D&D Sounds & Music: Dragon Delves Part 1
/https://storage.syrinscape.com/media/dd/product/images/aa965afc2135abace60c0b368390201b.jpg)
Preview
Welcome to Dragon Delves, a celebration of one of the most important aspects of Dungeons and Dragons... i.e. Dragons! But, don't expect this to be a typical dragon sitting on a pile of gold in some windswept mountaintop, or hidden deep in a dangerous swamp. Oh no, here you will encounter dragons in the most unlikely spots. An anthology of ten adventures that will take your party from level 1 to level 12, each with a dragon at the heart of the story.
Syrinscape's Dragon Delves Part 1 SoundPack, brings complete support for adventures 1 to 3 of this rich, creative book.
Note the SoundSet features tab on this page to see all the goodies packed into this amazing SoundPack, which includes (literally) dozens of original music tracks by the inestimably draconic Tim Wilhelm and voices and sound work from the whole Syrinscape creative team!
We are confident you are going to LOVE these adventures, especially when you run them with Syrinscape's immersive audio!
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.
™ & ©2025 Wizards of the Coast LLC.
This product is included for FREE with a SuperSyrin Subscription. Consider trying that out instead?

Try all of Syrinscape today!
$10.99 per month.
Full access to everything Syrinscape.
Cancel any time!

SoundSet Specifics
SoundSet
Moods
A call for heroes
Village green
Fergus' grill
Redwood grove (general daytime)
Redwood grove (general nighttime)
R1: Looming redwood
R2: Sickly redwood
R3: Dryad's tree
R4: Lair entrance
R4a: Armin attacks
R5: Muddy bog
R5a: Mud mephits attack
R6: Centipede nest
R6: Centipede nest-Centipedes attack
R7: Gruesome camp
R7a: Gruesome camp-Zombies attack
R8: Burial mound
R8: Burial mound (at night)
Elements
Redwood watch
Visiting Musicians
Beautiful mysterious forest music
Combat Loop for drums
Combat music
Destruction drums 1
Grim discoveries
Town market
Peaceful stream
Wind in the trees
Wood
Playing children
Night insects
Weird frogs
Swamp atmosphere
Centipede legs
Ill wind
Elven ghost whispers
Bird songs
Villagers
Working town
Working town II
Happy town life
Medium dogs
Cooking
Creaking wood
Looming redwood
Mastiff attacks
Armin combat exertion
Armin weapon strikes
Fighting (neutral voices)
Fighting (low voices)
Fighting (high voices)
Sword swings
Damaging hide or leather
Armor foley
Swords clashes
Footsteps in mud
Insect flybys
Sword swooshes
Giant centipede hisses
Mud mephit
Mephit wings
Zombies
Zombie slam attacks
*USE ME* for Spell fighting
Official D&D
Explore music
Battle stabs
Major battle sting
Treasure discovered
Picking lock
Village green rumor #1
Village green rumor #2
Village green rumor #3
Village green rumor #4
Village green rumor #5
Village green rumor #6
Gwenhumara "Gathering..."
Mastiff growl
Dryad-Entangle
Snake bite
Long bow hit
Long bow miss
Shortsword hit
Shortsword miss
Zombie growls
Zombie slam attack
Mud mephit cry
Mud mephit mud breath
Mud mephit death burst
Elven ghost whispers
SoundSet
Moods
L1: Guarded tunnel
L1a: Guarded tunnel-Elves attack
L2: Snake pit
L2a: Snake pit-attacking the snakes
L3: Marilissa's quarters
L3a: Battling Marilissa
L4: Root cellar
L4: Root cellar-Blights attack
L5: Centipede infestation
L5a: Centipede infestation-Centipedes attack
L6: Corpse chamber
L6: Corpse chamber-Battling Sunset-is-Nigh
L7: Wyrmling's hoard
Conclusion
Elements
Dragon War
Destruction drums 1
Marilissa
Battling the Yuan-ti
Combat music
Combat Loop for drums
Redwood watch
Sunset-Is-Nigh
Sunset-Is-Nigh-Ambiance
Wood
Ill wind
Centipede legs
Town market
Playing children
Slithering
Footsteps in mud
Armin weapon strikes
Fighting (low voices)
Fighting (high voices)
Damaging hide or leather
Swords clashes
Armin combat exertion
Sword swooshes
Elf fighters
Snakes in pit
Footsteps stone (inside)
Snake strikes
Sword swings
Marilissa attacks
Breaking twigs
Twig blights
Giant centipede hisses
Walking on treasure
Sunset combat sounds
Rubble
Gas releases
Twig blight movement
Blunt swings and hits
Wyrmling flight
Official D&D
Battle stabs
Explore music
Major battle sting
Treasure discovered
Picking lock
Snake strike
Marilissa taunts
Twig blight claws
Giant centipede bite
Sunset-Is-Nigh-It is I...
