thug roars
Broken furniture
Screams
Concerned people
There goes the stonewear
Panic in the street
Ferocious fighters (no sword clinging)
Cheering crowd
Crowd ambience
Clapping
Crowd echoey
Concert masses
Light wind
Ill wind
Goblin gibberish
Goblins i
Laughter
Gibberish
More men
Barbarian sword fighters
Red Charlotte sword fighter
Swords clash whoosh
Rushing river
River water lapping
Dock workers
Heavy industry
Soft footfalls
Footfalls
Busy streets
Smashing items
Women's screams
Guard cries
Running exhaustion
Angry people
Nothic fighter
Aghast growls
Material plane
Aghast rasps
Running
Official Pathfinder
Aghast
Bitey hiss
Bitey attack
Swinging crane
Carnival goers
Creaking door
Flintlock pistol (often)
Red Charlotte sword fighter (copy)

Moods

ppk Lyzerius' apartment (music)
Lyzerius' apartment
Alchemical lab
Clockhandlers and homunculus battle
Lyzerius' bedroom
Summoning chamber
Iotons battle
Temple of Norgorber
Lyzerius battle
Lyzerius battle (more music)
Other battles
Conclusion

Elements

Investigations in Alkenstar
Battles in Alkenstar (intro)
Battles in Alkenstar
Main theme full continuing into the story
Int whitenoise
Ill wind
Dock workers
Busy streets
Hell cave 7
Homunculus gibberish
Homunculus combat
Acid burns
Clockwatchers
Machines
Clockwork (combat)
Giant footsteps battle
Power armor movement
Clockwork motor noise
Punches
Footsteps
Heavy armor foley
Combat exertion
Barbarian sword fighters
Red Charlotte sword fighter
Swords clash whoosh
There be magic runes constant
Blue orb light
Soft white light
Ghostly wail
Ghostly wail low
Ghostly wail high
Iotons meeps
Fog manifesting
Fog attack
Tools of the trade
Occasional workshop sound
Steam
Alchemistic bubbling
Bubbling Wash Water
Lyzerium bubbles
Lyzerius workshop
Lyzerius combat
Lyzerius laughter
Lyzerius pain
Ferocious fighters (no sword clinging)
Fabricator buzzsaw
Freaky sizzles
A sickened pulse
Buzzing device
Liquid science!
Tweaking the dials
Metal tinkering
Dogs
Bright rowdiness
Flirty laughs
Mead glasses clinking
Giggling
Flirty
Intimate whispers
Official Pathfinder
Crossbow trap
Crossbow fire
Gas chamber activation
Door unlock
Creaky door
"Creed's Root"
Lyzerium bottle exploding
Flintlock pistol
More gas / round

SoundSet

TSG Arms race

Moods

Opening "The Smoking Gun"
B&B saloon
Ferrous quarter
E1 - Heist (sneaky)
E1 - Heist (battle)
Into the vault of secrets
Underground complex (ambience)
E2 - Underground complex (investigation)
E2 - Investigation (tension)
E2 - Leadsmiths battle
E3 - Going up
E3 - Art gala (ballroom)
E3 - Art gala (backrooms)
E4 - Going down (pre-battle)
E5 - Public hanging
E5 - Shieldmarshal battle
E6 - Travel to Dead spot
E6 - The Dead Spot
E6 - Headless rustlers battle

Elements

Investigations in Alkenstar
Main theme full continuing into the story
Moonlight hall
Moonlight hall (late)
Battles in Alkenstar (intro)
Battles in Alkenstar
Investigations in Alkenstar (late)
Combat music
Horses
Dogs
Bright rowdiness
Flirty laughs
Mead glasses clinking
Giggling
Flirty
Intimate whispers
Pouring a drink
Machines
Industrial setting
Bustling market
Passing by
Medium construct movement
Heavy industry
Automated tools
Heavy machinery
Disturbing rumbles
Calm tavern noise
Tavern walla with 5-10 people
Banter
Arik cleaning glasses
Oil lamp burning
High pitched eerieness
Machine-like hum
Dust & paper
Elevator start
Elevator creaking
Elevator arriving (close)
Elevators (down)
Elevators (up)
Elevator arriving
Banter (late)
Tavern walla with 5-10 people (late)
Hellcave 5
Ill wind
Heavy armor foley
Swords clash whoosh
Combat exertion
Thugs roars
Thugs
Flintlock pistol
Biiiig rifle
Punches
Barbarian sword fighters
General hubbub
Thug growls
Thug roars
Red Charlotte sword fighter
Screams
Echoing voices
Room doors
Footsteps hard floor
Scattergun
Wagon and horses pacing
Winds from the night
Winds of the sands
Eerie wind howl
Horses at the wagon track
Jezail rifle
Motivating horses
Horse gallop
Whip crack
Elevator towards the vault
High pitched eerieness (late)
Banter (late)
Machine-like hum (late)
Dust & paper (late)
Urm electricity
Urm electricity (late)
Hellcave 5 (late)
Ill wind (late)
River water lapping
Rushing river
Sandy footsteps
Footsteps in the sand
Horse walk
Nightmare whispers
Nightmare whinny
Nightmare attacks
Vekker brothers whispers
Whispers (deep)
Official Pathfinder
Wagon and horses enter the vault
Scattergun
Jezail
Creaking door

Moods

The Gunworks
Last Stop saloon
Tower of Metallurgy
Hall of Crucibles
Pyronite ooze battle
Tower of Engineering
Hall of Siegecraft
Centurion & gremlins battle
E10 - Garrison tower
Attack on the Gunworks (base ambience)
E11 - Defending the maw
E11 - Vewslog battle
E11 - Ogre slug battle
E12 - Ogre battle
Aftermath

Elements

Steampunk towers
Steampunk tension
Steampunk drums
Steampunk trumpets
Steampunk brass
Steampunk flute sweetener
Steampunk violin sweetener
Alkenstar downtime
Main theme full continuing into the story
Combat music
Armor sounds heavy
Armor foley
Combat exertion
Ferocious fighters (no sword clinging)
Punches
Infused ogre
Ogre bites
Flirty laughs
Passing by
Commoners
Blacksmith
Raucous crowd ii
Raucous crowd i
Dock ambiance
Busy marketplace
Business in the streets
Happy rich murmuring
Tower hum
Crumbling stone walls
Tower bangs
Reflections in amber
Hellcave 5
Distant drips
Gelatinous cube fights
Fire Elemental
Ooze elbows
Ooze knees
Volcano Lava Flow
Staff swings
Automated tools
Heavy machinery
Hellcave 1
Distant gremlins
More distant gremlins
Background activity
Centurion movement
Metal impacts
Blade swooshing
Bright rowdiness
Busy crowd
Creaking floor
Sick people
Manly men
Clinking (more)
Clinking
Whistly wind
Blistering wind
Marching
Fighting men
Orc Commands
Ill wind
Orcs marching
Eagle calls
Armour clanking
Crows
Commands
Chandelier moving
Oil lamp burning
Creaking house
Chairs and bumps
Cups of tea
Winds with a whistle
People cleaning
Outside in the streets
Mystical Lightning
Mystical thunder
Stormy winds
Jezail rifle (distant)
Scattergun (distant)
Biiiig rifle
Flintlock pistol
Red Charlotte sword fighter
Drippy rain
Heavy rain
Jezail rifle (close)
Cyclops combat
Scattergun (close)
Close gremlins
Official Pathfinder
Vewslog
Ogres
Pyronitze ooze
Exploding split
Centurion powers up
Scattergun
Jezail
Distant alarm bells

Moods

Ferrous quarter
Glutted golem tavern
Deadman's alley
Screw overlook
Investigating the wagons
Dezullon battle
Runaway wagon
Shoma's refuge
Night over the lab
Smoke wraiths battle

