Pathfinder: Gnoll battle ambient sounds

USD 4.40

Step into the arena with Syrinscape's battle sounds, where the clash of combat accompanies the drama of the dice.

Hunched and feral, these furred, hyena-headed humanoids stand slightly taller than average humans. They also yap like a dog, and those teeth, they look serious!

Did you know Syrinscape also offers ambient battle sounds, perfect for setting the tone before the first sword is even drawn?

Once purchased or unlocked with a subscription, this content will appear in the Web Player at and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.

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SoundSet Specifics


Gnoll country
Gnoll battle


Drums (all)
Drums (more)
Drum hits
Axe and shield
Tearing attack
Bass - pulsating drone
Gnoll leader snarls
Flesh attack
Throat noises
Fearful man cry
Fearful female screams
Whip crack
Weapon impacts
Laughter I
Female Gnoll I
Female Gnoll II
Male Gnoll I
Male Gnoll II
Tumbling pebbles
Chilly wind
Insect flybys
Eagle calls
Mountain wind
Official Pathfinder
Weapon impact
Leader taunts
Leader snarls
Gnoll male I
Gnoll male II
Gnoll female I
Gnoll female II


Gnoll Battle

This SoundSet was imagined, compiled, designed, created, mixed, and finished by Benjamin Loomes of, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds

"man-screaming-iii" by "iplanella" (
"01ARMOR01" by "lostchocolatelab" (
"sword-slash-attack" by "qubodup" (
"07SWORD02" by "lostchocolatelab" (
"man-screaming" by "iplanella" (
"sword-swipe7" by "lukesharples" (
"man-screaming-i" by "iplanella" (
"06SWORD01" by "lostchocolatelab" (
"man-screaming-ii" by "iplanella" (

Gnoll voices by Virginia Meadows and prepared by Morgan Rands for

Music composed, performed and recorded by Benjamin Loomes for

Icons made by:
Karen Loomes for


Lorc, (
Delapouite, (
John Colburn, (
Felbrigg, (
Available on

Art provided by Paizo Inc.