Kobold Press Sound & Music | Labyrinth Adventures 4
Preview
Transform your roleplaying game with the highest quality roleplaying game music from Syrinscape.
Labyrinth Adventures is set of stories with enough excitement, mystery, and heroics to keep a band of low level adventurers busy for quite some time. Heroes from every corner of the Labyrinth, from every one of the 10,000 worlds and the pathways between, have a chance to reach astounding heights of renown and prestige—or a sudden, ignominious passing in some cult’s machinations or beast’s foul lair. You will find all the sounds needed for the final three adventures from this tome.
The Labyrinth Adventures Part 4 SoundPack brings to life adventures 10 to 12 from the book, champion of Undeath, Maze Runner, and What Dwells Beneath
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SoundSet Specifics
Moods
Call to action - Smithy
First Forge Temple
Riding the road
Ruins of Zephylos
Specter fight
Rotting winds
Dust mephits fight
Lantern hagfish fight
Wight and skeleton fight
Elements
Storytelling music
Battles of the Labyrinth
The Labyrinth music
Solis-Schwirtz estate interior
Whirling clockwork gears
Underground tomb drone
Mystic temple
Ominous gongs
Crumbling City
Fast moving wind
Faster than light chariot
Hero fighters & archers
Gearsmoke rooms and cabins
Glowing pulse
Footstep on tile floor
Footstep in temple
Void crystal
Rubble
Footstep on stone & sandy rubble
Choir of Hope music
House of gongs
Specters
Dust mephit
Wight laughter and combat
Skeletons fight and killed
Lantern hagfish
Rotting wind attack
Air elemental movement
Ill wind
Asteroid flyby
Boots on wood floor
Fireplace
Official Kobold Press
Conjuring of the war road
KP battle stabs
Find treasure stabs
Find clue stabs
Lock picking
Detect Magic
Open chest
Lantern hagfish roar
Drain life
Moods
Broken city general ambience
Interior general ambience
Cultist fight
Mage fight
Priest fight
Fanatic cultist fight
Area 1. The amphitheatre
Brage the Bloody fight
Area 2. The villa
Ghast and ghoul fight
Area 3. The shattered temple
Soulbound wraith fight
Area 4. The plaza
Kaia Vollan fight
Elements
Battles of the Labyrinth
Brooding Shelf music
Tower booms
Big Battles of the Labyrinth
Death House backing
Crumbling City
Brazier flames
Exterior mountain wind
Normal chanting
Voidlight
Magic fountain
Campfire
Mace attacks
Hero fighters & archers
Void crystals
Rubble
Footstep on stone & sandy rubble
Guards searching babble
Zombies fight and killed
Skeletons fight and killed
Priest fighter
Wight cries
Wight babble
Wight attacks
Dagger
Cultist fighters
Mage spellcaster
Group of fight spectators
Death knight
Ghast
Ghouls
Choir of Hope music
Ghostly fog
Gladiator fighters
Official Kobold Press
KP battle stabs
Find treasure stabs
Find clue stabs
Lock picking
Detect Magic
Open chest
Secret cache
Destroying a Soulrune
Moods
Lighthouse general ambience
Ghoul fight
Spawn of Nidhogg fight
Soulbound shadow fight
The lighthouse ritual
Svartalvida the Soulbinder fight
Soulbound White Dragon Lich fight
Conclusion: Destroy the voidlight
Conclusion: Failure
Elements
Storytelling music
Battles of the Labyrinth
Hazed Dark Notes (crossfade)
Bass of Doom music max
Big Battles of the Labyrinth
Crumbling city
Voidlight
Swirling vortices
Hero fighters & archers
Rubble
Footstep on stone & rubble
Metallic lightning
Slow low wave pulse
Ghouls
Spawn of Nidhogg attacks
Spawn of Nidhogg movement
Shadow attack
Shadow flying
Skeleton bones
Large bone movement
More large bones
Soulbound White Dragon attack
Svartalvida the Soulbinder
Zombies fight and killed
Dragon wings
Soulbound White Dragon
Creaking stairs
Official Kobold Press
KP battle stabs
Find treasure stabs
Find clue stabs
Lock picking
Detect Magic
Open chest
Stairway collapses
Soulbound White Dragon roar
Necrotic damage
Frozen void bolt
Void collapse
Voidlight smashed
Moods
Call to action - a tavern
Verala’s home
Rainbow portal opens
Area 1. Museum display room
Area 2. Museum zone portal
Area 3. Jailer’s room
Area 4. The cells
Area 5. Snail tunnels
Area 6. Prison zone portal
Area 7 & 12. Portal
Area 8-11. Sewer
Minotaur skeleton fight
Otyugh fight
Elements
Storytelling music
Battles of the Labyrinth
Low drum
Frozen in time chimes
Brooding Shelf music
Light wind and rattling windows
Tavern walla distant
Tavern backgound
Tavern walla with 5-10 people
Forestry grounds
Glass portal
Pyramid drone
Office
Creepy asylum
Open portal whirling
Soft cave wind
Slime walls more
Slime walls
Temple hum
Running sewer water
Water trickling down wall
Cave waves
Hero fighters & archers
Fireplace
Calm tavern noise
Cups of tea
Stone footsteps
Furniture & books
Metal squeaking
Minotaur skeleton
Big bones
Large bone movement
Magical orange light
Close drips
Walking through ankle deep water
Sloshing liquid (sewer)
Otyugh tentacle
Battle splashes
Otyugh combat
Official Kobold Press
KP battle stabs
Find treasure stabs
Find clue stabs
Lock picking
Detect Magic
Open chest
Traverse portal
Opening portal
Opening creepy door
Minotaur skeleton growl
Cell open (steel door)
Sewer spike trap
Moods
Area 13. Arcane laboratory