Elements

Combat Music
Music ambush tension
Misty string elements
Misty hum
Investigations in Alkenstar
Machines
Industrial setting
Bustling market
Passing by
Medium construct movement
Heavy industry
Automated tools
Heavy machinery
Disturbing rumbles
Small waterfall
Big waterfall (loop)
Wraith
Wraith fighting
Just a wooden cart
Smog wraith moving
Smog wraith attacking
Armor foley
Armor sounds heavy
Staff swings
Staff hit
Red Charlotte sword fighter
Ferocious fighters (no sword clinging)
Punches
Swords clash whoosh
Big waterfall submerged (loop)
Big waterfall inside (loop)
Dezullon
Dezullon body noises
Dezullon attack
Wooden creaks
Tavern walla with 10-20 people
Scuffle
Glasses and plate clanking
Calm tavern noise
Chairs and bumps
Room doors
Raucous crowd
Banter
Rushing river
Int whitenoise
Ill wind
Dock workers
Busy streets
Panic in the street
Official Pathfinder
Runaway wagon
Crashing wagon
Dezullon
Smog wraith

SoundSet

TSG Hydroforge

Moods

Hydroforge exterior
Hydroforge interior
Hydroforge interior (tension)
Viewing platform
Shambler battle
Puppeteer battle
Power generators
Electric pillars
Shock zombie battle
Hydroforge sub level 1
Chemical filtration
Chemical zombies battle
Control room
Cistern
Water tunnels
Undercogs
Pump room
Parsus & Preserver battle
Parsus & Preserver (more music)

Elements

Cradle tension acccent
Battles in Alkenstar (intro)
Battles in Alkenstar
Cradle extreme tension
Big waterfall inside (loop)
Big waterfall submerged (loop)
Big waterfall (loop)
Small waterfall
Electrical arcing
Rushing river
Sifting machine
Machine humming
Rhythmic machine
Sparks
Urm electricity
Electricity discharge
Mist III
Heavy bubbling
Squelching
Oozing
Water pipes
Water running into pipe
Squealing pumps
Underwater
Underwater bubbles
Distant drips
Close drips
Clockwork gears
Rattling mechansim
Steam powered mechanism
Mill mechanism
Chemical zombies attacks
Chemical zombies lingering
Heavy armor foley
Swords clash whoosh
Combat exertion
Flintlock pistol
Biiiig rifle
Punches
Barbarian sword fighters
Red Charlotte sword fighter
Shock zombies attack
Shock zombies lingering
Zombie jolts
Ill wind
Grinding gears
Machine spirit gear
Angry zombies
Dead men walking
Moaning zombies
Small feet moving
Puppet strings
Puppeteer
Preserver movement
Vampire hisses
Parsus fights
Centurion movement
Clockwork gears (muffled)
Official Pathfinder
Shock zombie
Puppeteer
Parsus hiss
Room doors
Flintlock pistol
Energetic drums

Moods

Dunsmith conversation - streets
Dunsmith conversation - B&B
Travel to Martel (on foot)
Travel to Martel (horses)
Martel settlement
Bridgehouse
Warehouse
Dweomercat battle
E16 - Gearsmoke arrives
Shieldmarshal battle
Gearsmoke departing

Elements

Combat music
Dweomercat attacking
Dweomercat roaming
Dweomercat moving
Horses
Dogs
Heavy industry (distant)
Background walla
Bustling market
Passing by
Medium construct movement
Unperiodic swooshes
Machines
Steamer paddles
The waterwheel
Foreign crowd
Coughing
Footfalls
Station crowd
Crowded
Female laughter
Mead glasses clinking
Giggling
Intimate whispers
Pouring a drink
Tavern walla with 5-10 people
Rushing river
Small waterfall
Armor sounds heavy
Armor foley
Combat exertion
Ferocious fighters (no sword clinging)
Punches
Lapping water
Biiiig rifle
Flintlock pistol
Winds from the night
Winds of the sands
Sandy footsteps
Footsteps in the sand
Desert animals
Trotting horses
Blacksmith
Business in the streets
Dock workers
Talking crowd
Bow waves
A bow through the waves
Gearsmoke outside (upper deck)
Gearsmoke inside (lower decks)
Gearsmoke engine room
Gearsmoke outside (lower decks)
Gearsmoke rooms and cabins
Gearsmoke outside delayed (lower decks)
Jezail rifle
Women's screams (late)
Men's cries (late)
Thug growls
Thug roars
Swords clash whoosh
Barbarian sword fighters
Official Pathfinder
Steamboat arrival
Steamboat departing
Dweomercat
Jezail rifle
Big rifle
Flintlock pistol

Moods

Gearsmoke inside decks
Gearsmoke outside decks
Gearsmoke cargo holds
Navigating the ducts
E18 - Unveiling ambience
E18 - Unveiling (more music)
E19 - Disarming the bombs
E20 - Glass golem battle
Buccaneer battle
Glass elephant battle
Catoblepas battle
Alethsia & sentries battle
Off kilter boat
Loveless & Ibrium battle
Loveless & Ibrium (more music)
E21: Ticking time bomb
Bomb chase successful / good conclusion
Bomb chase too slow! / bad conclusion

Elements

Battles in Alkenstar (intro)
Battles in Alkenstar
Combat Music
Alkenstar downtime
Alkenstar downtime (no delay)
Steampunk drums
Steampunk tension
Steampunk brass
Alkenstar downtime (late)
Main theme full continuing into the story
Rushing river
Talking crowd
Bow waves
A bow through the waves
Gearsmoke outside (upper deck)
Gearsmoke inside (lower decks)
Gearsmoke engine room
Gearsmoke outside (lower decks)
Moving in the vents
Snow exertion
Metallic irritation
Laughter & cheering
Broken glass
Crystal golem cries
Crystal golem attack
Armor sounds heavy
Armor foley
Combat exertion
Biiiig rifle
Flintlock pistol
Jezail rifle
Thug growls
Thug roars
Swords clash whoosh
Barbarian sword fighters
Catoblepas attacks
Catoblepas growls
Ferocious fighters (no sword clinging)
Punches
Blade swooshing
Staff swings
Monster splashing
Elephant roars
Elephant trumpet
Water elemental movement
Water weird exertion
Water weird attacking
Buccaneer water jets
Water jets start up
Robot Roars
Panic
Metal flexing (close)
Women fleeing screaming
Man fleeing screaming
Deep structural creaking
Boat being crushed
Vampire spawn
Alethsia
Roaring Fire
Ibrium
Extended spell fighting
Loveless
Gatling gun
Gearsmoke inside (once - finale)
Pain
Cheers
Official Pathfinder
Buccaneer roar
Teleportation arcs
Ruptured hull
Rocking boat
People in panic
Crashing wave
Malfunctioning clockwork
Final countdown
Vent ducts opening
Flushing the vents
The unveiling
Golem breaks free
Glass gaze
Gatling gun
Bombs defused - Gearsmoke saved
Exploding Gearsmoke

Credits

COQ High priests' puzzle

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"traktori-vipu-vanha-lever-sounds-of-an-old-tractor-e-g" by "YleArkisto" (https://freesound.org/people/YleArkisto/)
"Creaking-Wooden-Door-0002" by "d-w" (https://freesound.org/people/d-w/)
"retrojapan-and-giggling" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/)
"Creaking-Wooden-Door-0004" by "d-w" (https://freesound.org/people/d-w/)
"air_pump_drone_and_hum" by "Tomlija" (https://freesound.org/people/Tomlija/)
"lanz-bulldog-tractor-engine-outside.wav" by "erdie" (https://freesound.org/people/erdie/)
"cupboard-creak-6" by "tim-kahn (https://freesound.org/people/tim.kahn/sounds/24247/)
"pouchard" by "schafferdavid" (https://freesound.org/people/schafferdavid/)
"flirtatious-laugh" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Steampunk investigation composed and performed by Benjamin Loomes for Syrinscape
Temple of Brigh created by Christian Koerding for Syrinscape
Reflections in amber created by Barry Doublet for Syrinscape
Steampunk western battle composed and performed by Benjamin Loomes for Syrinscape
Store Interior created by Benjamin Loomes for Syrinscape
Clockwork door warden created by Christian Koerding for Syrinscape
Trapjaw created by Christian Koerding for Syrinscape
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Combat exertion created by Christian Koerding for Syrinscape
"growls” performed by Alec Thompson at GenCon2015
Large church door sounds created by Barry Doublet for Syrinscape
"Spanish Market " by "SOUND Effects Public Domain"
Cat meow sounds created by Barry Doublet for Syrinscape
Panicked crowd created by Barry Doublet for Syrinscape
Warrier roar performed by Anthony Troxell at GenCon2015
Moving robot construct created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Climbing stone stairs sounds created by Barry Doublet for Syrinscape
Ceiling spear trap created by Benjamin Loomes for Syrinscape
"Posh people" performed by the wonder staff of Wizards of the Coast
Meaty punches created by Christian Koerding for Syrinscape
Steamy factories created by Christian Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Flintlock pistol created by Christian Koerding for Syrinscape
Large crowd sounds created by Steve Portillano-Barr
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
"Power armor" sourced from "Minigun Sound" created by Jim Rogers under Creative Commons Attribution Licence, (http://soundbible.com/1920-Minigun.html)

