Pathfinder: Choker battle ambient sounds

USD 4.40

With Syrinscape's battle sound effects, every game becomes a sonorous spectacle, where the clash of destinies resounds with clarity.

These small and lanky predators hide in the dark and spring an attack when you least expect it. Can you guess what their signature attack is?

Oh.. yes, that's right:
"Strangle (Ex) Chokers have an unerring talent for seizing their victims by the neck. A creature that is grappled by a choker cannot speak or cast spells with verbal components."

From the Bestiary:
Underground predators that often dwell on the outskirts of subterranean ruins or in the deep shadows of nameless cavern outposts, chokers lurk in the darkness and lash out with their long, rubbery arms to grasp prey as it passes by. They seldom attack multiple enemies at once, stalking their quarry until they can isolate a weaker victim from its pack.

Chokers walk with a disturbing, almost comical gait due to their extremely limber legs. Weighing only 35 pounds and standing no taller than a halfling, chokers have no problem skittering across walls and ceilings, often lodging themselves into shadowy corners, tunnel intersections, walls, or staircases. A choker will attempt to grasp creatures of almost any size, but prefers lone prey of its size or smaller.

Did you know that Syrinscape's battle sound effects can be combined with narrative voiceovers, amplifying the impact of your story's pivotal moments?

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SoundSet Specifics


Rickety tower
Choker battle
More music
Looting the lair


Battle music
Chokers running
Chokers tentacles
Wounded chokers
Aggressive chokers
Quick chokers
Armor foley
Armor sounds heavy
Tentacle strike
Gusty wind
Creaking wood
Chokers tentacles (late)
Aggressive chokers (late)
Breaking stairs
Deep structural creaking
Creaking steps
Spooky wind
Crackling wind
Dropping gold
Gold Pieces Counting
Coins and other stuff
Official Pathfinder


Choker battle

This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding of, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds

"creaking-floorboard" by "benboncan"
"wet-slaps_11" by "herbertboland"
"Clatter1" by "Jcbatz"
"wood-creak-02" by "dheming"
"wet-slaps_5" by "herbertboland"
"27-Coins" by "Freqman"
"wet-slaps_9" by "herbertboland"
"wet-slaps_3" by "herbertboland"
"wet-slaps_2" by "herbertboland"
"Coin" by "Thedjoe93"
"plywood-prying-01" by "dheming"
"wet-slaps_6" by "herbertboland"
"wet-slaps_8" by "herbertboland"
"wet-slaps_4" by "herbertboland"
"wet-slaps_1" by "herbertboland"
"Sword-Hit-Wood-01" by "Timmy-H123"
"Dicewood-Samp" by "Feegle"
"Coindrop" by "Anemicrose"
"wet-slaps_7" by "herbertboland"
"wet-slaps_10" by "herbertboland"

Key: "sample name" by "username". Find user freesound accounts under[username]


Choker tentacle sounds created by Chris Koerding for Syrinscape
Choker wound sounds created by Chris Koerding for Syrinscape
Choker Short sounds created by Chris Koerding for Syrinscape
Choker Long sounds created by Chris Koerding for Syrinscape
Derro running sounds created by Chris Koerding for Syrinscape
Dropping Coin sounds created by Christian Koerding for Syrinscape

Music composed, performed and recorded by Benjamin Loomes for Syrinscape.
"Nearly nothing" – composed and performed by Benjamin Loomes for Syrinscape


All weapons recorded and mastered by Benjamin Loomes at

Icons made by:
Lorc, (
Delapouite, (
John Colburn, (
Felbrigg, (
Available on
And Karen Loomes for

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2020 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc.2020.