D&D Sounds & Music: Vecna: Eve of Ruin Pt 5
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Enhance your gaming experience with Syrinscape’s custom dnd playlists, crafted by professional composers.
This SoundPack for Vecna: Eve of Ruin contains every sound you need to accompany chapter 9, 10 & 11 of this epic adventure. For many years, the lich Vecna has imagined re-making existence. Never truly satisfied, he yearns to become the most powerful being in the multiverse. Enter our heroes as they embark on this epic adventure to collect the items across the multiverse to stop Vecna’s plans.
Even if you are not a player of Vecna: Eve of Ruin, you will find this SoundPack useful if your party is exploring:
- magical space
- castle ruins
- a busy rowdy market
- a crystal cavern
- an alien battlefield
- magical sea
- a spider infested building
- a windy island
- a mirror shade
- an undead wizard
- spiderwolfs
- a cadaver collector
- wraiths
- ...and much much more!
Did you know that Syrinscape's d&d soundboard is equipped with a library of interactive sounds that can be triggered instantly to match in-game actions?
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.
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SoundSet Specifics
SoundSet
Moods
The Sanctum ambience
Velgar’s Vittles
Reality dawns
Kas battle
Aftermath - Kas escapes
Arrive in Pandesmos
Pandesmos outlook
Demon battle
Interrogating & investigating
Elements
High strings & stabs
Frozen in time chimes
Fireside Tales music
Avernus Bass Hums
Vecna's boss battle music +
Long Moments Of Nothing music
Battle at the Gate music
Devil Beats
Continual flame spell
Magic zone drone
Museum ambiance i
Footsteps in hall
Shop door open and close
Boots upstairs
Store interior
Market outside
Wizards fighting next door
Kas combat
Swords clash whoosh
Hero fighters & archers
Kas escapes
Ominous strong winds
Gusty wind
Glass oval portal
Geysers
Footsteps on gravel
Metalic lightning
Vlazoks
Degloths
Official D&D
Vecna battle stab
Tower booms - music cue
Ominous braam
Learning a secret
Finding treasure
Picking lock
Traversing portal
Knitting the rod together
Geysers erupts
Degloths roar
Moods
Carapace Ridge
Spyder-fiend battle
Talking with Vaeve
Flying above
Hazvongel battle
The Ruinous Sea
Swimming the Ruinous Sea
Vashishax battle
Elements
Battle at the Gate music
Magical Sea music
Long Moments Of Nothing music
Long Dark Fireside Tales music
DiA Bass Hums
Ominous strong winds
Footsteps on gravel
Gusty wind
Metalic lightning
Spyder-fiend attacks
Spyder-fiend movement
Spider web attacks
Hero fighters & archers
Waves / seashore
Kraken
Distant waves
Kraken tentacles
Kraken roars
Battle splashes
Creature battlefield
Spyder-fiend attacks (distant)
Spyder-fiend movement (distant)
Big wings fly by 1
Wings flapping
Big wings fly by 2
Multicolored energy
Hazvongels
Swimming
Swimming in pool
Hazvongels (distant)
Magical sea FX
Walking in sand
Official D&D
Vecna battle stab
Tower booms - music cue
Ominous braam
Learning a secret
Finding treasure
Picking lock
Traversing portal
Knitting the rod together
Teleportation spell
Kraken roar
Spyder-fiend
Hazvongels cry
Moods
Reaching the tower
Lolth’s forces battle
Vestibule
Althein & Vendrasha battle
Tower Base
Camlash battle
Drider battle
Tower starts to fall
Tower destroyed
Kas battle
Elements
Battle at the Gate music
DiA Bass Hums
Never Heroes Dungeon music 4
Vecna's boss battle music +
Battle at the Gate music calm
Ominous strong winds
Footsteps on gravel
Gusty wind
Distant waves
Creature battlefield
Spyder-fiend attacks (distant)
Spyder-fiend movement (distant)
Spyder-fiend attacks
Spyder-fiend movement
Spider web attacks
Hero fighters & archers
More melee weapons
Drider fighter
Mixed fighters grunts
Spiders movement
Hell's creatures walla
Crumbling stone walls
Web roping 1
Web roping 2
Spyder-fiend movement (interior)
Beetle chittering
Spider chittering
Spyder-fiend chittering
Crumbling stone walls (interior)
Web roping 1 (interior)
Web roping 2 (interior)
