Syrinscape Original Sounds and Music: Bank heist Modern
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Preview
Add depth and realism to your game with Syrinscape’s high-quality RPG sound effects.
Pull off the heist of the century with Syrinscape's "Bank Heist Modern" SoundSet, your RPG audio companion that puts you and your crew right in the middle of the action. Whether the party are plotting their next big score or racing through city streets with sirens wailing in the background, this SoundSet provides the perfect sonic backdrop for your player's most daring escapades.
Begin the adventure with "Computer Surveillance (planning)," where the subtle clicks of keyboard strokes and the hum of hard drives immerse your RPG table in the tension of laying out the master plan. As your players step out into the "City Streets," let the sounds of bustling traffic and distant conversations fill their ears, setting the stage for the chaos to come. Your players might delve into the "Underground" mood, where the echo of dripping water and the distant rumble of trains amplify the suspense as they weave their way to the bank's foundations.
Raise the stakes as the party enters the "Bank Lobby," greeted by the ambient noise of a typical day—until it's shattered by the intensity of "Holding up the bank." Here, the heart-pounding beat and sharp commands create a palpable sense of urgency and danger. Crack open the "Safes" and enjoy the sound of treasure being plundered, a satisfying audio payoff for skilled thievery.
But every heist has its complications. "Police arrive on scene" introduces the shrill of sirens and authoritative shouts, marking a sudden shift in the party’s plans. The tension escalates in "Fight police," where sounds of gunfire punctuate a desperate struggle for freedom. If the heat is too much, the high-octane "Car chase" offers an adrenaline-fueled escape, with roaring engines and screeching tires dominating the soundscape.
For those whose cunning and luck hold out, "On your yacht (got away)" rewards players with the soothing sounds of lapping waves and distant seagulls, a blissful conclusion to a successful heist. But for those not so fortunate, "Holding cell (busted)" provides the stark, ominous echo of a jail cell, a somber reminder of the risks involved in the game of high-stakes crime.
Syrinscape's "Bank Heist Modern" SoundSet is more than just background music; it's a dynamic companion that reacts to your gameplay, enhancing every decision and dice roll with cinematic quality sound. Whether your players are weaving through traffic, negotiating with hostages, or celebrating ill-gotten gains, Syrinscape ensures that your game night is as thrilling as a blockbuster movie. Turn your tabletop into a stage, and let Syrinscape provide the soundtrack to your criminal undertakings.
Did you know that using Syrinscape’s ambient tabletop music can help players become more invested in the game by providing a continuous, themed auditory environment that complements the story?
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Sci-Fi Player app, but you can make it appear in any of the apps by using the Campaign Manager.
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SoundSet Specifics
Moods
Computer surveillance (planning)
Big city streets (scouting)
Basement level (scouting)
Bank lobby (heist day)
Holding up the bank
Safes
Police arrive on scene
Fight police
Car chase
Holding cell (busted)
On your yacht (got away)
Elements
Scouting music
Online music
Take 'em down music
Extractor music
Heist music
DiA Bass Hums
Car horns
Vehicle passing
Motorbikes passing
Rush hour traffic
New York City
Using a PC
Hotel room
Typing and writing
Police station noises
Police radio
Holding cell
Semi-auto pistol
Shouts and cries
Grunts and shouts
More pain
Police cars
Gunfire irregular
Deserted underground
Rubble & glass
Dust & paper
Close drips
Water running into pipe
Air conditioning hum
Store walla
Doors, phones and beeps
Footsteps on rubber floor (more)
People panic
Alarm low
Giant fan
Boom backs
Magical windchimes
Car drive by & crashes
Car crashes
Car collision
Interior car racing
Treasure movement
Pistol shot
Taser
Police arrive
Cars starting
Vehicle crash
Car ram heroes
Race cars drive off
Automatic
Shotgun pump
Huge Explosion
Shattering explosion
Shotgun shot
Seagulls
Boat sounds
Creaking boat
Quiet dock
Calm Conclusion music
Credits
Bank heist Modern
This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet for Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
"Big-Explosion" by "Smcameron" (https://freesound.org/people/Smcameron/)
"stream-entering-pipe" by "forrisday" (https://freesound.org/people/forrisday/)
"taser" by "javierzumer" (https://freesound.org/people/javierzumer/)
"Gulls-Passing" by "M-Newlove" [deactivated freesound.org user]
"stenhagen-chatting-seagulls" by "owl" (https://freesound.org/people/owl/)
"Seagulls-Close-Up" by "Juskiddink" (https://freesound.org/people/Juskiddink/)
"horn-honk" by "mkoenig" (https://freesound.org/people/mkoenig/)
"1938-light-motorbike-close-passing" by achimengels (https://freesound.org/people/achimengels/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
"stream-entering-pipe" by "forrisday" (https://freesound.org/people/forrisday/)
"Big-Explosion" by "Smcameron" (https://freesound.org/people/Smcameron/)
"taser" by "javierzumer" (https://freesound.org/people/javierzumer/)
"Seagulls-Close-Up" by "Juskiddink" (https://freesound.org/people/Juskiddink/)
"Gulls-Passing" by "M-Newlove" [deactivated freesound.org user]
"stenhagen-chatting-seagulls" by "owl" (https://freesound.org/people/owl/)
"horn-honk" by "mkoenig" (https://freesound.org/people/mkoenig/)
"1938-light-motorbike-close-passing" by achimengels (https://freesound.org/people/achimengels/)
Key: "sample name" by "username".
