Starfinder Sounds & Music: Murder in Metal City
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Preview
Elevate your game nights with Syrinscape’s professional roleplaying game music and RPG sound design.
A strange message beckons six strangers to Striving, an expansive megaplex city on Aballon, the planet of Machines. There, they gather in a neon-lit cafe, surrounded by androids and robots, to meet an old friend. The bartender brings them refreshments—and a holographic recording from their mutual acquaintance.
"Greetings, friends! If you’re watching this, it’s because I’ve experienced an unexpected shutdown—in organic terms, I’m dead."
Even if you choose not to run this adventure, this soundpack is filled with goodies for your own Space adventures. You will find brand new sounds for many wicked beasties including Sharpwings, Cyberwings, Shroomclaws, and the dreaded Jinsul. New robotic sounds including a new machine language. A new biome featuring a wintery well that takes you into an underground arctic landscape. And always, many new musical pieces to set the perfect tone for your spacefaring adventures.
Did you know the gaming background music in Syrinscape can be easily adjusted on-the-fly to match your in-game action precisely, perfect for dynamic sci-fi RPGs?
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Sci-Fi Player app, but you can make it appear in any of the apps by using the Campaign Manager.
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SoundSet Specifics
SoundSet
Moods
Player creation
Outside the cafe
Analog cafe
Analog cafe (playing the message and attack-autoplay)
Chasing the drone
Abandoned hideout
Abandoned hideout (failed chase)
Attacked by smog scamps
Downgrid charging platform
Petrified forest
Fighting the shadow duplicates
Elements
Murder in metal city
Scifi cafe music
Murder city
Fleeting Time battle music
All TPS battle music 3
Metal city
Foot traffic
Station drone
Air pumps
Small restaurant walla
Future city traffic
Distant future city traffic
Water sculpture
Crowd ambience: loiterers
Station hum
Data streams
Background room hum
Starlike motes of light
Final Horizon engine drone
Main computer
Cora is watching
Transmitting
Banquet sounds
Panic
*USE ME FOR* Pulsing plinth loop
Quantum field
Stealth drone attack
Vehicle traffic
Alien crowd
More vehicle traffic
Crowded restaurant
Restaurant noise
Crockery cataclysm
Screams
Men's cries
Drone flyby
Running on gravel
Walking through debris
Broken air pump
Smog scamp combat
More smog scamps
Console beeps
Shadow duplicates
*USE ME FOR* Melee weapons
*USE ME FOR* Energy ranged weapons
*USE ME FOR* High combat exertion
*USE ME FOR* Low combat exertion
Official Starfinder
Starfinders battle stab
Found something bad
Found something good
Computer hacking fail
Computer hacking success
Open/close doors
Stealth drone attack
Ghellon
Tier99-Professor
Elevator warning
Shadow's warning
Anacite wingbot laser
Smog scamp-filthy fog
Drone responses
Pulsing plinth
Quantum field
Mind slicing blast
Moods
Central Circuit Processor
Parade of faiths
Mechanizers attack
Tier-99-Professor's memorial
Hidden Truth Apothecary
Pest control
Magenta-main floor
Magenta-VIP rooms
Archive 404
Battling Archive 404
Framed
Machine court
Dead end?
Elements
Murder city
Memorial music
All TPS battle music 3
Indoor music
Metal city
Foot traffic
Air pumps
Station hum
Multiple races background voices
Distant future city
Future city traffic
Station drone
Swirling portal
Casino background
Spectators
Data streams
Background room hum
Pink energy field
Generator
Maintenance robot moving
Drone flyby
Drone responses
Console beeps
Alien crowd
Vehicle traffic
Whispering
Crowd panic
Crowd panic II
Chairs and bumps
Laser rifle
Screams
Robot movement
Mechanizers
Footsteps on wood
Specimen tanks
Sharpwing screeches
Sharpwing flight
Casino background noises
Slot winners
Gamblers
Archive 404
Laser impacts
Dragonet combat
Dragonet flight
Security alarm loop
Camera crews
Broken display case
Whispers
Coughs and throats
Cyberwing screeches
Random robotic noises
*USE ME FOR* Melee weapons
*USE ME FOR* Energy ranged weapons
*USE ME FOR* High combat exertion
*USE ME FOR* Low combat exertion
Official Starfinder
Starfinders battle stab
Find something bad
Found something good
Computer hacking fail
Computer hacking success
Generator switch on
Laser barrage
Data barrage
Insight array notification
Cyberwing screeches
Agent Z's message
Security alarm
Security robot warnings
Static breath
Drone responses
Moods
Frost lookout
Base camp
Dry delve
Battling shroomclaws
Inside the ice wells
Hunting sharpwings
Murderer's hideout
Wreck of the condemned prophet
Attacked by the Jinsul
Conclusion
Elements
Metal city
Reflections in ice
All TPS battle music 3
Music - flow
Murder in metal city
Mountain wind
Overland winds
Heating system loop
Footsteps in snow (group)
Wind sweetener indoors
Console beeps
Footsteps on wood
Shroomclaw
Cavern winds static
Ice and glaciers
Cavern winds moving
Walking on ice
Sharpwing screeches
Sharpwing flight
Chains
Particle beam cannon
Jinsul blades
Jinsul energy weapons
Jinsul clicks and roars
*USE ME FOR* Melee weapons
*USE ME FOR* Energy ranged weapons
*USE ME FOR* High combat exertion
*USE ME FOR* Low combat exertion
Official Starfinder