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Alkenstar main theme" – composed, performed, mixed and mastered by Benjamin Loomes for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2022

 

COQ Sailing the spellscar i

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"arrowhit03" by "yap-audio-production" (https://freesound.org/people/yap-audio-production/)
"Conversations 1 " by Guyburns (https://freesound.org/people/guyburns/)
"arrowhit02" by "yap-audio-production"(https://freesound.org/people/yap-audio-production/)
Fluorescent-lightbulb-hum by ftpalad (https://freesound.org/people/ftpalad/)
"arrowhit01" by "yap-audio-production"(https://freesound.org/people/yap-audio-production/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Windy indoors created by Christian Koerding for Syrinscape
Engine failure created by Christian Koerding for Syrinscape
Steampunk airship created by Christian Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Steampunk western battle composed and performed by Benjamin Loomes for Syrinscape
Steampunk investigation composed and performed by Benjamin Loomes for Syrinscape
Snake movement created by Christian Koerding for Syrinscape
"growl" performed by Alec Thompson at GenCon2015
Combat exertion created by Christian Koerding for Syrinscape
Ballista created by Christian Koerding for Syrinscape
Hellhound sounds created by Barry Doublet for Syrinscape
Stormy winds sounds created by Barry Doublet for Syrinscape
Snow exertion created by Christian Koerding for Syrinscape
"Warrier roar " performed by Anthony Troxell at GenCon2015
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills
Peryton created by Christian Koerding for Syrinscape
"Posh people" performed by the wonder staff of Wizards of the Coast
Meaty punches created by Christian Koerding for Syrinscape
Steamy factories created by Christian Koerding for Syrinscape
Flintlock pistol created by Christian Koerding for Syrinscape
Shocked crowd created by Christian Koerding for Syrinscape
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2022

 

COQ Sailing the spellscar ii

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"wet-slaps_6" by "herbertboland" (https://freesound.org/people/herbertboland/)
"wet-slaps_11" by "herbertboland" (https://freesound.org/people/herbertboland/)
"wet-slaps_1" by "herbertboland" (https://freesound.org/people/herbertboland/)
"wet-slaps_3" by "herbertboland" (https://freesound.org/people/herbertboland/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"wet-slaps_9" by "herbertboland" (https://freesound.org/people/herbertboland/)
"wet-slaps_10" by "herbertboland" (https://freesound.org/people/herbertboland/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Rich fire in cave sounds created by Barry Doublet for Syrinscape
Tiny dragon wings sounds created by Barry Doublet for Syrinscape
Steampunk airship created by Christian Koerding for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Cavern river created by Christian Koerding for Syrinscape
Stone golem noises created by Christian Koerding for Syrinscape
Steampunk investigation composed and performed by Benjamin Loomes for Syrinscape
Snake movement created by Christian Koerding for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Cradle of quartz composed and performed by Christian Koerding for Syrinscape
Alien entity created by Christian Koerding for Syrinscape
Snow exertion created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Vexgits created by Christian Koerding for Syrinscape
Run Grunts created by Christian Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Impact metal sound created by Barry Doublet for Syrinscape
Air elemental created by Christian Koerding for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Tinnitus sounds created by Benjamin Loomes for Syrinscape
"Heavy rocks " by "FreeSFX.com"
Flintlock pistol created by Christian Koerding for Syrinscape
Shocked crowd created by Christian Koerding for Syrinscape
Pixies created by Christian Koerding for Syrinscape
Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2022

 

COQ Cradle of quartz

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Tiny dragon wings sounds created by Barry Doublet for Syrinscape
Moving Tindalos created by Christian Koerding for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
"Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Cloaker screams sounds created by Chris Koerding for Syrinscape
Cradle of quartz composed and performed by Christian Koerding for Syrinscape
Spectral corruption created by Christian Koerding for Syrinscape
Drips performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Wraith sounds created by Barry Doublet for Syrinscape
Spells created by Benjamin Loomes for Syrinscape
Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Ssumzili created by Christian Koerding for Syrinscape
Fighting ghost sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Performed, recorded, mixed and mastered by Benjamin Loomes for syrinscape.com
Drip sounds created by Benjamin Loomes for Syrinscape
Herexen created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
"Vultures" created by Christian Koerding from samples by AlexTriceratops123 of Youtube under CC Attribution license
Specter hisses created by Christian Koerding for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Drips performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Final blasphemy created by Christian Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
CK-Dimensional Shift created by Christian Koerding for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Flintlock pistol created by Christian Koerding for Syrinscape
Pixies created by Christian Koerding for Syrinscape
"Power armor" sourced from "Minigun Sound" created by Jim Rogers under Creative Commons Attribution Licence, (http://soundbible.com/1920-Minigun.html)

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2022

 

COQ The steaming kingdom

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"box-of-stuff-falls" by "animationisaac" (https://freesound.org/people/animationisaac/)
"retrojapan-and-giggling" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/)
"flirtatious-laugh" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/)
"quick-smash-003" by "joelaudio" (https://freesound.org/people/joelaudio/)
"platesmash" by "tezzza" (https://freesound.org/people/tezzza/)
"cupsmash" by "tezzza" (https://freesound.org/people/tezzza/)
"Running_Sounds" by "zombiechaser3" (https://freesound.org/people/zombiechaser3/)
"fireplace" by "leosalom" (https://freesound.org/people/leosalom/)
"heavy-smash-002" by "joelaudio" (https://freesound.org/people/joelaudio/)
"smashing-glass" by "cosmicembers" (https://freesound.org/people/cosmicembers/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"heavy-smash-001" by "joelaudio" (https://freesound.org/people/joelaudio/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

M Redbrand sounds created by Benjamin Loomes for Syrinscape
Steampunk investigation composed and performed by Benjamin Loomes for Syrinscape
Portcullis mixed by Christian Koerding for Syrinscape from samples created by YleArkisto (268233), Tomlija (109710) and miguelstar2 (198470) of Freesound.org
Sirens feind roars and cries performed by Benjamin Loomes for Syrinscape
Color spray trap created by Christian Koerding for Syrinscape
Crate knocked bottle smash – Created by Barry Doublet for Syrinscape
This sample is used under Creative Commons Attribution Licence, sourced from sample iron-steam created by cmusounddesign
"Warrier roar" performed by Anthony Troxell at GenCon2015
hellcave sounds created by Barry Doublet for Syrinscape
"F Redbrand 1" created by Benjamin Loomes for Syrinscape
Sand shuffle noises created by Christian Koerding for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Oil lamps burning sounds created by Benjamin Loomes for Syrinscape
Female fighter sounds created by Benjamin Loomes for Syrinscape
"Weeping" performed by Kate Welch of Wizards of the Coast
Door metal hinge sounds created by Chris Koerding for Syrinscape
Alien entity created by Christian Koerding for Syrinscape
Mantis assassin high intensity sounds created by Chris Koerding for Syrinscape
Combat shuffle created by Christian Koerding for Syrinscape
Steam pipes created by Christian Koerding for Syrinscape
Mantis assassin_low intensity sounds created by Chris Koerding for Syrinscape
Run Grunts created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
"Spore Trap" created by Chris Koerding
Sirens fiend roars and cries performed by Benjamin Loomes for Syrinscape
False door trap created by Christian Koerding for Syrinscape
Hallway steps created by Chris Koerding for Syrinscape
"Store Interior” created by Benjamin Loomes for Syrinscape
"female fighter " created by Benjamin Loomes for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Explosive steam trap created by Christian Koerding for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
Steamy factories created by Christian Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Flintlock pistol created by Christian Koerding for Syrinscape
Steampunk western battle composed and performed by Benjamin Loomes for Syrinscape
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Alkenstar main theme" – composed, performed, mixed and mastered by Benjamin Loomes for Syrinscape
"Alkenstar chase music" – composed, performed, mixed and mastered by Benjamin Loomes for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2022

