Add even more dread and despair to your Outbreak: Undead RPG with this rich SoundSet! Everything you need is at your fingertips to set the stage for an immersive zombie survival simulation. Includes a delightful range of Zombies set in an abandoned city in various states of chaos, an on-fire building, a military installation, a tin shed, a spooky dock, and an actually-reasonably-idyllic survivor camp, this awesome piece of Syrinscape content will bring to life every unpleasant session of this atmospheric zombie survival game.
Featuring a bunch of very awful outbreak zombies performed by Ivan Van Norman himself.
This SoundSet will appear by default in the Syrinscape Sci-Fi Player app, but you can make it appear in any of the apps by using the Campaign Manager.
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Zombies on the streets
City in chaos
Caught out in the rain
Sheltering in a tin shed
Hot day in camp
They're here too
River runners attack
Small Arms Fire
Weird distant growling
Dead Men Walking
Emergency tone 1
Emergency tone 2
Rummaging through garbage
Leaves on the street
Chopping and working wood
Coughs and throats
Wind through the pines
Feet on gravel
Flagpole with tapping wire
Heavy rain on tin roof
Dragging heavy chains
River water lapping
Rat scratches (occasional)
Zombie's beating on door
Military Inbound (occasional)
Disturbing noises from the next room
Bass - pulsating drone
Infected spotting someone
Thunder claps (softer)
Zombie's beating on door
This SoundSet was imagined, compiled, designed, created, mixed and finished by Benjamin Loomes of Syrinscape.com, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"evacuate" by "pocket" (https://freesound.org/people/pocket/)
"donner1" by "swuing" (http://www.freesound.org/people/swuing/)
"knife-sharpening" by "MrAuralization" (https://freesound.org/people/MrAuralization/)
"knife-sharpener" by "dersuperanton" (https://freesound.org/people/dersuperanton/)
"donner2" by "swuing" (http://www.freesound.org/people/swuing/)
"alert" by "pocket" (https://freesound.org/people/pocket/)
"thunder" by "xythe" (http://www.freesound.org/people/xythe/)
"thunder-close-boem" by "hantorio" (http://www.freesound.org/people/hantorio/)
"rain-on-tin-shed-roof" by "LeviDT" (https://freesound.org/people/LeviDT/)
"chainsaw" by "jfbsauve" (https://freesound.org/people/jfbsauve/)
"chopping-wood" by "IESP" (https://freesound.org/people/IESP/)
Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]
“Cough" sounds created by Steve Barr of Syrinscape
"Dramatic note" sounds created by Benjamin Loomes of Syrinscape
Outbreak Zombies performed by Ivan Van Norman
Voices by Bekah Barker
"growls” performed by Alec Thompson at GenCon2015 “Flesh noises” sounds created by Morgan Rands for Syrinscape
Music composed, performed and recorded by Benjamin Loomes for Syrinscape including:
"Big bass drone – pulsating" created by Benjamin Loomes.
“Cicada song’ from the sample "cicada" by "exomene" (https://freesound.org/people/Exoméne/)
All weapons recorded and mastered by Benjamin Loomes for Syrinscape
Icons made by:
John Colburn, (http://ninmunanmu.com)
Available on http://game-icons.net
And Karen Loomes for syrinscape.com