Area 14. Earth node
Area 15. Water node
Area 16. Air node
Area 17. Fire node
Dust mephit fight
Water element fight
Air element fight
Salamander fight
Elements
Battles of the Labyrinth
Dust on a Brooding Shelf music
Sparkling light
Open portal whirling
Office
Windy snowy mountain
Waves crashing
On the stormy sea
Pebbly waves
Water elemental movement
Winds with a gust
Thunder
Volcano lava fire
Lava steam mines
Volcano lava flow
Hero fighters & archers
Stone footsteps
Earthquake rumble rockfall
Rocks and stones falling rapid
Dust mephit
Water elemental roars
Battle splashes
Distant thunder
Air elemental attack
Air elemental closeby
Air elemental movement
Salamander movement
Tail & trident attack
Official Kobold Press
KP battle stabs
Find treasure stabs
Find clue stabs
Lock picking
Detect Magic
Open chest
Acid damage
Lightning
Opening creepy door
Moods
Area 18. Snail tunnels
Area 19. Malfunctioning portal chamber
Area 20. Damaged room
Area 21. Noble’s sitting room
Area 22. Hedge maze
Area 23. Temple grounds
Area 24. Temple entrance
Snail fight
Gargoyle fight
Elements
Storytelling music
Battles of the Labyrinth
Brooding Shelf music
Cragmaw bones
Tower booms
Magical Auras music
Soft cave wind
Slime walls more
Slime walls
Temple hum
Open portal changing
Decaying magical room
Musical magical light wind
Office
Creepy asylum
Open portal whirling
Ominous maze
Magic fountain
Hero fighters & archers
Close drips
Portal fluctuations
Giant snail
Footsteps in mud
Dust & paper
Stone footsteps
Furniture & books
Undergrowth movement
Ghostly fog
Footsteps on soil walkby
Gargoyle fighter
Gargoyle wings
Official Kobold Press
KP battle stabs
Find treasure stabs
Find clue stabs
Lock picking
Detect Magic
Open chest
Opening creepy door
Opening portal
Force Damage
Giant snail roar
Gargoyle screech
Traverse portal
SoundSet
Moods
Temple general ambiance
Area 4. Inner sanctum
Area 5. Reliquary
Golden guardian fight
Take the Enchiridion Sophia
Lost in the void
Varo to the rescue
Conclusion - Verala’s home
Elements
Labyrinth Heroic music
End Goal music
Brooding Shelf music
Big Battles of the Labyrinth
The Labyrinth conclusion music
Mad Dog Chase music
Green Glow music
Sounds of the endless void
Frozen in time chimes
Temple hum
Dark temple wind
Treasure
Mountain wind
Strange space
Forestry grounds
Hero fighters & archers
Reflections
Walking in a tomb
Golden guardian armo
Golden guardian attack
Golden guardian noises
Earthquake rumble small
World collapsing
World collapsing backward
Running on gravel
Heartbeat nervous
Void mirror
Giant snail
Giant snail 2
Official Kobold Press
KP battle stabs
Find treasure stabs
Find clue stabs
Lock picking
Detect Magic
Open chest
Tower booms - music cue
Large double door
Kobold conclusion music
Traverse portal
Giant snail roar
Entrance gong
Moods
Call to action - Tavern/Feast hall
Call to action - Foundry/Magic shop
Approaching Keepers outpost
Frost knight fight
Inside the Keepers outpost
Khorduruhl gate
Clearing the gate
Infiltrating the Gate
Frozen wastes
Frozen wastes storm
Frozen wastes frost knight encounter
Frozen wastes void dragon encounter
Cave entrance
Elements
Storytelling music
Battles of the Labyrinth
Ominous String Vibes part 1-14
Darkest Dark Notes (crossfade)
Mad Dog Chase music
Snow tornado
Tavern walla
Talking crowd
Calm store walla
Cauldron boiling
Roaring fire
Intense fire
Fires in the distance
Cold whistling mountain winds
Cave wind strong
Moaning zombies
Stormy wind whistle
Wind with snow
Winds with a Gust
Hellcave 3
Rubble removal
Hero fighters & archers
Coins and other stuff
Chairs and bumps
Burps and drink noises
Mead glasses clinking
Potion making
Shop door open and close
Torch on wall
Frost knight movement occasional
Frost knights
Frost knight bones
Frost knight armor
Walking in snow
Smithy hammer ambience
Distant hammers
Frost knights (distant)
Digging a grave
Zombies
Wight babble
Ghouls
Metalic lightning
Footsteps in rocky cave
Skeletons fighter
Hero fighters & archers (mountain)
Frost knight (mountain)
Frost knight armor (mountain)
Void dragon wyrmling
Official Kobold Press
KP battle stabs
Chunks of frozen ice pounding
Find treasure stabs
Find clue stabs
Lock picking
Detect Magic
Open chest
Blasting oil
Opening Khorduruhl gate
Secret stone door
Snow devils tornado
Moods
Snowbound caves general ambience
Area 6. Trickling passage
Area 7. Frozen pool
Area 8. Dark water
Area 15. Hidden access
Halls of the Dwellers general ambience
Skeleton fights
Zombie fights
Ghouls and a necrophage ghast fight
Water element fight
Skeleton & zombie fight
Frost knight & undead fights
Xanka fight
Elements
Battles of the Labyrinth
Ominous String Vibes part 1-14
Tower booms
Pressured dark notes music
Cave wind strong
Hellcave 3
Water trickling
Ice cavern drone
Cave waves
Strange liquid flowing
Hellcave 5
Hero fighters & archers
Footsteps in rocky cave
Frost knight movement occasional
Skeletons fighter
Frost knights
Frost knight bones
Zombies
Frost knight armor
Rocks and dust
Ghouls
Ghast
Cracking and creaking glacial
Footsteps in mud
Ice lake creaking
Water elemental roars
Water elemental movement