Sunset-Is-Nigh-Taunts
Sunset-Is-Nigh's breath
Sunset-Is-Nigh-Meet your doom
SoundSet
Moods
Hubbleton
Confectionary conflagration
After the fire
Gathering clues
Arrival at the bakery
Candy Trail
Arrival at the cottage
C1: The porch
C1: The porch (didn't wipe your feet)
C2: The Foyer
C3: Bubba Wugga's playroom
C4: Sitting room
C5: Taffy room
C5: Taffy room (combat)
C6: Trapped corridor
Elements
Hubbleton
Time is running out
Looking for clues
Beautiful mysterious forest music
Candy Cottage
Bubba Wugga
Twisted tea party
Combat music
Eerie music
Town market
Fire
Playing children
Fireplace
Peaceful stream
Magic forest
Light wind and rattling windows
Whistling teapot
Edith "Help me"
Bird songs
Villagers
Medium dogs
Working town
Working town II
Happy little folk
Children playing
Looming redwood
Smashing glass
Building on fire
Footsteps on wood
Cooking
Door bell
Boiling pot
Footsteps in forest
Rug of smothering (movement)
Rug of smothering (victim)
Damaging hide or leather
Spooky wind
Creaking wooden cabin
Toys on the floor
Wooden windchimes
Making taffy
Mechanical taffy machine
Bugbear workers
Fighting (low voices)
Fighting (high voices)
Fighting (neutral voices)
Sword swings
Armor foley
Bugbears
Swords clashes
Mechanical taffy machine (far away)
*USE ME* for Spell fighting
Official D&D
Dramatic sting
Major battle sting
Find a clue sting
Picking lock
Identify
Dispel Magic
Edith "Help me"
Edith "Oh, Dear"
Fill greeting
Rug of smothering
Caught in rug of smothering
Bugbear roar
Rolling pin trap
Magic mouth hobby horse
Taffy puller
Bugbear morningstar hit
Bugbear morningstar miss
Bugbear morningstar critical hit
SoundSet
Moods
C7: Candied apple orchard
C7: Candied apple orchard (Dryad's attack)
C8: Chocatrice barn
C8: Chocatrice barn (Chocatrice attack)
C9: Bubba Wugga
C9: Bubba Wugga attacks
C10: Candy kitchen
C10: Candy kitchen (battling the hag)
C11: Pantry
C12: Tower
C13: Outhouse
C14: Gummy Mummy's tomb
C14: Gummy Mummy's tomb (Mummy and mephits attack)
C15: Striped dungeon
C15: Striped dungeon (Gingerbread guards attack)
Conclusion
Elements
Beautiful mysterious forest music
Combat music
Eerie music
Destruction drums 1
Candy Cottage
Bubba Wugga combat
Striped dungeon
Time is running out
Hubbleton
Magic forest
Wood
Weird frogs
fireplace
Light wind and rattling windows
Flies
Bird songs
Looming redwood
Dryad
Fighting (low voices)
Fighting (high voices)
Armor foley
Swords clashes
Footsteps on wood
Creaking wood
Something moving in the hay
Damaging hide or leather
Sword swings
Cockatrice attacking
Cockatrice wings
Creaking wooden cabin
Bubba Wugga steps
Bubba Wugga combat strikes
Bubba Wugga combat vocals
Boiling pot
Wyrmling wings
Briochebane
Nibblecheek combat vocals
Spooky wind
Footsteps stone
Ice mephit attacks
Mummy combat
Swinging chains
Asger Applegarth
Gingerbread guard attacks
Gingerbread guard I
Gingerbread guard II
Official D&D
Dramatic sting
Major battle sting
Picking lock
Identify
Dispel Magic
Candy dryad
Candy dryad entangle
Rolling pin trap
Bubba Wugga miss
Bubba Wugga hit
Bubba Wugga "Sorry"
Bubba Wugga likes the candy
Bubba Wugga doesn't like the candy
Bubba Wugga "Smash you"
Bubba Wugga leaving
Uncle Nibblecheek "Who let you in?"
