Pathfinder: Gelatinous cube battle

USD 4.40

Syrinscape's table top audio transforms your living room into a grand theater of the imagination, making each campaign unforgettably vibrant.

Syrinscape brings you full support for a colorful encounter with this most disturbing of creatures, including original music specifically composed for this monster, all the combat and special ability sounds you will need, and even a "Paralysis" Mood, to paint a horrifying aural picture for any hapless player who's PC ends up INSIDE the cube.

From the Bestiary Manual
One of the dungeon’s most unusual and specialized predators, gelatinous cubes spend their existence mindlessly roaming dungeon halls and dark caverns, swallowing up organic material such as plants, refuse, carrion, and even living creatures. Materials the cube cannot digest, such as metal and stone, can eventually fill up the creature’s mass with such detritus, and at times the creature may excrete some of this material out of its body. Often the treasure and possessions of past victims remain inside the gelatinous cube, leaving a ghostly impression of their material remains.

Sages believe these creatures evolved as a specialized advancement of gray oozes. Some beings use gelatinous cubes as protectors of dungeons and underground fortifications, trapping the immense creatures in massive metal crates and transporting them through either slave power or magic to their final guard posts. They make particularly efficient waste disposal mechanisms as well—a tribe that can trap a gelatinous cube in a pit or other area that it cannot climb out of can use it as a midden or even a deadly trap, depending only on the ingenuity of the creatures who caught it.

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SoundSet Specifics


Dungeon ambience
The cube attacks
Cube attacks (more music)


Gelatinous music (1st play)
Gelatinous music
Cube attack
Cube attack connects
Cube squelch
Cube hisses
Close drips
Distant drips
Gelatinous ambience
Unplugged wind
Strange wind
Ill wind
Ringing in the ears
Official Pathfinder
Cube squelch
Cube roar
Cube attack
Cube movement
Cube hiss


Gelatinous cube battle

This SoundSet was imagined, compiled, designed, created, mixed and finished by Benjamin Loomes of, using samples created by him and also the following list of samples:

Drip sounds recorded by Benjamin Loomes for Syrinscape
Gelatinous cube hisses – created by Benjamin Loomes for Syrinscape
Gelatinous ambience – created by Benjamin Loomes for Syrinscape
Gelatinous cube engulf – created by Benjamin Loomes for Syrinscape
Ringing in the ears created by Benjamin Loomes for Syrinscape
Gray Ooze voice – performed by Benjamin Loomes
Unplugged sounds created by Ben's mouth for Syrinscape
Gray Ooze voice performed by Benjamin Loomes for Syrinscape
Gelatinous cube combat music – composed by Benjamin Loomes for Syrinscape


Music composed, performed and recorded by Benjamin Loomes for Syrinscape


All weapons recorded and mastered by Benjamin Loomes at

Icons made by:
Lorc, (
Delapouite, (
John Colburn, (
Felbrigg, (
Available on
And Karen Loomes for

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2022 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc.2022