Call of Cthulhu Sounds & Music: Grand Hotel
Preview
Syrinscape's ambient sound for RPGs adds a new dimension of realism and excitement to your gaming tales.
This rich rendition of a stately art-deco hotel gives you everything you need for a Cthulhu adventure with a touch of class. From a bustling lobby, to quiet rooms, to a spooky basement level. There are even elevator rides between each of the levels. Immersive, authentic and of course featuring Syrinscape's unique controllability, the "Grand Hotel 1920" SoundSet will wrap your Players in this unmistakable 1920's environment.
Did you know with Syrinscape, you can link specific sound effects to in-game macros, making your virtual tabletop come alive with the push of a button?
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Sci-Fi Player app, but you can make it appear in any of the apps by using the Campaign Manager.
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SoundSet Specifics
Moods
Lobby
Dining
Dancing
Elevator ride to rooms
Hallways
Cosy rooms
Elevator ride to lobby
Elevator ride to basement
Basement
Something strange down here
Spooky attic
Elements
Darkness
Rooftop
Vintage music (broadcast safe)
Vintage music (delayed) (broadcast safe)
Vintage music dancefloor (Broadcast safe)
Vintage music dancefloor (Not broadcast safe)
Lobby phone
Lobby crowd
Happy laughing
Laughing man
Steps on carpet
More people
Happy rich murmuring
Steps on floor
Clinking china
Clinking
Ceiling Fan
Scraping chairs
Heating rumble (deep)
Heating rumble
Steam releases
Cups and saucers
Things dropped
Pendulum clock
Throat noises
Basement machinery
1920s Traffic
Flirtatious party goer
Cheering crowd
Rattling Windows
Creaking wood
Ramblings (more)
Front desk bell
Lobby crowd (delayed)
More people (delayed)
1920s Traffic (delayed)
Basement machinery (delayed)
Lobby phone (delayed)
Front desk bell (delayed)
Steam releases (delayed)
Things dropped (delayed)
Room doors
Steam releases
Things dropped
Elevator ride
Front desk bell
Closing doors
Room doors
Opening doors
Credits
Grand hotel 1920
This SoundSet was imagined, compiled, designed, created, mixed and finished by Christian Koerding and Steve Barr of syrinscape.com, using samples created by them and other Syrinscape team members and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"bakelitephonering" by "Herbertboland" (https://freesound.org/people/Herbertboland/)
"flaektblad.wav" by "fastson" (https://freesound.org/people/fastson/)
"pouchard" by "schafferdavid" (https://freesound.org/people/schafferdavid/)
"flirtatious-laugh" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/)
Jazz music composed and performed by Benjamin Loomes
Gathering Darkness Kevin MacLeod (incompetech.com)
Redletter "Kevin MacLeod" (https://incompetech.com/) under CC by 3.0 (https://freesound.org/people/3.0/)
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net