Battle splashes
Chittering machine
Concrete Footsteps
Xanka
Magical gems
Official Kobold Press
KP battle stabs
Find treasure stabs
Find clue stabs
Lock picking
Detect Magic
Open chest
Cave collapse
Fall in water
Xenka release energy
Opening creepy door
Floor Spikes trap
Secret stone door
Moods
Halls of the Dwellers general ambience
Area 2. Atrium
Area 5. Tool storage
Area 7. Tanks
Area 8. Water purifier
Area 9. Lounge
Area 11. Keeper’s lament
Area 13. Transportation
Golem (stone/bronze) fight
Ghost & death wraith fight
Silgian fight
Clockwork soldier fight
Xanka fight
Frost knight & undead fights
Concluding the adventure
Elements
Storytelling music
Battles of the Labyrinth
Tower booms
Ominous String Vibes part 1-14
Death house backing new part 1-4
Hellcave 5
Soft cave wind
Airy drone
Wraith
Clockwork soldier
Winds with a whistle
Dripping cave
Whirling clockwork gears
Teleportation glyphs
Hero fighters & archers
Concrete Footsteps
Rocks and dust
Skeletons fighter
Frost knights
Frost knight bones
Zombies
Frost knight armor
Chittering machine
Golem footsteps
Golem growls
Golem slam attacks
Distant hammering
Footsteps on metal & debris
Fighting ghost
Sigilian
Clockwork (combat)
Halberd
Cracking and creaking glacial
Venting steam
Hammering
Xanka
Chittering machine (closer)
Official Kobold Press
KP battle stabs
Find treasure stabs
Find clue stabs
Lock picking
Detect Magic
Open chest
Floor Spikes trap
Smash Tuya's pendant
Secret stone door
Teleportation glyph
Break the ice
Credits
KPL Champion of Undeath Part 1: Endless Night
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.
"wind-3" by huggy13ear cc4 (https://freesound.org/people/Huggy13ear/sounds/138967/)
"slow-flyby-landing" by "duckduckpony" (https://freesound.org/people/duckduckpony/)
AND
Dragon claw scratch created by Benjamin Loomes for Syrinscape
Underwater gong created by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Sahuagin temple gong created by Barry Doublet for Syrinscape
Mystic Temple Chimes & Gongs sounds created by Barry Doublet for Syrinscape
Evil Wind sounds created by Barry Doublet for Syrinscape
Giant snail roar sounds created by Barry Doublet for Syrinscape
Underground Tomb Drone sounds created by Barry Doublet for Syrinscape
Angelic Earth Transformation sounds created by Barry Doublet for Syrinscape
Ankheg creature created by Chris Koerding for Syrinscape
Walking Through Debris sounds created by Barry Doublet for Syrinscape
Drain life created by Benjamin Loomes for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Teeth bone sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Magical Gems sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Concrete Footsteps sounds created by Barry Doublet for Syrinscape
Steamboat deck ambience created by Christian Koerding for Syrinscape
Village Home Room Tone sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Blue Fortress tiles – Created by Barry Doublet for Syrinscape
Faster Than Light Chariot sounds created by Barry Doublet for Syrinscape
Blue Fortress tiles – Created by Barry Doublet for Syrinscape
Oneshot Kill Skeleton sounds created by Barry Doublet for Syrinscape
Snail slime sounds created by Barry Doublet for Syrinscape
Air elemental created by Christian Koerding for Syrinscape
Low bone sounds created by Barry Doublet for Syrinscape
Whirling Clockwork Gears sounds created by Barry Doublet for Syrinscape
Wraith sounds created by Barry Doublet for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Low bones sounds created by Barry Doublet for Syrinscape
Crumbling City sounds created by Barry Doublet for Syrinscape
Ominous Gongs sounds created by Barry Doublet for Syrinscape
AND
All weapons recorded and mastered by Benjamin Loomes at Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Wasteland Ambush" composed and performed by Barry Doublet for Syrinscape
"Passing Through parts 1-4" composed and performed by Barry Doublet for Syrinscape
"Clashing of Swords" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 1" composed and performed by Barry Doublet for Syrinscape
"Ebon Tide Battle STABS" composed and performed by Barry Doublet for Syrinscape
"Drums of Doom" composed and performed by Barry Doublet for Syrinscape
"Conquer the Shadow Realm" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 2" composed and performed by Barry Doublet for Syrinscape
"Good Times In Shadow" composed and performed by Barry Doublet for Syrinscape
"Long Time Coming" composed and performed by Barry Doublet for Syrinscape
"The Throne Room" composed and performed by Barry Doublet for Syrinscape
"Magical Auras" composed and performed by Barry Doublet for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Time for a story" composed and performed by Barry Doublet for Syrinscape
"Choir Of Hope" composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Labyrinth Adventures © 2025. Open Design LLC.
Background and product art supplied by Kobold Press and edited by Karen Loomes for Syrinscape.
KPL Champion of Undeath Part 2: The Broken City
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.