AND
Drip sounds created by Benjamin Loomes for Syrinscape
Securitech officer message created by Barry Doublet for Syrinscape
Giant Fan sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Night time dock sounds created by Barry Doublet for Syrinscape
Race car sounds created by Barry Doublet for Syrinscape
Calm store walla sounds created by Barry Doublet for Syrinscape
Starship alarms sounds created by Barry Doublet for Syrinscape
Apartment sounds created by Barry Doublet for Syrinscape
Mobile phone ring sounds created by Barry Doublet for Syrinscape
Deserted Underground sounds created by Barry Doublet for Syrinscape
Treasure sounds created by Barry Doublet for Syrinscape
Paper in the wind sounds created by Barry Doublet for Syrinscape
Mobile Phone Message sounds created by Barry Doublet for Syrinscape
Panic in the street sounds created by Barry Doublet for Syrinscape
Police arrive sounds created by Barry Doublet for Syrinscape
Prison Holding Cell sounds created by Barry Doublet for Syrinscape
Grinding metal sounds created by Barry Doublet for Syrinscape
"Clean Revolver Reload Sound Effect" by "Sounds Recorded Youtube"
Using a PC sounds created by Barry Doublet for Syrinscape
New York City 2000 sounds created by Barry Doublet for Syrinscape
Typing created by Barry Doublet for Syrinscape
Impact metal sound created by Barry Doublet for Syrinscape
Male Pain sounds created by Chris Koerding for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
Electric door Closing sounds created by Barry Doublet for Syrinscape
Computer talk sounds created by Barry Doublet for Syrinscape
Windchimes created by Barry Doublet for Syrinscape
Speed Boat sounds created by Barry Doublet for Syrinscape
Footsteps on wood sounds created by Barry Doublet for Syrinscape
Computer controlled electric door sounds created by Barry Doublet for Syrinscape
Grinding metal created by Barry Doublet for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Race cars drive off sounds created by Barry Doublet for Syrinscape
Impact metal sound created by Barry Doublet for Syrinscape
Drawer sounds created by Steve Portillano-Barr for Syrinscape
Coughing sick Beggars created by Barry Doublet for Syrinscape
Hallway steps sounds created by Chris Koerding for Syrinscape
Boom back sounds created by Barry Doublet for Syrinscape
Barry's church noises performed & edited by Barry Doublet for Syrinscape
Car drive by sounds created by Barry Doublet for Syrinscape
Cough sounds created by Steve Barr for Syrinscape
Footsteps on rubber floor sounds created by Barry Doublet for Syrinscape
Securitech officer message created by Barry Doublet for Syrinscape
Giant Fan sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Night time dock sounds created by Barry Doublet for Syrinscape
Race car sounds created by Barry Doublet for Syrinscape
Calm store walla sounds created by Barry Doublet for Syrinscape
Starship alarms sounds created by Barry Doublet for Syrinscape
Apartment sounds created by Barry Doublet for Syrinscape
Mobile phone ring sounds created by Barry Doublet for Syrinscape
Treasure sounds created by Barry Doublet for Syrinscape
Paper in the wind sounds created by Barry Doublet for Syrinscape
Deserted Underground sounds created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Mobile Phone Message sounds created by Barry Doublet for Syrinscape
Panic in the street sounds created by Barry Doublet for Syrinscape
Police arrive sounds created by Barry Doublet for Syrinscape
Prison Holding Cell sounds created by Barry Doublet for Syrinscape
Grinding metal sounds created by Barry Doublet for Syrinscape
"Clean Revolver Reload Sound Effect" by "Sounds Recorded Youtube"
Using a PC sounds created by Barry Doublet for Syrinscape
New York City 2000 sounds created by Barry Doublet for Syrinscape
Typing created by Barry Doublet for Syrinscape
Impact metal sound created by Barry Doublet for Syrinscape
Male Pain sounds created by Chris Koerding for Syrinscape
Complete silence performed by Chris Koerding for Syrinscape
Electric door Closing sounds created by Barry Doublet for Syrinscape
Computer talk sounds created by Barry Doublet for Syrinscape
Windchimes created by Barry Doublet for Syrinscape
Speed Boat sounds created by Barry Doublet for Syrinscape
Footsteps on wood sounds created by Barry Doublet for Syrinscape
Computer controlled electric door sounds created by Barry Doublet for Syrinscape
Grinding metal created by Barry Doublet for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Race cars drive off sounds created by Barry Doublet for Syrinscape
Impact metal sound created by Barry Doublet for Syrinscape
Drawer sounds created by Steve Portillano-Barr for Syrinscape
Coughing sick Beggars created by Barry Doublet for Syrinscape
Hallway steps sounds created by Chris Koerding for Syrinscape
Boom back sounds created by Barry Doublet for Syrinscape
Barry's church noises performed & edited by Barry Doublet for Syrinscape