Briochebane breath weapon
Mummy dreadful glare
Mummy rotting fist
SoundSet
Moods
Beginning the adventure
Deathsbane tavern
Traveling to the temple on horseback
Traveling to the temple on foot
T1: Temple entry
T1: Temple entry-undead attack
T2: T-shaped section
T3: Sloped passageway
T4: Hall of swiveling statues
T4: Hall of swiveling statues-flaming skeleton attacks
T5: Sinister stairs
T6: Occult library
T6: Occult library-battling the ogre zombies
T6: Occult library-Melindra attacks
T7: Dining hall
T7: Dining hall-Yondis attacks
Elements
Will of Orcus II
Tabaxi trio
Combat music
Temple ambiance
Eerie music
Destruction drums 1
Chasing the dragon
Bright rowdiness
Outside wind
Storm wind
Flaming skeleton
Dungeon ambiance
Dragon intro
Manly men
Tavern sounds
Creaking floor
horse walking
Horse sounds
Feet on gravel
Zombies
Ghouls
Zombies in the distance
Ill wind
Rubble
Shuffling
Ghouls
zombie slam attacks
Bludgeon melee weapons
Fighting (low voices)
Damaging hide or leather
Sword swings
Fighting (high voices)
Footsteps stone
Rats & bats
Skeleton movement
Skeleton sword strikes and misses
Skeleton hiss
Melinda attacks
Ogre zombie
Broken furniture
Dust & paper
Ogre hits
Ghostly movement
Eleith commands
Ogre breaking things
Melindra begs
Yondis eating
Yondis
*USE ME* for spell combat
Official D&D
Dramatic sting
Major battle sting
Combat sting
Dispel Magic
Identify
Pick lock
Iron doors
Forcing open an iron door
Zombie growls
Zombie slam attack
Paralyzed by ghoul
Trapped stairs
Lever activation
Statue moves
Statue hits
Nezzarum's whispers
Xia-Horrific necrosis
Melindra attacks
SoundSet
Moods
T8: Living quarters
T9: West tunnel
T10: East tunnel
T11: Ritual chamber
T11: Ritual chamber-Wraith attacks
T12: Ghastly work
T12: Ghastly work-Xia and the undead attack
T12: Ghastly work-Nezzarum joins the battle
T13: Great statue of Orcus
T14: Secret vaults
T14: Vault guardians-Crawling hands
T14: Vault guardians-Flameskull
T14: Vault guardians-Mummy
T14: Vault guardians-Specters
T14: Vault guardians-Black pudding
Conclusion
Elements
Eerie music
Temple ambiance
Destruction drums 1
Chasing the dragon
Dragon War
The Will of Orcus
Combat music
Dungeon ambiance
Bright rowdiness
Rubble
Zombies in the distance
Footsteps stone
Rats & bats
Ill wind
Chains
Bludgeon melee weapons
Fighting (low voices)
Damaging hide or leather
Sword swings
Fighting (high voices)
Ghostly movement
Wraith
Mummy combat
Zombies
Ghouls
Shuffling
Creaking ladder
Painting
zombie slam attacks
Ghouls combat
Skeleton hiss
Xia combat
Nezzarum joins the fight
Braziers
Magic pulses
Crawling claws
Flameskull fighting
Flameskulls gibberish
Specters
Black pudding noises
Boisterous people
Tavern sounds
Nezzarum combat
Official D&D
Combat sting
Dramatic sting
Major battle sting
Dispel Magic
Identify
Pick lock
Iron doors
Forcing open an iron door
Trapped stairs
Lever activation
Paralyzed by ghoul
Zombie slam attack
Zombie growls
Nezzarum's whispers
Nezzarum-Xia, this is your final...
