D&D Sounds & Music: Arcana Unleashed Deadfall Pt1

USD 19.99

Enhance your tabletop RPG sessions with Syrinscape’s professional-grade Dungeons and Dragons background music.

Bring the climactic chapters of Arcana Unleashed: Deadfall to life with this immersive SoundPack.

Across Thay, Szass Tam’s plans are finally taking shape. The lich’s agents are in position, his undead forces await their command, and only a band of powerful heroes stands between him and dominion over the Forgotten Realms. To stop him, they must brave the darkest corners of Thay and confront Szass Tam before his devastating ritual is complete.

This SoundPack supports the final three chapters of the adventure, immersing your game in all the suspense, drama, exploration, and battle of its thrilling conclusion. Journey to a hidden Red Wizard’s tower, sail to Blackrock Cove, and explore the perilous reaches of Thay—culminating in a climactic encounter with Szass Tam himself as he prepares to summon his army.

Not playing Arcana Unleashed: Deadfall? This SoundPack also offers a versatile collection of ambience and encounters for any fantasy adventure featuring:

  • an exotic countryside
  • a strange magical tower
  • a bustling port
  • a secret cave behind a waterfall
  • a magical dungeon
  • a raid on a shop
  • a storm-wracked magical plain
  • a magical stone fortress
  • a strange laboratory
  • an underground passage
  • a purple worm
  • a powerful mage
  • a nalfeshnee
  • a goristro
Did you know using Syrinscape’s sounds can help players more fully visualize their surroundings and actions, making each session of your Dungeons & Dragons game more vivid and engaging?

Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.

™ & ©2026 Wizards of the Coast LLC.



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SoundSet Specifics

Moods

Wrynn’s Bespoke Vestments
Zulkir Thrul’s demiplane
Finding the tower
V1: Visitor reception
Purple worm battle
V2: Middle tier
V3: Tower apex
Statue battle
V4&5: Lounge & bedroom
Maverick battle
Statues join battle
Statues battle
Conclusion

Elements

Mountain Wastes music
Tower of Wizards music
Operation Deadfall music
Dragon Hunter music
Conclusion music
Market outside
Calm room tone
Demiplane
Frozen in time chimes
Windy mountain plain with wildlife
Pit bottom ambience
Windy snowy mountain
Continual flame spell
Magical musical oneshots
Boots upstairs
Horse and cart outside in street
Paperwork
Chairs and tables
Distant thunder
Footsteps on rock
Rubble
Temple hum
Purple worm roars
Worm underground
Hero fighters & archers (mountain)
Iron golem armor
Iron golem
Footstep on tile floor
Hero fighters & archers (room)
Stone golem slam attacks
Stone golem noises
Mage fighter
Arcane burst
Official D&D
Battle stabs
Picking a lock
Passing through demiplane
Tower booms - music cue
Use door knocker
Purple worm roaring
Lightning damage
Secret stone door
Statue activates
Statue roar
Open chest
Arcane burst attack
Teleportation
Scroll of True Seeing
Detect Magic
Invisibility
Light
Mage Armor
Mage Hand
Prestidigitation
Cone of Cold

Moods

Magical portal
Ala harbor
On a boat
B1: The cove
Dragon turtle battle
B2: Pirate lookouts
Pirate battle
B3: Waterfall
B4: Hidden cave
Pirate and golem battle
B5: Sharpened Blade

Elements

Mountain Wastes music
Dragon Hunter music
Broken Drums of Valhalla battle music
Hellcave 3
Blue Energy Portal
Hellcave 1
Bustling exotic market
Docks
Sails luffing
Heavy seas on the beach
Cutting through the waves
Creaking rigging
Rocky beach waves
Waves lapping
Trek through sand
Cove waterfall 1
Cove waterfall 2
Waterfall interior
Hero fighters & archers (plain)
Footsteps on rock
Creaking boat
Waves / seashore
Seagulls
Battle splashes
Boat rammed
Dragon turtle roars
Pirate thug fighters (plain)
Boots on deck
Iron golem armor
Iron golem
Pirate thug fighters (cave)
Hero fighters & archers (cave)
More swords (cave)
More swords (plain)
Official D&D
Battle stabs
Picking a lock
Passing through demiplane
Traversing portal
Open chest
Teleportation

Moods

B6: Zultan’s entry chamber
B7: Trial of wit - lava
B8: Trial of magic
B9: Zultan’s grove
Conclusion
Captain Sharlei battle
Enemy ambush
Death knight battle

