Giant rat battle
/https://syrinscape-us.s3.amazonaws.com/media/dd/product/images/2cc9cb6a0ffa40f6b4e8a5a0e2f8fb73.jpg)
Preview
This one should've been simple enough to create. Just find some Rodents of Unusual Size and record them, right? We tried that—they ate our microphones! And sound samples from real-world rats weren't nearly monstrous enough for what we had imagined. The solution here was Australia's Tasmanian Devil, whose maniacal scream is part of how the animal got its name. Thanks Australia!
Giant Rats... vicious, hideous, angry and diseased!
This SoundSet will appear by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.
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SoundSet Specifics
Moods
Old abandoned building
Giant rat battle
More music
Elements
Music
Light wind and rattling windows
Hunting dogs (occasional)
Insect flybys
Rat scratches (occasional)
Giant rat screeches
Weird panpipe
Armor foley
Weapon impacts
Weapon impacts (more)
Slams
Bites
Official Pathfinder
Screech
Slam
Bite
Credits
Giant Rat Battle
This SoundSet was imagined, compiled, designed, created, mixed, and finished by Benjamin Loomes of syrinscape.com.
Orchestral Music provided by Kyle Johnson of www.moontechstudios.com and Michael Gordon Shapiro of www.mikemusic.com.
Icons made by:
Lorc, (http://lorcblog.blogspot.com)
Delapouite, (http://delapouite.com)
John Colburn, (http://ninmunanmu.com)
Felbrigg, (http://blackdogofdoom.blogspot.co.uk)
Available on http://game-icons.net
Art provided by Paizo Inc.