Starfinders battle stab
Find something bad
Found something good
Small arms fire
Laser pistol
Open/close doors
Computer hacking success
Computer hacking fail
Sworn blade of shields
Shroomclaw
Dewblossom
Particle beam cannon
Warlord Hura
Credits
MIMC Chapter 1: Cold Case
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"27-Coins" by "Freqman" (https://freesound.org/people/Freqman/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"Pistol" by "Nthompson" (https://freesound.org/people/Nthompson/)
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Tavern with 5-10 people sounds created by Barry Doublet for Syrinscape
Restaurant sounds created by Barry Doublet for Syrinscape
Cough sounds created by Steve Barr for Syrinscape
Stealth drone attack created by Tim Wilhelm for Syrinscape
Voice of Brienna by Bekah Barker for Syrinscape
Counting Coins sounds created by Chris Koerding for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Bridge drone sounds created by Barry Doublet for Syrinscape
Ice devil snap sounds created by Benjamin Loomes for Syrinscape
Drone speech SFX created by Tim Wilhelm for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
Pulsing plinth SFX created by Tim Wilhelm for Syrinscape
Cora watching sounds created by Barry Doublet for Syrinscape
Biotech lazer fire sounds created by Barry Doublet for Syrinscape
Elevator warning VFX voiced by Lyssa Wilhelm for Syrinscape
Water pouring sounds created by Steve Barr for Syrinscape
Computer controlled electric door sounds created by Barry Doublet for Syrinscape
Eating and drinking created by Christian Koerding for Syrinscape
Running on gravel sounds created by Barry Doublet for Syrinscape
Shadow warning VFX voiced by Lyssa Wilhelm for Syrinscape
Hybeki – performed by Charlotte Doublet, created by Barry Doublet for Syrinscape
Drone fly by sounds created by Barry Doublet for Syrinscape
Computer hacking fail sounds created by Barry Doublet for Syrinscape
Computer hacking success sounds created by Barry Doublet for Syrinscape
Quiet stream swamp sounds created by Barry Doublet for Syrinscape
Starlike motes of light sounds created by Barry Doublet for Syrinscape
Jaeger Ionic Shield created by Tim Wilhelm for Syrinscape
Future City Traffic sounds created by Barry Doublet for Syrinscape
Ghellon VFX voiced by Lyssa Wilhelm for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Walking through debris SFX created by Tim Wilhelm for Syrinscape
Tier99-Professor VFX voiced by Lyssa Wilhelm for Syrinscape
Ankegh creature created by Chris Koerding for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Panicked crowd created by Barry Doublet for Syrinscape
Choir engine sounds created by Barry Doublet for Syrinscape
Mind slicing blast created by Tim Wilhelm for Syrinscape
Footsteps on the deck created by Barry Doublet for Syrinscape
Dragon claw scratch created by Benjamin Loomes for Syrinscape
Music composed, performed and recorded by Benjamin Loomes for Syrinscape and also:
"Something weird Stabs" composed and performed by Barry Doublet for Syrinscape
"Starfinder Fleeting time battle stab" composed and performed by Barry Doublet for Syrinscape
"Pads in Space" composed and performed by Barry Doublet for Syrinscape
"Murder in Metal City" composed and performed by Tim Wilhelm for Syrinscape
"Metal City" composed and performed by Tim Wilhelm for Syrinscape
"Starfinder retro battle stab" composed and performed by Barry Doublet for Syrinscape
"Time to Run part 2" composed and performed by Barry Doublet for Syrinscape
"Fleeting Time part 2" composed and performed by Barry Doublet for Syrinscape
"Starfinder treasure" composed and performed by Barry Doublet for Syrinscape
"Empty Space" composed and performed by Barry Doublet for Syrinscape
"Discovery a clue Stabs" composed and performed by Barry Doublet for Syrinscape
"Fleeting Time part 6" composed and performed by Barry Doublet for Syrinscape
"Hanging with J " composed and performed by Barry Doublet for Syrinscape
"Panic in Space part 2" composed and performed by Barry Doublet for Syrinscape
"Fleeting Time part 5" composed and performed by Barry Doublet for Syrinscape
"Time to Run part 3" composed and performed by Barry Doublet for Syrinscape
"Fleeting Time part 4" composed and performed by Barry Doublet for Syrinscape
"Panic in Space part 1" composed and performed by Barry Doublet for Syrinscape
"Fleeting Time part 1" composed and performed by Barry Doublet for Syrinscape
"Future Lounge " composed and performed by Barry Doublet for Syrinscape
"Murder City" composed and performed by Tim Wilhelm for Syrinscape
"Panic in Space part 3" composed and performed by Barry Doublet for Syrinscape
"Starfinder retro treasure" composed and performed by Barry Doublet for Syrinscape
"Time to Run part 1" composed and performed by Barry Doublet for Syrinscape
"Computer Space" composed and performed by Barry Doublet for Syrinscape
"Optical reflections" composed and performed by Tim Wilhelm for Syrinscape
"Fleeting Time part 3" composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Starfinder: Murder in Metal City © 2025. Paizo Inc., the Paizo golem logo, Starfinder, and Starfinder Adventure are trademarks of Paizo Inc. SoundSet © 2025. Sounds created under license with Paizo Inc.
