Pathfinder Sounds & Music: Abomination Vaults Part 1

USD 17.99

When the fog is creeping, And the moon is low; When the town is sleeping, Gauntlight starts to glow!

That’s when she arises For her midnight lunch. Naughty kids are prizes For her teeth to crunch.

But if you obey me, And obey the rules; You’re safe from Belcorra; She just eats the fools!


So warns a popular nursery rhyme among the parents in the town of Otari, as they often sing the melodious but unsettling poem to their children at night to encourage good behavior. As a result, everyone who grows up in Otari has a healthy mix of fear, respect, and curiosity for the old ruins out in Fogfen and the strange lighthouse that stands at the swamp’s heart.

The Abomination Vaults Adventure Path is a complete campaign taking heroes from 1st to 11th level.

Is this Pathfinder 2nd Edition SoundPack useful when I'm not running this particular adventure? Absolutely! These SoundSets bring to life:

  • a seaside village with taverns, libraries, blacksmiths, a market and the nearby woods
  • Ancient ruins in a swamp…
  • …crawling with vermin and mitflits
  • Gory haunts
  • A shrine to an outer god guarded by
  • Corpselights
  • Vicious spike launcher traps
  • Magical doomsday traps
  • Morlocks
  • A river drake
  • and so much more…


This SoundSet will appear by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.



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SoundSet Specifics

Moods

Opening
Otari streets (day)
Otari streets (night)
Otari market
Otari taverns
Otari manors
By Osprey river
At the Giant's Wheel
Otari Fishery
Dawnflower Library
Wrin's Wonders
Gallentine Deliveries
Blades for Glades

Elements

Otari main theme (delayed)
Otari main theme
Stony beach surf
Street noises
Watermill machinery
Dogs
Ship building
Otari countryside
Seagulls
Busy marketplace
Background crowd
Tavern crowd
Burps
Cups and jugs
Laughter & cheering
Wooden creaks
Wood cutting & sawing
Small river
Millwheel at water level
Millwheel mechanism
Dust
Creaking wooden cabin
Creaking house
Light wind and rattling windows
Paper in the wind
Boots upstairs
Customers
Happy customers
Tavern walla
Small restaurant walla
Reflections
Temple hum
Palace library
Footsteps in hall
Books reading
Otherworld magic
Candle
Passing by
Blacksmith (distant)
Owls
Rushing river
Market hawkers
More hawkers
Market chatter
Bellows
Metalwork
Forge
Steam Release
Blacksmith
Horse noises
Otari countryside (intro)
Stony beach surf (intro)
Seagulls (intro)
Official Pathfinder
Creaking door

Moods

Otari streets (day)
Otari streets (night)
By the river
C2: Deadtide - Graveyard battle
C2: Abomination's arrival
Closed Blades for Glades
Burned Dawnflower library
Travel by foot
Rural locations
C5: Smuggler's refuge
C5: Carman Rajani battle
C5: Dorianna

Elements

Deadtide
The creepy side of Otari
Graveyard
Stony beach surf
Street noises
Watermill machinery
Dogs
Ship building
Otari countryside
Seagulls
Busy marketplace
Background crowd
Wood cutting & sawing
Small river
Millwheel at waterlevel
Dust
Creaking wooden cabin
Creaking house
Light wind and rattling windows
Temple hum
Footsteps in hall
Candle
Passing by
Owls
Rushing river
Market chatter
Forge
Blacksmith
Zombies
Angry zombies
Dead men walking
Moaning zombies
Melee weapons
Bludgeon melee noises
Melee fight
Armor foley
Red Charlotte sword fighter
Scalathrax hisses
Chitinous Scalathrax
Beetle chittering
Spider chittering
Gravel steps
Singles birds
Gravel walk
Footsteps in mud
Walking in thick mud
Winds grazing trees
Mountain wind
Dungeon wind
Crumbling stone
Burning buildings
Smoldering fires
Skeletons
Carman combat
Weird whisperings
Official Pathfinder
Scalathrax
Creaking door
Skeletons
Zombie Growl
Ghoul attack

