Pathfinder Sounds & Music: Abomination Vaults Pt 4

USD 15.99

Explore a world of adventure with Syrinscape’s comprehensive library of Pathfinder music.

When the fog is creeping, And the moon is low; When the town is sleeping, Gauntlight starts to glow!
That’s when she arises For her midnight lunch. Naughty kids are prizes For her teeth to crunch.
But if you obey me, And obey the rules; You’re safe from Belcorra; She just eats the fools!


So warns a popular nursery rhyme among the parents in the town of Otari, as they often sing the melodious but unsettling poem to their children at night to encourage good behavior. As a result, everyone who grows up in Otari has a healthy mix of fear, respect, and curiosity for the old ruins out in Fogfen and the strange lighthouse that stands at the swamp’s heart.

The Abomination Vaults Adventure Path is a complete campaign taking heroes from 1st to 11th level.

Is this Pathfinder 2nd Edition SoundPack useful when I'm not running this particular adventure? Absolutely! These SoundSets bring to life:

  • a underground fen ‌
  • a room of magma ‌
  • an underground lagoon
  • a blood orgy ‌
  • a grand chamber
  • a drow ‌
  • a dhuthorexes
  • a black dragon ‌
  • a glass golem ‌
  • a magam scorpion
  • and so much more…

    Syrinscape’s battle sound effects turn every combat encounter in your fantasy RPG into a dynamic and thrilling experience, with sounds that match the intensity of the fight?

    Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.



    This product is included for FREE with a SuperSyrin Subscription. Consider trying that out instead?

    A SuperSyrin subscription includes complete access to ALL of Syrinscape Fantasy, Sci-Fi and Boardgame PLUS ownership of all future Dungeons and Dragons, Pathfinder, General Fantasy, Sci-Fi and Boardgame soundsets.

    Try all of Syrinscape today!

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    Learn More
  • SoundSet Specifics

    Moods

    Area I1 - I4
    Drow battle
    Area I5 - I19
    Salaisa/Quara battle
    Area I16 - Kitchen
    Area I17 - Great Chamber
    Area I20 - Meditation Cave
    Area I21 & I27
    Area I22 - I26 & I29
    Caligni battle
    Area I28 - central pit
    Other battles

    Elements

    Creepy Vault music
    The scar
    Creepy music & FX 2
    Deadtide
    Theatre of Flesh
    Tower booms
    Great Chamber music
    Soft cave wind
    Deep caves
    Dark grotto
    Stove fire
    Slime walls
    Crystal chimes
    Pool
    Ill wind
    Fighters (no sword clinging)
    Melee fight
    More melee weapons
    Bludgeon melee weapons
    Armor foley
    Drow fighters
    Riding lizard fighting
    Caligni fighters
    Bow & arrow
    Cavern winds moving
    Footsteps in gravel cave
    Footsteps in rocky cave
    Level 9 distant noises
    Tavern sounds
    Cooking
    Salaisa/Quara fight grunts
    Gongs & windchimes
    Crystal wail
    Rocks and dust
    Redlight pulse
    Blue light
    Official Pathfinder
    Horror stingers
    Horror cues
    Find clue/treasure stabs
    Unlock with key
    Picking lock
    Open wooden door
    Stone doors
    Secret stone door
    Burst through door
    Glyph of warding
    Detect magic
    Sound burst
    Lightning bolt
    Darkness spell
    Cloudkill
    Cone of cold
    Invisability
    Acid splash
    Daze
    Ray of frost

    Moods

    Area I30 - I33
    Derghodaemon battle
    Area I34 - Urdefhan Hoard
    Urdefhan battle
    Area I35 - Summoning Cavern
    Area I36 - The Blood Temple
    Area I37 - Khurfel’s tent
    Khurfel battle
    Area I38 - I42
    Dhuthorexes battle
    Area I43 - I50
    Other battles