"skyrim-flames" by "Cyberkineticfilms" (https://freesound.org/people/Cyberkineticfilms/)
"female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
AND
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Starlike motes of light sounds created by Barry Doublet for Syrinscape
Hobgoblin sounds performed by Dan Tharp, edited by Barry Doublet for Syrinscape
Mace sounds created by Benjamin Loomes for Syrinscape
Berserkers created by Christian Koerding for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Rich fire in cave sounds created by Barry Doublet for Syrinscape
Hag performed by Karen Loomes for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Black smoke noises created by Barry Doublet for Syrinscape
Teeth bone sounds created by Barry Doublet for Syrinscape
Frantic chanting mixdown created by Chris Koerding for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Magical Gems sounds created by Barry Doublet for Syrinscape
Sihedron Guard performed, created & edited by Barry Doublet for Syrinscape
Berserker voices performed by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Oneshot Kill Zombie sounds created by Barry Doublet for Syrinscape
Fast Sword sounds created by Chris Koerding for Syrinscape
Fast Swords created by Chris Koerding for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
Angry crowd sounds created by Barry Doublet for Syrinscape
Cold whistling mountain winds sounds created by Barry Doublet for Syrinscape
Oneshot Kill Skeleton sounds created by Barry Doublet for Syrinscape
Zombie sounds created by Barry Doublet for Syrinscape
Hunger cultists created by Christian Koerding for Syrinscape
Brooding wash sounds created by Barry Doublet for Syrinscape
Low bone sounds created by Barry Doublet for Syrinscape
Walking Through Debris sounds created by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Endelyn performed by Cari Scholtens, edited by Barry Doublet for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Magic mirror smashed created by Barry Doublet for Syrinscape
Low bones sounds created by Barry Doublet for Syrinscape
Githyanki warrior sounds performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape
They're Over There performed, created & edited by Barry Doublet for Syrinscape
Undead sounds performed, created & edited by Barry Doublet for Syrinscape
Crumbling City sounds created by Barry Doublet for Syrinscape
Druid spell word performed & edited by Barry Doublet for Syrinscape
AND
All weapons recorded and mastered by Benjamin Loomes at Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Choir Of Hope" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf Oneshot!" composed and performed by Barry Doublet for Syrinscape
"Long Time Coming" composed and performed by Barry Doublet for Syrinscape
"Wasteland Ambush" composed and performed by Barry Doublet for Syrinscape
"Mad Dog Chase" composed and performed by Barry Doublet for Syrinscape
"Clashing of Swords" composed and performed by Barry Doublet for Syrinscape
"Ebon Tide Battle STABS" composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Drums of Doom" composed and performed by Barry Doublet for Syrinscape
"Vangelis war" composed and performed by Barry Doublet for Syrinscape
"The Throne Room" composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Labyrinth Adventures © 2025. Open Design LLC.
Background and product art supplied by Kobold Press and edited by Karen Loomes for Syrinscape.
KPL Champion of Undeath Part 3: The Voidlight Beacon
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by him and also:
Undead sounds performed, created & edited by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Spear sounds created by Benjamin Loomes for Syrinscape
Necrotic symbol glyph created by Christian Koerding for Syrinscape
Teleport Ring sounds created by Benjamin Loomes for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Mind Explosion sounds created by Barry Doublet for Syrinscape
Giant snake bite sound created by Barry Doublet for Syrinscape
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
Dragon Bite sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Wyrmwraith performed by Roger Reg Mc Reynolds
Rock sounds created by Barry Doublet for Syrinscape
Slow Long Wave Pulse sounds created by Barry Doublet for Syrinscape
Portal sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Flail swirls created by Chris Koerding for Syrinscape
Zariel performed by Cari Scholtens, edited by Benjamin Loomes & Barry Doublet for Syrinscape
Concrete Footsteps sounds created by Barry Doublet for Syrinscape
Dramatic new note-horror sounds created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Large Bone Movement sounds created by Barry Doublet for Syrinscape
Shadow attacks created by Barry Doublet for Syrinscape
Oneshot Kill Zombie sounds created by Barry Doublet for Syrinscape
Reality Shatters sounds created by Barry Doublet for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
Naga combat created by Christian Koerding for Syrinscape
Spear swings created by Christian Koerding for Syrinscape
Metallic Lightning sounds created by Barry Doublet for Syrinscape
Snake giant moving and attacking created by Tim Wilhelm for Syrinscape
Starlike motes of light sounds created by Barry Doublet for Syrinscape
Flail swings created by Chris Koerding for Syrinscape
Zombie sounds created by Barry Doublet for Syrinscape
Giant snake movement SFX created by Tim Wilhelm for Syrinscape.
Shadow voices created by Benjamin Loomes for Syrinscape
Large Bones sounds created by Barry Doublet for Syrinscape
Flail hits created by Chris Koerding for Syrinscape
Crumbling City sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
AND
All weapons recorded and mastered by Benjamin Loomes at Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Time for a story" composed and performed by Barry Doublet for Syrinscape
"Heat Haze Pad" composed and performed by Barry Doublet for Syrinscape
"Mad Dog Chase" composed and performed by Barry Doublet for Syrinscape
"Dark Notes" composed and performed by Barry Doublet for Syrinscape
"Long Time Coming" composed and performed by Barry Doublet for Syrinscape
"Wasteland Ambush" composed and performed by Barry Doublet for Syrinscape
"Passing Through parts 1-4" composed and performed by Barry Doublet for Syrinscape
"More Dark Notes" composed and performed by Barry Doublet for Syrinscape
"Dark Notes Beating" composed and performed by Barry Doublet for Syrinscape
"Clashing of Swords" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 1" composed and performed by Barry Doublet for Syrinscape
"Ebon Tide Battle STABS" composed and performed by Barry Doublet for Syrinscape
"Drums of Doom" composed and performed by Barry Doublet for Syrinscape
"Vangelis war" composed and performed by Barry Doublet for Syrinscape
"Darkest Dark Notes" composed and performed by Barry Doublet for Syrinscape
"Bass of Doom" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 2" composed and performed by Barry Doublet for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"The Throne Room" composed and performed by Barry Doublet for Syrinscape
"Good Times In Shadow" composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Labyrinth Adventures © 2025. Open Design LLC.
