Starfinder Music & Sound Effects: Dead Suns: Empire of Bones
Preview
Syrinscape's futuristic soundscapes are your ticket to an RPG experience filled with cyber-enhancements and AI encounters.
The Empire of Bones SoundPack gives you the complete audio solution when playing the sixth and final chapter of Starfinder's "Dead Suns" Adventure Path. All the preparation is done for you and every sound you will need is right at your fingertips.
The undead Corpse Fleet has appeared in orbit above the Gate of Twelve Suns, intent on seizing the ancient alien superweapon called the Stellar Degenerator. The heroes are massively outgunned, and their only hope to defeat the Corpse Fleet is by infiltrating the fleet’s flagship and taking control of the vessel’s bridge. Only then can the heroes pilot the ship on a collision course with the superweapon in a desperate bid to end both threats at once. If successful, the heroes can destroy the Stellar Degenerator, but they’ll need to escape the carnage to live to tell the tale!
Is this Starfinder Adventure Path SoundPack useful when I am not running a Starfinder Adventure?
Yes! The Empire of bones SoundPack supports:
- sneaky starship actions,
- a spectacular lift-off sequence for your starship,
- exploration of a vast undead starship,
- quick-travel in an anti-grav train through the belly of the undeads´ vessel,
- being chased in an automated train,
- fleeing from an exploding ship,
- fights against kurobozus and baykoks,
- face the mighty ellicoth,
- all kinds of undead enemies like, cybernetic zombies, marooned ones and corpsefleet marines,
- scavenger slime!,
- and so much more
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Sci-Fi Player app, but you can make it appear in any of the apps by using the Campaign Manager.
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SoundSet Specifics
SoundSet
Moods
In the control center
Observing the Degenerator
E1: Death at control center
Back to the ship (jungle)
E1: Death in the jungle
Boarding and lift-off
In flight
Sneaking past the crypt wardens
Crypt warden battle
Arriving at the Empire
Core access
Elements
The stellar degenerator
Battle music
Music in the jungle
Epic space combat music
Magic of space flight (start up)
Crypt warden
Empire drone
Lab background hum
Computer start-up
Lab peripherals
Telemetry
Containment field
Tactile interface
Station drone
Electric sparks
Power sparks
Alien computer
Corpsefleet combat
Corpsefleet weapons
Even more corpsefolk
Corpsefolk
Jungle - active
Kaukariki hoots
Corpsefleet combat (jungle)
Corpsefleet weapons (jungle)
Even more corpsefolk (jungle)
Corpsefolk (jungle)
Hatchbusters rifle
Vertigo resonance
Computer core
Impulse reactor
Ship flyby medium
Hull resonance
Deep pulses
Plasma release
Life support - extractor fan
Ram drive - medium
Slip resonance
Injector - medium
Cruise acceleration - medium
Enter the ship
Life support - dioxide scrubbers
Helm drive aligner (start up)
Slip resonance (start up)
Injector (start up)
Ram drive (start up)
Cruise acceleration (start up)
Hull resonance (start up)
Liftoff blast
Booster rocket leaving atmosphere
Proximity alarm!
Ship flyby small
Undergrowth movement
Hull resonance (flight)
Deceleration stage one
Ram drive (slow)
Sonar blips
Ship stress
Deceleration stage two
Thrusters
Ram drive (flight)
Hull resonance (landing)
Hull resonance (landing)
Capital engine resonance
Metal flexing
Serious hull stress
Environ suit breath
Space suit
Large transportship flyby
Ship flyby sneaky
Official Starfinder
Garbled communication
Fake glitch
Fly casual
Dampen life signs
Flash grenade
SoundSet
Moods
Trophy hall
Kurobozus battle
Cybercontrol
Ghurd Nashal and Renzar battle
Ready room
Bridge
Serovox and gatecrasher battle
E6: Bad omens
Against Omenbringers
E7: Abandon ship!
Baykoks battle
Conclusion
Closing credits
Elements
Ticking time - bad omens
Battle music
Unnatural tension
Epic space combat music
Magic of space flight (conclusion)
Magic of space flight (credits)
Collision
Capital engine resonance
Metal flexing
Serious hull stress
Environ suit breath
Space suit
Spooky voices
Metal footsteps
Grav train idle
Buzzing device
Baykok taunts
Baykok combat
Rifle - heavy
Large automatics
Skeleton crackles
Kuroboz combat low
Kuroboz shoutouts
Kuroboz combat high
Punches and blows
Black monk robes
Heavy punches
Tormented souls
Computer ambience
Console beeps
Computer array
Computer noises
Eoxian babble
Ship flyby - large
Ship flyby - medium
Kasatha plasma slip drive - large
Ships fly by
System damage alarm 6
Deep pulses
Impulse reactor
Proximity alert!
