Pathfinder Sound & Music: Abomination Vaults Pt 3
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Preview
Find the perfect background sound for your game’s most important moments with Syrinscape.
When the fog is creeping,
And the moon is low;
When the town is sleeping,
Gauntlight starts to glow!
That’s when she arises
For her midnight lunch.
Naughty kids are prizes
For her teeth to crunch.
But if you obey me,
And obey the rules;
You’re safe from Belcorra;
She just eats the fools!
So warns a popular nursery rhyme among the parents in the town of Otari, as they often sing the melodious but unsettling poem to their children at night to encourage good behavior. As a result, everyone who grows up in Otari has a healthy mix of fear, respect, and curiosity for the old ruins out in Fogfen and the strange lighthouse that stands at the swamp’s heart.
The Abomination Vaults Adventure Path is a complete campaign taking heroes from 1st to 11th level.
Is this Pathfinder 2nd Edition SoundPack useful when I'm not running this particular adventure? Absolutely! These SoundSets bring to life:
Did you know that Syrinscape’s rpg music collection is composed to enhance the emotional impact of key moments, whether in battle or during poignant narrative developments?
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SoundSet Specifics
SoundSet
Moods
Laboratories general ambience
Area F3 - F5
Area F8 - F9
Area F11 Warped brew tavern (no music)
Area F11 Warped brew tavern (w/ Shadow Malice)
F12 - Kitchen
F13 - Portal chamber (active)
F25 - Main laboratory
Living landslide fight
Ochre Jellies battle
Seugathi battle
Jafaki battle
Shanrigol behemoth battle
Other battles
Elements
Theatre of Flesh
Creepy music & FX
The scar
Deadtide
Classic horror music 2
Soft cave wind
Hellcave 2
Cave waves
Dark Grotto
Big warm log fire
Portal small
Open portal sound (resonance)
Flies
Machine humming
Shanrigol behemoth movement
Shadow Malice Live
Tortured screams
Fighters (no sword clinging)
Melee fight
More melee weapons
Bludgeon melee weapons
Armor foley
Footsteps in rocky cave
Magical gems
Card play
Tavern sounds
Morlocks gibberish
Rattling chains
Level 6 noises
Books reading
Jars and furniture
Living landslide roar & attacks
Sod hound
Ochre jelly movement
Ochre jelly slap
Purple worm roars
Small chittering
Large chittering
Drider fighter
Drider poison bite
Drider walk
Shanrigol behemoth voices
Large tentacled creature
Official Pathfinder
Fleshy slap
Horror stingers
Horror cues
Find clue/treasure stabs
Hinged stone door
Unlock with key
Picking lock
Secret stone door
Squeaky metal portcullis opening
Squeaky metal portcullis closing
Destroy machine
Ochre jelly attacks
Living landslide roar
Bottled lightning
Acid flask
SoundSet
Moods
Prison general ambience
G2 - Portal chamber (active)
G3 - Drill field
G5 - Hellforge
G7 - Summoning chamber
G21 - The secret void
Paralyzing light trap activated
Szek battle
Urevian battle
Witchfire battle
Ysondkhelir battle
Sacuishu battle
Other battles
Elements
Creepy music & FX
Deadtide
The scar
Theatre of Flesh
Torch 2
Cavern of torches
Palace drone
Open portal sound (resonance)
Portal small
Wall of force
Furnace flames
Volcano lava flow
Volcano lava fire
Brazier flames
Witchfire flame
Paralyzing light trap loop
Footsteps in rocky cave
Swinging chains
Large chains
Will-o-wisps (distant)
Will-o-wisps combat
Will-o-wisps trails
Fighters (no sword clinging)
Melee fight
More melee weapons
Bludgeon melee weapons
Armor foley
Phistophilus horn attacks
Phistophilus field commander
Devil roars
Kukri
Denizen of Lang
Witchfire fighting
Witchfire magic
Imp wings
Imp fighter
Giant crawling hand
Giant crawling hand attack
Official Pathfinder
Horror stingers
Horror cues
Find clue/treasure stabs
Hinged stone door
Unlock with key
Picking lock
Secret stone door
Squeaky metal portcullis opening
Squeaky metal portcullis closing
Dimension Door
Flame Strike
Phantom Pain
Hypnotic Pattern
Wall of Force
Silence
Enthrall
Detect Magic
Splash hellforge with holy water
Cave in the summoning chamber
Paralyzing light trap start
Painful suggestion trap
SoundSet
Moods
Farm level room areas
Farm level cave areas
Farm level fungal garden areas
Area H2 & H10
Area H11 -12
Area H13-17
Area H22-23 & H27
Area H24 - Mud room
Will-o-wisps battle
Caligni battle
Children of Belcorra battle
Urthagul battle
Vethris battle
Froghemoth battle
Drow battle
Other battles
Elements
Creepy Vault music
The scar
Creepy music & FX
Deadtide
Theatre of Flesh
Hellcave 3
Slime walls
Soft cave wind
Ill wind
Cave stream
Motes of light
River water lapping
Cave waves
Open portal sound (resonance)
Portal small
Palace drone
Fighters (no sword clinging)