    Elements

    Creepy Vault music
    The scar
    Deadtide
    Theatre of Flesh
    Tower booms
    Creepy music & FX 2
    Crystal wail
    Deep caves
    Underground tunnel
    Crystal chimes
    Slime walls
    Market tents
    Bloody pit
    Gore movement
    Blood orgy
    Cave waves
    Fighters (no sword clinging)
    Melee fight
    More melee weapons
    Bludgeon melee weapons
    Armor foley
    Derghodaemon talk and walk
    Derghodaemon
    Urdefhan fighters
    Urdefhan weapon
    Blue mushroom light
    Magic mushrooms
    Sparring swords
    Soldiers training
    Cultist chanting
    Khurfel
    Bats chirping
    Battle splashes
    Dhuthorexes tentacles
    Wading through water
    Official Pathfinder
    Horror stingers
    Horror cues
    Find clue/treasure stabs
    Unlock with key
    Picking lock
    Open wooden door
    Stone doors
    Secret stone door
    Ringing crystals
    Dive underwater
    Khurfel bite
    Khurfel crossbow

    Moods

    Area I51 - Ravirex’s fen
    Ravirex battle
    Area I52 - Vault ledge
    Area I53 - I59
    Caliddo Haruvex battle
    Area I59 - Portal chamber activated
    Area I60 - Ebon doors
    Area I61 - Hall of priests
    Lady’s whisper battle
    Area I62 - I65
    Dread wisp battle
    Other battles

    Elements

    The scar
    Deadtide
    Theatre of Flesh
    Tower booms
    Creepy music & FX 2
    Creepy Shrines & Vaults music
    Great Chamber music
    Soft cave wind
    Open portal sound (resonance)
    Portal small
    Deep caves
    Underground tunnel
    Slime walls
    Shrub movement
    River water lapping
    Whispers
    Black stone walls
    Fighters (no sword clinging)
    Melee fight
    More melee weapons
    Bludgeon melee weapons
    Armor foley
    Creaking wood
    Blue mushroom light
    Magic mushrooms
    Footsteps in mud
    Dragon breaths
    Black dragon roars
    Dust & paper
    Footstep on stone & sandy rubble
    Graveknight moving and attacking
    Footsteps stone (inside shrine)
    Demonic whispers (echoy)
    Lady’s whisper
    Ghostly gong drone
    Dread wisp fighting
    Official Pathfinder
    Horror stingers
    Horror cues
    Find clue/treasure stabs
    Unlock with key
    Picking lock
    Open wooden door
    Stone doors
    Secret stone door
    Black dragon acid breath weapon
    Blast tumbler trap
    Massive double doors
    Shadow blast
    Vampiric Touch
    Slow
    Calm Emotions
    Mirror Image
    Magic Missile
    Mage Hand

    Moods

    Area J1, J9 & J14
    Area J2 - J5
    Area J5 - Portal Chamber activated
    Elite stone golem battle
    Area J6 - Crematorium
    Magma scorpions battle
    Area J7 - J8
    Nhimbaloth’s cutters battle
    Area J10 - J12
    Other battles

    Elements

    Creepy Vault music
    The scar
    Deadtide
    Theatre of Flesh
    Creepy music & FX 2
    Mirrors of illusion music
    Hollow temple
    Open portal sound (resonance)
    Portal small
    Whispers
    Volcano lava bubbles
    Underground lava
    Nightmare realm drone
    Fighters (no sword clinging)
    Melee fight
    More melee weapons
    Bludgeon melee weapons
    Armor foley
    Footsteps stone (inside shrine)
    Demonic whispers (echoy)
    Distant drips
    Waterpipes
    Grass in the wind
    Footsteps on soil walkby
    Stone golem slam attacks
    Stone golem noises
    Scorpion movement
    Scorpion hissing
    Glass golems cries
    Glass golems attack
    Footstep on stone & sandy rubble
    Crystal wail
    Ghostly noises
    Nightmare whispers
    Ghostly fog
    Official Pathfinder
    Blow dart
    Horror stingers
    Horror cues
    Find clue/treasure stabs
    Unlock with key
    Picking lock
    Open wooden door
    Secret stone door
    Befuddling gas trap