Background and product art supplied by Kobold Press and edited by Karen Loomes for Syrinscape.
KPL Maze Runner: Into the Maze part 1
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.
"large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
"wet-slaps_11" by "herbertboland" (https://freesound.org/people/herbertboland/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"wet-slaps_1" by "herbertboland" (https://freesound.org/people/herbertboland/)
"wet-slaps_9" by "herbertboland" (https://freesound.org/people/herbertboland/)
"27-Coins" by "Freqman" (https://freesound.org/people/Freqman/)
"wooden-door-creaking" by "mr-keybOrd" [deactivated freesound.org user]
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]AND
Otyugh laughter created by Chris Koerding for Syrinscape
Counting Coins sounds created by Chris Koerding for Syrinscape
Climbing stone stairs sounds created by Barry Doublet for Syrinscape
Feywild portal sounds created by Barry Doublet for Syrinscape
Cave Waves sounds created by Barry Doublet for Syrinscape
Amber temple hum created by Barry Doublet for Syrinscape
Teapot sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Cave Waves sounds created by Barry Doublet for Syrinscape
Voice of Brienna by Bekah Barker for Syrinscape
Water pouring sounds created by Steve Barr for Syrinscape
Swinging metal lantern sounds created by Barry Doublet for Syrinscape
Stirring tea sounds created by Barry Doublet for Syrinscape
Tavern with 5-10 people sounds created by Barry Doublet for Syrinscape
Drip sounds recorded by Benjamin Loomes for Syrinscape
Tavern sounds created by Barry Doublet for Syrinscape
Creaking metal created by Tim Wilhelm for Syrinscape
Sucked Through Portal sounds created by Barry Doublet for Syrinscape
Palace drone sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Drinking tea sounds created by Barry Doublet for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Teacup and saucer sounds created by Barry Doublet for Syrinscape
Otyugh attack created by Chris Koerding for Syrinscape
Water combat splashes created by Christian Koerding for Syrinscape
Creepy Asylum – Created by Barry Doublet for Syrinscape
Glass Portal sounds created by Barry Doublet for Syrinscape
Drawer sounds created by Steve Portillano-Barr for Syrinscape
Otyugh laughter created by Chris Koerding for Syrinscape
Opening creepy door sounds created by Barry Doublet for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Windy Portal sounds created by Barry Doublet for Syrinscape
Water pouring sounds created by Steve Barr for Syrinscape
Large Tentacled Slam sounds created by Barry Doublet for Syrinscape
Tentacle attack SFX created by Tim Wilhelm for Syrinscape
Metal prison door sounds created by Barry Doublet for Syrinscape
Teeth bone sounds created by Barry Doublet for Syrinscape
Cave Wind sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Large Tentacled Creature sounds created by Barry Doublet for Syrinscape
Eating and drinking created by Christian Koerding for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Brooding wash sounds created by Barry Doublet for Syrinscape
Otyugh injured created by Chris Koerding for Syrinscape
Low bone sounds created by Barry Doublet for Syrinscape
Magical Light sounds created by Barry Doublet for Syrinscape
Footsteps on the deck created by Barry Doublet for Syrinscape
Large Bones sounds created by Barry Doublet for Syrinscape
Coughing sick Beggars created by Barry Doublet for Syrinscape
Low Drum sounds created by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Air vent movement created by Christian Koerding for Syrinscape
Forestry grounds sounds created by Barry Doublet for Syrinscape
Tea pouring sounds created by Barry Doublet for Syrinscape
Large Bone Movement sounds created by Barry Doublet for Syrinscape
Greataxe sounds created by Benjamin Loomes for Syrinscape
Trap sounds created by Barry Doublet for Syrinscape
Water trickling in a basement sounds created by Barry Doublet for Syrinscape
Cough sounds created by Steve Barr for Syrinscape
Low bones sounds created by Barry Doublet for Syrinscape
Otyugh injured created by Chris Koerding for Syrinscape
Sewer water loop created by Chris Koerding for Syrinscape
AND
All weapons recorded and mastered by Benjamin Loomes at Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Long Time Coming" composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
"Clashing of Swords" composed and performed by Barry Doublet for Syrinscape
"Drums of Doom" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 1" composed and performed by Barry Doublet for Syrinscape
"Time for a story" composed and performed by Barry Doublet for Syrinscape
"Passing Through parts 1-4" composed and performed by Barry Doublet for Syrinscape
"Wasteland Ambush" composed and performed by Barry Doublet for Syrinscape
"Ebon Tide Battle STABS" composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 2" composed and performed by Barry Doublet for Syrinscape
"The Throne Room" composed and performed by Barry Doublet for Syrinscape
Tavern with 10-20 people sounds created by Barry Doublet for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Good Times In Shadow" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf Oneshot!" composed and performed by Barry Doublet for Syrinscape
"Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Labyrinth Adventures © 2025. Open Design LLC.
Background and product art supplied by Kobold Press and edited by Karen Loomes for Syrinscape.
KPL Maze Runner: Into the Maze part 2
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.
"thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)
"large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
"wooden-door-creaking" by "mr-keybOrd" [deactivated freesound.org user]
AND
Dragon claw scratch created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Alien entity created by Christian Koerding for Syrinscape
Earthquake rockfall sounds created by Barry Doublet for Syrinscape
On a stormy sea sounds created by Barry Doublet for Syrinscape
Opening creepy door sounds created by Barry Doublet for Syrinscape
Ankeg creature created by Chris Koerding for Syrinscape
Lava Steam Mines sounds created by Barry Doublet for Syrinscape
Earthquake sounds created by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Climbing stone stairs sounds created by Barry Doublet for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Eruption sounds created by Barry Doublet for Syrinscape
Trident weapon sounds created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Water combat splashes created by Christian Koerding for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Air elemental created by Christian Koerding for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Brooding wash sounds created by Barry Doublet for Syrinscape
Magical Light sounds created by Barry Doublet for Syrinscape
Snake giant moving and attacking created by Tim Wilhelm for Syrinscape
Giant snake movement SFX created by Tim Wilhelm for Syrinscape.
Whooshes performed by Benjamin Loomes for Syrinscape
Windy Snowy Mountain Air sounds created by Barry Doublet for Syrinscape
Windy Portal sounds created by Barry Doublet for Syrinscape
AND
All weapons recorded and mastered by Benjamin Loomes at Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Dust on a Shelf Oneshot!" composed and performed by Barry Doublet for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Long Time Coming" composed and performed by Barry Doublet for Syrinscape
"Clashing of Swords" composed and performed by Barry Doublet for Syrinscape
"Ebon Tide Battle STABS" composed and performed by Barry Doublet for Syrinscape
"Drums of Doom" composed and performed by Barry Doublet for Syrinscape
"Wasteland Ambush" composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Labyrinth Adventures © 2025. Open Design LLC.
Background and product art supplied by Kobold Press and edited by Karen Loomes for Syrinscape.
KPL Maze Runner: Into the Maze part 3
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by him and also:
Creepy Asylum sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Feywild portal sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Musical magical light wind sounds created by Barry Doublet for Syrinscape
Drip sounds recorded by Benjamin Loomes for Syrinscape
Opening creepy door sounds created by Barry Doublet for Syrinscape
Giant snail roar sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Snail slime sounds created by Barry Doublet for Syrinscape
Amber temple hum created by Barry Doublet for Syrinscape
Void Rip sounds created by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Black smoke noises created by Barry Doublet for Syrinscape
Flanging Liquid Portal sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Climbing stone stairs sounds created by Barry Doublet for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Portal sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Sucked Through Portal sounds created by Barry Doublet for Syrinscape
Cave Wind sounds created by Barry Doublet for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Foliage sounds created by Chris Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Brooding wash sounds created by Barry Doublet for Syrinscape
Drawer sounds created by Steve Portillano-Barr for Syrinscape
Ominous maze sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Gargoyle screetches created by Christian Koerding for Syrinscape
Slow footsteps on gravel sounds created by Barry Doublet for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Paper in the wind sounds created by Barry Doublet for Syrinscape
Decaying Magical Room sounds created by Barry Doublet for Syrinscape
Windy Portal sounds created by Barry Doublet for Syrinscape
AND
All weapons recorded and mastered by Benjamin Loomes at Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Dust on a Shelf Oneshot!" composed and performed by Barry Doublet for Syrinscape
"Time for a story" composed and performed by Barry Doublet for Syrinscape
"Wasteland Ambush" composed and performed by Barry Doublet for Syrinscape
"Passing Through parts 1-4" composed and performed by Barry Doublet for Syrinscape
"Clashing of Swords" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 1" composed and performed by Barry Doublet for Syrinscape
"Ebon Tide Battle STABS" composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Drums of Doom" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 2" composed and performed by Barry Doublet for Syrinscape
"Long Time Coming" composed and performed by Barry Doublet for Syrinscape
"The Throne Room" composed and performed by Barry Doublet for Syrinscape
"Magical Auras" composed and performed by Barry Doublet for Syrinscape
"Good Times In Shadow" composed and performed by Barry Doublet for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Labyrinth Adventures © 2025. Open Design LLC.
Background and product art supplied by Kobold Press and edited by Karen Loomes for Syrinscape.
KPL Maze Runner: The Temple
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.
"Heartbeats" by "Patobottos" (https://freesound.org/people/Patobottos/)
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]AND
Windchimes created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Stone golem noises created by Christian Koerding for Syrinscape
Sucked Through Portal sounds created by Barry Doublet for Syrinscape
Giant snail roar sounds created by Barry Doublet for Syrinscape
Reflections in amber created by Barry Doublet for Syrinscape
Snail slime sounds created by Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Amber temple hum created by Barry Doublet for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Dark temple wind sounds created by Barry Doublet for Syrinscape
Forestry grounds sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Strange Space sounds created by Barry Doublet for Syrinscape
Brooding wash sounds created by Barry Doublet for Syrinscape
Large church door sounds created by Barry Doublet for Syrinscape
Metal Scrape sounds created by Barry Doublet for Syrinscape
Running on gravel sounds created by Barry Doublet for Syrinscape
Icey Mirror sounds created by Barry Doublet for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Crumbling Buildings sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
AND
All weapons recorded and mastered by Benjamin Loomes at Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Library Of Life" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf Oneshot!" composed and performed by Barry Doublet for Syrinscape
"Mirrors of illusion" – composed and performed by Barry Doublet for Syrinscape
"Dark Holes In Space part 4" composed and performed by Barry Doublet for Syrinscape
"Good Times In Shadow" composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
"Dark Holes In Space part 2" composed and performed by Barry Doublet for Syrinscape
"Time for a story" composed and performed by Barry Doublet for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape
"Green Glow" – composed and performed by Barry Doublet for Syrinscape
"Conquer the Shadow Realm" composed and performed by Barry Doublet for Syrinscape
"Dark Holes In Space part 1" composed and performed by Barry Doublet for Syrinscape
"Not Sure! part 1" composed and performed by Barry Doublet for Syrinscape
"Drums of Doom" composed and performed by Barry Doublet for Syrinscape
"Foggy synths" composed and performed by Barry Doublet for Syrinscape
"Magical Auras" composed and performed by Barry Doublet for Syrinscape
"Vangelis war" composed and performed by Barry Doublet for Syrinscape
"Mini Victory" composed and performed by Barry Doublet for Syrinscape
"A Tranquil Walk" composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Mirrors of illusion" composed and performed by Barry Doublet for Syrinscape
"Clashing of Swords" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 1" composed and performed by Barry Doublet for Syrinscape
"Ebon Tide Battle STABS" composed and performed by Barry Doublet for Syrinscape
"The Throne Room" composed and performed by Barry Doublet for Syrinscape
"Passing Through parts 1-4" composed and performed by Barry Doublet for Syrinscape
"Long Time Coming" composed and performed by Barry Doublet for Syrinscape
"Wasteland Ambush" composed and performed by Barry Doublet for Syrinscape
"Dark Holes In Space part 3" composed and performed by Barry Doublet for Syrinscape
"Mad Dog Chase" composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Labyrinth Adventures © 2025. Open Design LLC.