Explosions large
Explosions even larger
Enter the ship
Life support - dioxide scrubbers
Helm drive aligner (start up)
Slip resonance (start up)
Injector (start up)
Ram drive (start up)
Cruise acceleration (start up)
Hull resonance (start up)
Computer start-up
Liftoff blast
Booster rocket leaving atmosphere
Capital engine resonance (once)
Kasatha plasma slip drive - large (once)
Explosions even larger (conclusion)
System damage alarm 6 (conclusion 2)
System damage alarm 6 (conclusion 1)
Elebrian battle
Gatecrasher battle
Swoop hammer
Electro forcefield
Containment field
Claws tearing flesh
Flesh attack
Claws
Claw hits
Space ghouls
More space ghouls
Space suit panic
Official Starfinder
Eoxian warnings
Them
Us
Heavy laser net
Heavy laser cannon
Heavy torpedo launcher
High explosive missile launcher
Super plasma cannon
Mass driver
Gravity cannon
Grenade
Plasma rifle
Automated door open
Automated door close
SoundSet
Moods
Hangar country
Suffocation chamber
Kreth battle
Brig
Marooned battle
Sensor suite
Cybernetic zombie battle
Security post
Malakar battle
Hack the console (tension)
Elements
Orphys
Battle Music
Ticking time
Eoxian warnings
Capital engine resonance
Metal flexing
Serious hull stress
Environ suit breath
Space suit
Spooky voices
Neon illumination
Neon blibs
Neon lights
Knifeplay
Knife clash
Semi-auto pistol tactical
Marooned noises
Marooned attacks
Nihili vocals
Cybernetic zombie moans
Atmospheric pump
Hammer slams
Nihili combat exertion
Space suit panic
Data streams
Console beeps
Metal footsteps
Arm swings
Monitors
Data telemetry
Keyboard work
Computer noises
Malakar
Sword swooshes
Official Starfinder
Decompression gaze
Toxic atmosphere
Hacking
Disable electronic lock
Musical stabs
Semi-auto pistol tactical
SoundSet
Moods
Leaving hangar county
Grav-train station
Grav-train station (alert)
Baykoks and bone troopers battle
Activating grav-train
Grav-train ambience
E4: Race against death
Chase effects backing (softer background noise)
Arrival at the command section station
Command section ambience
Ellicoths battle
Elements
Orphys
High speed chase
Battle music
Splintered worlds
Grav train moving
Grav train arriving
Grav train departing
Capital engine resonance
Metal flexing
Metal flexing (close)
Serious hull stress
Environ suit breath
Space suit
Spooky voices
Metal footsteps
Grav train idle
Grav train idle (once)
Grav train resonance
Distorted klaxon
Buzzing device
Heavy lasers
Laser fire
Baykok taunts
Baykok combat
Rifle - Heavy
Large automatics
Skeleton crackles
Steam releases
Grav train resonance (once)
Grav train idle (late)
Tormented souls
Ellicoth ambience
Ellicoth attack noises
Ellicoth growls
Console beeps
Activating the train
Official Starfinder
Intruder alert
Batteries and reserve power core [E4 chase effects]
Science and necromancy labs [E4 chase effects]
Primary sensor decks [E4 chase effects]
Gun decks shots [E4 chase effects]
Gun decks switch [E4 chase effects]
Maneuvering thrusters [E4 chase effects]
Transit corridor [E4 chase effects]
Maintenance bays [E4 chase effects]
Power core [E4 chase effects]
Engines [E4 chase effects]
Computer core [E4 chase effects]
Engineering control [E4 chase effects]
Drift engines [E4 chase effects]
Cargo area [E4 chase effects]
Unlock clamps
Destroy clamps
Airlock activation
SoundSet
Moods
Hangar country
E3: Security patrol
Ready room
Fighting a threnody
Corpsefleet marine battle
Flight control
Hangar corridors
Gravel pit
Surnoch battle
Slime cell
Scavenger slime battle
Elements
Empire drone
Battle music
Orphys
Reaction cannon
Capital engine resonance
Metal flexing
Serious hull stress
Rockets and missiles
Winds with a whistle
Scavenger slime construct
Laser fire
Small arms
Abandoned hangar
Slime walls
Slime roars
Slime moving
Slime quenching
Landslides
Tumbling rocks
Computer room ambience
Computer ambience
Sonar blips
Console beeps
Neon blibs
Power sparks
Security robot 1 movement
Security robot 2 movement
Environ suit breath
Space suit
Spooky voices
Worm attacks
Worm wounded
Worm attacks (late)
Threnody flyby
Threnody engine hum
Space suit panic
Corpsefleet combat
Corpsefleet weapons
Thrusters
Official Starfinder
Death ray trap