Elements

Magical Cavern music
Dragon Hunter music
Evil Pulse Music Loop
Frozen in time chimes
Tower booms & gongs
Conclusion music
The Bane Of Blackness music
Waterfall interior (distant)
Stone tomb drone
Volcano lava bubbles
Underground lava
Magical glow
Forest clearing fall
Magic forest
Waterfall interior
Sails luffing
Creaking rigging
Waves lapping
Windy dunes
General hubbub
Market outside
Paradise garden stream
Hero fighters & archers (cave)
Creaking boat
Boots on deck
Pirate thug fighters (cave)
Iron golem armor
Iron golem
Horse and cart in distant street
Death knight
Hero fighters & archers (mountain)
Footsteps in gravel cave
Official D&D
Battle stabs
Picking a lock
Passing through demiplane
Mechanical stone door
Open chest
Lava shot
Dragon statue trap
Poison gas trap
Teleportation

Moods

Return to Eltabbar
Assault on the shop
Viln Crocus battle
Battle aftermath
Zulkir Thrul’s demiplane
The Mavericks assist
Maverick battle
Mouth of Despair
Death knight & hezrous battle
Balor & death cultist battle
Marilith & death knight battle
Goristros battle

Elements

Death & Doom Em music
Bazaar Battle music
Battle at the gate boss fight
Sad Sure Shelf music
Tower of Wizards music
Dragon Hunter music
Crowd panic
Panicking people
River water
Bustling exotic market
Calm room tone
Market outside
Demiplane
Frozen in time chimes
Pit bottom ambience
Continual flame spell
Strange plains drone
Hero fighters & archers
Ghostly fog
Creatures distant
Looting
More looting
Viln Crocus looting
Boots on deck
Viln Crocus fighting
Priest fighter
Mace attacks
Chairs and tables
Footstep on tile floor
Hero fighters & archers (room)
Mage fighter
Arcane burst
Distant thunder
Metallic lightning
Footsteps on rock
Earthquake rumble small
Heat haze pad music
Hero fighters & archers (plain)
Death knight
Hezrou
Balor
Large wing flap
Cult fanatic
More swords
Marilith
Goristro
Official D&D
Battle stabs
Picking a lock
Passing through demiplane
Marilith attack
Hezrou roar
Goristro roar
Flame strike
Light
Teleportation
Thaumaturgy
Lesser Restoration
Dispel Magic

Moods

F1: Fortress courtyard
Rendelith battle
F0: Fortress ambience with threat
F0: Fortress ambience no threat
Goristros battle
F4-F7: Bedchambers
Nalfeshnees & marilith battle
F10: Abyssal Vestibule
Goreth Blacktooth battle
F14: Magical lab

Elements

Epic Beast Battles music
Long E Notes music
No Time music (all tracks)
Dust on a Shelf music
Death & Doom Em music
Storytelling music
Strange plains drone
Stone fortress
Continual flame spell
Phantom breath
Laboratory
Giant snake moving & attacking
Metallic lightning
Footsteps on rock
Skeleton crackles
Skeletons fighter
Skeleton hiss
Zombies in the distance
Smashing wall
Hezrou
Stone hammer
Hero fighters & archers
Goristro
More looting
Looting
Distant creature roars
Abveku
Abveku movement
Footsteps stone
Slower heartbeat
Nalfeshnee fighter
Death knight
Goreth Blacktooth
Marilith
Rendelith
Official D&D
Battle stabs
Picking a lock
Goristro roar
Hezrou roar
Marilith attack

Moods

Approaching the castle
Death knight battle
C1&C3: Necropolis & courtyard
C2: Guards tower
C0: Castle ambience
Goristros battle
C7: Mustering yard
C10: Gallery
C15: Tower summit
Yoreth & Jarek battle
Underground passage

Elements

Epic Beast Battles music
Brooding Broken Drums music
Ominous String Vibes
Never Heroes Dungeon music 2
Death & Doom Em music
Under pressure music
Strange plains drone
Magical barrier (large)
Winds with a whistle
Abandoned stone ruins
Continual flame spell
Magical barrier (small)
Cold whistling mountain winds
Dungeon drone
Hero fighters & archers
Metallic lightning
Footsteps on rock
Guard patrols
Death knight
Distant thunder
Crumbling building
Footstep on stone & sandy rubble
Goristro
Demilich
Demilich movement
Mage fighter
Arcane burst
Drips
Footsteps in gravel cave
Official D&D
Battle stabs
Picking a lock
Metal door
Goristro roar
Open chest
Trapdoor
Scroll of Disintegrate
Detect Magic
Invisibility
Light
Mage Armor
Mage Hand
Prestidigitation
Cone of Cold

Moods

Underground passage
Sarrukh tyrant battle
Z0: Sanctum ambience
Sarrukh battle
Z7: Magical laboratory
Z13: Hall of corrupted lava
Drevoralyx battle
Z14: Ritual chamber
Szass Tam battle
Szass Tam defeated (success)
Szass Tam ritual complet (failure)
Return to Eltabbar