Nezzarum's command-#1
Nezzarum's command-#2
Nezzarum's command-#3
Nezzarum's command-#4
Nezzarum's command-#5
Nezzarum's command-#6
Nezzarum's command-Zombies will do
Nezzarum's breath weapon
Xia-Horrific necrosis
Flameskull fire ray
Wraith and Specter life drain
Black pudding dissolving pseudopod
Mummy dreadful glare
Mummy rotting fist
breaking the furniture!
Credits
DGD Death at sunset: Part 1
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"ambi-stone-valley-quiet-bird-wind-near-sea-sony-pcm-d50-stereo-recording-2010-08-exmoor-forrest-england" by "jaap-sijben-gmail-com" (https://freesound.org/people/jaap-sijben-gmail-com/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
"snakeattackverbpuls b" by "jamius" (https://freesound.org/people/jamius/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/) "pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"Aggressive Guard Dogs" by "Oneirophile" (https://freesound.org/people/Oneirophile/)
"female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
"snakeattackverbpuls" by "jamius" (https://freesound.org/people/jamius/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Juicy splats sounds created by Barry Doublet for Syrinscape
Wood work sounds created by Barry Doublet for Syrinscape
Gwenhumara VFX voiced by Tim Wilhelm for Syrinscape
Redwood Watch composed and performed by Tim Wilhelm for Syrinscape
Curse of Strahd ID audio created by Benjamin Loomes
Male combat voice by Anthony Meadows for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Children playing sounds created by Barry Doublet for Syrinscape
Finding Treasure sounds created by Barry Doublet for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Brushing sounds created by Steve Barr for Syrinscape
D&D spells created by Dan Brown for Syrinscape
Fish Salesman created by Barry Doublet for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Exertion sounds created by Benjamin Loomes for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Wind In The Leaves In The Trees recorded and mastered by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Uskarn villager created by Barry Doublet for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Dragonnel wings created by Christian Koerding for Syrinscape
Elven ghost whispers SFX voiced by Tim Wilhelm for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Guard cries processed by Benjamin Loomes for Syrinscape
Dramatic new note shock created by Benjamin Loomes for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Will of Orcus ambiance composed and performed by Tim Wilhelm for Syrinscape
Village Green Rumors SFX voiced by Tim Wilhelm
Meaty punches created by Christian Koerding for Syrinscape
Mud mephit sounds performed & edited by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Destruction drums" – composed and performed by Barry Doublet for Syrinscape
"Glorium drums" composed and performed by Tim Wilhelm for Syrinscape
"The Hunter" – composed by Tim Wilhelm for Syrinscape
"Fortress music" – created by Barry Doublet for Syrinscape
"Dreamlands forest" composed and performed by Barry Doublet for Syrinscape
"Destruction drums" – composed and performed by Barry Doublet for Syrinscape
"Glorium drums II" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_01" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_02" composed and performed by Tim Wilhelm for Syrinscape
"Destruction drums" – composed and performed by Barry Doublet for Syrinscape
"Destruction drums" composed and performed by Barry Doublet for Syrinscape
"The Lair" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_03" composed and performed by Tim Wilhelm for Syrinscape
"Dusty Window Sills" – traditional song performed by Benjamin Loomes for Syrinscape
"Phandelver Heroes Entrance" – Music was created and composed by Barry Doublet
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2025
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2025 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
DGD Death at sunset: Part 2
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"snake-hss-effect" by "moddingtr" (https://freesound.org/people/moddingtr/)
"snakeattackverbpuls" by "jamius" (https://freesound.org/people/jamius/)