 

ppk Hearts of high noon

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"Clatter1" by "Jcbatz" (https://freesound.org/people/Jcbatz/)
"Sword-Hit-Wood-01" by "Timmy-H123" (https://freesound.org/people/Timmy-H123/)
"Bombexplosion" by "Smcameron" (https://freesound.org/people/Smcameron/)
"metal-scrape-1" by "benboncan" (https://freesound.org/people/benboncan/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"Dicewood-Samp" by "Feegle" (https://freesound.org/people/Feegle/)
"Wood-Hit" by "Jspath1" (https://freesound.org/people/Jspath1/)
"approx-800-clapping-4" by "lonemonk" (https://freesound.org/people/lonemonk/)
"approx-800-clapping-3" by "lonemonk" (https://freesound.org/people/lonemonk/)
"retrojapan-and-giggling" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/)
"approx-800-cheer-and-clapping" by "lonemonk" (https://freesound.org/people/lonemonk/)
"approx-850-enthusiast-audience" by "lonemonk" (https://freesound.org/people/lonemonk/)
"Coindrop" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"lanz-bulldog-tractor-engine-outside.wav" by "erdie" (https://freesound.org/people/erdie/)
"metal-scrape-3" by "benboncan" (https://freesound.org/people/benboncan/)
"approx-800-laughter-and-clapter-1" by "lonemonk" (https://freesound.org/people/lonemonk/)
"Creaking-Wooden-Door-0002" by "d-w" (https://freesound.org/people/d-w/)
"flirtatious-laugh" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/)
"pouchard" by "schafferdavid" (https://freesound.org/people/schafferdavid/)
"Creaking-Wooden-Door-0001" by "d-w" (https://freesound.org/people/d-w/)
"metal-scrape-2" by "benboncan" (https://freesound.org/people/benboncan/)
"Creaking-Wooden-Door-0004" by "d-w" (https://freesound.org/people/d-w/)
"27-Coins" by "Freqman" (https://freesound.org/people/Freqman/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"Coin" by "Thedjoe93" (https://freesound.org/people/Thedjoe93/)
"approx-800-cheer-and-clapping-2" by "lonemonk" (https://freesound.org/people/lonemonk/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"Creaking-Wooden-Door-0006" by "d-w" (https://freesound.org/people/d-w/)
"approx-800-clapping" by "lonemonk" (https://freesound.org/people/lonemonk/)
"hollering-and-clapping-intro" by "lonemonk" (https://freesound.org/people/lonemonk/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

"Power armor" sourced from "Minigun Sound" created by Jim Rogers under Creative Commons Attribution Licence, (http://soundbible.com/1920-Minigun.html)
"Spanish Market " by "SOUND Effects Public Domain"
Steamy factories created by Christian Koerding for Syrinscape
"Warrierroar 01-07" performed by Anthony Troxell at GenCon2015
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
"Store Int" created by Benjamin Loomes
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
"growl 01-70" performed by Alec Thompson at GenCon2015
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Moving robot construct created by Christian Koerding for Syrinscape
Silver shower shot created by Christian Koerding for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Flintlock pistol created by Christian Koerding for Syrinscape
Laughter created by Christian Koerding for Syrinscape
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
General hubbub recorded by Benjamin Loomes for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Alkenstar main theme" – composed, performed, mixed and mastered by Benjamin Loomes for Syrinscape
“Steampunk western battle” – composed and performed by Benjamin Loomes for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc.2022

 

ppk Wailing scrapyard

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"metal-scrape-1" by "benboncan" (https://freesound.org/people/benboncan/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"Wood-Hit" by "Jspath1" (https://freesound.org/people/Jspath1/)
"wet-slaps_9" by "herbertboland" (https://freesound.org/people/herbertboland/)
"wet-slaps_6" by "herbertboland" (https://freesound.org/people/herbertboland/)
"wet-slaps_1" by "herbertboland" (https://freesound.org/people/herbertboland/)
"lanz-bulldog-tractor-engine-outside.wav" by "erdie" (https://freesound.org/people/erdie/)
"wet-slaps_3" by "herbertboland" (https://freesound.org/people/herbertboland/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"metal-scrape-3" by "benboncan" (https://freesound.org/people/benboncan/)
"metal-scrape-3" by "benboncan" (https://freesound.org/people/benboncan/)
"metal-scrape-3" by "benboncan" (https://freesound.org/people/benboncan/)
"metal-scrape-2" by "benboncan" (https://freesound.org/people/benboncan/)
"wet-slaps_11" by "herbertboland" (https://freesound.org/people/herbertboland/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Fighting ghost sounds created by Barry Doublet for Syrinscape
"Sewer water loop" created by Chris Koerding for Syrinscape
"Power armor" sourced from "Minigun Sound" created by Jim Rogers under Creative Commons Attribution Licence, (http://soundbible.com/1920-Minigun.html)
Clockwork hunter created by Christian Koerding for Syrinscape
Painful whistle created by Christian Koerding for Syrinscape
Cloaker screams sounds created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Mechanical elevator created by Christian Koerding for Syrinscape
Whip whirlwind created by Christian Koerding for Syrinscape
Gnoll voices by Morgan Rands for Syrinscape
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Rust ooze created by Christian Koerding for Syrinscape
Ssumzili created by Christian Koerding for Syrinscape
Moving robot construct created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
Biting Lash voice by Morgan Rands for Syrinscape
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Combat exertion created by Christian Koerding for Syrinscape
Machine spirit created by Christian Koerding for Syrinscape
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Goblin screams – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Gnoll voices by Morgan Rands for Syrinscape
Steampunk investigation composed and performed by Benjamin Loomes for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Steamy factories created by Christian Koerding for Syrinscape
Myceloid created by Christian Koerding for Syrinscape
Verdant burst created by Christian Koerding for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Gnoll voices by Virginia Meadows for Syrinscape
Goblin injury sounds – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Goblin gowls – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
"Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape
Belch smoke created by Christian Koerding for Syrinscape
"Spanish Market " by "SOUND Effects Public Domain"
Steampunk western battle composed and performed by Benjamin Loomes for Syrinscape
Goblin hisses – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Alkenstar chase music" – composed, performed, mixed and mastered by Benjamin Loomes for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc.2022