Moving the crane
Disable electronic lock
Airlock open
Airlock close
Reaction cannon
Shirren eye rifle
Crashing threnody
Credits
eob A daring plan
This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"caja2" by "suzenako" (https://freesound.org/people/suzenako/)
"bip" by "slanesh" (https://freesound.org/people/slanesh/)
"caja-rrev" by "suzenako" (https://freesound.org/people/suzenako/)
"button-click-01" by "fats-million" (https://freesound.org/people/fats-million/)
"clickswitch-06" by "smuz" (https://freesound.org/people/smuz/)
"button-click-06" by "fats-million" (https://freesound.org/people/fats-million/)
"tape-cassette-insert" by "fats-million" (https://freesound.org/people/fats-million/)
"button-click-05" by "fats-million" (https://freesound.org/people/fats-million/)
"button-master-065" by "gherat" (https://freesound.org/people/gherat/)
"button-click-02" by "fats-million" (https://freesound.org/people/fats-million/)
"caja-rrec" by "suzenako" (https://freesound.org/people/suzenako/)
"s" by "kwahmah-02" (https://freesound.org/people/kwahmah-02/)
"clickswitch-01" by "smuz" (https://freesound.org/people/smuz/)
"button-click-08" by "fats-million" (https://freesound.org/people/fats-million/)
"caja1" by "suzenako" (https://freesound.org/people/suzenako/)
"button-click-03" by "fats-million" (https://freesound.org/people/fats-million/)
"bmb0" by "suzenako" (https://freesound.org/people/suzenako/)
"button-click-07" by "fats-million" (https://freesound.org/people/fats-million/)
"tom3" by "suzenako" (https://freesound.org/people/suzenako/)
"gas-leak.wav" by "templeofhades" (https://freesound.org/people/templeofhades/)
"clicks" by "edgardedition" (https://freesound.org/people/edgardedition/)
"bmb1" by "suzenako" (https://freesound.org/people/suzenako/)
"button-click-04" by "fats-million" (https://freesound.org/people/fats-million/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Lab background hum created by Christian Koerding for Syrinscape
Environmental suit breathing created by Christian Koerding for Syrinscape
Warning alarm created by Barry Doublet for Syrinscape
Liftoff blast created by Christian Koerding for Syrinscape from CC0 samples
Large transport ship flyby sounds created by Barry Doublet for Syrinscape
Disable electronic lock created by Christian Koerding for Syrinscape using CC0 samples
Sonar blips created by Christian Koerding for Syrinscape
Capital engine hum created by Christian Koerding for Syrinscape
mask breathing sounds created by Chris Koerding for Syrinscape
Containment field created by Christian Koerding for Syrinscape
Kish grunts created by Barry Doublet for Syrinscape
Baykok created by Christian Koerding for Syrinscape
RAM drive deceleration created by Christian Koerding for Syrinscape
Living hologram voice – performed by Benjamin Loomes for Syrinscape
Stingwing sounds created by Steve Portillano-Barr for Syrinscape
Foliage sounds created by Chris Koerding for Syrinscape
Crypt warden music composed and performed by Christian Koerding for Syrinscape
Daeln hardened pellet sound created by Barry Doublet for Syrinscape
Daeln hardened pellet sounds created by Barry Doublet for Syrinscape
Music composed, performed and recorded by Benjamin Loomes for syrinscape.com
"Weapons at full power " – composed and performed by Benjamin Loomes for Syrinscape
"Stellar degenerator" – composed and performed by Christian Koerding for Syrinscape
"Unidentified flying BOOM" – composed and performed by Benjamin Loomes for Syrinscape
"into the void" – composed and performed by Benjamin Loomes for Syrinscape
"Starfinder step dance" – composed and performed by Benjamin Loomes for Syrinscape
"Magic of space flight" – composed by Barry Doublet for Syrinscape
"Lasars at 10x range" – composed and performed by Benjamin Loomes for Syrinscape
“Empire of bones drone” – composed and performed by Christian Koerding for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for syrinscape.com
Starfinder: Dead Suns Adventure Path © 2017. Paizo Inc., the Paizo golem logo, Starfinder, and Starfinder Adventure are trademarks of Paizo Inc. SoundSet © 2021. Sounds created under license with Paizo Inc.