"female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Green Dragon breath weapon created by Benjamin Loomes for Syrinscape
Blight Scratch created by Barry Doublet for Syrinscape
Wyrmling created by Christian Koerding for Syrinscape
Pincers sounds created by Barry Doublet for Syrinscape
Redwood Watch composed and performed by Tim Wilhelm for Syrinscape
Curse of Strahd ID audio created by Benjamin Loomes
Sunset-Is-Nigh composed and performed by Tim Wilhelm for Syrinscape
Male combat voice by Anthony Meadows for Syrinscape
Lich vocals by Benjamin Loomes for Syrinscape
Walking on Treasure sounds created by Barry Doublet for Syrinscape
Slithering motions created by Christian Koerding for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Children playing sounds created by Barry Doublet for Syrinscape
Finding Treasure sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
Dramatic new note shock created by Benjamin Loomes for Syrinscape
Performed by the Siren. Recorded, mixed and mastered by Benjamin Loomes for syrinscape.com
Will of Orcus ambiance composed and performed by Tim Wilhelm for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Githyanki warrior sounds performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape
Phandelver Heroes Entrance – Music was created and composed by Barry Doublet
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Sunset-Is-Nigh SFX voiced by Tim Wilhelm
Sunset-Is-Nigh VFX voiced by Tim Wilhelm
Githyanki warrior sounds performed & edited by Barry Doublet for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Dragonnel wings created by Christian Koerding for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"TOFW Combat Stinger_02" composed and performed by Tim Wilhelm for Syrinscape
"Destruction drums" – composed and performed by Barry Doublet for Syrinscape
"Destruction drums" composed and performed by Barry Doublet for Syrinscape
"The Lair" composed and performed by Tim Wilhelm for Syrinscape
"Gruung combat drums " – composed by Tim Wilhelm for Syrinscape
"Combat Drum music" – composed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_03" composed and performed by Tim Wilhelm for Syrinscape
"The King pt. 1" composed by Tim Wilhelm for Syrinscape
"Glorium drums" composed and performed by Tim Wilhelm for Syrinscape
"The Hunter" – composed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_01" composed and performed by Tim Wilhelm for Syrinscape
"Blood on the Sands" – composed by Tim Wilhelm for Syrinscape
"Destruction drums" – composed and performed by Barry Doublet for Syrinscape
"Destruction drums" – composed and performed by Barry Doublet for Syrinscape
"Glorium drums II" composed and performed by Tim Wilhelm for Syrinscape
"Dragon war"composed and performed by Tim Wilhelm for Syrinscape
"Fortress music" – created by Barry Doublet for Syrinscape
"TOA The Naga II" – composed by Tim Wilhelm for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2025
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2025 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
DGD Baker's doesn't: Part 1
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
“Boiling-water” by “poyekhali” (https://freesound.org/people/Poyekhali/sounds/242877/)
"female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"smashing-glass" by "cosmicembers" (https://freesound.org/people/cosmicembers/)
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Slow footsteps on gravel sounds created by Barry Doublet for Syrinscape
Fish Salesman created by Barry Doublet for Syrinscape
Clue discovered composed and performed by Tim Wilhelm for Syrinscape
Dramatic new note shock created by Benjamin Loomes for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
"The fairy picnic" composed and performed by Barry Doublet for Syrinscape
Wood work sounds created by Barry Doublet for Syrinscape
Magic forest sounds created by Barry Doublet for Syrinscape
Curse of Strahd ID audio created by Benjamin Loomes
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Uskarn villager created by Barry Doublet for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Children playing sounds created by Barry Doublet for Syrinscape
Rolling boulder trap created by Tim Wilhelm for Syrinscape.