    Moods

    Area J15 - J16
    Area J17 - Infested Reeds
    Area J18 - Maws of the Goddess
    Lady’s whisper battle
    Area J19 - Passage to the Depths
    Area J 20 - Empty Vault
    Belcorra battle
    Nhimbaloth’s entrance
    Other battles
    Conclusion

    Elements

    Creepy Vault music
    The scar
    Deadtide
    Creepy music & FX 2
    Nightmare sounds
    Otari main theme (delayed)
    Hollow temple
    River water lapping
    Hellcave 2
    Shrub movement
    Cave waves
    Whispers
    Low strong cave wind
    Starlike motes of light
    Heartbeat nervous
    Ghostly fog
    Strange pool of liquid
    Otari countryside (intro)
    Fighters (no sword clinging)
    Melee fight
    More melee weapons
    Bludgeon melee weapons
    Armor foley
    Footsteps stone (inside shrine)
    Grass in the wind
    Footsteps on soil walkby
    Waterpipes
    Footsteps in mud
    Walking through ankle deep water
    Running sewer water
    Demonic whispers (echoy)
    Lady’s whisper
    Footsteps in gravel cave
    Pulsing energy
    Phantom breath
    Belcorra
    Earthquake rumble small
    Walking in thick mud
    Singles birds
    Footsteps on rock
    Official Pathfinder
    Horror stingers
    Horror cues
    Find clue/treasure stabs
    Unlock with key
    Picking lock
    Open wooden door
    Secret stone door
    Boom back
    Ghost scream
    Collapsing level
    Dispel magic
    Feeblemind
    Black Tentacles
    Confusion
    Mind reading
    Vampiric Touch
    Ray of Enfeeblement
    Daze
    Mage Hand
    Spell - Shield

    Credits

    ABV On The Hunt I1 - I29

    This SoundSet was imagined, compiled, designed, created, mixed, and finished by Barry Doublet of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "rock-unedited" by "bkinder42" (https://freesound.org/people/bkinder42/)
    "Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
    "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
    "pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
    "Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
    "Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
    "pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
    "Wood-Hit" by "Jspath1" (https://freesound.org/people/Jspath1/)
    "Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
    "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)

    "Creaking-Wooden-Door-0004" by "d-w" [deactivated freesound.org user]

    Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]

