Pathfinder Sounds & Music: Abomination Vaults Pt 4
Preview
Explore a world of adventure with Syrinscape’s comprehensive library of Pathfinder music.
When the fog is creeping,
And the moon is low;
When the town is sleeping,
Gauntlight starts to glow!
That’s when she arises
For her midnight lunch.
Naughty kids are prizes
For her teeth to crunch.
But if you obey me,
And obey the rules;
You’re safe from Belcorra;
She just eats the fools!
So warns a popular nursery rhyme among the parents in the town of Otari, as they often sing the melodious but unsettling poem to their children at night to encourage good behavior. As a result, everyone who grows up in Otari has a healthy mix of fear, respect, and curiosity for the old ruins out in Fogfen and the strange lighthouse that stands at the swamp’s heart.
The Abomination Vaults Adventure Path is a complete campaign taking heroes from 1st to 11th level.
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SoundSet Specifics
SoundSet
Moods
Area I1 - I4
Drow battle
Area I5 - I19
Salaisa/Quara battle
Area I16 - Kitchen
Area I17 - Great Chamber
Area I20 - Meditation Cave
Area I21 & I27
Area I22 - I26 & I29
Caligni battle
Area I28 - central pit
Other battles
Elements
Creepy Vault music
The scar
Creepy music & FX 2
Deadtide
Theatre of Flesh
Tower booms
Great Chamber music
Soft cave wind
Deep caves
Dark grotto
Stove fire
Slime walls
Crystal chimes
Pool
Ill wind
Fighters (no sword clinging)
Melee fight
More melee weapons
Bludgeon melee weapons
Armor foley
Drow fighters
Riding lizard fighting
Caligni fighters
Bow & arrow
Cavern winds moving
Footsteps in gravel cave
Footsteps in rocky cave
Level 9 distant noises
Tavern sounds
Cooking
Salaisa/Quara fight grunts
Gongs & windchimes
Crystal wail
Rocks and dust
Redlight pulse
Blue light
Official Pathfinder
Horror stingers
Horror cues
Find clue/treasure stabs
Unlock with key
Picking lock
Open wooden door
Stone doors
Secret stone door
Burst through door
Glyph of warding
Detect magic
Sound burst
Lightning bolt
Darkness spell
Cloudkill
Cone of cold
Invisability
Acid splash
Daze
Ray of frost
SoundSet
Moods
Area I30 - I33
Derghodaemon battle
Area I34 - Urdefhan Hoard
Urdefhan battle
Area I35 - Summoning Cavern
Area I36 - The Blood Temple
Area I37 - Khurfel’s tent
Khurfel battle
Area I38 - I42
Dhuthorexes battle
Area I43 - I50
Other battles
Elements
Creepy Vault music
The scar
Deadtide
Theatre of Flesh
Tower booms
Creepy music & FX 2
Crystal wail
Deep caves
Underground tunnel
Crystal chimes
Slime walls
Market tents
Bloody pit
Gore movement
Blood orgy
Cave waves
Fighters (no sword clinging)
Melee fight
More melee weapons
Bludgeon melee weapons
Armor foley
Derghodaemon talk and walk
Derghodaemon
Urdefhan fighters
Urdefhan weapon
Blue mushroom light
Magic mushrooms
Sparring swords
Soldiers training
Cultist chanting
Khurfel
Bats chirping
Battle splashes
Dhuthorexes tentacles
Wading through water
Official Pathfinder
Horror stingers
Horror cues
Find clue/treasure stabs
Unlock with key
Picking lock
Open wooden door
Stone doors
Secret stone door
Ringing crystals
Dive underwater
Khurfel bite
Khurfel crossbow
SoundSet
Moods
Area I51 - Ravirex’s fen
Ravirex battle
Area I52 - Vault ledge
Area I53 - I59
Caliddo Haruvex battle
Area I59 - Portal chamber activated
Area I60 - Ebon doors
Area I61 - Hall of priests
Lady’s whisper battle
Area I62 - I65
Dread wisp battle
Other battles
Elements
The scar
Deadtide
Theatre of Flesh
Tower booms
Creepy music & FX 2
Creepy Shrines & Vaults music
Great Chamber music
Soft cave wind
Open portal sound (resonance)
Portal small
Deep caves
Underground tunnel
Slime walls
Shrub movement
River water lapping