Spyder-fiend attacks (interior)
Spider web attacks (interior)
Hero fighters & archers (interior)
More melee weapons (interior)
Drider fighter (interior)
Mixed fighters grunts (interior)
Creaking beams
Earthquake rumble rockfall
Rocks and dust
Camlash
Running
Crumbling building
Kas combat
Swords clash whoosh
Fire whip
Official D&D
Vecna battle stab
Tower booms - music cue
Ominous braam
Learning a secret
Finding treasure
Picking lock
Traversing portal
Knitting the rod together
Cutting the webs
Tower collapse
Tower collapse 2
Flaming whip
Lightning sword
Camlash roar
Spyder-fiend
Chime of Exile fail
Chime of Exile success
Moods
Drill field
Kakkuu spyder-fiend battle in drill field
Ruinous Citadel general ambience
Phisarazu spyder-fiend battle
Jallizanx battle
Food storage
Miska’s prison-hall
Uvonxu battle
Miska freed
Miska battle
Miska sealed away
Kas battle
Elements
DiA Bass Hums
Magical Sea music
Battle at the Gate music
Vecna's boss battle music +
Hums & Hits music
Losing my mind
Never Heroes Theme
Hinged stone door (distance)
Earthquake rumble rockfall
Rocks and dust
Citadel wind
Crackling mud
Magical sea FX
Ominous strong winds
Gusty wind
Metalic lightning
Spyder-fiend movement
Spyder-fiend movement (distant)
Waves / seashore
Distant waves
Spyder-fiend attacks (distant)
Crumbling building
Walking in sand
Spyder-fiend attacks
Spider web attacks
Hero fighters & archers
Windchimes spiderwebs
More melee weapons (interior)
Spyder-fiend movement (interior)
Spyder-fiend attacks (interior)
Spider web attacks (interior)
Hero fighters & archers (interior)
Spyder-fiend movement (interior 2)
Pincer
Large wolf
Large portal
Earthquake rumble small
Web squelches
Miska fighting
Miska roars (distant)
Miska breath
Giant footsteps
Ravenloft Heartbeat slow
Footsteps in gravel cave
Swords clash whoosh
Kas combat
Official D&D
Chime of Exile success
Vecna battle stab
Tower booms - music cue
Ominous braam
Learning a secret
Finding treasure
Picking lock
Traversing portal
Knitting the rod together
Hinged stone door
Psychic damage
Force Damage
Dispel Magic
Invisibility
Mage Hand
Darkness spell
Telekinesis
Teleport
Portal spits out
Miska's howl
Lupine bite
Chime of Exile fail
Moods
Upper bunker
Citadel spiders & driders battle
Citadel spiders battle
Lower bunker
Spyder-fiend battle
Cliffside redoubt central chamber
Kas battle
Elements
Battle at the Gate music
Magical Sea music
Vecna's boss battle music +
Ominous strong winds
Gusty wind
Waves / seashore
Metalic lightning
Walking in sand
Distant waves
Rocks
Magic Field music
Steam releases
Footsteps in gravel cave
Cave wind
Ravenloft Heartbeat slow
Creaking and banging metal
Spyder-fiend movement
Spyder-fiend movement (distant)
Spyder-fiend attacks
Spider web attacks
Hero fighters & archers
Drider fighter
Mixed fighters grunts
Spiders movement
Kas combat
Hero fighters & archers (interior)
Swords clash whoosh
Official D&D
Vecna battle stab
Tower booms - music cue
Ominous braam
Learning a secret
Finding treasure
Picking lock
Traversing portal
Knitting the rod together
Hinged stone door
Chime of Exile fail
Chime of Exile success
SoundSet
Moods
Arriving in Oerth
Castle
Ruined bailey
Cadaver collectors battle
Death knight battle
Fountain of blood
Vision of Vecna
Kas’s chamber
Dismantling an unreality
Elements
Avernus Bass Hums
Vecna's boss battle music +
Never Heroes Dungeon music 3
Nightmare music
Cold pads, cold heart
Unreal dimensional reflections
Magically reinforced obsidian drone
High crystal chimes
Footsteps in mud
Dark barron plane
Marshland
Footsteps on rock
Hero fighters & archers (inside)
Robot arm
Robot slams
Robot movement
Robot footsteps
Death knight
Blood fountain
Strange liquid
Chained prisoner
Stone tomb drone
Walking in tomb
Strange space
Vecna chanting
Official D&D
Vecna battle stab
Tower booms - music cue
Ominous braam
Learning a secret
Finding treasure
Picking lock
Traversing portal
Knitting the rod together
Psychic damage
Slams
Reality shatters
Moods
Neverwinter
Mobs violent frenzy