Melee fight
More melee weapons
Bludgeon melee weapons
Armor foley
Mud walking
Will-o-wisps trails
Will-o-wisps (distant)
Glowing mushrooms
Footsteps in gravel cave
Footstep on tile floor
Will-o-wisps combat
Drow fighters
Bow & arrow
Caligni fighters
Dagger
Bog mummies attacking
Creaking wood
Gug
Ghostly fog
Naga attacks
Battle splashes
Giant toad
Large tentacle attack
Official Pathfinder
Horror stingers
Horror cues
Find clue/treasure stabs
Unlock with key
Picking lock
Open wooden door
Secret stone door
Distracting whispers
Glyph of warding
Fireball
Sound Burst
Magic Missile
Darkness
Phantom Pain
Suggestion
Enthrall
Invisibility
Detect Magic
Obscuring Mist
Chill Touch
Feeblemind
Phantasmal Killer
Credits
ABV Experiments in Flesh
This SoundSet was imagined, compiled, designed, created, mixed, and finished by Barry Doublet of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"air_pump_drone_and_hum" by "Tomlija" (https://freesound.org/people/Tomlija/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"Wood-Hit" by "Jspath1" (https://freesound.org/people/Jspath1/)
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Large Tentacled Slam sounds created by Barry Doublet for Syrinscape
Footsteps Gravel sounds created by Barry Doublet for Syrinscape
'Heavy rocks ' created by 'FreeSFX.com'
Horror stingers created by Christian Koerding for Syrinscape
Metal Object Pushed & Falls sounds created by Barry Doublet for Syrinscape
Morlocks created by Christian Koerding for Syrinscape
Cragmaw flute sounds created by Benjamin Loomes for Syrinscape
Swinging chains sounds created by Barry Doublet for Syrinscape
Sod Hound sounds created by Barry Doublet for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Applause sounds created by Barry Doublet for Syrinscape
Open amber stone door sounds created by Barry Doublet for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
Cave Wind sounds created by Barry Doublet for Syrinscape
Portal sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
Playing Cards sounds created by Barry Doublet for Syrinscape
Giant Mind Flayer sounds performed by Chris Perkins, edited by Benjamin Loomes & Barry Doublet for Syrinscape
Hellcaves sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Lightning sparks created by Christian Koerding for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Giant Ochre Jelly Movement sounds created by Barry Doublet for Syrinscape
Bludgeon damage impacts created by Christian Koerding for Syrinscape
Restaurant sounds created by Barry Doublet for Syrinscape
Drider sounds created by Chris Koerding for Syrinscape
Magical Gems sounds created by Barry Doublet for Syrinscape
Rattling chains sounds created by Benjamin Loomes for Syrinscape
Paper in the wind sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Ochre Jelly Movement sounds created by Barry Doublet for Syrinscape
Oni Commander sounds preformed by Cari Scholtens, edited by Barry Doublet for Syrinscape
Devil sounds performed, created & edited by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Wolf-Spider performed by Barry Doublet, created & edited by Chris Koerding for Syrinscape
Dungeon accent notes composed and performed by Christian Koerding for Syrinscape
"Mind flayer voice" – performed by Chris Perkins
Large Tentacled Creature sounds created by Barry Doublet for Syrinscape
Dark Grotto sounds created by Barry Doublet for Syrinscape
Squeaky metal portcullis opening created by Barry Doublet for Syrinscape
Horror cues created by Christian Koerding for Syrinscape
Open Amber Stone Door (3D) sounds created by Barry Doublet for Syrinscape
Combat exertion/weapons created by Christian Koerding for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
Throwing giant rock sounds created by Barry Doublet for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Creature Chittering sounds created by Barry Doublet for Syrinscape
Desert of ice sounds created by Barry Doublet for Syrinscape
Squeaky metal portcullis closing created by Barry Doublet for Syrinscape
Chain Rattles created by Chris Koerding for Syrinscape
Cave Waves sounds created by Barry Doublet for Syrinscape
Open portal sound created by Benjamin Loomes for Syrinscape
Tormented scream performed by Stephen Graham for Syrinscape
3D Applause sounds created by Barry Doublet for Syrinscape
Cave Waves sounds created by Barry Doublet for Syrinscape
Throw boulder sounds created by Barry Doublet for Syrinscape
Giant spider sounds created by Barry Doublet for Syrinscape
Dwarf ghoul created by Chris Koerding for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Memento Mori" composed & performed by Tim Wilhelm for Syrinscape.