Elements

Epic Beast Battles music
Sounds of Cragmaw
The Bane Of Blackness music
Broken Drums of Valhalla battle music
Never Heroes Dungeon music
DiA Bass Hums
Conclusion music
Bass of Doom music max
Dungeon drone
Continual flame spell
Metal drone
Starlike motes of light
Lava steam mines
Volcano lava bubbles
Giant snake moving & attacking
Paradise garden stream
Town market
City ambience i
River water
Glass portal loop
Low drum heartbeat
Drips
Footsteps in gravel cave
Hero fighters & archers
Sarrukh tyrant
Green pulsing glow
Footsteps stone tiled floor
Sarrukh tyrant (distant)
Steam bursts
Dracolich roars
Large wing flap
Vampire umbral lord
Szass Tam
Occasional rain
Horse and cart in distant street
Market animals
Creatures distant
Official D&D
Battle stabs
Picking a lock
Poison dart trap
Open chest
Explosive glyph
Dracolich roar
Paralyzing touch
Soul-draining ray
Szass Tam defeated
Szass Tam laugh
Portal closing
Ray of Sickness
Detect Magic
Finger of Death
Fireball
Lightning Bolt
Mage hand
Prestidigitation
Plane Shift
Dimension Door
Power Word Kill
Blight

Credits

dndaud Rebel Alliances: Veiled Tower

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape.

This SoundSet includes samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Horse-Snort-2" by "Erh" (https://freesound.org/people/Erh/)
"Horse-and-carriage" by "thefilmbakery" (https://freesound.org/people/thefilmbakery/)
"thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)

This SoundSet also includes samples used under a royalty free SFX (single use) license from Audiojungle:
"Horse Walk 1" from "Horse Walk" by prosoundfx

And also:
Rock Smash sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Windy Mountain Plain With Wildlife sounds created by Barry Doublet for Syrinscape
Room Of Magical Torches sounds created by Barry Doublet for Syrinscape
Wall Smash sounds created by Barry Doublet for Syrinscape
Earth Elemental Earth Tremor created by Benjamin Loomes for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Invisible teleportation trap sounds created by Barry Doublet for Syrinscape
3D Gate Spring Drums sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Earthquake rockfall sounds created by Barry Doublet for Syrinscape
Devastating blast created by CHristian KOerding for Syrinscape
D&D Spells created by Dan Brown for Syrinscape
Market outside sounds created by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Dramatic new note shock created by Benjamin Loomes for Syrinscape
Windy Snowy Mountain Air sounds created by Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Continual flame spell sounds created by Barry Doublet for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
Room Tone sounds created by Barry Doublet for Syrinscape
Large Tentacled Slam sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Flick through books – Created by Barry Doublet for Syrinscape
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
The Pit created by Christian Koerding for Syrinscape
Opening creepy crypt door sounds created by Barry Doublet for Syrinscape
Amber temple hum created by Barry Doublet for Syrinscape
Stone Door Knocker Reverberating In Tomb sounds created by Barry Doublet for Syrinscape
Concrete Footsteps sounds created by Barry Doublet for Syrinscape
Prismatic wall created by Christian Koerding for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Gate metal calm sounds created by Barry Doublet for Syrinscape
Paper in the wind sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Energy Ray Burst sounds created by Barry Doublet for Syrinscape
Stone golem noises created by Christian Koerding for Syrinscape
Footsteps on the deck created by Barry Doublet for Syrinscape
"Burst of cold" created by Benjamin Loomes for Syrinscape
Ominous braam sounds created by Barry Doublet for Syrinscape
Iron golem by Chris Koerding for Syrinscape
Nezznar voice performed by Benjamin Loomes for Syrinscape

And music compositions:
"Magic Mushrooms Strings" – composed and performed by Barry Doublet for Syrinscape
"Dark Loki" composed and performed by Barry Doublet for Syrinscape
"Drums of Passing" composed and performed by Barry Doublet for Syrinscape
"Phandelver Dark" – composed and performed by Barry Doublet for Syrinscape
"The Quiet Wastes" composed and performed by Barry Doublet for Syrinscape
"More Tales from the Wastes" composed and performed by Barry Doublet for Syrinscape
"The Dark Shrine part 2" – composed and performed by Barry Doublet for Syrinscape
"Passing Through parts 1-4" composed and performed by Barry Doublet for Syrinscape
"Dragon Hunter Combat themes" composed and performed by Barry Doublet for Syrinscape
"Conquer the Shadow Realm" composed and performed by Barry Doublet for Syrinscape
"Drums of the Wastes" composed and performed by Barry Doublet for Syrinscape
"The Wastes" composed and performed by Barry Doublet for Syrinscape
"A Long Time Ago part 2" composed and performed by Barry Doublet for Syrinscape
"Good Times In Shadow" composed and performed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Really good song" composed and performed by Barry Doublet for Syrinscape
"Long E Notes" composed and performed by Barry Doublet for Syrinscape
"The Dark Shrine part 3" composed and performed by Barry Doublet for Syrinscape
"The Dark Shrine part 1" – composed and performed by Barry Doublet for Syrinscape
"Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape
"Dragon hunter part 4" composed and performed by Barry Doublet for Syrinscape
"Dragon hunter part 5" composed and performed by Barry Doublet for Syrinscape

Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2026 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dndaud Rebel Alliances: Blackrock Cove i

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape.

This SoundSet includes samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"shore03" by "volivieri" (https://freesound.org/people/volivieri/)
"cotton-flapping" by "benboncan" (https://freesound.org/people/benboncan/)
"Seagulls-Close-Up" by "Juskiddink" (https://freesound.org/people/Juskiddink/)
"large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
"stenhagen-chatting-seagulls" by "owl" (https://freesound.org/people/owl/)
"Gulls-Passing" by "M-Newlove" [deactivated freesound.org user]

And also:
Pirate fighter created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Cave Waterfall Mono sounds created by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Water combat splashes created by Christian Koerding for Syrinscape
Invisible teleportation trap sounds created by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Dramatic new note shock created by Benjamin Loomes for Syrinscape
Door Rammed sounds created by Barry Doublet for Syrinscape
Elder God Roar sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
hellcave sounds created by Barry Doublet for Syrinscape
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Large Tentacled Slam sounds created by Barry Doublet for Syrinscape
Traversing Portal sounds created by Barry Doublet for Syrinscape
Blue Energy Portal sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Brazilian dock sounds created by Barry Doublet for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Waterwall Cave Interior sounds created by Barry Doublet for Syrinscape
Laughs performed by Johnny Sharpe. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Iron golem by Chris Koerding for Syrinscape
Laughs performed by Benjamin Loomes for Syrinscape

And music compositions:
"Vikings Heart Drums" composed and performed by Barry Doublet for Syrinscape
"Drums of Passing" composed and performed by Barry Doublet for Syrinscape
"Broken Drums of Valhalla 2" composed and performed by Barry Doublet for Syrinscape
"Running From Ragnarok 3" composed and performed by Barry Doublet for Syrinscape
"More Tales from the Wastes" composed and performed by Barry Doublet for Syrinscape
"The Quiet Wastes" composed and performed by Barry Doublet for Syrinscape
"Running From Ragnarok 2" composed and performed by Barry Doublet for Syrinscape
"Dragon Hunter Combat themes" composed and performed by Barry Doublet for Syrinscape
"Drums of the Wastes" composed and performed by Barry Doublet for Syrinscape
"The Wastes" composed and performed by Barry Doublet for Syrinscape
"Broken Drums of Valhalla 3" composed and performed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Broken Drums of Valhalla 1" composed and performed by Barry Doublet for Syrinscape
"Drummers of Ragnarok" composed and performed by Barry Doublet for Syrinscape
"Running From Ragnarok 1" composed and performed by Barry Doublet for Syrinscape
"Dragon hunter part 4" composed and performed by Barry Doublet for Syrinscape
"Dragon hunter part 5" composed and performed by Barry Doublet for Syrinscape

Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2026 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dndaud Rebel Alliances: Blackrock Cove ii

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape.

This SoundSet includes samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Ambience, Wind Chimes, A" by "InspectorJ" (https://freesound.org/people/InspectorJ/)
"cotton-flapping" by "benboncan" (https://freesound.org/people/benboncan/)
"Horse-Snort-2" by "Erh" (https://freesound.org/people/Erh/)
"Horse-and-carriage" by "thefilmbakery" (https://freesound.org/people/thefilmbakery/)

This SoundSet also includes samples used under a royalty free SFX (single use) license from Audiojungle:
"Horse Walk 1" from "Horse Walk" by prosoundfx

