Pathfinder Music & Sound Effects: Underwater - deep water
Preview
Syrinscape's RPG soundboard is your treasure trove of aural wonders, ready to bring your quests to life.
This underwater SoundSet brings you every sound you'll need for the exploration of an ruined vessel sunk in a haunted deep water trench. You'll find zombie sharks, drowned sailors and something very huge and very hungry. Your players will feel like their ears are filled with water as every muffled sound drips into the room. Even the music pushes its way through tons of crushing pressure.
Did you know Syrinscape includes a custom sound creation tool, Web Player, empowering you to make your own sound effects and musical cues for a personal touch?
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.
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SoundSet Specifics
Moods
Moored above the eye
Dive into the water
Just below the surface
Haunted domain
Deep down in the eye
Drowned sailors battle
Zombie shark roars
Huge sea creature battle
Breaking the curse
Climbing out of the water
Fresh feeling waters
Elements
Underwater music
Underwater rattling 3
Underwater rattling 2
Underwater rattling 1
Sails luffing
Sails in high wind
A bow through the waves
Creaking rigging
Under the water
Meditative presence
Sea monster roar
Drowned sailor yells
Weapon impacts (underwater) (more)
Splashes
Female voice underwater
Male voice underwater
Roars (underwater)
Weapon impacts (under water)
Bow waves
Forge deep rumble
Ringing in the ears
Seagulls
Zombie shark roars
Official Pathfinder
Into the water
Out of the water
Breaking the curse
Spell I
Spell II
Spell III
Spell IV
Credits
Underwater - Deep Water
This SoundSet was imagined, compiled, designed, created, mixed and finished by Benjamin Loomes of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
AND
Getting into water created by Benjamin Loomes for Syrinscape
Getting out of water created by Benjamin Loomes for Syrinscape
Orchestral music provided by Kyle Johnson of www.moontechstudios.com and Michael Gordon Shapiro of www.mikemusic.com.
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
Art provided by Paizo Inc.