Art provided by Paizo Inc.
MIMC Chapter 2: Seekers in Striving
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"ruletti-roulette-a-few-rolls-close" by "ylearkisto" (https://freesound.org/people/ylearkisto/)
"27-Coins" by "Freqman" (https://freesound.org/people/Freqman/)
"Pistol" by "Nthompson" (https://freesound.org/people/Nthompson/)
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Camera sounds created by Steve Barr for Syrinscape
Shadow apparitions – deep whispers created by Benjamin Loomes for Syrinscape
Growls performed by Alec Thompson at GenCon 2015 for Syrinscape
Lasar barrage SFX created by Tim Wilhelm for Syrinscape
Slot Winners created by Tim Wilhelm for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Basement created by Barry Doublet for Syrinscape
Hybeki – performed by Charlotte Doublet, created by Barry Doublet for Syrinscape
Security alarm SFX created by Tim Wilhelm for Syrinscape
Drone speech SFX created by Tim Wilhelm for Syrinscape
Panic in the street sounds created by Barry Doublet for Syrinscape
Casino floor ambience created by Christian Koerding for Syrinscape
Data barrage SFX created by Tim Wilhelm for Syrinscape
Cyberwingscreeches SFX created by Tim Wilhelm for Syrinscape
Raucous tavern created by Syrinscape for Dungeons & Dragons RPG
Robot arm sounds created by Barry Doublet for Syrinscape
Raucous tavern sounds created by Benjamin Loomes for Syrinscape
Drone fly by sounds created by Barry Doublet for Syrinscape
Computer hacking fail sounds created by Barry Doublet for Syrinscape
Sharpwing screeches SFX created by Tim Wilhelm for Syrinscape
Genorator switched on sounds created by Barry Doublet for Syrinscape
Computer hacking success sounds created by Barry Doublet for Syrinscape
Sharpwing flight SFX created by Tim Wilhelm for Syrinscape
Future City Traffic sounds created by Barry Doublet for Syrinscape
Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
Magic mirror smashed created by Barry Doublet for Syrinscape
Mini Tank Track sounds created by Barry Doublet for Syrinscape
Security Robot sounds performed, created & edited by Barry Doublet for Syrinscape
Cyberwing screeches SFX created by Tim Wilhelm for Syrinscape
Dragonnel created by Christian Koerding for Syrinscape
Dragonnel wings created by Christian Koerding for Syrinscape
Robot Talk Drone sounds created by Barry Doublet for Syrinscape
Raucous tavern voices created by Syrinscape
Magnetic hum sounds created by Barry Doublet for Syrinscape
Underwater bubbles sounds created by Barry Doublet for Syrinscape
Music composed, performed and recorded by Benjamin Loomes for Syrinscape and also:
"Sand thopter" composed by Benjamin Loomes for Syrinscape
"Metal City" composed and performed by Tim Wilhelm for Syrinscape
"Fleeting Time part 4" composed and performed by Barry Doublet for Syrinscape
"Sparkling stars" composed by Benjamin Loomes for Syrinscape
"Starfinder Fleeting time battle stab" composed and performed by Barry Doublet for Syrinscape
"Starfinder retro battle stab" composed and performed by Barry Doublet for Syrinscape
"Something weird Stabs" composed and performed by Barry Doublet for Syrinscape
"Starfinder retro treasure" composed and performed by Barry Doublet for Syrinscape
"Murder City" composed and performed by Tim Wilhelm for Syrinscape
"Fleeting Time part 2" composed and performed by Barry Doublet for Syrinscape
"Discovery a clue Stabs" composed and performed by Barry Doublet for Syrinscape
"Fleeting Time part 6" composed and performed by Barry Doublet for Syrinscape
"Panic in Space part 2" composed and performed by Barry Doublet for Syrinscape
"Fleeting Time part 5" composed and performed by Barry Doublet for Syrinscape
"Panic in Space part 1" composed and performed by Barry Doublet for Syrinscape
"Fleeting Time part 1" composed and performed by Barry Doublet for Syrinscape
"Starfinder treasure" composed and performed by Barry Doublet for Syrinscape
"Murder in Metal City" composed and performed by Tim Wilhelm for Syrinscape
"Time to Run part 3" composed and performed by Barry Doublet for Syrinscape
"Panic in Space part 3" composed and performed by Barry Doublet for Syrinscape
"Time to Run part 1" composed and performed by Barry Doublet for Syrinscape
"Optical reflections" composed and performed by Tim Wilhelm for Syrinscape
"Fleeting Time part 3" composed and performed by Barry Doublet for Syrinscape
"Interstellar spaces" composed by Benjamin Loomes for Syrinscape
"Time to Run part 2" composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Starfinder: Murder in Metal City © 2025. Paizo Inc., the Paizo golem logo, Starfinder, and Starfinder Adventure are trademarks of Paizo Inc. SoundSet © 2025. Sounds created under license with Paizo Inc.