    AND

    Redlight pulse created by Barry Doublet for Syrinscape
    Blue Fortress tiles – Created by Barry Doublet for Syrinscape
    Stone doors sounds created by Christian Koerding for Syrinscape
    Desert of ice sounds created by Barry Doublet for Syrinscape
    Zariel performed by Cari Scholtens, edited by Benjamin Loomes & Barry Doublet for Syrinscape
    Footsteps Gravel sounds created by Barry Doublet for Syrinscape
    Slime walls sounds created by Barry Doublet for Syrinscape
    Cragmaw drums created by Barry Doublet for Syrinscape
    Cragmaw whispers created by Benjamin Loomes for Syrinscape
    Eating and drinking created by Christian Koerding for Syrinscape
    Open Creaky Door (3D) sounds created by Barry Doublet for Syrinscape
    Cave Wind sounds created by Barry Doublet for Syrinscape
    Blue Fortress tiles – Created by Barry Doublet for Syrinscape
    Underground Tomb Drone sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Dark Grotto sounds created by Barry Doublet for Syrinscape
    Dungeon accent notes composed and performed by Christian Koerding for Syrinscape
    Cough sounds created by Steve Barr for Syrinscape
    Masked Fighter (female) sounds performed by Charlotte Doublet edited by Barry Doublet for Syrinscape
    Drow created by Christian Koerding for Syrinscape
    Female grunts by Morgan Rands studio for Syrinscape
    Horror stingers created by Christian Koerding for Syrinscape
    Sahuagin temple chimes scounds created by Barry Doublet for Syrinscape
    Cavern wind effects created by Christian Koerding for Syrinscape
    Sahuagin temple gong created by Barry Doublet for Syrinscape
    "Soul anchor silent burst" created by Benjamin Loomes for Syrinscape
    Rock sounds created by Benjamin Loomes for Syrinscape
    Windchimes created by Barry Doublet for Syrinscape
    Flail weapon sounds created by Benjamin Loomes for Syrinscape
    Indoor pool lapping sounds created by Barry Doublet for Syrinscape
    Backwards thuds created by Barry Doublet for Syrinscape
    White Fortress tiles sounds created by Barry Doublet for Syrinscape
    Destroy Statue created by Barry Doublet for Syrinscape
    "Burst of cold" created by Benjamin Loomes for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Horror cues created by Christian Koerding for Syrinscape
    Combat exertion/weapons created by Christian Koerding for Syrinscape
    Female grunt by Morgan Rands studio for Syrinscape
    Great club sounds created by Benjamin Loomes for Syrinscape
    D&D Spells created by Benjamin Loomes for Syrinscape
    D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
    Bludgeon damage impacts created by Christian Koerding for Syrinscape
    Masked Fighter (male) sounds performed by Charlotte Doublet edited by Barry Doublet for Syrinscape
    Darkness spell created by Christian Koerding for Syrinscape
    Maul/Warhammer sounds created by Barry Doublet for Syrinscape
    Sand pouring sounds created by Barry Doublet for Syrinscape
    Pots & pans sounds created by Barry Doublet for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Deadtide" composed and performed by Christian Koerding for Syrinscape
    "Gate gloomy strings" composed and performed by Barry Doublet for Syrinscape
    "Cthulhu pad stabs" composed and performed by Barry Doublet for Syrinscape
    "Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape
    "Unreal Realms" composed and performed by Barry Doublet for Syrinscape
    "Shrines" composed and performed by Christian Koerding for Syrinscape
    "Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape
    "Caves of Hunger" – composed and performed by Christian Koerding for Syrinscape
    "Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
    "Creepy Vault Level 2" composed and performed by Christian Koerding for Syrinscape
    "Cthulhu tension hums" composed and performed by Barry Doublet for Syrinscape
    "Unreal Swamp" composed and performed by Barry Doublet for Syrinscape
    "Theatre of Flesh" – composed and performed by Christian Koerding for Syrinscape
    "Otari dungeon drone" – composed and performed by Christian Koerding for Syrinscape
    “The scar” composed and performed by Christian Koerding for Syrinscape

    Icons made by:
    Lorc, (https://lorcblog.blogspot.com)
    Delapouite, (https://delapouite.com)
    John Colburn, (Ninmu Nanmu)
    Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
    Available on https://game-icons.net
    And Karen Loomes for Syrinscape

    Art provided by Paizo Inc.

    Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2025 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2025

     

    ABV On The Hunt I30 - I50

    This SoundSet was imagined, compiled, designed, created, mixed, and finished by Barry Doublet of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)

    "Creaking-Wooden-Door-0004" by "d-w" [deactivated freesound.org user]

    Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]