Art provided by Paizo Inc.
eob Dead to rights
This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"flak-exp" by "kantouth" (https://freesound.org/people/kantouth/)
"caja2" by "suzenako" (https://freesound.org/people/suzenako/)
"dark-energy-exp" by "kantouth" (https://freesound.org/people/kantouth/)
"spaceship-explosion3" by "hoerspielwerkstatt-hef" (https://freesound.org/people/hoerspielwerkstatt-hef/)
"spaceship-explosion10" by "hoerspielwerkstatt-hef" (https://freesound.org/people/hoerspielwerkstatt-hef/)
"spaceship-explosion7" by "hoerspielwerkstatt-hef" (https://freesound.org/people/hoerspielwerkstatt-hef/)
"caja-rrev" by "suzenako" (https://freesound.org/people/suzenako/)
"explosion-whine" by "jonccox" (https://freesound.org/people/jonccox/)
"caja1" by "suzenako" (https://freesound.org/people/suzenako/)
"bmb0" by "suzenako" (https://freesound.org/people/suzenako/)
"caja-rrec" by "suzenako" (https://freesound.org/people/suzenako/)
"f016ms-rayspace" by "zombieknobtwiddler" (https://freesound.org/people/zombieknobtwiddler/)
"bmb1" by "suzenako" (https://freesound.org/people/suzenako/)
"explosion-droll" by "jonccox" (https://freesound.org/people/jonccox/)
"spaceship-explosion9" by "hoerspielwerkstatt-hef" (https://freesound.org/people/hoerspielwerkstatt-hef/)
"tom3" by "suzenako" (https://freesound.org/people/suzenako/)
"spaceship-explosion1" by "hoerspielwerkstatt-hef" (https://freesound.org/people/hoerspielwerkstatt-hef/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Environmental suit breathing created by Christian Koerding for Syrinscape
Liftoff blast created by Christian Koerding for Syrinscape
Grav train chase music composed and performed by Christian Koerding for Syrinscape
Capital engine hum created by Christian Koerding for Syrinscape
Mask breathing created by Chris Koerding for Syrinscape
Containment field created by Christian Koerding for Syrinscape
Robes rustling created by Christian Koerding for Syrinscape
Baykok created by Christian Koerding for Syrinscape
Grav train moving sourced from sample "Subway ambiance" from ultradust of Freesound.org, processed by Christian Koerding for Syrinscape
Empire explosion created by Christian Koerding for Syrinscape from samples by himself and "Door_Metal_Groans_Ext" by Cell31_Sound_production of Freesound.org
Kurobozu high pitched shoutouts created by Christian Koerding for Syrinscape
Swoop hammer created by Christian Koerding for Syrinscape from CC0 samples
"Unidentified flying BOOM" – composed and performed by Benjamin Loomes for Syrinscape
Ghouls created by Chris Koerding for Syrinscape
Voice of Zeera by Bekah Barker for Syrinscape
Eoxian warnings created by Christian Koerding for Syrinscape
Ghostly whispers created by Christian Koerding for Syrinscape
Gatecrasher combat sounds created by Christian Koerding for Syrinscape
Kurobozu high pitched combat noises created by Christian Koerding for Syrinscape
Unnatural tension composed and performed by Christian Koerding for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Kurobozu low pitched shoutouts created by Christian Koerding for Syrinscape
Disable electronic lock created by Christian Koerding for Syrinscape using CC0 samples
Kurobozu low pitched combat noises created by Christian Koerding for Syrinscape
Eoxian phrases created by Chris Koerding for Syrinscape
Music composed, performed and recorded by Benjamin Loomes for syrinscape.com
"Weapons at full power " – composed and performed by Benjamin Loomes for Syrinscape
"into the void" – composed and performed by Benjamin Loomes for Syrinscape
"Magic of space flight" – composed by Barry Doublet for Syrinscape
"Lasars at 10x range" – composed and performed by Benjamin Loomes for Syrinscape
"Starfinder step dance" – composed and performed by Benjamin Loomes for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for syrinscape.com
Starfinder: Dead Suns Adventure Path © 2017. Paizo Inc., the Paizo golem logo, Starfinder, and Starfinder Adventure are trademarks of Paizo Inc. SoundSet © 2021. Sounds created under license with Paizo Inc.