Art provided by Paizo Inc.
MIMC Chapter 3: Frozen Heart of Aballon
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Pistol" by "Nthompson" (https://freesound.org/people/Nthompson/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Shroomclaw vocalizations created by Tim Wilhelm for Syrinscape
Computer controlled electric door sounds created by Barry Doublet for Syrinscape
Jinsul vocalizations created by Tim Wilhelm for Syrinscape
Barefoot on wood sounds created by Barry Doublet for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Wind sweetener created by Christian Koerding for Syrinscape
Hybeki – performed by Charlotte Doublet, created by Barry Doublet for Syrinscape
Heating system SFX created by Tim Wilhelm for Syrinscape
Cavern winds enhanced created by Christian Koerding for Syrinscape
Chain Rattles created by Chris Koerding for Syrinscape
Footsteps on wood sounds created by Barry Doublet for Syrinscape
Overland winds created by Christian Koerding for Syrinscape
Computer hacking fail sounds created by Barry Doublet for Syrinscape
Sharpwing screeches SFX created by Tim Wilhelm for Syrinscape
Computer hacking success sounds created by Barry Doublet for Syrinscape
Ice and glaciers created by Christian Koerding for Syrinscape
Sharpwing flight SFX created by Tim Wilhelm for Syrinscape
Music composed, performed and recorded by Benjamin Loomes for Syrinscape and also:
"Fleeting Time part 4" composed and performed by Barry Doublet for Syrinscape
"Panic in Space part 2" composed and performed by Barry Doublet for Syrinscape
"Fleeting Time part 5" composed and performed by Barry Doublet for Syrinscape
"Metal City" composed and performed by Tim Wilhelm for Syrinscape
"Time to Run part 2" composed and performed by Barry Doublet for Syrinscape
"Discovery a clue Stabs" composed and performed by Barry Doublet for Syrinscape
"Fleeting Time part 2" composed and performed by Barry Doublet for Syrinscape
"Fleeting Time part 6" composed and performed by Barry Doublet for Syrinscape
"Panic in Space part 1" composed and performed by Barry Doublet for Syrinscape
"Time to Run part 3" composed and performed by Barry Doublet for Syrinscape
"Reflections in ice" composed and performed by Tim Wilhelm for Syrinscape
"Avalanche music"- composed and performed by Benjamin Loomes for Syrinscape
"Fleeting Time part 1" composed and performed by Barry Doublet for Syrinscape
"Starfinder treasure" composed and performed by Barry Doublet for Syrinscape
"Murder City" composed and performed by Tim Wilhelm for Syrinscape
"Murder in Metal City" composed and performed by Tim Wilhelm for Syrinscape
"Starfinder retro treasure" composed and performed by Barry Doublet for Syrinscape
"Panic in Space part 3" composed and performed by Barry Doublet for Syrinscape
"Time to Run part 1" composed and performed by Barry Doublet for Syrinscape
"Fleeting Time part 3" composed and performed by Barry Doublet for Syrinscape
"Something weird Stabs" composed and performed by Barry Doublet for Syrinscape
"Starfinder Fleeting time battle stab" composed and performed by Barry Doublet for Syrinscape
"Starfinder retro battle stab" composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for Syrinscape
Starfinder: Murder in Metal City © 2025. Paizo Inc., the Paizo golem logo, Starfinder, and Starfinder Adventure are trademarks of Paizo Inc. SoundSet © 2025. Sounds created under license with Paizo Inc.
Art provided by Paizo Inc.