Background and product art supplied by Kobold Press and edited by Karen Loomes for Syrinscape.
KPL What Dwells Beneath Part 1: Khorduruhl Gates
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.
"Burp" by "Noisecollector" (https://freesound.org/people/Noisecollector/)
"Wetbelch4" by "Plingativator" (https://freesound.org/people/Plingativator/)
"27-Coins" by "Freqman" (https://freesound.org/people/Freqman/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"explosion" by "sarge4267" (https://freesound.org/people/sarge4267/)
"Coindrop" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"Loud crackling fire" by "dynamicell" (https://freesound.org/people/dynamicell/)
"Bombexplosion" by "Smcameron" (https://freesound.org/people/Smcameron/)
"Rocket" by "Nthompson" (https://freesound.org/people/Nthompson/)
"Clatter1" by "Jcbatz" (https://freesound.org/people/Jcbatz/)
"Dicewood-Samp" by "Feegle" (https://freesound.org/people/Feegle/)
"Flak-Exp" by "Kantouth" (https://freesound.org/people/Kantouth/)
"Coin" by "Thedjoe93" (https://freesound.org/people/Thedjoe93/)
"Sword-Hit-Wood-01" by "Timmy-H123" [deactivated freesound.org user]
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]AND
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
Undead sounds performed, created & edited by Barry Doublet for Syrinscape
Lunar Dragon sounds created by Chris Körding & Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Shop door with bell sounds created by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Crate knocked acid smash sounds created by Barry Doublet for Syrinscape
Water pouring sounds created by Steve Barr for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
hellcave sounds created by Barry Doublet for Syrinscape
Teeth bone sounds created by Barry Doublet for Syrinscape
Tea pouring sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Calm store walla sounds created by Barry Doublet for Syrinscape
Cauldron sounds created by Steve Barr for Syrinscape
Crate knocked bottle acid sounds created by Barry Doublet for Syrinscape
Cave Wind sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Clearing away rubble sounds created by Benjamin Loomes for Syrinscape
Cold whistling mountain winds sounds created by Barry Doublet for Syrinscape
Zombie sounds created by Barry Doublet for Syrinscape
Low bone sounds created by Barry Doublet for Syrinscape
Metallic Lightning sounds created by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Low bones sounds created by Barry Doublet for Syrinscape
Snowy Footsteps sounds created by Barry Doublet for Syrinscape
Tornado wind sounds created by Barry Doublet for Syrinscape
Stormy winds sounds created by Barry Doublet for Syrinscape
House burning fire in cave sounds created by Barry Doublet for Syrinscape
Digging a grave sounds created by Barry Doublet for Syrinscape
Very large metal door sliding sounds created by Barry Doublet for Syrinscape
AND
All weapons recorded and mastered by Benjamin Loomes at Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Time for a story" composed and performed by Barry Doublet for Syrinscape
"Mad Dog Chase" composed and performed by Barry Doublet for Syrinscape
"Ominous String Vibes" composed and performed by Barry Doublet for Syrinscape
"Dark Notes" composed and performed by Barry Doublet for Syrinscape
"Wasteland Ambush" composed and performed by Barry Doublet for Syrinscape
"Passing Through parts 1-4" composed and performed by Barry Doublet for Syrinscape
"Dark Notes Beating" composed and performed by Barry Doublet for Syrinscape
"Clashing of Swords" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 1" composed and performed by Barry Doublet for Syrinscape
"Ebon Tide Battle STABS" composed and performed by Barry Doublet for Syrinscape
"The Throne Room" composed and performed by Barry Doublet for Syrinscape
"Drums of Doom" composed and performed by Barry Doublet for Syrinscape
"Darkest Dark Notes" composed and performed by Barry Doublet for Syrinscape
"More Dark Notes" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 2" composed and performed by Barry Doublet for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Good Times In Shadow" composed and performed by Barry Doublet for Syrinscape
"Long Time Coming" composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Labyrinth Adventures © 2025. Open Design LLC.
Background and product art supplied by Kobold Press and edited by Karen Loomes for Syrinscape.
KPL What Dwells Beneath Part 2: Snowbound Caves
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.