Moods

Fogfen
Discovering Gauntlight
Gauntlight exterior
Gauntlight exterior (tension)
Gauntlight interior
Gauntlight interior (tension)
Mitflits battle
Maggots battle
Blood of Belcorra
Nhimbaloth shrine
Corpselights battle
Gauntlight cupola
Vampiric mist battle
Other battles

Elements

Creepy Level 1
Gauntlight
Shrines
Dungeon accent notes
Discovering Gauntlight
Frogs
Mosquitos
Sloshing liquid
Swamp Atmosphere
Bubbles
Wet Footsteps
Mud walking
Spooky wind
Spooky wind (late)
Mitflits
Close mitflits
Rubble
Windy inside
Wind sweetener indoors
Crumbling stone
Footsteps on gravel
Slithering in a distance
Melee weapons
Bludgeon melee noises
Armor foley
Melee fight
Little feet running
Mudlicker maggot
Maggot legs
Maggot squelch
Wall of force
Mystical Lightning
Otherworld magic
Will-o-wisps
Will-o-wisps combat
Blood of Belcorra intro
Blood of Belcorra ongoing
Vampiric mist movement
Vampiric mist fighting
Barbarian sword fighters
Official Pathfinder
Maggot attack
Mitflits
Corpselight
Vampiric mist

Moods

Servants' quarters rooms
Servants' quarters rooms (tension)
Bloodsiphon battle
Morlock battle
Water dripping quarters
Majordomo battle
Portal chamber (active)
Flooded caverns
Freznelkesh battle
Mimnivix battle
Gauntlight basement
Gauntlight recharging
Other battles

Elements

Deadtide
Creepy Level 1
Shrines
Graveyard
More melee weapons
Bludgeon melee weapons
Melee fight
Armor foley
Red Charlotte sword fighter
Hellcave 5
Weird noises
Close drips
Distant drips
Running sewer water
Sandlake lake
Blue light
Blue orb light 2
Urm electricity
Pulsating magic
Deep caves
There be magic runes constant
Swirling energy
Portal small
Web lurkers attacking
Web lurkers lurking (distant)
Web lurker noises
Freznelkesh
Wading in shallow water
Wading through water
Shrike worm
Shrike attack
Bludgeon damage
Ferocious fighters (no sword clinging)
Oozing
Morlocks fighting
Morlocks gibberish
Shadow attack
Shadows
Drake Wings
Official Pathfinder
Zozzlarin cackles
Freznelkesh emerging
Freznelkesh
Majordomo
Morlocks
Web lurker
Spike launcher trap
Trap A - Dooms of tomorrow trap
Trap B - Dooms of tomorrow trap
Trap C - Dooms of tomorrow trap
Trap D - Dooms of tomorrow trap
Trap E - Dooms of tomorrow trap