Wights battle
Lord Neverember battle
Dismantling an unreality
Elements
Vecna's boss battle music +
Mission music
Sneaking Avernus music
Battle at the Gate music
Avernus Bass Hums
Unreal dimensional reflections
Magically reinforced obsidian drone
High crystal chimes
Strange space
Waves / seashore
Seagulls
Crowd panic
Crowd angry
Crowd shock
Crowd walla
Large crowd
Punch up
Guards in scuffle
Civilians
Hero fighters & archers
Wraith cries
Wraith fighting
Death knight
Official D&D
Vecna battle stab
Tower booms - music cue
Ominous braam
Learning a secret
Finding Treasure
Picking lock
Traversing portal
Knitting the rod together
Reality shatters
Wraith cries
SoundSet
Moods
Astral Sea
Eye monger battle
Aftermath
Crumbling mound
Sword bridge
Eye monger 2nd battle
Horror’s fissure
Cosmic horror battle
Shrine of Habbakuk
Dismantling an unreality
Elements
Avernus Bass Hums
Vecna's boss battle music +
Battle at the Gate music
Never Heroes Dungeon music 4
Unsettling music
Never Heroes tension music
Long Dark Fireside Tales music
Cosmic horror tentacles
Magically reinforced obsidian drone
High crystal chimes
Unreal dimensional reflections
Strange space
Wildspace random noises
Astral gusts
Interstellar transmissions
Shooting stars
Space drone
Dreadnought roars
Hero fighters & archers
Eye monger
Heartbeat of a God
Rocks
Tumbling rocks
Rocks and dust
Footsteps on rock
Cave wind
Landslides
Walking on sword
Winds with a whistle
Cosmic horror attack
Cosmic horror movement
Official D&D
Vecna battle stab
Tower booms - music cue
Ominous braam
Learning a secret
Finding treasure
Picking lock
Traversing portal
Knitting the rod together
Reality shatters
Scree collapses
Credits
veor The Betrayer Revealed
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples:
Geysers bubble and splash sounds created by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Market outside sounds created by Barry Doublet for Syrinscape
Footsteps on gravel sounds created by Barry Doublet for Syrinscape
Shop door with bell sounds created by Barry Doublet for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Learning A Secret sounds created by Barry Doublet for Syrinscape
Abominable yeti noises created by Barry Doublet and processed by Christian Koerding for Syrinscape
Wizards Fighting Next Door sounds created by Barry Doublet for Syrinscape
Glass Portal sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Strahd combat sounds performed & edited by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Peryton created by Christian Koerding for Syrinscape
Emptiness braams sounds created by Barry Doublet for Syrinscape
Finding Treasure sounds created by Barry Doublet for Syrinscape
Continual flame spell sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Metallic Lightning sounds created by Barry Doublet for Syrinscape
Phasing Citadel sounds created by Barry Doublet for Syrinscape
Wood Regenerate sounds created by Barry Doublet for Syrinscape
"High Strings & Stabs 2" composed and performed by Barry Doublet for Syrinscape
Footsteps on the deck created by Barry Doublet for Syrinscape
Footsteps in hall sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Ominous strong winds created by Barry Doublet for Syrinscape
Calm store walla sounds created by Barry Doublet for Syrinscape
Ominous Strong Winds sounds created by Barry Doublet for Syrinscape
Yeti created by Christian Koerding for Syrinscape
Traversing Portal sounds created by Barry Doublet for Syrinscape
Ominous braam sounds created by Barry Doublet for Syrinscape
Slow footsteps on gravel sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"DiA Bass Hums" composed and performed by Barry Doublet for Syrinscape
"Smash & Bash" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 1" composed and performed by Barry Doublet for Syrinscape
"High Strings & Stabs 1" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing II" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing IV" composed and performed by Barry Doublet for Syrinscape