"rock-unedited" by "bkinder42" (https://freesound.org/people/bkinder42/)
"large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
AND
Hellcave sounds created by Barry Doublet for Syrinscape
Opening creepy door sounds created by Barry Doublet for Syrinscape
Water trickling in a basement sounds created by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Cracking and creaking glacial sounds created by Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Ice Lake Creaking sounds created by Barry Doublet for Syrinscape
Water combat splashes created by Christian Koerding for Syrinscape
Footsteps water splashing created by Tim Wilhelm for Syrinscape
Destroy Statue created by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
hellcave sounds created by Barry Doublet for Syrinscape
Teeth bone sounds created by Barry Doublet for Syrinscape
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Mech Spider sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Ice cavern drone sounds created by Barry Doublet for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Cave Waves sounds created by Barry Doublet for Syrinscape
Concrete Footsteps sounds created by Barry Doublet for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
Fall into bog sounds created by Barry Doublet for Syrinscape
Strange Liquid Slow Flowing sounds created by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Swing blade traps created by Barry Doublet for Syrinscape
Magical Gems sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Low bone sounds created by Barry Doublet for Syrinscape
Cave Wind sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Collapsing mine sounds created by Barry Doublet for Syrinscape
Low bones sounds created by Barry Doublet for Syrinscape
Sand pouring sounds created by Barry Doublet for Syrinscape
Footsteps_Water_splashing SFX created by Tim Wilhelm for Syrinscape
Undead sounds performed, created & edited by Barry Doublet for Syrinscape
Zombie sounds created by Barry Doublet for Syrinscape
Iron spider effect by Christian Koerding for Syrinscape
AND
All weapons recorded and mastered by Benjamin Loomes at Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Wasteland Ambush" composed and performed by Barry Doublet for Syrinscape
"Clashing of Swords" composed and performed by Barry Doublet for Syrinscape
"Ebon Tide Battle STABS" composed and performed by Barry Doublet for Syrinscape
"Darkest Dark Notes" composed and performed by Barry Doublet for Syrinscape
"Drums of Doom" composed and performed by Barry Doublet for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Dark Notes Beating" composed and performed by Barry Doublet for Syrinscape
"More Dark Notes" composed and performed by Barry Doublet for Syrinscape
"Under Pressure" composed and performed by Barry Doublet for Syrinscape
"Ominous String Vibes" composed and performed by Barry Doublet for Syrinscape
"Long Time Coming" composed and performed by Barry Doublet for Syrinscape
"Dark Notes" composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Labyrinth Adventures © 2025. Open Design LLC.
Background and product art supplied by Kobold Press and edited by Karen Loomes for Syrinscape.
KPL What Dwells Beneath Part 3: Halls of the Dwellers
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by him and also samples from the collaborative Internet database of creative-commons licensed sounds freesound.org.
"rock-unedited" by "bkinder42" (https://freesound.org/people/bkinder42/)
"fireplace" by "leosalom" (https://freesound.org/people/leosalom/)
AND
Rock Smash sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Fighting ghost sounds created by Barry Doublet for Syrinscape
Cracking and creaking glacial sounds created by Barry Doublet for Syrinscape
Smashed Crystal Removes Petrify sounds created by Barry Doublet for Syrinscape
Golem Grunts by Christian Koerding for Syrinscape
Teleportation arc created by Christian Koerding for Syrinscape
Iron spider effect by Christian Koerding for Syrinscape
Whirling Clockwork Gears sounds created by Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
hellcave sounds created by Barry Doublet for Syrinscape
Teeth bone sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Mech Spider sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Magical Gems sounds created by Barry Doublet for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Glaive weapon sounds created by Benjamin Loomes for Syrinscape
Climb metal ladder sounds created by Barry Doublet for Syrinscape
Concrete Footsteps sounds created by Barry Doublet for Syrinscape
Destroy Statue created by Barry Doublet for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Walking Through Debris sounds created by Barry Doublet for Syrinscape
Shattering Orb created by Christian Koerding for Syrinscape from various CC0 samples
Undead sounds performed, created & edited by Barry Doublet for Syrinscape
Strange Airy Drone sounds created by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Swing blade traps created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Sigilian sounds created by Barry Doublet for Syrinscape
Large Tentacled Slam sounds created by Barry Doublet for Syrinscape
Steam Burst sounds created by Barry Doublet for Syrinscape
Low bone sounds created by Barry Doublet for Syrinscape
Cave Wind sounds created by Barry Doublet for Syrinscape
Wall Smash sounds created by Barry Doublet for Syrinscape
Halberd sounds created by Benjamin Loomes for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Banging on hull sounds created by Barry Doublet for Syrinscape
Metal Scrape sounds created by Barry Doublet for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Low bones sounds created by Barry Doublet for Syrinscape
Sand pouring sounds created by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Wraith sounds created by Barry Doublet for Syrinscape
AND
All weapons recorded and mastered by Benjamin Loomes at Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
"Time for a story" composed and performed by Barry Doublet for Syrinscape
"Wasteland Ambush" composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 2" composed and performed by Barry Doublet for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Long Time Coming" composed and performed by Barry Doublet for Syrinscape
"Ominous String Vibes" composed and performed by Barry Doublet for Syrinscape
"Drums of Doom" composed and performed by Barry Doublet for Syrinscape
"Clashing of Swords" composed and performed by Barry Doublet for Syrinscape
"Dust on a Shelf part 1" composed and performed by Barry Doublet for Syrinscape
"Ebon Tide Battle STABS" composed and performed by Barry Doublet for Syrinscape
"The Throne Room" composed and performed by Barry Doublet for Syrinscape
"Passing Through parts 1-4" composed and performed by Barry Doublet for Syrinscape
"Good Times In Shadow" composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Labyrinth Adventures © 2025. Open Design LLC.
Background and product art supplied by Kobold Press and edited by Karen Loomes for Syrinscape.