Art provided by Paizo Inc.
eob Empire of Bones
This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Environmental suit breathing created by Christian Koerding for Syrinscape
Marooned one created by Christian Koerding for Syrinscape
Nihili combat exertion performed by Morgan Rands and edited by Christian Koerding for Syrinscape
Grav train chase music composed and performed by Christian Koerding for Syrinscape
Capital engine hum created by Christian Koerding for Syrinscape
Mask breathing sounds created by Chris Koerding for Syrinscape
Atmospheric pump created by Christian Koerding for Syrinscape using the sample "Tri-scroll-vacuum-pump" by tombenedict from Freesound.org
Voice of Nihil by Morgan Rands for Syrinscape
Decompression gaze created by Christian Koerding for Syrinscape
Neon blibs created by Christian Koerding for Syrinscape
Eoxian warnings created by Christian Koerding for Syrinscape
Ghostly whispers created by Christian Koerding for Syrinscape
Hacking the computer created by Christian Koerding for Syrinscape using CC0 samples
Disable electronic lock created by Christian Koerding for Syrinscape using CC0 samples
Cybernetic zombie created by Christian Koerding for Syrinscape
Voice of Grey Maiden by Bekah Barker for Syrinscape
Music composed, performed and recorded by Benjamin Loomes for syrinscape.com
"Splice music" created by Chris Koerding for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for syrinscape.com
Starfinder: Dead Suns Adventure Path © 2017. Paizo Inc., the Paizo golem logo, Starfinder, and Starfinder Adventure are trademarks of Paizo Inc. SoundSet © 2021. Sounds created under license with Paizo Inc.
Art provided by Paizo Inc.
eob In the marrow
This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"stamping-machine-v20h" by "Setuniman" (https://freesound.org/people/Setuniman/)
"gas-leak" by "kwahmah-02" (https://freesound.org/people/kwahmah-02/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Klaxon sounds created by Christian Koerding for Syrinscape
Capital engine hum created by Christian Koerding for Syrinscape
Environmental suit breathing created by Christian Koerding for Syrinscape
Ellicoth created by Christian Koerding for Syrinscape
Baykok created by Christian Koerding for Syrinscape
Unlocking clamps created by Christian Koerding for Syrinscape
Heavy electrical door – Created by Barry Doublet for Syrinscape
Switching tracks created by Christian Koerding for Syrinscape
Ghostly whispers created by Christian Koerding for Syrinscape
Destroying the clamps created by Christian Koerding for Syrinscape
Grav train moving sourced from sample "Subway ambiance" from ultradust of Freesound.org, processed by Christian Koerding for Syrinscape
Grav train chase music composed and performed by Christian Koerding for Syrinscape
Mask breathing sounds created by Chris Koerding for Syrinscape
Music composed, performed and recorded by Benjamin Loomes for syrinscape.com
"Splice music" created by Chris Koerding for Syrinscape
"Masks horror music and sfx" – composed by Elden Loomes for Syrinscape
"Splintered Worlds" created by Chris Koerding for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for syrinscape.com
Starfinder: Dead Suns Adventure Path © 2017. Paizo Inc., the Paizo golem logo, Starfinder, and Starfinder Adventure are trademarks of Paizo Inc. SoundSet © 2021. Sounds created under license with Paizo Inc.
Art provided by Paizo Inc.
eob Mass graves
This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding of syrinscape.com, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"gas-leak.wav" by "templeofhades" (https://freesound.org/people/templeofhades/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Environmental suit breathing created by Christian Koerding for Syrinscape
Baykok created by Christian Koerding for Syrinscape
Death ray trap created by Christian Koerding for Syrinscape
Sonar blips created by Christian Koerding for Syrinscape
Capital engine hum created by Christian Koerding for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Mask breathing sounds created by Chris Koerding for Syrinscape
Neon blibs created by Christian Koerding for Syrinscape
Ghostly whispers created by Christian Koerding for Syrinscape
Abandoned hangar sounds created by Barry Doublet for Syrinscape
Empire of bones drone composed and performed by Christian Koerding for Syrinscape
Disable electronic lock created by Christian Koerding for Syrinscape using CC0 samples
Music composed, performed and recorded by Benjamin Loomes for syrinscape.com
"Splice music" created by Chris Koerding for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for syrinscape.com
Starfinder: Dead Suns Adventure Path © 2017. Paizo Inc., the Paizo golem logo, Starfinder, and Starfinder Adventure are trademarks of Paizo Inc. SoundSet © 2021. Sounds created under license with Paizo Inc.
Art provided by Paizo Inc.