Credits

ABV Exploring Otari

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"cupboard-creak-6" by "tim-kahn (https://freesound.org/people/tim.kahn/sounds/24247/)
"scrap-dealer-screaming-in-the-streets-of-mexico-city-1" by "felix-blume" (https://freesound.org/people/felix-blume/)
“Iron-steam” by “cmusounddesign”(https://freesound.org/people/cmusounddesign/)
"roofhammering03" by "WIM" (https://freesound.org/people/WIM/)
"roofhammering02" by "WIM" (https://freesound.org/people/WIM/)
"Fire intensified with bellows / Fuego avivado con fuelle" by "lebosqui" (https://freesound.org/people/lebosqui/)
"Creaking-Wooden-Door-0004" by "d-w" (https://freesound.org/people/d-w/)
"Metal Hammer Metal Anvil.wav" by "captainvince" (https://freesound.org/people/captainvince/sounds/223553/")
"Burp" by "Noisecollector" (https://freesound.org/people/Noisecollector/)
"stenhagen-chatting-seagulls" by "owl" (https://freesound.org/people/owl/)
"Creaking-Wooden-Door-0006" by "d-w" (https://freesound.org/people/d-w/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"Creaking-Wooden-Door-0002" by "d-w" (https://freesound.org/people/d-w/)
"Seagulls-Close-Up" by "Juskiddink" (https://freesound.org/people/Juskiddink/)
"Gulls-Passing" by "M-Newlove" (https://freesound.org/people/M-Newlove/)
"roofhammering04" by "WIM" (https://freesound.org/people/WIM/)
"Wetbelch4" by "Plingativator" (https://freesound.org/people/Plingativator/)
"Creaking-Wooden-Door-0001" by "d-w" (https://freesound.org/people/d-w/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Pottery Clink sounds created by Steve Barr for Syrinscape
Footsteps in hall sounds created by Barry Doublet for Syrinscape
Female laughter sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Palace library sounds created by Barry Doublet for Syrinscape
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Male noises performed by Chris Koerding for Syrinscape
Footsteps on the deck created by Barry Doublet for Syrinscape
Male noises performed by Chris Koerding for Syrinscape
Pottery Stir sounds created by Steve Barr for Syrinscape
Amber temple hum created by Barry Doublet for Syrinscape
Female noises performed by Sylke Koerding for Syrinscape
Paper in the wind sounds created by Barry Doublet for Syrinscape
Reflections in amber created by Barry Doublet for Syrinscape
Windy countryside ambience created by Christian Koerding for Syrinscape
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Laughter sounds created by Chris Koerding for Syrinscape
Voice of the Pallid Mask by Morgan Rands for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Tavern with 5-10 people sounds created by Barry Doublet for Syrinscape
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Laughter sounds created by Steve Barr for Syrinscape
Riverwater sounds created by Chris Koerding for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Maenad laughter performed by Virginia Meadows and recorded by Morgan Rands for Syrinscape
Market chatter created by Christian Koerding for Syrinscape
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Bellow sounds created by Christian Koerding for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Village of Otari" – composed and performed by Christian Koerding for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2023 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2023

 

abv Encounters in Otari

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"cupboard-creak-6" by "tim-kahn (https://freesound.org/people/tim.kahn/sounds/24247/)
"stenhagen-chatting-seagulls" by "owl" (https://freesound.org/people/owl/)
"Seagulls-Close-Up" by "Juskiddink" (https://freesound.org/people/Juskiddink/)
"Gulls-Passing" by "M-Newlove" (https://freesound.org/people/M-Newlove/)
"Creaking-Wooden-Door-0001" by "d-w" (https://freesound.org/people/d-w/)
"fire-forest-inferno" by "dynamicell" (https://freesound.org/people/dynamicell/)
"roofhammering02" by "WIM" (https://freesound.org/people/WIM/)
"Creaking-Wooden-Door-0004" by "d-w" (https://freesound.org/people/d-w/)
"roofhammering03" by "WIM" (https://freesound.org/people/WIM/)
"Creaking-Wooden-Door-0002" by "d-w" (https://freesound.org/people/d-w/)
"Creaking-Wooden-Door-0006" by "d-w" (https://freesound.org/people/d-w/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"roofhammering04" by "WIM" (https://freesound.org/people/WIM/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Footsteps in mud created by Barry Doublet for Syrinscape
Footsteps in hall sounds created by Barry Doublet for Syrinscape
Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
Teeth bone sounds created by Barry Doublet for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Dungeon wind atmosphere created by Christian Koerding for Syrinscape
Winds and leaves created by Christian Koerding for Syrinscape
Spider effects created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Amber temple hum created by Barry Doublet for Syrinscape
Ankegh creature created by Chris Koerding for Syrinscape Pty. Ltd.
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Windy countryside ambience created by Christian Koerding for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Lox bone sounds created by Barry Doublet for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Ankegh creature created by Chris Koerding for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Riverwater sounds created by Chris Koerding for Syrinscape
Lox bones sounds created by Barry Doublet for Syrinscape
Voice of Devargo by Stephen Graham for Syrinscape
Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Market chatter created by Christian Koerding for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
Combat exertion/weapons created by Christian Koerding for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Otari dungeon drone" – composed and performed by Christian Koerding for Syrinscape
"Graveyard" composed and performed by Christian Koerding for Syrinscape
"Deadtide" composed and performed by Christian Koerding for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2023 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2023