    AND

    Dark chant created by Barry Doublet for Syrinscape
    Large Tentacled Slam sounds created by Barry Doublet for Syrinscape
    Blue Fortress tiles – Created by Barry Doublet for Syrinscape
    Desert of ice sounds created by Barry Doublet for Syrinscape
    Giant spider sounds created by Barry Doublet for Syrinscape
    Underground sounds created by Barry Doublet for Syrinscape
    Cragmaw drums created by Barry Doublet for Syrinscape
    Cragmaw whispers created by Benjamin Loomes for Syrinscape
    Doru the vampire performed & edited by Barry Doublet for Syrinscape
    Mean drill sergeant performed by & edited by Barry Doublet for Syrinscape
    Blue Fortress tiles – Created by Barry Doublet for Syrinscape
    Ghast bites created by Barry Doublet for Syrinscape
    Underground Tomb Drone sounds created by Barry Doublet for Syrinscape
    Cave Waves sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Dungeon accent notes composed and performed by Christian Koerding for Syrinscape
    Complete silence performed by Chris Koerding for Syrinscape
    Strahd combat sounds performed & edited by Barry Doublet for Syrinscape
    Vampire performed by Cari Scholten edited by Barry Doublet for Syrinscape
    Horror stingers created by Christian Koerding for Syrinscape
    Slime walls sounds created by Barry Doublet for Syrinscape
    Water combat splashes created by Christian Koerding for Syrinscape
    Swordplay sounds created by Chris Koerding for Syrinscape
    Large Tentacled Creature sounds created by Barry Doublet for Syrinscape
    Female vampire combat sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
    Male vampire combat sounds performed by Benjamin Loomes, edited by Barry Doublet for Syrinscape
    Cave Waves sounds created by Barry Doublet for Syrinscape
    Flail weapon sounds created by Benjamin Loomes for Syrinscape
    Eldritch Maw sounds performed, created & edited by Barry Doublet for Syrinscape
    Wererat bites created by Benjamin Loomes for Syrinscape
    Backwards thuds created by Barry Doublet for Syrinscape
    Blood Orgy sounds created by Barry Doublet for Syrinscape
    Dive underwater sound created by Benjamin Loomes for Syrinscape
    Horror cues created by Christian Koerding for Syrinscape
    Combat exertion/weapons created by Christian Koerding for Syrinscape
    Giant Ochre Jelly Movement sounds created by Barry Doublet for Syrinscape
    Bats chirping and flapping sounds created by Barry Doublet for Syrinscape
    Interior tent sounds created by Barry Doublet for Syrinscape
    Claw attack sounds created by Barry Doublet for Syrinscape
    Great club sounds created by Benjamin Loomes for Syrinscape
    Magic Mushrooms sounds created by Barry Doublet for Syrinscape
    Vampire spawn performed & edited by Barry Doublet for Syrinscape
    Bludgeon damage impacts created by Christian Koerding for Syrinscape
    Maul/Warhammer sounds created by Barry Doublet for Syrinscape
    White Fortress tiles sounds created by Barry Doublet for Syrinscape
    Flaming Whip sounds created by Barry Doublet for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Deadtide" composed and performed by Christian Koerding for Syrinscape
    "Theatre of Flesh" – composed and performed by Christian Koerding for Syrinscape
    "Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
    "Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape
    "Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape
    "Caves of Hunger" – composed and performed by Christian Koerding for Syrinscape
    "Creepy Vault Level 2" composed and performed by Christian Koerding for Syrinscape
    “The scar” composed and performed by Christian Koerding for Syrinscape
    "Shrines" composed and performed by Christian Koerding for Syrinscape
    "Otari dungeon drone" – composed and performed by Christian Koerding for Syrinscape

    Icons made by:
    Lorc, (https://lorcblog.blogspot.com)
    Delapouite, (https://delapouite.com)
    John Colburn, (Ninmu Nanmu)
    Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
    Available on https://game-icons.net
    And Karen Loomes for Syrinscape

    Art provided by Paizo Inc.

    Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2025 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2025

     

    ABV On The Hunt I51 - I65

    This SoundSet was imagined, compiled, designed, created, mixed, and finished by Barry Doublet of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "Creaking-Wooden-Door-0004" by "d-w" [deactivated freesound.org user]

    Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]