"Devil Beats" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing VII" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing I" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing VI" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing IV" composed and performed by Barry Doublet for Syrinscape
"Devil Beats" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing VII" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing I" composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 3" composed and performed by Barry Doublet for Syrinscape
"Cave Running" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing V" composed and performed by Barry Doublet for Syrinscape
"High Strings & Stabs 4" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 2" composed and performed by Barry Doublet for Syrinscape
"High Strings & Stabs 3" composed and performed by Barry Doublet for Syrinscape
"God Like Doom" composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
veor The War of Pandesmos: Battlefield
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
"cloth-flaps" by "Sauron974" (https://freesound.org/people/Sauron974/)
Key: "sample name" by "username".
AND
Sword damage sounds created by Barry Doublet for Syrinscape
Ominous strong winds created by Barry Doublet for Syrinscape
Footsteps on gravel sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Learning A Secret sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Giant Crow sounds created by Barry Doublet for Syrinscape
Water combat splashes created by Christian Koerding for Syrinscape
Big wings sounds created by Barry Doublet for Syrinscape
Creature Battle sounds created by Barry Doublet for Syrinscape
Swimming strokes created by Christian Koerding for Syrinscape
Traversing Portal sounds created by Barry Doublet for Syrinscape
Invisible teleportation trap sounds created by Barry Doublet for Syrinscape
Emptiness braams sounds created by Barry Doublet for Syrinscape
Finding Treasure sounds created by Barry Doublet for Syrinscape
Walking in sand sounds created by Barry Doublet for Syrinscape
Metallic Lightning sounds created by Barry Doublet for Syrinscape
Wood Regenerate sounds created by Barry Doublet for Syrinscape
Spyder-Fiend sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Large Tentacled Creature sounds created by Barry Doublet for Syrinscape
Ominous Strong Winds sounds created by Barry Doublet for Syrinscape
Slow footsteps on gravel sounds created by Barry Doublet for Syrinscape
Ominous braam sounds created by Barry Doublet for Syrinscape
Spyder-Fiend Movement sounds created by Barry Doublet for Syrinscape
Magical Sea FX sounds created by Barry Doublet for Syrinscape
Large Tentacled Slam sounds created by Barry Doublet for Syrinscape
Magical Sea sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Fireside Tales part 3" composed and performed by Barry Doublet for Syrinscape
"DiA Bass Hums" composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 1" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing II" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing V" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing VII" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing IV" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing I" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing VI" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Something's Coming part 1" composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 2" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Something's Coming part 3" composed and performed by Barry Doublet for Syrinscape
"Something's Coming part 2" composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
veor The War of Pandesmos: Hurricane Tower
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Running_Sounds" by "zombiechaser3" (https://freesound.org/people/zombiechaser3/)
"rock-unedited" by "bkinder42" (https://freesound.org/people/bkinder42/)
Key: "sample name" by "username".
