Call of Cthulhu Music & Sound effects: Rise of the Herald
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Can you stop this foul ritual before it reaches its world destroying conclusion. Stop these foul cultists before it is too late. Or optionally, get that shirt off, smear a little blood around the place and join in bringing the world to an end. Each to their own!
The Rise of the Herald SoundSet brings you everything you need for a climactic end to your Call of Cthulhu adventure. Whether the investigators succeed or fail, prevail or die, break the mind destroying ring of evil power or go mad trying, they will sound awesome doing it!
Did you know Syrinscape’s sounds are professionally composed to enhance immersion, making your game world feel truly alive?
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Sci-Fi Player app, but you can make it appear in any of the apps by using the Campaign Manager.
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SoundSet Specifics
Moods
Abandoned factory
Secret Workroom and dungeon
Foul Ritual
Rise of the herald
Confronting the high priest
Confronting the high priest (lite)
Elements
Spooky music
Combat Music
Mad voices
Fireplace
Manly men
Factory engine
Creaking metal
Factory machinery
Chains
Lathe
Pained noises
Punches
Punches more!
Punches more! (lite)
Ill wind
Crackling mud
Heavy rain
Weird shifts in the air
Rat scratches (occasional)
Chanting
Bass - pulsating drone
Discomfort
Deepness
Deep bass bump
Weird chords
Illusory echoes
Twisted horror
Maddening Horror
Dark horror
Frightful horror
Oh the horror
Broken walls
Distant heavy noises
Heartbeat freaking out
Distant thunder
Blade swipe
Grunts and shouts
breaking the furniture!
More punches
Spellcasting
Slam attacks
Weapon impacts
Grunts
Incanting
Official Cthulhu
Metal gate
Picking lock
Revolver
Reloading
Dramatic note
Secret door
Cell door
The rack
Rattling chains
Shotgun
Sharpening Dagger
Thunder claps
Frightful roar
Solo chant i
Solo chant ii
Solo chant iii
Solo chant iv
Solo chant v
Credits
Rise of the Herald
This SoundSet was imagined, compiled, designed, created, mixed and finished by Steve Portillano-Barr of syrinscape.com, using samples created by him and also the following list of samples:
"Dramamtic new note-01-shock" created by Benjamin Loomes
"Dramamtic new note-04-shock" created by Benjamin Loomes
"Dramamtic new note-05-shock" created by Benjamin Loomes
"spooky-ambiance-3" by "kristiankulta"
' oldmachine' created by 'sclolex'
"bass-boom-001" by "joelaudio"
'undefined old engine machinery 2 ' created by 'luciolepri'
"Dramamtic new note-02-shock" created by Benjamin Loomes
"Dramamtic new note-03-shock" created by Benjamin Loomes
'secret-door-fantasy' created by 'OGsoundFX'
' turn crank old metal machine loop' created by 'aslakhostaker'
"bass-boom-002" by "joelaudio"
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
"Big bass drone" sounds created by Benjamin Loomes of Syrinscape
"Banging Radiator" sounds created by Steve Portillano-Barr of Syrinscape
"Furnace" sounds created by Steve Porillano-Barr of Syrinscape
"Frantic Chanting Matilda" sounds created by Benjamin Loomes of Syrinscape
"Frantic Chanting Karen" sounds created by Benjamin Loomes of Syrinscape
"Frantic Chanting mixdown" sounds created by Chris Koerding of Syrinscape
Composed, performed, recorded and mixed by Benjamin Loomes for Syrinscape Pty Ltd
AND
The Night Composed by Chad Fife of Sense Impacts
'Volatile Reaction' created by 'Kevin Macleod of Incompetech'
'Unlight' created by 'Kevin Macleod of Incompetech'
The Doom by Chad Fifer of Sense Impacts
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for syrinscape.com
Masks of Nyarlathotep © 2017. Chaosium Inc.
Background and product art supplied by Chaosium Inc.