Bubba Wugga composed and performed by Tim Wilhelm for Syrinscape
Whistling teapot created by Tim Wilhelm for Syrinscape
D&D Bugbear voice performed by Benjamin Loomes
Fill VFX voiced by Tim Wilhelm for Syrinscape
Brushing sounds created by Steve Barr for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
All vocalisations recorded and mastered by Benjamin Loomes at syrinscape.com
Leather armour sounds created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Footsteps on wood sounds created by Barry Doublet for Syrinscape
Exertion sounds created by Benjamin Loomes for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Morningstar sounds created by Benjamin Loomes for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Footsteps on gravel sounds created by Barry Doublet for Syrinscape
Rug movement sounds created by Barry Doublet for Syrinscape
Magic Mouth rocking horse SFX created by Tim Wilhelm for Syrinscape
Making taffy created by Tim Wilhelm for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Rug Smothering sounds created by Barry Doublet for Syrinscape
Wooden windchimes sounds created by Barry Doublet for Syrinscape
Barefoot on wood sounds created by Barry Doublet for Syrinscape
Autognome sounds created by Tim Wilhelm for Syrinscape
Edith VFX voiced by Tim Wilhelm for Syrinscape
Autognome sounds created by Tim Wilhelm for Syrinscape
Guard cries processed by Benjamin Loomes for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Sneaking Into Firefinger" composed by Tim Wilhelm for Syrinscape
"The fairy picnic stab" composed and performed by Barry Doublet for Syrinscape
“Time is short” composed by Tim Wilhelm for Syrinscape
"Blinsky wind-up Strahd music box" composed and performed by Barry Doublet for Syrinscape
"Dreamlands forest" composed and performed by Barry Doublet for Syrinscape
"Blinsky wind-up merry-go-round" composed and performed by Barry Doublet for Syrinscape
"The Lair" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_03" composed and performed by Tim Wilhelm for Syrinscape
"Twisted Tea Party" composed and performed by Tim Wilhelm for Syrinscape
"Glorium drums II" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_01" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_02" composed and performed by Tim Wilhelm for Syrinscape
"Glorium drums" composed and performed by Tim Wilhelm for Syrinscape
"Blinsky's dancing Tatyana" composed and performed by Barry Doublet for Syrinscape
"The Hunter" – composed by Tim Wilhelm for Syrinscape
"Candy Cottage" composed and performed by Tim Wilhelm for Syrinscape
"Forest sway" composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2025
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2025 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
DGD Baker's doesn't: Part 2
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
“Boiling-water” by “poyekhali” (https://freesound.org/people/Poyekhali/sounds/242877/)
"female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Ice mephits created by Christian Koerding for Syrinscape
D&D spells created by Dan Brown for Syrinscape
Mummy grows sounds created by Benjamin Loomes for Syrinscape
Dramatic new note shock created by Benjamin Loomes for Syrinscape
Wyrmling created by Christian Koerding for Syrinscape
Magic forest sounds created by Barry Doublet for Syrinscape
Curse of Strahd ID audio created by Benjamin Loomes
Female fighter created by Barry Doublet for Syrinscape
Male combat voice by Anthony Meadows for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Rolling boulder trap created by Tim Wilhelm for Syrinscape.
Female fighter sounds created by Benjamin Loomes for Syrinscape
Dreadful glare created by Barry Doublet for Syrinscape
"growl 01-70" performed by Alec Thompson at GenCon2015
Chain Rattles created by Chris Koerding for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
Rattling chains sounds created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Bubba Wugga VFX voiced by Tim Wilhelm by Syrinscape
Footsteps on wood sounds created by Barry Doublet for Syrinscape
"growl2 01-07" performed by Alec Thompson at GenCon 2015
Footsteps on wood created by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Rotting fist created by Benjamin Loomes for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Uncle Nibblecheek VFX voiced by Tim Wilhelm for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Candy Dryad voiced by Tim Wilhelm for Syrinscape
Asger Applegarth VFX created by Tim Wilhelm for Syrinscape
Barefoot on wood sounds created by Barry Doublet for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
"Vultures" created by Christian Koerding from samples by AlexTriceratops123 of Youtube under CC Attribution license
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"The King pt. 2" composed by Tim Wilhelm for Syrinscape
"Time is short" composed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_03" composed and performed by Tim Wilhelm for Syrinscape
"Destruction drums" – composed and performed by Barry Doublet for Syrinscape
"Destruction drums" composed and performed by Barry Doublet for Syrinscape