AND
Creaky rope bridge sounds created by Barry Doublet for Syrinscape
Destroy Statue created by Barry Doublet for Syrinscape
Redcaps "bye" – Created by Barry Doublet for Syrinscape
Slow footsteps on gravel sounds created by Barry Doublet for Syrinscape
Imp noises created by Barry Doublet for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Lightning Sword sounds created by Barry Doublet for Syrinscape
Scarecrow laugh sounds performed & edited by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Spider effects created by Christian Koerding for Syrinscape
Redcap chatter sounds created by Barry Doublet for Syrinscape
Voice of Devargo by Stephen Graham
Chopping beanstalk sounds created by Barry Doublet for Syrinscape
Imp flies away created by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Chime of Exile sounds created by Barry Doublet for Syrinscape
Ominous braam sounds created by Barry Doublet for Syrinscape
Oni Commander sounds preformed by Cari Scholtens, edited by Barry Doublet for Syrinscape
Male combat voice by Anthony Meadows
Running on gravel sounds created by Barry Doublet for Syrinscape
Ominous Strong Winds sounds created by Barry Doublet for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Half-ogre created by Christian Koerding for Syrinscape
Pit Fiend performed, created & edited by Barry Doublet for Syrinscape
Drider sounds created by Chris Koerding for Syrinscape
Barbed Devil sounds created by Benjamin Loomes for Syrinscape
Creature Battle sounds created by Barry Doublet for Syrinscape
Traversing Portal sounds created by Barry Doublet for Syrinscape
Emptiness braams sounds created by Barry Doublet for Syrinscape
Finding Treasure sounds created by Barry Doublet for Syrinscape
Voice of Reiner Davaulus by Josiah Barker for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Wood Regenerate sounds created by Barry Doublet for Syrinscape
Creature Chittering sounds created by Barry Doublet for Syrinscape
Spyder-Fiend sounds created by Barry Doublet for Syrinscape
Male combat voice by Anthony Meadows for Syrinscape
Flaming Whip sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Endelyn performed by Cari Scholtens, edited by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Ominous strong winds created by Barry Doublet for Syrinscape
Learning A Secret sounds created by Barry Doublet for Syrinscape
Crumbling Buildings sounds created by Barry Doublet for Syrinscape
Footsteps on gravel sounds created by Barry Doublet for Syrinscape
Strahd combat sounds performed & edited by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Hunger cultists created by Christian Koerding for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Boom back sounds created by Barry Doublet for Syrinscape
Earthquake rockfall sounds created by Barry Doublet for Syrinscape
Masked Warrior sounds performed by Marie-Luise Hildebrandt, created & edited by Barry Doublet for Syrinscape
Metallic Lightning sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Nezznar voice – performed by Benjamin Loomes for Syrinscape Pty Ltd
Spyder-Fiend Movement sounds created by Barry Doublet for Syrinscape
Giant spider sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Never Heroes Dungeons part 4" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing I" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 3" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 2" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 1" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing V" composed and performed by Barry Doublet for Syrinscape
"Smash & Bash" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 6" composed and performed by Barry Doublet for Syrinscape
"DiA Bass Hums" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing II" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing IV" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing VII" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (calm mix) "- composed and performed by Barry Doublet for Syrinscape
"God Like Doom" composed and performed by Barry Doublet for Syrinscape
"Cave Running" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing VI" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (calm mix)" – composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 5" composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
veor The War of Pandesmos: Ruinous Citadel
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"ropewsoosh-6" by "benboncan" (https://freesound.org/people/benboncan/)
"ropewsoosh-1" by "benboncan" (https://freesound.org/people/benboncan/)
"ropewsoosh-7" by "benboncan" (https://freesound.org/people/benboncan/)
"rock-unedited" by "bkinder42" (https://freesound.org/people/bkinder42/)
"ropewsoosh-5" by "benboncan" (https://freesound.org/people/benboncan/)
"ropewsoosh-4" by "benboncan" (https://freesound.org/people/benboncan/)
Key: "sample name" by "username".