 

ppk Run and gun

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"heavy-smash-001" by "joelaudio" (https://freesound.org/people/joelaudio/) "Running_Sounds" by "zombiechaser3" (https://freesound.org/people/zombiechaser3/) "horror-ambience-62-130525-13-wah-wah-120bpm" by "klankbeeld" (https://freesound.org/people/klankbeeld/) “Horse-and-carriage” by “thefilmbakery” (https://freesound.org/people/thefilmbakery/) "lanz-bulldog-tractor-engine-outside.wav" by "erdie" (https://freesound.org/people/erdie/) "Clockwork-Stegasaurus-Toy" by "Stevenbrown" (https://freesound.org/people/Stevenbrown/) "scrap-dealer-screaming-in-the-streets-of-mexico-city-1" by "felix-blume" (https://freesound.org/people/felix-blume/) "swamp-gas-bubbling-cleaned" by "dheming" (https://freesound.org/people/dheming/) "Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/) "Creaking-Wooden-Door-0002" by "d-w" (https://freesound.org/people/d-w/) "pouchard" by "schafferdavid" (https://freesound.org/people/schafferdavid/) "platesmash" by "tezzza" (https://freesound.org/people/tezzza/) "flirtatious-laugh" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/) "Creaking-Wooden-Door-0001" by "d-w" (https://freesound.org/people/d-w/) "smashing-glass" by "cosmicembers" (https://freesound.org/people/cosmicembers/) "cupsmash" by "tezzza" (https://freesound.org/people/tezzza/) "Mechanical-Pingpong-Toy" by "Linse" (https://freesound.org/people/Linse/) "Frypansizlz" by "Mirors" (https://freesound.org/people/Mirors/) "Creaking-Wooden-Door-0004" by "d-w" (https://freesound.org/people/d-w/) "Toy-Ratchet-Back-And-Forth" by "Atomota" (https://freesound.org/people/Atomota/) "Creaking-Wooden-Door-0006" by "d-w" (https://freesound.org/people/d-w/) "box-of-stuff-falls" by "animationisaac" (https://freesound.org/people/animationisaac/) "Bubbling02" by "Mattj99" (https://freesound.org/people/Mattj99/) "Squeeky Gate" by "lostphosphene" (https://freesound.org/people/lostphosphene/) "quick-smash-003" by "joelaudio" (https://freesound.org/people/joelaudio/) "01835-Hinge-Creak" by "Robinhood76" (https://freesound.org/people/Robinhood76/) "heavy-smash-002" by "joelaudio" (https://freesound.org/people/joelaudio/) "retrojapan-and-giggling" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/) Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Steampunk investigation composed and performed by Benjamin Loomes for Syrinscape Performed, recorded, mixed and mastered by Benjamin Loomes for Paizo Inc. Footsteps on wood sounds created by Barry Doublet for Syrinscape Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx Windy grass sounds created by Steve Barr for Syrinscape "girlsqueal 01-05" performed by Marie Eve Levesque at GenCon2015 Complete silence performed by Chris Koerding for Syrinscape Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise Purple dye trap created by Christian Koerding for Syrinscape Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise Footsteps on wood created by Christian Koerding for Syrinscape Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise Barbarian sword fighter sounds created by Barry Doublet for Syrinscape Fountain trap spray created by Christian Koerding for Syrinscape Combat exertion created by Christian Koerding for Syrinscape Volatile ingredients created by Christian Koerding for Syrinscape Chaemeleon movement created by Christian Koerding for Syrinscape Store Int sounds created by Benjamin Loomes for Syrinscape Brush movement sounds created by Chris Koerding for Syrinscape Hallway steps created by Chris Koerding for Syrinscape Steampunk western battle composed and performed by Benjamin Loomes for Syrinscape Alchemist's fire created by Christian Koerding for Syrinscape Flintlock pistol created by Christian Koerding for Syrinscape "Spanish Market " by "SOUND Effects Public Domain" crate knocked bottle smash – Created by Barry Doublet for Syrinscape Ceiling spear trap sounds created by Benjamin Loomes for Syrinscape "growl 01-70" performed by Alec Thompson at GenCon2015 House burning fire in cave sounds created by Barry Doublet for Syrinscape Large crowd sounds created by Steve Portillano-Barr Angry crowd sounds created by Barry Doublet for Syrinscape Metal tinkering created by Chris Koerding for Syrinscape Run Grunts created by Christian Koerding for Syrinscape "ninescreamsbyagirl 01-04" performed by shimin day at GenCon2015 Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise Steamy factories created by Christian Koerding for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also: "Alkenstar chase music" – composed, performed, mixed and mastered by Benjamin Loomes for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc.2022

 

ppk Yeast of all brewery

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"Conversations 4 " by Guyburns (https://freesound.org/people/guyburns/)
"rbh-rope-swishes-01" by "rhumphries" (http://www.freesound.org/people/rhumphries/)
"Creaking-Wooden-Door-0006" by "d-w" (https://freesound.org/people/d-w/)
"Creaking-Wooden-Door-0001" by "d-w" (https://freesound.org/people/d-w/)
"lanz-bulldog-tractor-engine-outside.wav" by "erdie" (https://freesound.org/people/erdie/)
"pouchard" by "schafferdavid" (https://freesound.org/people/schafferdavid/)
"Creaking-Wooden-Door-0004" by "d-w" (https://freesound.org/people/d-w/)
"air_pump_drone_and_hum" by "Tomlija" (https://freesound.org/people/Tomlija/)
"wasps-and-bees-in-our-garden" by “straget” (https://freesound.org/people/straget/)
"bees-and-insects-in-a-tree-in-the-mojave-desert" by “felix.blume” (https://freesound.org/people/felix.blume/)
"Creaking-Wooden-Door-0002" by "d-w" (https://freesound.org/people/d-w/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

"Spanish Market " by "SOUND Effects Public Domain"
"Power armor" sourced from "Minigun Sound" created by Jim Rogers under Creative Commons Attribution Licence, (http://soundbible.com/1920-Minigun.html)
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Gray Ooze voice performed by Benjamin Loomes for Syrinscape
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Verdant burst created by Christian Koerding for Syrinscape
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Moving robot construct created by Christian Koerding for Syrinscape
Vampiric mist movement created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Steampunk western battle composed and performed by Benjamin Loomes for Syrinscape
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Combat exertion created by Christian Koerding for Syrinscape
Store Interior sounds created by Benjamin Loomes for Syrinscape
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Sword damage sounds created by Barry Doublet for Syrinscape
Fire drake roars by Roger Reg Mc Reynolds
Steamy factories created by Christian Koerding for Syrinscape
Myceloid created by Christian Koerding for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Black smoke noises created by Barry Doublet for Syrinscape
"Gray Ooze voice" performed by Benjamin Loomes
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Sword clash whoosh sounds created by Barry Doublet for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Alkenstar investigation music" – composed, performed, mixed and mastered by Benjamin Loomes for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc.2022

 

ppk Turn the screws

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"heavy-smash-001" by "joelaudio" (https://freesound.org/people/joelaudio/)
"platesmash" by "tezzza" (https://freesound.org/people/tezzza/)
"crowd-noise-in-small-venue-001" by "sandyrb" (https://freesound.org/people/sandyrb/)
"smashing-glass" by "cosmicembers" (https://freesound.org/people/cosmicembers/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"flirtatious-laugh" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/)
"Wood-Hit" by "Jspath1" (https://freesound.org/people/Jspath1/)
"Creaking-Wooden-Door-0004" by "d-w" (https://freesound.org/people/d-w/)
"Creaking-Wooden-Door-0001" by "d-w" (https://freesound.org/people/d-w/)
"Creaking-Wooden-Door-0006" by "d-w" (https://freesound.org/people/d-w/)
"box-of-stuff-falls" by "animationisaac" (https://freesound.org/people/animationisaac/)
"cupsmash" by "tezzza" (https://freesound.org/people/tezzza/)
"quick-smash-003" by "joelaudio" (https://freesound.org/people/joelaudio/)
“soccer-amateurs-01-nl” by “klankbeeld” (https://freesound.org/people/klankbeeld/)
"lanz-bulldog-tractor-engine-outside.wav" by "erdie" (https://freesound.org/people/erdie/)
"Running_Sounds" by "zombiechaser3" (https://freesound.org/people/zombiechaser3/)
"Creaking-Wooden-Door-0002" by "d-w" (https://freesound.org/people/d-w/)
"retrojapan-and-giggling" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/)
"heavy-smash-002" by "joelaudio" (https://freesound.org/people/joelaudio/)
"snakey-woman" by "poots" (https://freesound.org/people/poots/)
"applause-3" by "syna-max" (https://freesound.org/people/syna-max/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