And also:
Kolya's cart & horse sounds created by Barry Doublet for Syrinscape
Raucous tavern voices created by Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Gas trap switch sounds created by Barry Doublet for Syrinscape
Waterwall Cave Interior sounds created by Barry Doublet for Syrinscape
Stone Tomb Drone sounds created by Barry Doublet for Syrinscape
Invisible teleportation trap sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Pirate fighter created by Barry Doublet for Syrinscape
Market outside sounds created by Barry Doublet for Syrinscape
Geysers bubble and splash sounds created by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Dramatic new note shock created by Benjamin Loomes for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
Magic forest sounds created by Barry Doublet for Syrinscape
Windy forest created by Christian Koerding for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Quiet stream swamp sounds created by Barry Doublet for Syrinscape
Burst of Heat sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Footsteps Gravel sounds created by Barry Doublet for Syrinscape
Cog Handle Secret Door sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Underground lava sounds created by Barry Doublet for Syrinscape
Laughs performed by Johnny Sharpe. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Iron golem by Chris Koerding for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
Laughs performed by Benjamin Loomes for Syrinscape

And music compositions:
"Evil Pulse" composed and performed by Barry Doublet for Syrinscape
"Starless night" composed and performed by Barry Doublet for Syrinscape
"Passing Through parts 1-4" composed and performed by Barry Doublet for Syrinscape
"Frozen in time cold winds" composed and performed by Barry Doublet for Syrinscape
"Dragon Hunter Combat themes" composed and performed by Barry Doublet for Syrinscape
"Conquer the Shadow Realm" composed and performed by Barry Doublet for Syrinscape
"The Bane Of Blackness" composed and performed by Barry Doublet for Syrinscape
"Good Times In Shadow" composed and performed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Frozen in time breath" composed and performed by Barry Doublet for Syrinscape
"The Bane Of Blackness 1" composed and performed by Barry Doublet for Syrinscape
"Dragon hunter part 4" composed and performed by Barry Doublet for Syrinscape
"Dragon hunter part 5" composed and performed by Barry Doublet for Syrinscape
"Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape

Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2026 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dndaud Precipice Of Oblivion: Central Thaymount

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape.

This SoundSet includes samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"platesmash" by "tezzza" (https://freesound.org/people/tezzza/)
"smashing-glass" by "cosmicembers" (https://freesound.org/people/cosmicembers/)
"box-of-stuff-falls" by "animationisaac" (https://freesound.org/people/animationisaac/)
"quick-smash-003" by "joelaudio" (https://freesound.org/people/joelaudio/)
"cupsmash" by "tezzza" (https://freesound.org/people/tezzza/)
"thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)
"heavy-smash-001" by "joelaudio" (https://freesound.org/people/joelaudio/)
"heavy-smash-002" by "joelaudio" (https://freesound.org/people/joelaudio/)

And also:
crate knocked bottle smash – Created by Barry Doublet for Syrinscape Pty Ltd
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
Abominable yeti noises created by Barry Doublet and processed by Christian Koerding for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Giant snake bite sound created by Barry Doublet for Syrinscape
Market outside sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Hunger cultists created by Christian Koerding for Syrinscape
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Black smoke noises created by Barry Doublet for Syrinscape
Baseball Bat Attack sounds created by Barry Doublet for Syrinscape
Metallic Lightning sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Half-ogre created by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Metal Object Falling sounds created by Barry Doublet for Syrinscape
The Pit created by Christian Koerding for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Energy Ray Burst sounds created by Barry Doublet for Syrinscape
Rapid Moving River sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Invisible teleportation trap sounds created by Barry Doublet for Syrinscape
Body Slam sounds created by Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Mace sounds created by Benjamin Loomes for Syrinscape
Panicked crowd created by Barry Doublet for Syrinscape
Continual flame spell sounds created by Barry Doublet for Syrinscape
Room Tone sounds created by Barry Doublet for Syrinscape
Multiple Crystals Smashing sounds created by Barry Doublet for Syrinscape
Tomb Explodes sounds created by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Strange Plains sounds created by Barry Doublet for Syrinscape
Room Of Magical Torches sounds created by Barry Doublet for Syrinscape
Crate knocked bottle smash sounds created by Barry Doublet for Syrinscape
Earthquake rockfall sounds created by Barry Doublet for Syrinscape
Dramatic new note shock created by Benjamin Loomes for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Low Drum sounds created by Barry Doublet for Syrinscape
Concrete Footsteps sounds created by Barry Doublet for Syrinscape
Metal Object Pushed & Falls sounds created by Barry Doublet for Syrinscape
Hezrous hiss performed & edited by Barry Doublet for Syrinscape
Male vampire combat sounds performed by Benjamin Loomes, edited by Barry Doublet for Syrinscape
Cultist grunt performed by Brandon Perkins for Syrinscape
Marilith sounds performed, created & edited by Barry Doublet for Syrinscape
Nezznar voice performed by Benjamin Loomes for Syrinscape
Hezrous roar performed & edited by Barry Doublet for Syrinscape