"The fairy picnic stab" composed and performed by Barry Doublet for Syrinscape
"The Lair" composed and performed by Tim Wilhelm for Syrinscape
"Forest sway" composed and performed by Barry Doublet for Syrinscape
"The Hunter" – composed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_01" composed and performed by Tim Wilhelm for Syrinscape
"Dreamlands forest" composed and performed by Barry Doublet for Syrinscape
"Candy Cottage" composed and performed by Tim Wilhelm for Syrinscape
"Destruction drums" – composed and performed by Barry Doublet for Syrinscape
"The King pt. 1" composed by Tim Wilhelm for Syrinscape
"Glorium drums" composed and performed by Tim Wilhelm for Syrinscape
"The horn has sounded" composed by Tim Wilhelm for Syrinscape
"Destruction drums" – composed and performed by Barry Doublet for Syrinscape
"Glorium drums II" composed and performed by Tim Wilhelm for Syrinscape
"The fairy picnic" composed and performed by Barry Doublet for Syrinscape
"TOFW Combat Stinger_02" composed and performed by Tim Wilhelm for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2025
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2025 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
DGD The will of Orcus: Part 1
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
"sword-slash-attack" by "qubodup" (https://freesound.org/people/qubodup/)
"Sword-swipes" by "LukeSharples" (https://freesound.org/people/LukeSharples/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"DicestormersTavernBubble" by "TheDiceStormers" (https://www.youtube.com/user/TheDiceStormers)
"Wood-Hit" by "Jspath1" (https://freesound.org/people/Jspath1/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Melinda VFX voiced by Lyssa Wilhelm for Syrinscape
Ghouls created by Chris Koerding for Syrinscape
Tabaxi minstrel songs written by Tim Wilhelm for Syrinscape
Teacup and saucer sounds created by Barry Doublet for Syrinscape
Rat noises created by Christian Koerding for Syrinscape
Wilkins Leng ghoul combat sounds performed and recorded by Morgan Rands for Syrinscape
Horse Walk 1 is used under a royalty free SFX (single use) license, sourced from Horse Walk on Audiojungle by prosoundfx
Female ghostly screams performed by Aurore Doublet, edited by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Paper in the wind sounds created by Barry Doublet for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Scratching sounds created by Barry Doublet for Syrinscape
Bats chirping and flapping sounds created by Barry Doublet for Syrinscape
Bronze dragon sounds performed & edited by Barry Doublet for Syrinscape
Elieth VFX voiced by Tim Wilhelm for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
D&D Spells created by Benjamin Loomes for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Ghostly jarls created by Christian Koerding for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
"Lever activation"created by Christian Koerding for Syrinscape
Nezzarum VFX voiced by Tim Wilhelm for Syrinscape
Combat sting created by Tim Wilhelm For Syrinscape
Zombie gurgles created by Benjamin Loomes for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Drinking tea sounds created by Barry Doublet for Syrinscape
Metal prison door sounds created by Barry Doublet for Syrinscape
Lox bone sounds created by Barry Doublet for Syrinscape
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Great club sounds created by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Teeth bone sounds created by Barry Doublet for Syrinscape
Continual flame created by Christian Koerding for Syrinscape
Performed and recorded by Morgan Rands for Syrinscape Pty Ltd
Slow footsteps on gravel sounds created by Barry Doublet for Syrinscape
Spelljammer combat stings created by Tim Wilhelm for Syrinscape.
Dramatic new note shock created by Benjamin Loomes for Syrinscape
Curse of Strahd ID audio created by Benjamin Loomes
Spell Paralyse created by Barry Doublet for Syrinscape
Female ghostly screams performed by Aurore Doublet, edited by Barry Doublet for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Chewing tobacco sounds created by Steve Barr for Syrinscape
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Lox bones sounds created by Barry Doublet for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
Combat shuffle created by Christian Koerding for Syrinscape
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Goblin ghouls performed by Alyssa Simon and edited by Christian Koerding for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Eating and drinking created by Christian Koerding for Syrinscape
Zombie sounds created by Barry Doublet for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Bat flies away sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Tabaxi minstrels. Song #4" composed by Tim Wilhelm for Syrinscape
"The Lair" composed and performed by Tim Wilhelm for Syrinscape
"The Hunter" – composed by Tim Wilhelm for Syrinscape
"Will of Orcus ambiance" composed and performed by Tim Wilhelm for Syrinscape
"Glorium drums II" composed and performed by Tim Wilhelm for Syrinscape