"Posh people" performed by the wonder staff of Wizards of the Coast
crate knocked bottle smash – Created by Barry Doublet for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Underwater bubbles sounds created by Barry Doublet for Syrinscape
Store Int created by Benjamin Loomes for Syrinscape
"https://zitronsound.bandcamp.com/track/wild-west" by "ZitronSound"
Star Nagas Hisses created by Chris Koerding for Syrinscape
Gibberish created by Chris Koerding for Syrinscape
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Original Wild West music by Dan Brown
Concert applause created by Christian Koerding for Syrinscape
Big scary monster created by Benjamin Loomes for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Hallway steps created by Chris Koerding for Syrinscape
Mad voices created by Benjamin Loomes for Syrinscape
"Spanish Market " by "SOUND Effects Public Domain"
Large crowd sounds created by Steve Portillano-Barr
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Steampunk investigation composed and performed by Benjamin Loomes for Syrinscape
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Laughter created by Christian Koerding for Syrinscape
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Karkolohk goblins created by Christian Koerding for Syrinscape
"ninescreamsbyagirl 01-04" performed by shimin day at GenCon2015
Stranger ghoul growl sounds created by Benjamin Loomes for Syrinscape
Nothic sounds performed & edited by Barry Doublet for Syrinscape
"Goblin voice" performed by Ben from Wizards of the Coast Flintlock pistol created by Christian Koerding for Syrinscape
Created by Barry Doublet for Syrinscape Pty Ltd
Steamy factories created by Christian Koerding for Syrinscape
"https://zitronsound.bandcamp.com/track/lonely-cowboy" by "ZirtronSound"
"girlsqueal 01-05" performed by Marie Eve Levesque at GenCon2015
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Breath sound created by Benjamin Loomes for Syrinscape
"Warrierroar 01-07" performed by Anthony Troxell at GenCon2015
Steampunk western battle composed and performed by Benjamin Loomes for Syrinscape Paper in the wind sounds created by Barry Doublet for Syrinscape
Cauldron sounds created by Steve Barr for Syrinscape
"growl 01-70" performed by Alec Thompson at GenCon2015
Laughter sounds created by Chris Koerding
Angry crowd sounds created by Barry Doublet for Syrinscape
Spellcaster whispers created by Christian Koerding for Syrinscape
Run Grunts created by Christian Koerding for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Alkenstar chase music" – composed, performed, mixed and mastered by Benjamin Loomes for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc.2022

 

ppk The hidden temple

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"horror-ambience-62-130525-13-wah-wah-120bpm" by "klankbeeld" (https://freesound.org/people/klankbeeld/)
“soccer-amateurs-01-nl” by “klankbeeld” (https://freesound.org/people/klankbeeld/)
"lanz-bulldog-tractor-engine-outside.wav" by "erdie" (https://freesound.org/people/erdie/)
"flirtatious-laugh" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/)
"swamp-gas-bubbling-cleaned" by "dheming" (https://freesound.org/people/dheming/)
"Clockwork-Stegasaurus-Toy" by "Stevenbrown" (https://freesound.org/people/Stevenbrown/)
"Mechanical-Pingpong-Toy" by "Linse" (https://freesound.org/people/Linse/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"Creaking-Wooden-Door-0001" by "d-w" (https://freesound.org/people/d-w/)
"Toy-Ratchet-Back-And-Forth" by "Atomota" (https://freesound.org/people/Atomota/)
"Frypansizlz" by "Mirors" (https://freesound.org/people/Mirors/)
"Door-Old-Creaking-2" by "Tmkappelt" (https://freesound.org/people/Tmkappelt/)
"retrojapan-and-giggling" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/)
"Creaking-Wooden-Door-0006" by "d-w" (https://freesound.org/people/d-w/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Steampunk investigation composed and performed by Benjamin Loomes for Syrinscape
Exploding bottle created by Christian Koerding for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Will-o-wisp sounds created by Chris Koerding for Syrinscape
Voice of Devargo by Stephen Graham for Syrinscape
Moving robot construct created by Christian Koerding for Syrinscape
Rapid fire crossbow trap created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Alchemistic bubbling created by Chris Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Drop metal sounds created by Barry Doublet for Syrinscape
Steampunk western battle composed and performed by Benjamin Loomes for Syrinscape
White Fortress tiles sounds created by Barry Doublet for Syrinscape
Refrum's Workshop – Created by Barry Doublet for Syrinscape
Cauldron sounds created by Steve Barr for Syrinscape
Flintlock pistol created by Christian Koerding for Syrinscape
Fog Voices created by Chris Koerding for Syrinscape
Large crowd sounds created by Steve Portillano-Barr
"Power armor" sourced from "Minigun Sound" created by Jim Rogers under Creative Commons Attribution Licence, (http://soundbible.com/1920-Minigun.html)
Hidden door mechanism created by Christian Koerding for Syrinscape
Homunculus created by Christian Koerding for Syrinscape
Metal tinkering created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Gas chamber created by Christian Koerding for Syrinscape
Blue Fortress tiles – Created by Barry Doublet for Syrinscape
"Store Int" created by Benjamin Loomes for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Alkenstar main theme" – composed, performed, mixed and mastered by Benjamin Loomes for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc.2022

 

TSG Arms race

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"Creaking-Wooden-Door-0001" by "d-w" (https://freesound.org/people/d-w/)
"horse-whinny-1" by "GoodListener" (https://freesound.org/people/GoodListener/)
"horse-s-whinny" by "Kubuzz" (https://freesound.org/people/Kubuzz/)
"lanz-bulldog-tractor-engine-outside.wav" by "erdie" (https://freesound.org/people/erdie/)
"flirtatious-laugh" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/)
"wooden-door-creaking" by "mr-keybOrd" (https://freesound.org/people/mr-keybOrd/)
"pouchard" by "schafferdavid" (https://freesound.org/people/schafferdavid/)
"Creaking-Wooden-Door-0002" by "d-w" (https://freesound.org/people/d-w/)
"redbarn-horse-whinny" by "axiyee" (https://freesound.org/people/axiyee/)
"Creaking-Wooden-Door-0004" by "d-w" (https://freesound.org/people/d-w/)
"horse-neigh-01" by "n-audioman"(https://freesound.org/people/n-audioman/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"cupboard-creak-6" by "tim-kahn (https://freesound.org/people/tim.kahn/sounds/24247/)
"Creaking-Wooden-Door-0006" by "d-w" (https://freesound.org/people/d-w/)
"retrojapan-and-giggling" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/)
"27-Coins" by "Freqman" (https://freesound.org/people/Freqman/)
”Retro Elevator” by “qubodup” (https://freesound.org/people/qubodup/)
“Chains” by “moonfisher” (https://freesound.org/people/moonfisher/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Urms electricity created by Barry Doublet for Syrinscape
female fighter created by Benjamin Loomes for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Flintlock pistol created by Christian Koerding for Syrinscape
Werewolf chatter performed & edited by Barry Doublet for Syrinscape
"Spanish Market " by "SOUND Effects Public Domain"
Horse motivation created by Christian Koerding for Syrinscape
Voice of Brienna by Bekah Barker
Water pouring sounds created by Steve Barr for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Titan Engine room sounds created by Barry Doublet for Syrinscape
Female Walla sounds performed by Karen Loomes, edited by Barry Doublet for Syrinscape
Shadow apparitions – deep whispers created by Benjamin Loomes for Syrinscape
Whip whirlwind created by Christian Koerding for Syrinscape
Horse Walk 1 is used under a royalty free SFX (single use) license, sourced from Horse Walk on Audiojungle by prosoundfx
Coughing sick Beggars created by Barry Doublet for Syrinscape
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Barovia babble performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Steampunk western battle composed and performed by Benjamin Loomes for Syrinscape
Steampunk long rifle created by Christian Koerding for Syrinscape
Fortress gate created by Christian Koerding for Syrinscape
Barry babble sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Restaurant sounds created by Barry Doublet for Syrinscape
Vistani Walla sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Steampunk investigation composed and performed by Benjamin Loomes for Syrinscape
Footsteps on the deck created by Barry Doublet for Syrinscape
M Redbrand sounds created by Benjamin Loomes for Syrinscape
Ladies gossip sounds performed by & edited by Barry Doublet for Syrinscape
Warrierroar performed by Anthony Troxell at GenCon2015
Counting Coins sounds created by Chris Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Shadow apparitions – deep whispers created by Benjamin Loomes for Syrinscape
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Elevator trap sounds created by Barry Doublet for Syrinscape
Wagon horse chase created by Christian Koerding for Syrinscape
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Oil lamps burning sounds created by Benjamin Loomes for Syrinscape
"F Redbrand 1" created by Benjamin Loomes for Syrinscape
The Doom by Chad Fifer of Sense Impacts
Tavern with 5-10 people sounds created by Barry Doublet for Syrinscape
Female Walla sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Paper in the wind sounds created by Barry Doublet for Syrinscape
Barovian Babble sounds performed by Bekah Baker, edited by Barry Doublet for Syrinscape
Matilda's Vistani babble sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
Steamy factories created by Christian Koerding for Syrinscape
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Combat exertion created by Christian Koerding for Syrinscape
Wagon enters vault created by Christian Koerding for Syrinscape
Steampunk scattergun created by Christian Koerding for Syrinscape
Female fighter sounds created by Benjamin Loomes for Syrinscape
Female Whispers sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
growls performed by Alec Thompson at GenCon2015
Unicorn whinny created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
General hubbub recorded by Benjamin Loomes for Syrinscape
Female noises performed by Sylke Koerding for Syrinscape
Horse Gallop is used under a royalty free SFX (single use) license, sourced from Horse on Audiojungle by erhanbici
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Cough sounds created by Steve Barr for Syrinscape
Female laughter sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
White Fortress tiles sounds created by Barry Doublet for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"https://www.youtube.com/watch?v=mCfKtewQBWY" by "Kevin MacLeod"
"Alkenstar main theme" – composed, performed, mixed and mastered by Benjamin Loomes for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2022