And music compositions:
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 2" composed and performed by Barry Doublet for Syrinscape
"The Dark Shrine part 2" – composed and performed by Barry Doublet for Syrinscape
"Bass of Doom" composed and performed by Barry Doublet for Syrinscape
"Fight The Mammoth" composed and performed by Barry Doublet for Syrinscape
"The Enemy’s Space" composed and performed by Barry Doublet for Syrinscape
"Really good song" composed and performed by Barry Doublet for Syrinscape
"Long E Notes" composed and performed by Barry Doublet for Syrinscape
"The Dark Shrine part 1" – composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 1" composed and performed by Barry Doublet for Syrinscape
"Blood And Sand" composed and performed by Barry Doublet for Syrinscape
"Not Sure!! part 2" composed and performed by Barry Doublet for Syrinscape
"Dragon Hunter Combat themes" composed and performed by Barry Doublet for Syrinscape
"A Long Time Ago part 2" composed and performed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Not Sure! part 1" composed and performed by Barry Doublet for Syrinscape
"Not Sure!!!" composed and performed by Barry Doublet for Syrinscape
"Dark Loki" composed and performed by Barry Doublet for Syrinscape
"Heat Haze Pad" composed and performed by Barry Doublet for Syrinscape
"The Dark Shrine part 3" composed and performed by Barry Doublet for Syrinscape
"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
"Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape
"Dragon hunter part 4" composed and performed by Barry Doublet for Syrinscape
"Dragon hunter part 5" composed and performed by Barry Doublet for Syrinscape

Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2026 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dndaud Precipice Of Oblivion: Fortress Of Opposition

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape.

This SoundSet includes samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"platesmash" by "tezzza" (https://freesound.org/people/tezzza/)
"smashing-glass" by "cosmicembers" (https://freesound.org/people/cosmicembers/)
"heavy-smash-001" by "joelaudio" (https://freesound.org/people/joelaudio/)
"box-of-stuff-falls" by "animationisaac" (https://freesound.org/people/animationisaac/)
"heartbeats" by "patobottos" (https://freesound.org/people/patobottos/)
"quick-smash-003" by "joelaudio" (https://freesound.org/people/joelaudio/)
"heavy-smash-002" by "joelaudio" (https://freesound.org/people/joelaudio/)
"cupsmash" by "tezzza" (https://freesound.org/people/tezzza/)

And also:
crate knocked bottle smash – Created by Barry Doublet for Syrinscape Pty Ltd
Inside a tomb sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Low bone sounds created by Barry Doublet for Syrinscape
Strange Plains sounds created by Barry Doublet for Syrinscape
Crate knocked bottle smash sounds created by Barry Doublet for Syrinscape
Metal Object Falling sounds created by Barry Doublet for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
Giant snake bite sound created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Body Slam sounds created by Barry Doublet for Syrinscape
Dramatic new note shock created by Benjamin Loomes for Syrinscape
Door Rammed sounds created by Barry Doublet for Syrinscape
Snake giant moving and attacking created by Tim Wilhelm for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Continual flame spell sounds created by Barry Doublet for Syrinscape
Multiple Crystals Smashing sounds created by Barry Doublet for Syrinscape
Half-ogre created by Christian Koerding for Syrinscape
Zombie gurgles created by Benjamin Loomes for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape Pty Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
Metallic Lightning sounds created by Barry Doublet for Syrinscape
Teeth bone sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Zombie sounds created by Barry Doublet for Syrinscape
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Giant Hooves sounds created by Barry Doublet for Syrinscape
Metal Object Pushed & Falls sounds created by Barry Doublet for Syrinscape
Rock Smash sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Laboratory sounds created by Barry Doublet for Syrinscape
Wereboar sounds created by Barry Doublet for Syrinscape
Low bones sounds created by Barry Doublet for Syrinscape
Hellhound growl sounds created by Barry Doublet for Syrinscape
Spyder-Fiend Movement sounds created by Barry Doublet for Syrinscape
Baseball Bat Attack sounds created by Barry Doublet for Syrinscape
Tomb Explodes sounds created by Barry Doublet for Syrinscape
Hezrous hiss performed & edited by Barry Doublet for Syrinscape
Marilith sounds performed, created & edited by Barry Doublet for Syrinscape
Dust Weevil sounds performed, created & edited by Barry Doublet for Syrinscape
Ben the Ogre Performed, recorded, processed and mastered by Benjamin Loomes for Syrinscape
Ben The Ogre performed, recorded, processed and mastered by Benjamin Loomes for Syrinscape
Hezrous roar performed & edited by Barry Doublet for Syrinscape