Car drive by sounds created by Barry Doublet for Syrinscape
Cough sounds created by Steve Barr for Syrinscape
Footsteps on rubber floor sounds created by Barry Doublet for Syrinscape
Revolver Reload is used under a royalty free SFX (single use) license, sourced from Revolver Pack on Audiojungle by Zeksys
Revolver Shot 4 is used under a royalty free SFX (single use) license, sourced from Revolver Pack on Audiojungle by Zeksys
Revolver Shot 1 is used under a royalty free SFX (single use) license, sourced from Revolver Pack on Audiojungle by Zeksys
Revolver Shot 3 is used under a royalty free SFX (single use) license, sourced from Revolver Pack on Audiojungle by Zeksys
Revolver Shot 2 is used under a royalty free SFX (single use) license, sourced from Revolver Pack on Audiojungle by Zeksys
Revolver Shot 4 is used under a royalty free SFX (single use) license, sourced from Revolver Pack on Audiojungle by Zeksys
Revolver Reload is used under a royalty free SFX (single use) license, sourced from Revolver Pack on Audiojungle by Zeksys
Revolver Shot 1 is used under a royalty free SFX (single use) license, sourced from Revolver Pack on Audiojungle by Zeksys
Revolver Shot 3 is used under a royalty free SFX (single use) license, sourced from Revolver Pack on Audiojungle by Zeksys
Revolver Shot 2 is used under a royalty free SFX (single use) license, sourced from Revolver Pack on Audiojungle by Zeksys
All weapons recorded and mastered by Benjamin Loomes for Syrinscape
Music composed, performed and recorded by Benjamin Loomes for Syrinscape.
"Rock in hell (part 1-4)" composed and performed by Barry Doublet for Syrinscape
"Ready, Steady! Sneak Mix!" composed and performed by Barry Doublet for Syrinscape
"Empty Space" composed and performed by Barry Doublet for Syrinscape
"Online Hunt v2.0" composed and performed by Barry Doublet for Syrinscape
"DiA Bass Hums" composed and performed by Barry Doublet for Syrinscape
"Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape
"We Are Immortals (Strings excerpt)" composed and performed by Barry Doublet for Syrinscape
"Clue Searching" composed and performed by Barry Doublet for Syrinscape
"Highlanding part 3" composed and performed by Barry Doublet for Syrinscape
"Sneaking Into Firefinger" composed by Tim Wilhelm for Syrinscape
"Computer Space" composed and performed by Barry Doublet for Syrinscape
"Future Lounge " composed and performed by Barry Doublet for Syrinscape
"Creep Around Camp" composed and performed by Barry Doublet for Syrinscape
"Extractor" composed and performed by Christian Koerding for Syrinscape
"City of Holes" composed and performed by Barry Doublet for Syrinscape
"Strange Tech" composed and performed by Barry Doublet for Syrinscape
"Online Hunt v2.0" composed and performed by Barry Doublet for Syrinscape
"DiA Bass Hums" composed and performed by Barry Doublet for Syrinscape
"Highlanding part 2" composed and performed by Barry Doublet for Syrinscape
"Highlanding part 4" composed and performed by Barry Doublet for Syrinscape
"Empty Space" composed and performed by Barry Doublet for Syrinscape
"We Are Immortals (Strings excerpt)" composed and performed by Barry Doublet for Syrinscape
"Computer Space" composed and performed by Barry Doublet for Syrinscape
"Descent pad" – composed by Barry Doublet for Syrinscape
"Ready, Steady!" composed and performed by Barry Doublet for Syrinscape
"Highlanding part 1" composed and performed by Barry Doublet for Syrinscape
"Devil Beats" composed and performed by Barry Doublet for Syrinscape
"Sneaking Into Firefinger" composed by Tim Wilhelm for Syrinscape
"Clue Searching" composed and performed by Barry Doublet for Syrinscape
"Rock in hell (part 1-4)" composed and performed by Barry Doublet for Syrinscape
"Ready, Steady! Sneak Mix!" composed and performed by Barry Doublet for Syrinscape
"Highlanding part 3" composed and performed by Barry Doublet for Syrinscape
"Creep Around Camp" composed and performed by Barry Doublet for Syrinscape
"Extractor" composed and performed by Christian Koerding for Syrinscape
"Future Lounge " composed and performed by Barry Doublet for Syrinscape
"City of Holes" composed and performed by Barry Doublet for Syrinscape
"Highlanding part 2" composed and performed by Barry Doublet for Syrinscape
"Highlanding part 4" composed and performed by Barry Doublet for Syrinscape
"Strange Tech" composed and performed by Barry Doublet for Syrinscape
"Descent pad" – composed by Barry Doublet for Syrinscape
"Ready, Steady!" composed and performed by Barry Doublet for Syrinscape
"Highlanding part 1" composed and performed by Barry Doublet for Syrinscape
"Devil Beats" composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (Ninmu Nanmu)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for syrinscape.com
Art sourced from Flickr Public Domain Creative Commons 2.0 by Rob Pongsajapan titled Boston Public Library and edited by Syrinscape