 

TSG Explosive situation

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"Door-Slam" by "Winsx87" (https://freesound.org/people/Winsx87/)
"Creaking-Wooden-Door-0006" by "d-w" (https://freesound.org/people/d-w/)
"pouchard" by "schafferdavid" (https://freesound.org/people/schafferdavid/)
"pushing-forcefully-through-curtain-or-cloth" by "JakLocke" (https://freesound.org/people/JakLocke/)
"Creaking-Wooden-Door-0004" by "d-w" (https://freesound.org/people/d-w/)
"explosion" by "sarge4267" (https://freesound.org/people/sarge4267/)
"Creaking-Wooden-Door-0002" by "d-w" (https://freesound.org/people/d-w/)
“pushing-through-curtain-or-cloth-3” by “jaklocke” (https://freesound.org/people/JakLocke/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"doing-them-cobblestones" by "inchadney"
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"playground-01" by "klankbeeld" (https://freesound.org/people/klankbeeld/)
"Creaking-Wooden-Door-0001" by "d-w" (https://freesound.org/people/d-w/)
“pushing-through-curtain-or-cloth-2” by “jaklocke” (https://freesound.org/people/JakLocke/)
"five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)
"festival-crowd-01 – NONE" by "koops" (https://freesound.org/people/koops/)
"cupboard-creak-6" by "tim-kahn (https://freesound.org/people/tim.kahn/sounds/24247/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"Wood-Hit" by "Jspath1" (https://freesound.org/people/Jspath1/)
”pushing-through-curtain-or-cloth-1” by “jaklocke” (https://freesound.org/people/JakLocke/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Stirring tea sounds created by Barry Doublet for Syrinscape
Hallway steps created by Chris Koerding for Syrinscape
Teapot sounds created by Barry Doublet for Syrinscape
Water pouring sounds created by Steve Barr for Syrinscape
Tea pouring sounds created by Barry Doublet for Syrinscape
Teacup and saucer sounds created by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Flintlock pistol created by Christian Koerding for Syrinscape
Steampunk towers composed and performed by Christian Koerding for Syrinscape
"Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape
Chandelier moving – Created by Barry Doublet for Syrinscape
Night hag Dream Pastries cart sounds created by Barry Doublet for Syrinscape
Club swing strike sounds created by Barry Doublet for Syrinscape
Hallway steps sounds created by Chris Koerding for Syrinscape
Female maid sounds performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Western downtime music composed and performed by Benjamin Loomes for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Amber temple bangs created by Barry Doublet for Syrinscape
Raucous tavern voices created by Syrinscape
Reflections in amber created by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Waiting human sounds created by Barry Doublet for Syrinscape
crate knocked bottle smash – Created by Barry Doublet for Syrinscape
Gremlinoid creature created by Christian Koerding for Syrinscape
Chandelier moving sounds created by Barry Doublet for Syrinscape
Drinking tea sounds created by Barry Doublet for Syrinscape
Oil lamps burning sounds created by Benjamin Loomes for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
"Eagle" performed by Angela at Gen Con 2015
The Doom by Chad Fifer of Sense Impacts
Pots & pans – Created by Barry Doublet for Syrinscape
Infused ogre created by Christian Koerding for Syrinscape
Female noises performed by Sylke Koerding for Syrinscape
Amber temple hum created by Barry Doublet for Syrinscape
Cyclops created by Christian Koerding for Syrinscape
Rain sounds created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Good Venice Outside Ambiance created by Barry Doublet for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Stormy winds sounds created by Barry Doublet for Syrinscape
Butler Barry sounds performed & edited by Barry Doublet for Syrinscape
Steampunk scattergun created by Christian Koerding for Syrinscape
Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
Combat exertion created by Christian Koerding for Syrinscape
Steampunk long rifle created by Christian Koerding for Syrinscape
Wooden broom sweeping sounds created by Barry Doublet for Syrinscape
Water pouring sounds created by Steve Barr for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Alkenstar main theme" – composed, performed, mixed and mastered by Benjamin Loomes for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2022

 

TSG Alkenstar falls

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"wooden-door-creaking" by "mr-keybOrd" (https://freesound.org/people/mr-keybOrd/)
"pouchard" by "schafferdavid" (https://freesound.org/people/schafferdavid/)
"lanz-bulldog-tractor-engine-outside.wav" by "erdie" (https://freesound.org/people/erdie/)
“soccer-amateurs-01-nl” by “klankbeeld” (https://freesound.org/people/klankbeeld/)
"27-Coins" by "Freqman" (https://freesound.org/people/Freqman/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Footsteps on the deck created by Barry Doublet for Syrinscape
Living plant sounds created by Barry Doublet for Syrinscape
Composed by Benjamin Loomes for Syrinscape
Barry babble sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Smog wraiths created by Christian Koerding for Syrinscape
Werewolf chatter performed & edited by Barry Doublet for Syrinscape
"Spanish Market " by "SOUND Effects Public Domain"
Wraith sounds created by Barry Doublet for Syrinscape
Female Whispers sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Restaurant sounds created by Barry Doublet for Syrinscape
Pure wagon track created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Ladies gossip sounds performed by & edited by Barry Doublet for Syrinscape
Voice of Brienna by Bekah Barker for Syrinscape
Water pouring sounds created by Steve Barr for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Raucous tavern voices created by Syrinscape
Runaway wagon created by Christian Koerding for Syrinscape
Female Walla sounds performed by Karen Loomes, edited by Barry Doublet for Syrinscape
Barovia babble performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
"Store Int" created by Benjamin Loomes for Syrinscape
Shambling mound roar sounds created by Barry Doublet for Syrinscape
Shambling mound slam sounds created by Barry Doublet for Syrinscape
Steampunk investigation composed and performed by Benjamin Loomes for Syrinscape
The Doom by Chad Fifer of Sense Impacts
Female Walla sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Female noises performed by Sylke Koerding for Syrinscape
Wagon crash created by Christian Koerding for Syrinscape
Barovian Babble sounds performed by Bekah Baker, edited by Barry Doublet for Syrinscape
Panic in the street sounds created by Barry Doublet for Syrinscape
Cough sounds created by Steve Barr for Syrinscape
Coughing sick Beggars created by Barry Doublet for Syrinscape
Counting Coins sounds created by Chris Koerding for Syrinscape
Tavern with 10-20 people sounds created by Barry Doublet for Syrinscape
Matilda's Vistani babble sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
Steamy factories created by Christian Koerding for Syrinscape
Female laughter sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Throwing giant rock sounds created by Barry Doublet for Syrinscape
Vistani Walla sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
Large crowd sounds created by Steve Portillano-Barr
Misty maze drone revised created by Christian Koerding for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Misty maze musical elements” – composed and performed by Christian Koerding for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2022