    AND

    Paper in the wind sounds created by Barry Doublet for Syrinscape
    Concrete Footsteps sounds created by Barry Doublet for Syrinscape
    Blue Fortress tiles – Created by Barry Doublet for Syrinscape
    Desert of ice sounds created by Barry Doublet for Syrinscape
    Large church door sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
    Magic armor sounds created by Barry Doublet for Syrinscape
    Footsteps in mud created by Barry Doublet for Syrinscape
    Cragmaw drums created by Barry Doublet for Syrinscape
    Cragmaw whispers created by Benjamin Loomes for Syrinscape
    Walking Through Mud sounds created by Barry Doublet for Syrinscape
    Flameskull gibberish sounds created by Barry Doublet for Syrinscape
    Bronze dragon sounds performed & edited by Barry Doublet for Syrinscape
    Walking Through Debris sounds created by Barry Doublet for Syrinscape
    Cave Wind sounds created by Barry Doublet for Syrinscape
    Portal sounds created by Barry Doublet for Syrinscape
    Black dragon acid breath weapon created by Benjamin Loomes and Barry Doublet for Syrinscape
    Underground Tomb Drone sounds created by Barry Doublet for Syrinscape
    Shambling footsteps sounds created by Barry Doublet for Syrinscape
    D&D spells created by Dan Brown for Syrinscape
    Flameskull fire ray sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Dungeon accent notes composed and performed by Christian Koerding for Syrinscape
    Complete silence performed by Chris Koerding for Syrinscape
    High bone sounds created by Barry Doublet for Syrinscape
    Open portal sound created by Benjamin Loomes for Syrinscape
    Low bone sounds created by Barry Doublet for Syrinscape
    Horror stingers created by Christian Koerding for Syrinscape
    Underground sounds created by Barry Doublet for Syrinscape
    Slime walls sounds created by Barry Doublet for Syrinscape
    Blue Fortress tiles – Created by Barry Doublet for Syrinscape
    Horror cues created by Christian Koerding for Syrinscape
    Young Brass Dragon sounds performed, created & edited by Barry Doublet for Syrinscape
    Evil Undead Wizard sounds performed, created & edited by Barry Doublet for Syrinscape
    Ettercap Claws sounds created by Barry Doublet for Syrinscape
    Backwards thuds created by Barry Doublet for Syrinscape
    Teeth bone sounds created by Barry Doublet for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Flail weapon sounds created by Benjamin Loomes for Syrinscape
    Combat exertion/weapons created by Christian Koerding for Syrinscape
    Ghostly voices sounds created by Barry Doublet for Syrinscape
    Amber temple hum created by Barry Doublet for Syrinscape
    Great club sounds created by Benjamin Loomes for Syrinscape
    D&D Spells created by Benjamin Loomes for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Calm Emotions sounds created by Barry Doublet for Syrinscape
    Bludgeon damage impacts created by Christian Koerding for Syrinscape
    Gong Drone sounds created by Barry Doublet for Syrinscape
    Maul/Warhammer sounds created by Barry Doublet for Syrinscape
    Magic Mushrooms sounds created by Barry Doublet for Syrinscape
    Bronze dragon sleep breath sounds performed & edited by Barry Doublet for Syrinscape
    Low bones sounds created by Barry Doublet for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Deadtide" composed and performed by Christian Koerding for Syrinscape
    "Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
    "Gate gloomy strings" composed and performed by Barry Doublet for Syrinscape
    "Unreal Realms" composed and performed by Barry Doublet for Syrinscape
    "Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape
    "Unreal Swamp" composed and performed by Barry Doublet for Syrinscape
    "Caves of Hunger" – composed and performed by Christian Koerding for Syrinscape
    "Cthulhu pad stabs" composed and performed by Barry Doublet for Syrinscape
    "Creepy Vault Level 2" composed and performed by Christian Koerding for Syrinscape
    "Cthulhu tension hums" composed and performed by Barry Doublet for Syrinscape
    "Theatre of Flesh" – composed and performed by Christian Koerding for Syrinscape
    “The scar” composed and performed by Christian Koerding for Syrinscape
    "Shrines" composed and performed by Christian Koerding for Syrinscape
    "Otari dungeon drone" – composed and performed by Christian Koerding for Syrinscape

    Icons made by:
    Lorc, (https://lorcblog.blogspot.com)
    Delapouite, (https://delapouite.com)
    John Colburn, (Ninmu Nanmu)
    Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
    Available on https://game-icons.net
    And Karen Loomes for Syrinscape

    Art provided by Paizo Inc.

    Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2025 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2025

     

    ABV To Draw the Baleful Glare J1 - J14

    This SoundSet was imagined, compiled, designed, created, mixed, and finished by Barry Doublet of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "Creaking-Wooden-Door-0004" by "d-w" [deactivated freesound.org user]

    Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]

    AND

    Hollow tree drone sounds created by Barry Doublet for Syrinscape
    Large Tentacled Slam sounds created by Barry Doublet for Syrinscape
    Pincers sounds created by Barry Doublet for Syrinscape
    Desert of ice sounds created by Barry Doublet for Syrinscape
    Walking Through Debris sounds created by Barry Doublet for Syrinscape
    Rock Smash sounds created by Barry Doublet for Syrinscape
    Cragmaw whispers created by Benjamin Loomes for Syrinscape
    Crystal Golem sounds created by Barry Doublet for Syrinscape
    Portal sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
    Flash Point – Whoosh sound created by Benjamin Loomes for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Dungeon accent notes composed and performed by Christian Koerding for Syrinscape
    Open portal sound created by Benjamin Loomes for Syrinscape
    Ghostly scarwall voices by Daniel Turril for Syrinscape
    Horror stingers created by Christian Koerding for Syrinscape
    Black smoke noises created by Barry Doublet for Syrinscape
    Concrete Footsteps sounds created by Barry Doublet for Syrinscape
    Waterpipes running sounds created by Benjamin Loomes for Syrinscape
    Wall Smash sounds created by Barry Doublet for Syrinscape
    Shadow realm drone sounds created by Barry Doublet for Syrinscape
    Flail weapon sounds created by Benjamin Loomes for Syrinscape
    Footsteps on dry soil sounds created by Barry Doublet for Syrinscape
    Backwards thuds created by Barry Doublet for Syrinscape
    Stone golem noises created by Christian Koerding for Syrinscape
    Underground lava sounds created by Barry Doublet for Syrinscape
    Horror cues created by Christian Koerding for Syrinscape
    Combat exertion/weapons created by Christian Koerding for Syrinscape
    Windy grass sounds created by Steve Barr for Syrinscape
    Conspiratorial whispers created by Benjamin Loomes for Syrinscape
    Great club sounds created by Benjamin Loomes for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Crystal Golem sounds performed & created by Barry Doublet for Syrinscape
    Bludgeon damage impacts created by Christian Koerding for Syrinscape
    Maul/Warhammer sounds created by Barry Doublet for Syrinscape
    White Fortress tiles sounds created by Barry Doublet for Syrinscape
    Ghostly voices sounds created by Barry Doublet for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Deadtide" composed and performed by Christian Koerding for Syrinscape
    "Mirrors of illusion" composed and performed by Barry Doublet for Syrinscape
    "Shrines" composed and performed by Christian Koerding for Syrinscape
    "Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape
    "Otari dungeon drone" – composed and performed by Christian Koerding for Syrinscape
    "Theatre of Flesh" – composed and performed by Christian Koerding for Syrinscape
    "Caves of Hunger" – composed and performed by Christian Koerding for Syrinscape
    "Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
    "Creepy Vault Level 2" composed and performed by Christian Koerding for Syrinscape
    “The scar” composed and performed by Christian Koerding for Syrinscape
    "Mirrors of illusion" – composed and performed by Barry Doublet for Syrinscape

    Icons made by:
    Lorc, (https://lorcblog.blogspot.com)
    Delapouite, (https://delapouite.com)
    John Colburn, (Ninmu Nanmu)
    Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
    Available on https://game-icons.net
    And Karen Loomes for Syrinscape

    Art provided by Paizo Inc.

    Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2025 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2025

     

    ABV To Draw the Baleful Glare J15 - J20

    This SoundSet was imagined, compiled, designed, created, mixed, and finished by Barry Doublet of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "Heartbeats" by "Patobottos" (https://freesound.org/people/Patobottos/)

    "Creaking-Wooden-Door-0004" by "d-w" [deactivated freesound.org user]

    Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]