AND
Footsteps Gravel sounds created by Barry Doublet for Syrinscape
Open amber stone door sounds created by Barry Doublet for Syrinscape
Hellhound sounds created by Barry Doublet for Syrinscape
Traversing Portal sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Ominous strong winds created by Barry Doublet for Syrinscape
Destroy Statue created by Barry Doublet for Syrinscape
Portal sounds created by Barry Doublet for Syrinscape
Learning A Secret sounds created by Barry Doublet for Syrinscape
Wood Regenerate sounds created by Barry Doublet for Syrinscape
Pulsing flesh sounds created by Barry Doublet for Syrinscape
Crumbling Buildings sounds created by Barry Doublet for Syrinscape
Telekinetic Connection sounds created by Barry Doublet for Syrinscape
Spyder-Fiend Movement sounds created by Barry Doublet for Syrinscape
Giant Splatty Footsteps sounds created by Barry Doublet for Syrinscape
Dark Dungeon Winds sounds created by Barry Doublet for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
Finding Treasure sounds created by Barry Doublet for Syrinscape
Strahd combat sounds performed & edited by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Chime of Exile sounds created by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Wolf-Spider performed by Barry Doublet, created & edited by Chris Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Emptiness braams sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Walking in sand sounds created by Barry Doublet for Syrinscape
Sand pouring sounds created by Barry Doublet for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Metallic Lightning sounds created by Barry Doublet for Syrinscape
Pincers sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Open Amber Stone Door (3D) sounds created by Barry Doublet for Syrinscape
Earthquake rockfall sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Spyder-Fiend sounds created by Barry Doublet for Syrinscape
Darkness spell created by Christian Koerding for Syrinscape
Magical Sea FX sounds created by Barry Doublet for Syrinscape
Ominous Strong Winds sounds created by Barry Doublet for Syrinscape
Windchimes created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Ominous braam sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Ravenloft heartbeat created by Barry Doublet for Syrinscape
Magical Sea sounds created by Barry Doublet for Syrinscape
Time Splinter sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"DiA Bass Hums" composed and performed by Barry Doublet for Syrinscape
"High Strings & Stabs 1" composed and performed by Barry Doublet for Syrinscape
"Losing my mind" – composed and performed by Barry Doublet for Syrinscape
"Smash & Bash" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"High Strings & Stabs 4" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Losing my mind"- composed and performed by Barry Doublet for Syrinscape
"High Strings & Stabs 2" composed and performed by Barry Doublet for Syrinscape
"Cave Running" composed and performed by Barry Doublet for Syrinscape
"High Strings & Stabs 3" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Theme" composed and performed by Barry Doublet for Syrinscape
"God Like Doom" composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
veor The War of Pandesmos: Cliffside redout
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples:
Magical Swells sounds created by Barry Doublet for Syrinscape
Footsteps Gravel sounds created by Barry Doublet for Syrinscape
Open amber stone door sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Ominous strong winds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Voice of Devargo by Stephen Graham for Syrinscape
Learning A Secret sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
Strahd combat sounds performed & edited by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Chime of Exile sounds created by Barry Doublet for Syrinscape
Drider sounds created by Chris Koerding for Syrinscape
Hunger cultists created by Christian Koerding for Syrinscape
Emptiness braams sounds created by Barry Doublet for Syrinscape
Finding Treasure sounds created by Barry Doublet for Syrinscape
Walking in sand sounds created by Barry Doublet for Syrinscape
Oni Commander sounds preformed by Cari Scholtens, edited by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Ravenloft heartbeat created by Barry Doublet for Syrinscape
Cave Wind sounds created by Barry Doublet for Syrinscape
Nezznar voice performed by Benjamin Loomes for Syrinscape
Wood Regenerate sounds created by Barry Doublet for Syrinscape
Spyder-Fiend sounds created by Barry Doublet for Syrinscape
Spyder-Fiend Movement sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
Ominous Strong Winds sounds created by Barry Doublet for Syrinscape
Metallic Lightning sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Traversing Portal sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Voice of Reiner Davaulus by Josiah Barker for Syrinscape
Ominous braam sounds created by Barry Doublet for Syrinscape
Banging on hull sounds created by Barry Doublet for Syrinscape
Male combat voice by Anthony Meadows for Syrinscape
Magical Sea sounds created by Barry Doublet for Syrinscape
Giant spider sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Smash & Bash" composed and performed by Barry Doublet for Syrinscape
"Cave Running" composed and performed by Barry Doublet for Syrinscape
"God Like Doom" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
veor Eve of Ruin: Torment of Kas
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"storm-door-slam-01" by "volivieri" (https://freesound.org/people/volivieri/)
"storm-door-slam-02" by "volivieri" (https://freesound.org/people/volivieri/)
Key: "sample name" by "username".