Whispers
Black stone walls
Fighters (no sword clinging)
Melee fight
More melee weapons
Bludgeon melee weapons
Armor foley
Creaking wood
Blue mushroom light
Magic mushrooms
Footsteps in mud
Dragon breaths
Black dragon roars
Dust & paper
Footstep on stone & sandy rubble
Graveknight moving and attacking
Footsteps stone (inside shrine)
Demonic whispers (echoy)
Lady’s whisper
Ghostly gong drone
Dread wisp fighting
Official Pathfinder
Horror stingers
Horror cues
Find clue/treasure stabs
Unlock with key
Picking lock
Open wooden door
Stone doors
Secret stone door
Black dragon acid breath weapon
Blast tumbler trap
Massive double doors
Shadow blast
Vampiric Touch
Slow
Calm Emotions
Mirror Image
Magic Missile
Mage Hand
Moods
Area J1, J9 & J14
Area J2 - J5
Area J5 - Portal Chamber activated
Elite stone golem battle
Area J6 - Crematorium
Magma scorpions battle
Area J7 - J8
Nhimbaloth’s cutters battle
Area J10 - J12
Other battles
Elements
Creepy Vault music
The scar
Deadtide
Theatre of Flesh
Creepy music & FX 2
Mirrors of illusion music
Hollow temple
Open portal sound (resonance)
Portal small
Whispers
Volcano lava bubbles
Underground lava
Nightmare realm drone
Fighters (no sword clinging)
Melee fight
More melee weapons
Bludgeon melee weapons
Armor foley
Footsteps stone (inside shrine)
Demonic whispers (echoy)
Distant drips
Waterpipes
Grass in the wind
Footsteps on soil walkby
Stone golem slam attacks
Stone golem noises
Scorpion movement
Scorpion hissing
Glass golems cries
Glass golems attack
Footstep on stone & sandy rubble
Crystal wail
Ghostly noises
Nightmare whispers
Ghostly fog
Official Pathfinder
Blow dart
Horror stingers
Horror cues
Find clue/treasure stabs
Unlock with key
Picking lock
Open wooden door
Secret stone door
Befuddling gas trap
Moods
Area J15 - J16
Area J17 - Infested Reeds
Area J18 - Maws of the Goddess
Lady’s whisper battle
Area J19 - Passage to the Depths
Area J 20 - Empty Vault
Belcorra battle
Nhimbaloth’s entrance
Other battles
Conclusion
Elements
Creepy Vault music
The scar
Deadtide
Creepy music & FX 2
Nightmare sounds
Otari main theme (delayed)
Hollow temple
River water lapping
Hellcave 2
Shrub movement
Cave waves
Whispers
Low strong cave wind
Starlike motes of light
Heartbeat nervous
Ghostly fog
Strange pool of liquid
Otari countryside (intro)
Fighters (no sword clinging)
Melee fight
More melee weapons
Bludgeon melee weapons
Armor foley
Footsteps stone (inside shrine)
Grass in the wind
Footsteps on soil walkby
Waterpipes
Footsteps in mud
Walking through ankle deep water
Running sewer water
Demonic whispers (echoy)
Lady’s whisper
Footsteps in gravel cave
Pulsing energy
Phantom breath
Belcorra
Earthquake rumble small
Walking in thick mud
Singles birds
Footsteps on rock
Official Pathfinder
Horror stingers
Horror cues
Find clue/treasure stabs
Unlock with key
Picking lock
Open wooden door
Secret stone door
Boom back
Ghost scream
Collapsing level
Dispel magic
Feeblemind
Black Tentacles
Confusion
Mind reading
Vampiric Touch
Ray of Enfeeblement
Daze
Mage Hand
Spell - Shield
Credits
ABV On The Hunt I1 - I29
This SoundSet was imagined, compiled, designed, created, mixed, and finished by Barry Doublet of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"rock-unedited" by "bkinder42" (https://freesound.org/people/bkinder42/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
"Wood-Hit" by "Jspath1" (https://freesound.org/people/Jspath1/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"Creaking-Wooden-Door-0004" by "d-w" [deactivated freesound.org user]
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Redlight pulse created by Barry Doublet for Syrinscape