 

TSG Hydroforge

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"stone-mechanisem-loop-01" by "claire-h" (https://freesound.org/people/claire-h/)
"traktori-vipu-vanha-lever-sounds-of-an-old-tractor-e-g" by "YleArkisto" (https://freesound.org/people/YleArkisto/)
"bmb0" by "suzenako" (https://freesound.org/people/suzenako/)
"air_pump_drone_and_hum" by "Tomlija" (https://freesound.org/people/Tomlija/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Urms electricity created by Barry Doublet for Syrinscape
Mechanical elevator created by Christian Koerding for Syrinscape
Cradle of quartz composed and performed by Christian Koerding for Syrinscape
Electrical arcing sounds created by Barry Doublet for Syrinscape
Underwater + movement – Created by Barry Doublet for Syrinscape Pty Ltd
Steampunk western battle composed and performed by Benjamin Loomes for Syrinscape
Flintlock pistol created by Christian Koerding for Syrinscape
Puppeteer created by Christian Koerding for Syrinscape
"Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape
Moving Tindalos created by Christian Koerding for Syrinscape
Vampire spawn performed & edited by Barry Doublet for Syrinscape
Waterpipes running sounds created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
"Power armor" sourced from "Minigun Sound" created by Jim Rogers under Creative Commons Attribution Licence, (http://soundbible.com/1920-Minigun.html)
Puppet strings created by Christian Koerding for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
Shock zombies created by Christian Koerding for Syrinscape
Underwater bubbles sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Tiger drums by Benjamin Loomes for Syrinscape
Giant clockwork gears created by Christian Koerding for Syrinscape
Doru the vampire performed & edited by Barry Doublet for Syrinscape
Chem zombies created by Christian Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Derro running sounds created by Chris Koerding for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2022

 

TSG Blood on the Bilge

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"shore03" by "volivieri" (https://freesound.org/people/volivieri/)
"retrojapan-and-giggling" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"wave3" by "kayyy" (https://freesound.org/people/kayyy/)
"wave4" by "kayyy" (https://freesound.org/people/kayyy/)
"fish-market-in-istanbu"l by cagancelik (https://freesound.org/people/cagancelik)
“Wolf-run” by “sabotovat” (https://freesound.org/people/sabotovat/sounds/414350/)
"wave2" by "kayyy" (https://freesound.org/people/kayyy/)
"wave1" by "kayyy" (https://freesound.org/people/kayyy/)
“soccer-amateurs-01-nl” by “klankbeeld” (https://freesound.org/people/klankbeeld/)
"doing-them-cobblestones" by "inchadney"(https://freesound.org/people/inchadney/)
"lanz-bulldog-tractor-engine-outside.wav" by "erdie" (https://freesound.org/people/erdie/)
"market-in-africa-in-the-small-village-of-diafarabe-mali" by felix_blume (https://freesound.org/people/felix_blume/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Hallway steps created by Chris Koerding for Syrinscape
Steamboat arrival created by Christian Koerding for Syrinscape
Flintlock pistol created by Christian Koerding for Syrinscape
"Spanish Market " by "SOUND Effects Public Domain"
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
large-crowd sounds created by Steve Portillano-Barr for Syrincape
growls performed by Alec Thompson at GenCon2015 for Syrinscape
"Evil Female Villian – Laughs" by Rebecca Rauschenberger at Gen Con 2016 for Syrinscape
Steamboat deck ambience created by Christian Koerding for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Female student laughter created by Christian Koerding for Syrinscape
The Doom by Chad Fifer of Sense Impacts
Tavern with 5-10 people sounds created by Barry Doublet for Syrinscape
Ladies gossip sounds performed by & edited by Barry Doublet for Syrinscape
Warrierroar performed by Anthony Troxell at GenCon2015
Cough sounds created by Steve Barr for Syrinscape
Trotting horses created by Christian Koerding for Syrinscape
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Steamy factories created by Christian Koerding for Syrinscape
Female laughter sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Steamboat departure created by Christian Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Steampunk long rifle created by Christian Koerding for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2022

 

TSG Clock's ticking

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"wave1" by "kayyy" (https://freesound.org/people/kayyy/)
"scream-male-bram-aah" by "thanvannispen" (http://www.freesound.org/people/thanvannispen/)
"elephant-grognement" by "roubignolle" (https://freesound.org/people/roubignolle/)
"approx-800-laughter-and-clapter-1" by "lonemonk" (https://freesound.org/people/lonemonk/)
"scream-male-bram-aah-and-oh" by "thanvannispen" (http://www.freesound.org/people/thanvannispen/)
"wave4" by "kayyy" (https://freesound.org/people/kayyy/)
"wave3" by "kayyy" (https://freesound.org/people/kayyy/)
"scream-male-bram-aah-and-o" by "thanvannispen" (http://www.freesound.org/people/thanvannispen/)
"shore03" by "volivieri" (https://freesound.org/people/volivieri/)
"elephant-rugissement" by "roubignolle" (https://freesound.org/people/roubignolle/)
"male-scream-bram-neenee" by "thanvannispen" (http://www.freesound.org/people/thanvannispen/)
"creaking-floorboard" by "benboncan" (https://freesound.org/people/benboncan/)
"wave2" by "kayyy" (https://freesound.org/people/kayyy/)
"male-scream-bram-ooh" by "thanvannispen" (http://www.freesound.org/people/thanvannispen/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Voice of the Pallid Mask by Morgan Rands
Exploding Gearsmoke created by Christian Koerding for Syrinscape
Maenad laughter performed by Virginia Meadows and recorded by Morgan Rands for Syrinscape
Barricade destruction created by Christian Koerding for Syrinscape
Laughter sounds created by Steve Barr for Syrinscape
This sample was created by the uploader
Final countdown teleportation created by Christian Koerding for Syrinscape
Flintlock pistol created by Christian Koerding for Syrinscape
Flushing vent pipes created by Christian Koerding for Syrinscape
Bursting crate created by Christian Koerding for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
Panicked crowd created by Barry Doublet for Syrinscape
Petrifying gaze created by Christian Koerding for Syrinscape
Vampire spawn performed & edited by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
The Unveiling created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Streetbrawl pain created by Christian Koerding for Syrinscape
Vampire performed by Cari Scholten edited by Barry Doublet for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Female vampire combat sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
Western downtime music composed and performed by Benjamin Loomes for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
Drenchdead created by Christian Koerding for Syrinscape
Swinging metal lantern sounds created by Barry Doublet for Syrinscape
growls performed by Alec Thompson at GenCon2015
Gearsmoke saved created by Christian Koerding for Syrinscape
Water jets created by Christian Koerding
Snow exertion created by Christian Koerding for Syrinscape
Steamboat deck ambience created by Christian Koerding for Syrinscape
Air vent movement created by Christian Koerding for Syrinscape
Catoblepas created by Chris Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Group laughing sounds created by Barry Doublet for Syrinscape
Laughter sounds created by Chris Koerding
Metal prison door sounds created by Barry Doublet for Syrinscape
The Doom by Chad Fifer of Sense Impacts
Avatar of Walkena created by Christian Koerding for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Warrierroar performed by Anthony Troxell at GenCon2015
Doru the vampire performed & edited by Barry Doublet for Syrinscape
Crystal Golem sounds performed & created by Barry Doublet for Syrinscape
Ruptured hull created by Christian Koerding for Syrinscape
Swinging metal chandeliers sounds created by Barry Doublet for Syrinscape
Gatling gun created by Christian Koerding for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Female laughter sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Teleportation arc created by Christian Koerding for Syrinscape
Male vampire combate sounds performed by Benjamin Loomes, edited by Barry Doublet for Syrinscape
Steampunk western battle composed and performed by Benjamin Loomes for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Steampunk long rifle created by Christian Koerding for Syrinscape
Crystal Golem sounds created by Barry Doublet for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Steampunk towers” – composed and performed by Christian Koerding for Syrinscape
"Alkenstar main theme" – composed, performed, mixed and mastered by Benjamin Loomes for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2022

 

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