"Destruction drums" – composed and performed by Barry Doublet for Syrinscape
"Destruction drums" – composed and performed by Barry Doublet for Syrinscape
"TOFW Dramatic Stinger_03" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_02" composed and performed by Tim Wilhelm for Syrinscape
"Chasing the dragon" composed and performed by Tim Wilhelm for Syrinscape
"Destruction drums" – composed and performed by Barry Doublet for Syrinscape
"The Will of Orcus II"composed and performed by Tim Wilhelm for Syrinscape
"Destruction drums" composed and performed by Barry Doublet for Syrinscape
"Glorium drums" composed and performed by Tim Wilhelm for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Dragon war"composed and performed by Tim Wilhelm for Syrinscape
"Will of Orcus ambiance"composed and performed by Tim Wilhelm for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2025
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2025 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
DGD The will of Orcus: Part 2
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"DicestormersTavernBubble" by "TheDiceStormers" (https://www.youtube.com/user/TheDiceStormers)
"Wood-Hit" by "Jspath1" (https://freesound.org/people/Jspath1/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Wilkins Leng ghoul combat sounds performed and recorded by Morgan Rands for Syrinscape
Scratching sounds created by Barry Doublet for Syrinscape
Nezzarum VFX voiced by Tim Wilhelm for Syrinscape
Gray Ooze voice performed by Benjamin Loomes for Syrinscape
Metal prison door sounds created by Barry Doublet for Syrinscape
Bats chirping and flapping sounds created by Barry Doublet for Syrinscape
Dramatic new note shock created by Benjamin Loomes for Syrinscape
Spelljammer combat stings created by Tim Wilhelm for Syrinscape.
Combat sting created by Tim Wilhelm For Syrinscape
Combat shuffle created by Christian Koerding for Syrinscape
Curse of Strahd ID audio created by Benjamin Loomes
Fortress color green sounds created by Barry Doublet for Syrinscape
Spell Paralyse created by Barry Doublet for Syrinscape
Flameskull fire ray sounds created by Barry Doublet for Syrinscape
Wyrmling created by Christian Koerding for Syrinscape
Rat noises created by Christian Koerding for Syrinscape
Mummy grows sounds created by Benjamin Loomes for Syrinscape
Imp noises created by Barry Doublet for Syrinscape
Dreadful glare created by Barry Doublet for Syrinscape
Zombie gurgles created by Benjamin Loomes for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Rotting fist created by Benjamin Loomes for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Dragon wyrmlings created by Christian Koerding for Syrinscape
Drain life created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
The Will of Orcus composed and performed by Tim Wilhelm for Syrinscape
Flameskull gibberish sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Chain Rattles created by Chris Koerding
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
DnD Spector performed by Dawson of Wizards of the Coast for Syrinscape
Specter hisses created by Christian Koerding for Syrinscape
Ghouls created by Chris Koerding for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Goblin ghouls performed by Alyssa Simon and edited by Christian Koerding for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Ghostly jarls created by Christian Koerding for Syrinscape
Zombie sounds created by Barry Doublet for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Bat flies away sounds created by Barry Doublet for Syrinscape
Leathery wings created by Christian Koerding for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"The Will of Orcus II"composed and performed by Tim Wilhelm for Syrinscape
"Will of Orcus ambiance"composed and performed by Tim Wilhelm for Syrinscape
"Destruction drums" composed and performed by Barry Doublet for Syrinscape
"Will of Orcus ambiance" composed and performed by Tim Wilhelm for Syrinscape
"Destruction drums" – composed and performed by Barry Doublet for Syrinscape
"The Lair" composed and performed by Tim Wilhelm for Syrinscape
"Glorium drums II" composed and performed by Tim Wilhelm for Syrinscape
"Destruction drums" – composed and performed by Barry Doublet for Syrinscape
"Glorium drums" composed and performed by Tim Wilhelm for Syrinscape
"musical stabs" – composed by Barry Doublet for Syrinscape
"Destruction drums" – composed and performed by Barry Doublet for Syrinscape
"The Hunter" – composed by Tim Wilhelm for Syrinscape
"TOFW Dramatic Stinger_03" composed and performed by Tim Wilhelm for Syrinscape
"The King pt. 1" composed by Tim Wilhelm for Syrinscape
"Lever activation"created by Christian Koerding for Syrinscape
"Dragon war"composed and performed by Tim Wilhelm for Syrinscape
"Chasing the dragon" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_02" composed and performed by Tim Wilhelm for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2025
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2025 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.