Blue Fortress tiles – Created by Barry Doublet for Syrinscape
Stone doors sounds created by Christian Koerding for Syrinscape
Desert of ice sounds created by Barry Doublet for Syrinscape
Zariel performed by Cari Scholtens, edited by Benjamin Loomes & Barry Doublet for Syrinscape
Footsteps Gravel sounds created by Barry Doublet for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
Eating and drinking created by Christian Koerding for Syrinscape
Open Creaky Door (3D) sounds created by Barry Doublet for Syrinscape
Cave Wind sounds created by Barry Doublet for Syrinscape
Blue Fortress tiles – Created by Barry Doublet for Syrinscape
Underground Tomb Drone sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Dark Grotto sounds created by Barry Doublet for Syrinscape
Dungeon accent notes composed and performed by Christian Koerding for Syrinscape
Cough sounds created by Steve Barr for Syrinscape
Masked Fighter (female) sounds performed by Charlotte Doublet edited by Barry Doublet for Syrinscape
Drow created by Christian Koerding for Syrinscape
Female grunts by Morgan Rands studio for Syrinscape
Horror stingers created by Christian Koerding for Syrinscape
Sahuagin temple chimes scounds created by Barry Doublet for Syrinscape
Cavern wind effects created by Christian Koerding for Syrinscape
Sahuagin temple gong created by Barry Doublet for Syrinscape
"Soul anchor silent burst" created by Benjamin Loomes for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
Windchimes created by Barry Doublet for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Indoor pool lapping sounds created by Barry Doublet for Syrinscape
Backwards thuds created by Barry Doublet for Syrinscape
White Fortress tiles sounds created by Barry Doublet for Syrinscape
Destroy Statue created by Barry Doublet for Syrinscape
"Burst of cold" created by Benjamin Loomes for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Horror cues created by Christian Koerding for Syrinscape
Combat exertion/weapons created by Christian Koerding for Syrinscape
Female grunt by Morgan Rands studio for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Bludgeon damage impacts created by Christian Koerding for Syrinscape
Masked Fighter (male) sounds performed by Charlotte Doublet edited by Barry Doublet for Syrinscape
Darkness spell created by Christian Koerding for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Sand pouring sounds created by Barry Doublet for Syrinscape
Pots & pans sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Deadtide" composed and performed by Christian Koerding for Syrinscape
"Gate gloomy strings" composed and performed by Barry Doublet for Syrinscape
"Cthulhu pad stabs" composed and performed by Barry Doublet for Syrinscape
"Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape
"Unreal Realms" composed and performed by Barry Doublet for Syrinscape
"Shrines" composed and performed by Christian Koerding for Syrinscape
"Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape
"Caves of Hunger" – composed and performed by Christian Koerding for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Creepy Vault Level 2" composed and performed by Christian Koerding for Syrinscape
"Cthulhu tension hums" composed and performed by Barry Doublet for Syrinscape
"Unreal Swamp" composed and performed by Barry Doublet for Syrinscape
"Theatre of Flesh" – composed and performed by Christian Koerding for Syrinscape
"Otari dungeon drone" – composed and performed by Christian Koerding for Syrinscape
“The scar” composed and performed by Christian Koerding for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Art provided by Paizo Inc.
Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2025 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2025
ABV On The Hunt I30 - I50
This SoundSet was imagined, compiled, designed, created, mixed, and finished by Barry Doublet of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
"Creaking-Wooden-Door-0004" by "d-w" [deactivated freesound.org user]
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Dark chant created by Barry Doublet for Syrinscape
Large Tentacled Slam sounds created by Barry Doublet for Syrinscape
Blue Fortress tiles – Created by Barry Doublet for Syrinscape
Desert of ice sounds created by Barry Doublet for Syrinscape
Giant spider sounds created by Barry Doublet for Syrinscape
Underground sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
Doru the vampire performed & edited by Barry Doublet for Syrinscape
Mean drill sergeant performed by & edited by Barry Doublet for Syrinscape
Blue Fortress tiles – Created by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Underground Tomb Drone sounds created by Barry Doublet for Syrinscape
Cave Waves sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Dungeon accent notes composed and performed by Christian Koerding for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
Strahd combat sounds performed & edited by Barry Doublet for Syrinscape
Vampire performed by Cari Scholten edited by Barry Doublet for Syrinscape
Horror stingers created by Christian Koerding for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Water combat splashes created by Christian Koerding for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Large Tentacled Creature sounds created by Barry Doublet for Syrinscape
Female vampire combat sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
Male vampire combat sounds performed by Benjamin Loomes, edited by Barry Doublet for Syrinscape
Cave Waves sounds created by Barry Doublet for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Eldritch Maw sounds performed, created & edited by Barry Doublet for Syrinscape
Wererat bites created by Benjamin Loomes for Syrinscape
Backwards thuds created by Barry Doublet for Syrinscape
Blood Orgy sounds created by Barry Doublet for Syrinscape
Dive underwater sound created by Benjamin Loomes for Syrinscape
Horror cues created by Christian Koerding for Syrinscape
Combat exertion/weapons created by Christian Koerding for Syrinscape
Giant Ochre Jelly Movement sounds created by Barry Doublet for Syrinscape
Bats chirping and flapping sounds created by Barry Doublet for Syrinscape
Interior tent sounds created by Barry Doublet for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
Magic Mushrooms sounds created by Barry Doublet for Syrinscape
Vampire spawn performed & edited by Barry Doublet for Syrinscape
Bludgeon damage impacts created by Christian Koerding for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
White Fortress tiles sounds created by Barry Doublet for Syrinscape
Flaming Whip sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Deadtide" composed and performed by Christian Koerding for Syrinscape
"Theatre of Flesh" – composed and performed by Christian Koerding for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape
"Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape
"Caves of Hunger" – composed and performed by Christian Koerding for Syrinscape
"Creepy Vault Level 2" composed and performed by Christian Koerding for Syrinscape
“The scar” composed and performed by Christian Koerding for Syrinscape
"Shrines" composed and performed by Christian Koerding for Syrinscape
"Otari dungeon drone" – composed and performed by Christian Koerding for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Art provided by Paizo Inc.
Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2025 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2025
ABV On The Hunt I51 - I65
This SoundSet was imagined, compiled, designed, created, mixed, and finished by Barry Doublet of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Creaking-Wooden-Door-0004" by "d-w" [deactivated freesound.org user]
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Paper in the wind sounds created by Barry Doublet for Syrinscape
Concrete Footsteps sounds created by Barry Doublet for Syrinscape
Blue Fortress tiles – Created by Barry Doublet for Syrinscape
Desert of ice sounds created by Barry Doublet for Syrinscape
Large church door sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
Walking Through Mud sounds created by Barry Doublet for Syrinscape
Flameskull gibberish sounds created by Barry Doublet for Syrinscape
Bronze dragon sounds performed & edited by Barry Doublet for Syrinscape
Walking Through Debris sounds created by Barry Doublet for Syrinscape
Cave Wind sounds created by Barry Doublet for Syrinscape
Portal sounds created by Barry Doublet for Syrinscape
Black dragon acid breath weapon created by Benjamin Loomes and Barry Doublet for Syrinscape
Underground Tomb Drone sounds created by Barry Doublet for Syrinscape
Shambling footsteps sounds created by Barry Doublet for Syrinscape
D&D spells created by Dan Brown for Syrinscape
Flameskull fire ray sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Dungeon accent notes composed and performed by Christian Koerding for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Open portal sound created by Benjamin Loomes for Syrinscape
Low bone sounds created by Barry Doublet for Syrinscape
Horror stingers created by Christian Koerding for Syrinscape