AND
Reflections in amber created by Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Moorlands Waste sounds created by Barry Doublet for Syrinscape
Footsteps Gravel sounds created by Barry Doublet for Syrinscape
Gorgons hooves sounds created by Barry Doublet for Syrinscape
Strange Space sounds created by Barry Doublet for Syrinscape
Robot arm sounds created by Barry Doublet for Syrinscape
Robot Roll & Slam sounds created by Barry Doublet for Syrinscape
Learning A Secret sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Rattling chains sounds created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Chain Rattles created by Chris Koerding for Syrinscape
Ominous braam sounds created by Barry Doublet for Syrinscape
Emptiness braams sounds created by Barry Doublet for Syrinscape
Finding Treasure sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Reality Shatters sounds created by Barry Doublet for Syrinscape
Stone Tomb Drone sounds created by Barry Doublet for Syrinscape
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
Strange Liquid Slow Flowing sounds created by Barry Doublet for Syrinscape
Boom back sounds created by Barry Doublet for Syrinscape
Wood Regenerate sounds created by Barry Doublet for Syrinscape
Steam Robot sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Gorgons Hooves sounds created by Barry Doublet for Syrinscape
Dark baron plane sounds created by Barry Doublet for Syrinscape
Traversing Portal sounds created by Barry Doublet for Syrinscape
Strange liquid sounds created by Barry Doublet for Syrinscape
Robot Clamp sounds created by Barry Doublet for Syrinscape
Evil Undead Wizard sounds performed, created & edited by Barry Doublet for Syrinscape
High Crystal Swell sounds created by Barry Doublet for Syrinscape
Metal drone sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Smash & Bash" composed and performed by Barry Doublet for Syrinscape
"DiA Bass Hums" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 5" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 3" composed and performed by Barry Doublet for Syrinscape
"Cold pads, cold heart" composed and performed by Barry Doublet for Syrinscape
"Nightmare sounds" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 4" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 2" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 6" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 1" composed and performed by Barry Doublet for Syrinscape
"God Like Doom" composed and performed by Barry Doublet for Syrinscape
"Cave Running" composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
veor Eve of Ruin: Neverwinter’s New King
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"stenhagen-chatting-seagulls" by "owl" (https://freesound.org/people/owl/)
"Metal Hammer Metal Anvil.wav" by "captainvince" (https://freesound.org/people/captainvince/)
"Seagulls-Close-Up" by "Juskiddink" (https://freesound.org/people/Juskiddink/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"Gulls-Passing" by "M-Newlove" [deactivated freesound.org user]
Key: "sample name" by "username".