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Alone with my madness" composed and performed by Tim Wilhelm for Syrinscape
"Losing my mind"- composed and performed by Barry Doublet for Syrinscape
"Hiding from danger" composed and performed by Barry Doublet for Syrinscape
"Memento Vita" composed & performed by Tim Wilhelm for Syrinscape.
"Otari dungeon drone" – composed and performed by Christian Koerding for Syrinscape
"Zombie Punks" composed and performed by Tim Wilhelm for Syrinscape
"Theatre of Flesh" – composed and performed by Christian Koerding for Syrinscape
"Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape
“The scar” composed and performed by Christian Koerding for Syrinscape
"Cthulhu tension hums" composed and performed by Barry Doublet for Syrinscape
"Disciplines gate" composed and performed by Barry Doublet for Syrinscape
"Shrines" composed and performed by Christian Koerding for Syrinscape
"Gate anger & despair" composed and performed by Barry Doublet for Syrinscape
"The Lament " composed and performed by Tim Wilhelm for Syrinscape
"Creepy Vault Level 2" composed and performed by Christian Koerding for Syrinscape
"Deadtide" composed and performed by Christian Koerding for Syrinscape
"Losing my mind" composed and performed by Barry Doublet for Syrinscape
"Prodding evil" composed and performed by Barry Doublet for Syrinscape
"Gate clusters" composed and performed by Barry Doublet for Syrinscape
"Losing my mind" – composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Art provided by Paizo Inc.
Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2025 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2025
ABV Soul Keepers
This SoundSet was imagined, compiled, designed, created, mixed, and finished by Barry Doublet of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"skyrim-flames" by "Cyberkineticfilms" (https://freesound.org/people/Cyberkineticfilms/)
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Open amber stone door sounds created by Barry Doublet for Syrinscape
Blue Energy Portal sounds created by Barry Doublet for Syrinscape
Desert of ice sounds created by Barry Doublet for Syrinscape
Squeaky metal portcullis closing created by Barry Doublet for Syrinscape
Footsteps Gravel sounds created by Barry Doublet for Syrinscape
Cavern of Torches sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
Rattling Chains sounds created by Barry Doublet for Syrinscape
Flameskull gibberish sounds created by Barry Doublet for Syrinscape
Continual flame created by Christian Koerding for Syrinscape
Portal sounds created by Barry Doublet for Syrinscape
Obo'laka's growl-created by Tim Wilhelm for Syrinscape
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
Flameskull fire ray sounds created by Barry Doublet for Syrinscape
Ankheg acid spit created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
House burning fire in cave sounds created by Barry Doublet for Syrinscape
Dungeon accent notes composed and performed by Christian Koerding for Syrinscape
Relentless Impaler sounds performed & edited by Barry Doublet for Syrinscape
Spectator sounds performed & edited by Barry Doublet for Syrinscape
Open portal sound created by Benjamin Loomes for Syrinscape
Witchlight sounds created by Barry Doublet for Syrinscape
Scamp sounds performed, created & edited by Barry Doublet for Syrinscape
Horror stingers created by Christian Koerding for Syrinscape
Wish spell created by Dan Brown (davinci522 on the Syrinscape forums)
Paralyzing Light Trap sounds created by Barry Doublet for Syrinscape
Hellhound growl sounds created by Barry Doublet for Syrinscape
Horror cues created by Christian Koerding for Syrinscape
Barefoot sounds created by Barry Doublet for Syrinscape
Pit Fiend performed, created & edited by Barry Doublet for Syrinscape
Squeaky metal portcullis opening created by Barry Doublet for Syrinscape
Tiny dragon wings sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Cragmaw flute sounds created by Benjamin Loomes for Syrinscape
Water Beat Metal sounds created by Barry Doublet for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Combat exertion/weapons created by Christian Koerding for Syrinscape
Water Cave In & Steam sounds created by Barry Doublet for Syrinscape
Large chain sounds created by Barry Doublet for Syrinscape
Ankheg spray acid created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
Will-o-wisp sounds created by Chris Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Bludgeon damage impacts created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Devil sounds performed, created & edited by Barry Doublet for Syrinscape
Flying Knife sounds created by Barry Doublet for Syrinscape
Nightmare Dragon Growl performed by Elizabeth Meadows and recorded by Morgan Rands for Syrinscape
Palace drone sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Deadtide" composed and performed by Christian Koerding for Syrinscape
"Shrines" composed and performed by Christian Koerding for Syrinscape
"Otari dungeon drone" – composed and performed by Christian Koerding for Syrinscape
“The scar” composed and performed by Christian Koerding for Syrinscape
"Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Creepy Vault Level 2" composed and performed by Christian Koerding for Syrinscape
"Theatre of Flesh" – composed and performed by Christian Koerding for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Art provided by Paizo Inc.
Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2025 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2025
ABV Decaying Gardens
This SoundSet was imagined, compiled, designed, created, mixed, and finished by Barry Doublet of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
"large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
"pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
"Creaking-Wooden-Door-0004" by "d-w" [deactivated freesound.org user]
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Riverwater loop created by Chris Koerding for Syrinscape
Large Tentacled Slam sounds created by Barry Doublet for Syrinscape
Performed and recorded by Morgan Rands for Syrinscape
Desert of ice sounds created by Barry Doublet for Syrinscape
Footsteps Gravel sounds created by Barry Doublet for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
Shadow apparitions sounds created by Benjamin Loomes for Syrinscape
Cave Wind sounds created by Barry Doublet for Syrinscape
Portal sounds created by Barry Doublet for Syrinscape
Glowing mushrooms sounds created by Barry Doublet for Syrinscape
Obo'laka's growl-created by Tim Wilhelm for Syrinscape
Cave Waves sounds created by Barry Doublet for Syrinscape
hellcave sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Dungeon accent notes composed and performed by Christian Koerding for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Masked Fighter (female) sounds performed by Charlotte Doublet edited by Barry Doublet for Syrinscape
Open portal sound created by Benjamin Loomes for Syrinscape
Bog mummies created by Christian Koerding for Syrinscape
Horror stingers created by Christian Koerding for Syrinscape
Drow created by Christian Koerding for Syrinscape
Black smoke noises created by Barry Doublet for Syrinscape
Chill touch spell created by Christian Koerding for Syrinscape
Water combat splashes created by Christian Koerding for Syrinscape
"Shadow apparitions – deep whispers_01" created by Benjamin Loomes
Concrete Footsteps sounds created by Barry Doublet for Syrinscape
Horror cues created by Christian Koerding for Syrinscape
Naga combat created by Christian Koerding for Syrinscape
"Soul anchor silent burst" created by Benjamin Loomes
Giant Toad sounds created by Barry Doublet for Syrinscape
Snake giant moving and attacking created by Tim Wilhelm for Syrinscape
Mud walking sounds created by Barry Doublet for Syrinscape
Palace drone sounds created by Barry Doublet for Syrinscape
Witchlight sounds created by Barry Doublet for Syrinscape
Giant snake bite sound created by Barry Doublet for Syrinscape
Cave Waves sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Cragmaw flute sounds created by Benjamin Loomes for Syrinscape
Tentacle attack SFX created by Tim Wilhelm for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Combat exertion/weapons created by Christian Koerding for Syrinscape
Starlike motes of light sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
Will-o-wisp sounds created by Chris Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Bludgeon damage impacts created by Christian Koerding for Syrinscape
Masked Fighter (male) sounds performed by Charlotte Doublet edited by Barry Doublet for Syrinscape
Darkness spell created by Christian Koerding for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Otari dungeon drone" – composed and performed by Christian Koerding for Syrinscape
"Creepy Vault Level 2" composed and performed by Christian Koerding for Syrinscape
"Deadtide" composed and performed by Christian Koerding for Syrinscape
"The scar" composed and performed by Christian Koerding for Syrinscape
"Theatre of Flesh" – composed and performed by Christian Koerding for Syrinscape
"Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape
"Find Treasure and Clues" composed and performed by Barry Doublet for Syrinscape
"Shrines" composed and performed by Christian Koerding for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Art provided by Paizo Inc.
Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2025 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2025