    AND

    Hollow tree drone sounds created by Barry Doublet for Syrinscape
    Desert of ice sounds created by Barry Doublet for Syrinscape
    Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
    Footsteps Gravel sounds created by Barry Doublet for Syrinscape
    Cragmaw whispers created by Benjamin Loomes for Syrinscape
    Ghostly Passing performed, created & edited by Barry Doublet for Syrinscape
    Ground collapsing sounds created by Barry Doublet for Syrinscape
    Pulsing Electrical Hum sounds created by Barry Doublet for Syrinscape
    Cave Waves sounds created by Barry Doublet for Syrinscape
    Shambling footsteps sounds created by Barry Doublet for Syrinscape
    Doppelganger mind reader created by Benjamin Loomes for Syrinscape
    Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Dungeon accent notes composed and performed by Christian Koerding for Syrinscape
    Footsteps in mud created by Barry Doublet for Syrinscape
    High bone sounds created by Barry Doublet for Syrinscape
    D&D spells created by Dan Brown for Syrinscape
    Hellhound growl sounds created by Barry Doublet for Syrinscape
    Great club sounds created by Benjamin Loomes for Syrinscape
    Hellcaves sounds created by Barry Doublet for Syrinscape
    Horror stingers created by Christian Koerding for Syrinscape
    Liquid metal sounds created by Barry Doublet for Syrinscape
    Black smoke noises created by Barry Doublet for Syrinscape
    Strange Liquid Slow Flowing sounds created by Barry Doublet for Syrinscape
    Waterpipes running sounds created by Benjamin Loomes for Syrinscape
    Earthquake rockfall sounds created by Barry Doublet for Syrinscape
    Teeth bone sounds created by Barry Doublet for Syrinscape
    Windy countryside ambience created by Christian Koerding for Syrinscape
    Cave Waves sounds created by Barry Doublet for Syrinscape
    Flail weapon sounds created by Benjamin Loomes for Syrinscape
    Footsteps on dry soil sounds created by Barry Doublet for Syrinscape
    Backwards thuds created by Barry Doublet for Syrinscape
    Female child ghostly screams performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape
    Low strong cave wind sounds created by Barry Doublet for Syrinscape
    Starlike motes of light sounds created by Barry Doublet for Syrinscape
    Horror cues created by Christian Koerding for Syrinscape
    Combat exertion/weapons created by Christian Koerding for Syrinscape
    Ghostly voices sounds created by Barry Doublet for Syrinscape
    Low bones sounds created by Barry Doublet for Syrinscape
    Female ghostly screams performed by Aurore Doublet, edited by Barry Doublet for Syrinscape
    Crumbling Buildings sounds created by Barry Doublet for Syrinscape
    D&D Spells created by Benjamin Loomes for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Stone helix breaks sounds created by Barry Doublet for Syrinscape
    Bludgeon damage impacts created by Christian Koerding for Syrinscape
    Spell confuse created by Barry Doublet for Syrinscape
    Elven ghost whispers SFX voiced by Tim Wilhelm for Syrinscape
    Low bone sounds created by Barry Doublet for Syrinscape
    Maul/Warhammer sounds created by Barry Doublet for Syrinscape
    Boom back sounds created by Barry Doublet for Syrinscape
    Windy grass sounds created by Steve Barr for Syrinscape
    Ettercap Claws sounds created by Barry Doublet for Syrinscape
    Female ghostly screams performed by Aurore Doublet, edited by Barry Doublet for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Harp music" – composed by Benjamin Loomes for Syrinscape
    "Otari dungeon drone" – composed and performed by Christian Koerding for Syrinscape
    "Village of Otari" – composed and performed by Christian Koerding for Syrinscape
    "Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape
    "Shrines" composed and performed by Christian Koerding for Syrinscape
    "Caves of Hunger" – composed and performed by Christian Koerding for Syrinscape
    "Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
    "Nightmare sounds" composed and performed by Barry Doublet for Syrinscape
    "Deadtide" composed and performed by Christian Koerding for Syrinscape
    “The scar” composed and performed by Christian Koerding for Syrinscape
    "Creepy Vault Level 2" composed and performed by Christian Koerding for Syrinscape

    Icons made by:
    Lorc, (https://lorcblog.blogspot.com)
    Delapouite, (https://delapouite.com)
    John Colburn, (Ninmu Nanmu)
    Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
    Available on https://game-icons.net
    And Karen Loomes for Syrinscape

    Art provided by Paizo Inc.

    Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2025 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2025