Underground sounds created by Barry Doublet for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Blue Fortress tiles – Created by Barry Doublet for Syrinscape
Horror cues created by Christian Koerding for Syrinscape
Young Brass Dragon sounds performed, created & edited by Barry Doublet for Syrinscape
Evil Undead Wizard sounds performed, created & edited by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Backwards thuds created by Barry Doublet for Syrinscape
Teeth bone sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Combat exertion/weapons created by Christian Koerding for Syrinscape
Ghostly voices sounds created by Barry Doublet for Syrinscape
Amber temple hum created by Barry Doublet for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Calm Emotions sounds created by Barry Doublet for Syrinscape
Bludgeon damage impacts created by Christian Koerding for Syrinscape
Gong Drone sounds created by Barry Doublet for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Magic Mushrooms sounds created by Barry Doublet for Syrinscape
Bronze dragon sleep breath sounds performed & edited by Barry Doublet for Syrinscape
Low bones sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Deadtide" composed and performed by Christian Koerding for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Gate gloomy strings" composed and performed by Barry Doublet for Syrinscape
"Unreal Realms" composed and performed by Barry Doublet for Syrinscape
"Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape
"Unreal Swamp" composed and performed by Barry Doublet for Syrinscape
"Caves of Hunger" – composed and performed by Christian Koerding for Syrinscape
"Cthulhu pad stabs" composed and performed by Barry Doublet for Syrinscape
"Creepy Vault Level 2" composed and performed by Christian Koerding for Syrinscape
"Cthulhu tension hums" composed and performed by Barry Doublet for Syrinscape
"Theatre of Flesh" – composed and performed by Christian Koerding for Syrinscape
“The scar” composed and performed by Christian Koerding for Syrinscape
"Shrines" composed and performed by Christian Koerding for Syrinscape
"Otari dungeon drone" – composed and performed by Christian Koerding for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Art provided by Paizo Inc.
Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2025 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2025
ABV To Draw the Baleful Glare J1 - J14
This SoundSet was imagined, compiled, designed, created, mixed, and finished by Barry Doublet of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Creaking-Wooden-Door-0004" by "d-w" [deactivated freesound.org user]
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Hollow tree drone sounds created by Barry Doublet for Syrinscape
Large Tentacled Slam sounds created by Barry Doublet for Syrinscape
Pincers sounds created by Barry Doublet for Syrinscape
Desert of ice sounds created by Barry Doublet for Syrinscape
Walking Through Debris sounds created by Barry Doublet for Syrinscape
Rock Smash sounds created by Barry Doublet for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
Crystal Golem sounds created by Barry Doublet for Syrinscape
Portal sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Flash Point – Whoosh sound created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Dungeon accent notes composed and performed by Christian Koerding for Syrinscape
Open portal sound created by Benjamin Loomes for Syrinscape
Ghostly scarwall voices by Daniel Turril for Syrinscape
Horror stingers created by Christian Koerding for Syrinscape
Black smoke noises created by Barry Doublet for Syrinscape
Concrete Footsteps sounds created by Barry Doublet for Syrinscape
Waterpipes running sounds created by Benjamin Loomes for Syrinscape
Wall Smash sounds created by Barry Doublet for Syrinscape
Shadow realm drone sounds created by Barry Doublet for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Footsteps on dry soil sounds created by Barry Doublet for Syrinscape
Backwards thuds created by Barry Doublet for Syrinscape
Stone golem noises created by Christian Koerding for Syrinscape
Underground lava sounds created by Barry Doublet for Syrinscape
Horror cues created by Christian Koerding for Syrinscape
Combat exertion/weapons created by Christian Koerding for Syrinscape
Windy grass sounds created by Steve Barr for Syrinscape
Conspiratorial whispers created by Benjamin Loomes for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Crystal Golem sounds performed & created by Barry Doublet for Syrinscape
Bludgeon damage impacts created by Christian Koerding for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
White Fortress tiles sounds created by Barry Doublet for Syrinscape
Ghostly voices sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Deadtide" composed and performed by Christian Koerding for Syrinscape
"Mirrors of illusion" composed and performed by Barry Doublet for Syrinscape
"Shrines" composed and performed by Christian Koerding for Syrinscape
"Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape
"Otari dungeon drone" – composed and performed by Christian Koerding for Syrinscape
"Theatre of Flesh" – composed and performed by Christian Koerding for Syrinscape
"Caves of Hunger" – composed and performed by Christian Koerding for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Creepy Vault Level 2" composed and performed by Christian Koerding for Syrinscape
“The scar” composed and performed by Christian Koerding for Syrinscape
"Mirrors of illusion" – composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Art provided by Paizo Inc.
Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2025 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2025
ABV To Draw the Baleful Glare J15 - J20
This SoundSet was imagined, compiled, designed, created, mixed, and finished by Barry Doublet of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Heartbeats" by "Patobottos" (https://freesound.org/people/Patobottos/)
"Creaking-Wooden-Door-0004" by "d-w" [deactivated freesound.org user]
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Hollow tree drone sounds created by Barry Doublet for Syrinscape
Desert of ice sounds created by Barry Doublet for Syrinscape
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
Footsteps Gravel sounds created by Barry Doublet for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
Ghostly Passing performed, created & edited by Barry Doublet for Syrinscape
Ground collapsing sounds created by Barry Doublet for Syrinscape
Pulsing Electrical Hum sounds created by Barry Doublet for Syrinscape
Cave Waves sounds created by Barry Doublet for Syrinscape
Shambling footsteps sounds created by Barry Doublet for Syrinscape
Doppelganger mind reader created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Dungeon accent notes composed and performed by Christian Koerding for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
D&D spells created by Dan Brown for Syrinscape
Hellhound growl sounds created by Barry Doublet for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
Hellcaves sounds created by Barry Doublet for Syrinscape
Horror stingers created by Christian Koerding for Syrinscape
Liquid metal sounds created by Barry Doublet for Syrinscape
Black smoke noises created by Barry Doublet for Syrinscape
Strange Liquid Slow Flowing sounds created by Barry Doublet for Syrinscape
Waterpipes running sounds created by Benjamin Loomes for Syrinscape
Earthquake rockfall sounds created by Barry Doublet for Syrinscape
Teeth bone sounds created by Barry Doublet for Syrinscape
Windy countryside ambience created by Christian Koerding for Syrinscape
Cave Waves sounds created by Barry Doublet for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Footsteps on dry soil sounds created by Barry Doublet for Syrinscape
Backwards thuds created by Barry Doublet for Syrinscape
Female child ghostly screams performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape
Low strong cave wind sounds created by Barry Doublet for Syrinscape
Starlike motes of light sounds created by Barry Doublet for Syrinscape
Horror cues created by Christian Koerding for Syrinscape
Combat exertion/weapons created by Christian Koerding for Syrinscape
Ghostly voices sounds created by Barry Doublet for Syrinscape
Low bones sounds created by Barry Doublet for Syrinscape
Female ghostly screams performed by Aurore Doublet, edited by Barry Doublet for Syrinscape
Crumbling Buildings sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Stone helix breaks sounds created by Barry Doublet for Syrinscape
Bludgeon damage impacts created by Christian Koerding for Syrinscape
Spell confuse created by Barry Doublet for Syrinscape
Elven ghost whispers SFX voiced by Tim Wilhelm for Syrinscape
Low bone sounds created by Barry Doublet for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Boom back sounds created by Barry Doublet for Syrinscape
Windy grass sounds created by Steve Barr for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Female ghostly screams performed by Aurore Doublet, edited by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Harp music" – composed by Benjamin Loomes for Syrinscape
"Otari dungeon drone" – composed and performed by Christian Koerding for Syrinscape
"Village of Otari" – composed and performed by Christian Koerding for Syrinscape
"Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape
"Shrines" composed and performed by Christian Koerding for Syrinscape
"Caves of Hunger" – composed and performed by Christian Koerding for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Nightmare sounds" composed and performed by Barry Doublet for Syrinscape
"Deadtide" composed and performed by Christian Koerding for Syrinscape
“The scar” composed and performed by Christian Koerding for Syrinscape
"Creepy Vault Level 2" composed and performed by Christian Koerding for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Art provided by Paizo Inc.
Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2025 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2025