And music compositions:
"God Like Doom" composed and performed by Barry Doublet for Syrinscape
"No Time " composed and performed by Barry Doublet for Syrinscape
"The Throne Room" composed and performed by Barry Doublet for Syrinscape
"Smash & Bash" composed and performed by Barry Doublet for Syrinscape
"Trial by Blade" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Battle" composed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Passing Through parts 1-4" composed and performed by Barry Doublet for Syrinscape
"Not Sure!! part 2" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf Oneshot!" composed and performed by Barry Doublet for Syrinscape
"Clashing of Swords" composed and performed by Barry Doublet for Syrinscape
"Good Times In Shadow" composed and performed by Barry Doublet for Syrinscape
"Long E Notes" composed and performed by Barry Doublet for Syrinscape
"Long Time Coming" composed and performed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Not Sure! part 1" composed and performed by Barry Doublet for Syrinscape
"Wasteland Ambush" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 2" composed and performed by Barry Doublet for Syrinscape
"Not Sure!!!" composed and performed by Barry Doublet for Syrinscape
"Time for a story" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 1" composed and performed by Barry Doublet for Syrinscape
"No Time" composed and performed by Barry Doublet for Syrinscape
"Bass of Doom" composed and performed by Barry Doublet for Syrinscape

Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2026 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dndaud Precipice Of Oblivion: Castle Thrul

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape.

This SoundSet includes samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)

And also:
D&D Spells created by Benjamin Loomes for Syrinscape
Crumbling Buildings sounds created by Barry Doublet for Syrinscape
Brooding wash sounds created by Barry Doublet for Syrinscape
Strange Plains sounds created by Barry Doublet for Syrinscape
Boom back sounds created by Barry Doublet for Syrinscape
Abandoned stone ruin sounds created by Barry Doublet for Syrinscape
Cold whistling mountain winds sounds created by Barry Doublet for Syrinscape
Metallic Lightning sounds created by Barry Doublet for Syrinscape
Body Slam sounds created by Barry Doublet for Syrinscape
Dramatic new note shock created by Benjamin Loomes for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Continual flame spell sounds created by Barry Doublet for Syrinscape
Cragmaw deep fear sounds created by Benjamin Loomes for Syrinscape
Disintegrate ray created by Chris Piazzo for Syrinscape
Half-ogre created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
Walking Through Debris sounds created by Barry Doublet for Syrinscape
Magical Swirls sounds created by Barry Doublet for Syrinscape
Guards march sounds created by Barry Doublet for Syrinscape
Open amber stone door sounds created by Barry Doublet for Syrinscape
Hollow tree drone sounds created by Barry Doublet for Syrinscape
Cragmaw mamba sounds created by Barry Doublet for Syrinscape
D&D Spells created by Dan Brown for Syrinscape
Blue Energy Portal sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Magic rain sounds created by Barry Doublet for Syrinscape
Footsteps Gravel sounds created by Barry Doublet for Syrinscape
Cog Handle Secret Door sounds created by Barry Doublet for Syrinscape
Energy Ray Burst sounds created by Barry Doublet for Syrinscape
Baseball Bat Attack sounds created by Barry Doublet for Syrinscape
"Burst of cold" created by Benjamin Loomes for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Zombie Teen Girl sounds performed by Charlotte Doublet, created & edited by Barry Doublet for Syrinscape
Nezznar voice performed by Benjamin Loomes for Syrinscape

And music compositions:
"Never Heroes Dungeons part 4" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 3" composed and performed by Barry Doublet for Syrinscape
"Broken Drums of Valhalla 2" composed and performed by Barry Doublet for Syrinscape
"God Like Doom" composed and performed by Barry Doublet for Syrinscape
"Under Pressure" composed and performed by Barry Doublet for Syrinscape
"Smash & Bash" composed and performed by Barry Doublet for Syrinscape
"Wasteland Ambush" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 2" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Battle" composed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 7" composed and performed by Barry Doublet for Syrinscape
"Ominous String Vibes" composed and performed by Barry Doublet for Syrinscape
"Small Broken Drums 3" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 1" composed and performed by Barry Doublet for Syrinscape
"Broken Drums of Valhalla 3" composed and performed by Barry Doublet for Syrinscape
"Clashing of Swords" composed and performed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Long E Notes" composed and performed by Barry Doublet for Syrinscape
"Broken Drums of Valhalla 1" composed and performed by Barry Doublet for Syrinscape
"Long Time Coming" composed and performed by Barry Doublet for Syrinscape
"Small Broken Drums 1" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 5" composed and performed by Barry Doublet for Syrinscape
"Vikings Heart Drums" composed and performed by Barry Doublet for Syrinscape
"Trial by Blade" composed and performed by Barry Doublet for Syrinscape
"Small Broken Drums 2" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 6" composed and performed by Barry Doublet for Syrinscape
"Bass of Doom" composed and performed by Barry Doublet for Syrinscape

Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2026 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dndaud Szass Tam Must Die

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape.