AND
Magic armor sounds created by Barry Doublet for Syrinscape
Basilisk Gate guard in scuffle created by Barry Doublet for Syrinscape
Basilisk Gate guard fighting created by Barry Doublet for Syrinscape
On a stormy sea sounds created by Barry Doublet for Syrinscape
Reflections in amber created by Barry Doublet for Syrinscape
Strange Space sounds created by Barry Doublet for Syrinscape
Baldur's gate civis created by Barry Doublet for Syrinscape
Learning A Secret sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Hag performed by Karen Loomes for Syrinscape
Wraith sounds created by Barry Doublet for Syrinscape
Large Crowd Walla Loop sounds created by Barry Doublet for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Leather Armor performed, recorded, processed and mastered by Benjamin Loomes for Syrinscape
Traversing Portal sounds created by Barry Doublet for Syrinscape
Fight sounds created by Chris Koerding for Syrinscape
Emptiness braams sounds created by Barry Doublet for Syrinscape
Finding Treasure sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Reality Shatters sounds created by Barry Doublet for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Wood Regenerate sounds created by Barry Doublet for Syrinscape
Murmuring church crowd sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Onlookers Shocked sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Ominous braam sounds created by Barry Doublet for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
High Crystal Swell sounds created by Barry Doublet for Syrinscape
Metal drone sounds created by Barry Doublet for Syrinscape
Angry crowd sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"March in Avernus" composed by Barry Doublet for Syrinscape
"Ready, Steady! Sneak Mix!" composed and performed by Barry Doublet for Syrinscape
"Smash & Bash" composed and performed by Barry Doublet for Syrinscape
"Soldier Drummer Mission Music part 2" composed and performed by Barry Doublet for Syrinscape
"DiA Bass Hums" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Soldier drummer 2" composed and performed by Barry Doublet for Syrinscape
"Ready, Steady!" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Soldier drummer 1" composed and performed by Barry Doublet for Syrinscape
"God Like Doom" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Soldier Drummer Mission Music part 1" composed and performed by Barry Doublet for Syrinscape
"Descent pad" – composed by Barry Doublet for Syrinscape
"Cave Running" composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
veor Eve of Ruin: Dead Gods
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"rubble-017" by "dj-chronos" [deactivated freesound.org user]
"rubble-015" by "dj-chronos" [deactivated freesound.org user]
"rock-unedited" by "bkinder42" (https://freesound.org/people/bkinder42/)
Key: "sample name" by "username".
AND
Reflections in amber created by Barry Doublet for Syrinscape
Reality Shatters sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Strange Space sounds created by Barry Doublet for Syrinscape
Destroy Statue created by Barry Doublet for Syrinscape
Breath Monster sounds performed, created & edited by Barry Doublet for Syrinscape
Learning A Secret sounds created by Barry Doublet for Syrinscape
Shooting stars sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Dreadnought sounds performed, created & edited by Barry Doublet for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
Footsteps on Glass Floor sounds created by Barry Doublet for Syrinscape
Traversing Portal sounds created by Barry Doublet for Syrinscape
Ominous braam sounds created by Barry Doublet for Syrinscape
Emptiness braams sounds created by Barry Doublet for Syrinscape
Finding Treasure sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Cave Wind sounds created by Barry Doublet for Syrinscape
Boom back sounds created by Barry Doublet for Syrinscape
Wood Regenerate sounds created by Barry Doublet for Syrinscape
Walkthrough rocky cave sounds created by Barry Doublet for Syrinscape
Earthquake rockfall sounds created by Barry Doublet for Syrinscape
Giant Ochre Jelly Movement sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Large Tentacled Creature sounds created by Barry Doublet for Syrinscape
Elder God Roar sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Interstellar Transmission sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Heartbeat of a God sounds created by Barry Doublet for Syrinscape
High Crystal Swell sounds created by Barry Doublet for Syrinscape
Metal drone sounds created by Barry Doublet for Syrinscape
Large Tentacled Slam sounds created by Barry Doublet for Syrinscape
Air elemental created by Christian Koerding for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Smash & Bash" composed and performed by Barry Doublet for Syrinscape
"DiA Bass Hums" composed and performed by Barry Doublet for Syrinscape
"Something's Coming part 1" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 5" composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 1" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing II" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing IV" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 6" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing V" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing VII" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 3" composed and performed by Barry Doublet for Syrinscape
"Long Moments Of Nothing I" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"The Derelict" composed by Tim Wilhelm for Syrinscape.
"Long Moments Of Nothing VI" composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 3" composed and performed by Barry Doublet for Syrinscape
"Cave Running" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 2" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 1" composed and performed by Barry Doublet for Syrinscape
"Fireside Tales part 2" composed and performed by Barry Doublet for Syrinscape
"Never Heroes Dungeons part 4" composed and performed by Barry Doublet for Syrinscape
"Something's Coming part 2" composed and performed by Barry Doublet for Syrinscape
"God Like Doom" composed and performed by Barry Doublet for Syrinscape
"Something's Coming part 3" composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.