 

ABV A Light in the Fog

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"Mosquito" by “Vilatzara” (https://freesound.org/people/Vilatzara/)
"gale-wind" by "LanDub" (https://freesound.org/people/LanDub/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Footsteps in mud created by Barry Doublet for Syrinscape
Gremlinoid creature created by Christian Koerding for Syrinscape
The scar composed and performed by Christian Koerding for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Slithering motions created by Christian Koerding for Syrinscape
Tribal warfare composed and performed by CHristian Koerding for Syrinscape
Shrike Worm Gurgles by Morgan Rands for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Revenants of the Silver Dragon performed & edited by Barry Doublet for Syrinscape
Dungeon accent notes composed and performed by Christian Koerding for Syrinscape
Footsteps on gravel sounds created by Barry Doublet for Syrinscape
25 seconds of awkward silence created by Christian Koerding for Syrinscape
Mud walking sounds created by Barry Doublet for Syrinscape
Derro running sounds created by Chris Koerding for Syrinscape
Will-o-wisp sounds created by Chris Koerding for Syrinscape
Shrines composed and performed by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Wind sweetener created by Christian Koerding for Syrinscape
Frog chatter sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Blood of Belcorra created by Christian Koerding for Syrinscape
Discovering Gauntlight stinger created by Christian Koerding for Syrinscape
Vampiric mist movement created by Christian Koerding for Syrinscape
Combat exertion/weapons created by Christian Koerding for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2023 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2023

 

ABV The Forgotten Dungeon

This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.

"beast-breathing" by "the-bizniss" (http://www.freesound.org/people/the-bizniss/)
"bram-versus-plaga-inside-sax-weird-sounds" by "bram" (http://www.freesound.org/people/bram/)
"monster-7" by "sea-fury" (http://www.freesound.org/people/sea-fury/)

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

AND

Shadow attacks created by Barry Doublet for Syrinscape
Web lurkers created by Christian Koerding for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Ghostly scarwall voices by Daniel Turril
Deep caves ambience created by Christian Koerding for Syrinscape
Shrines composed and performed by Christian Koerding for Syrinscape
Fire drake roars by Roger Reg Mc Reynolds
Blue Fortress tiles – Created by Barry Doublet for Syrinscape
Blue Fortress tiles – Created by Barry Doublet for Syrinscape
Bludgeon damage impacts created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Shrike Worm Gurgles by Morgan Rands
Great club sounds created by Benjamin Loomes for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Morlocks created by Christian Koerding for Syrinscape
"Drips” created, mixed and mastered by Benjamin Loomes of Syrinscape
Freznelkesh emerging created by Christian Koerding for Syrinscape
Redlight pulse created by Barry Doublet for Syrinscape
Lapping water sounds created by Barry Doublet for Syrinscape
Dooms of tomorrow traps created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Portal sounds created by Barry Doublet for Syrinscape
Feywild portal sounds created by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
"Sewer water loop" created by Chris Koerding for Syrinscape
"Zebub Archer” recorded at gencon2015 by Nathaniel Bassett for Syrinscape, created by Benjamin Loomes
Spike launcher trap created by Christian Koerding for Syrinscape
"Graveyard" composed and performed by Christian Koerding for Syrinscape
Urms electricity created by Barry Doublet for Syrinscape
Combat exertion/weapons created by Christian Koerding for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Deadtide" composed and performed by Christian Koerding for Syrinscape
"Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape

Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2023 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2023

 

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