This SoundSet includes samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Horse-and-carriage" by "thefilmbakery" (https://freesound.org/people/thefilmbakery/)
"Horse-Snort-2" by "Erh" (https://freesound.org/people/Erh/)
"aggressive-guard-dogs" by "oneirophile" (https://freesound.org/people/oneirophile/)
"dogs-barking-0323-4885" by "mrawg" [deactivated freesound.org user]

This SoundSet also includes samples used under a royalty free SFX (single use) license from Audiojungle:
"Horse Walk 1" from "Horse Walk" by prosoundfx

And also:
Dramatic new note shock created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
Giant snake bite sound created by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Fortress color green sounds created by Barry Doublet for Syrinscape
Angry cat sounds created by Barry Doublet for Syrinscape
Metal drone sounds created by Barry Doublet for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
Giant snake movement SFX created by Tim Wilhelm for Syrinscape.
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Paralysing touch created by Benjamin Loomes for Syrinscape
Cragmaw flute sounds created by Benjamin Loomes for Syrinscape
Metallic Lightning sounds created by Barry Doublet for Syrinscape
Plane Shift Spell sounds created by Barry Doublet for Syrinscape
Cattle herding sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Half-ogre created by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Footsteps Gravel sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Snake sounds created by Barry Doublet for Syrinscape
Rapid Moving River sounds created by Barry Doublet for Syrinscape
Snake giant moving and attacking created by Tim Wilhelm for Syrinscape
Continual flame spell sounds created by Barry Doublet for Syrinscape
Glass Portal sounds created by Barry Doublet for Syrinscape
Rural village England sounds created by Barry Doublet for Syrinscape
Starlike motes of light sounds created by Barry Doublet for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Blue dragon roars created by Benjamin Loomes for Syrinscape
Quiet stream swamp sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Finger of death spell created by Christian Koerding for Syrinscape
Kolya's cart & horse sounds created by Barry Doublet for Syrinscape
Lava Steam Mines sounds created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Cat meaow sounds created by Barry Doublet for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
Portal closes sounds created by Barry Doublet for Syrinscape
Drain life created by Benjamin Loomes for Syrinscape
Two minutes of silence created by Christian Koerding for Syrinscape
Low Drum sounds created by Barry Doublet for Syrinscape
Hollow tree drone sounds created by Barry Doublet for Syrinscape
"Shax disiple spells -Unholy blight" created by Benjamin Loomes for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Hezrous hiss performed & edited by Barry Doublet for Syrinscape
Male vampire combat sounds performed by Benjamin Loomes, edited by Barry Doublet for Syrinscape
Evil Undead Wizard sounds performed, created & edited by Barry Doublet for Syrinscape
Hezrous roar performed & edited by Barry Doublet for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape

And music compositions:
"God Like Doom" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 2" composed and performed by Barry Doublet for Syrinscape
"Trial by Blade" composed and performed by Barry Doublet for Syrinscape
"Vikings Heart Drums" composed and performed by Barry Doublet for Syrinscape
"Running From Ragnarok 2" composed and performed by Barry Doublet for Syrinscape
"Running From Ragnarok 1" composed and performed by Barry Doublet for Syrinscape
"DiA Bass Hums" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 5" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 3" composed and performed by Barry Doublet for Syrinscape
"Long Time Coming" composed and performed by Barry Doublet for Syrinscape
"Bass of Doom" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 7" composed and performed by Barry Doublet for Syrinscape
"Broken Drums of Valhalla 3" composed and performed by Barry Doublet for Syrinscape
"Wasteland Ambush" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 4" composed and performed by Barry Doublet for Syrinscape
"Running From Ragnarok 3" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 6" composed and performed by Barry Doublet for Syrinscape
"Conquer the Shadow Realm" composed and performed by Barry Doublet for Syrinscape
"The Bane Of Blackness" composed and performed by Barry Doublet for Syrinscape
"Clashing of Swords" composed and performed by Barry Doublet for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Smash & Bash" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 1" composed and performed by Barry Doublet for Syrinscape
"Broken Drums of Valhalla 2" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Battle" composed by Barry Doublet for Syrinscape
"Passing Through parts 1-4" composed and performed by Barry Doublet for Syrinscape
"Good Times In Shadow" composed and performed by Barry Doublet for Syrinscape
"Drummers of Ragnarok" composed and performed by Barry Doublet for Syrinscape
"The Bane Of Blackness 1" composed and performed by Barry Doublet for Syrinscape
"Broken Drums of Valhalla 1" composed and performed by Barry Doublet for Syrinscape

Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2026 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.