Realmsmith Music & Sound Effects: When the Night Beckons
Preview
Experience how Syrinscape's table top audio can turn a simple game room into an epic fantasy world, captivating your players completely.
This soundest is from ’Part 4: When the night beckons’ module from RealmSmith’s Monthly Adventure in a box. To check out the rest of 'The Twisted Hand of Fate' Adventure, head to www.realmsmith.tv
Find out more about Realmsmith's crates:
www.realmsmith.tv/crate-home
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SoundSet Specifics
Moods
The Sewers of Blackwell (Calm)
The Sewers of Blackwell (Intense)
Rats!
Fell-Kin
The Sewer Exit
Elements
Distant Piano
Music
Music - "The long deep pull"
Music (Battle Drums Like A Giant Heart)
Crackling wind
Breaths
Water laps at my feet
Violet in the Sewers
Close drips
Distant drips
Weird noises
Disturbing rumbles
Rats
Rat scratches
Drum hits
Fell-Kin Strikes
Fell-Kin Cries
Wet floor
Ooze slam connects
Violet in the Sewers (Close)
Hag
Official Realmsmith
Grinding stone on stone
Bam Bam
Credits
rsac8 When the night beckons
This SoundSet was imagined, compiled, designed, created, mixed and finished by Jason Azevedo and Brandon Perkins of RealmSmith Inc using Syrinscape samples and the voices of the Realmsmith cast.
AND
“Goblin Hiss” sounds created by Benjamin Loomes of Syrinscape
"Drums" sounds created by Benjamin Loomes of Syrinscape
“Goblin growls and injury” sounds created by Benjamin Loomes of Syrinscape
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape Pty Ltd.
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for syrinscape.com