D&D Sounds & Music: Planescape - Turn of Fortunes Wheel Pt 3
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Preview
Bring your stories to life with Syrinscape’s tailor-made roleplaying game music.
A plot to undermine the rules of reality has caused a glitch in the multiverse. Contend with mighty immortals and chronicle the farthest reaches of the Outlands to uncover the truth of this conspiracy.
With Syrinscape's Planescape: Turn of Fortune's Wheel Part 3 SoundPack, the players continue their adventure, exploring the fantastic gate towns that surround Sigil. As the delve deeper into their mission the begin to unravel a deeper mystery and a danger to all life in the multiverse. Will they be able to stop the threat and recover their fragmented memories or will fortune’s wheel spin them into oblivion.
During this part of the adventure, the party continues to explore the Outlands and visit many of the wonderous gate towns. The secrets they uncover will lead them back to Sigil and far greater danger than they could have imagined. But will they be in time to stabilize the multiverse or will their actions hasten it’s unraveling.
Even if you are not a player of Planescape: Turn of Fortune's Wheel, you will find a smorgasbord of adventuring location here, including:
- an underground mortuary staffed by the dead and...other...things,
- a strange city unlike any visited before = a strange mix of fantasy and sci fi,
- two other worldly casinos: one, for regular folks and the other for the most powerful denizens of the multiverse,
- a baseball game unlike any other in the cosmos,
- a walking castle,
- Automata-gate town of Mechanus,
- Curst-gate town of Carceri,
- Excelsior-gate town of Mount Celestia,
- Faunal-gate town of the Beastlands,
- Glorium-gate town of Ysgard,
- Rigus-gate town of Acheron,
- Sylvania-gate town of Arborea.
- falling piercers,
- dozens of new casino sounds,
- cranium rats,
- primordials,
- new modron sounds,
- a modron planar incarnate,
- new giant samples for the Frog God,
- a broom of flying,
- new sounds for sporting events (both baseball and bocce),
- new halfling voice work,
- sunflies (i.e. giant bumblebees),
- and what everyone needs... ...yes... corpses falling down chutes.
Did you know Syrinscape’s dungeons and dragons music is crafted to complement the narrative flow of your adventures, enriching your storytelling with perfectly thematic audio?
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.
™ & ©2025 Wizards of the Coast LLC.
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SoundSet Specifics
Moods
P1: Fortune's end (in the casino)
P1: Fortune's end (The platinum rooms)
P2: Dungeonland
P3a: Supertemporal arena entrance
P3b: Supertemporal arena
P4: Fiend's ante
P5: Shemeshka's guard
P6a: House of liars
P6a: Shemeshka's calls in her guards
P6b: Resplendent cage
Unity of self
Elements
Fortune's end
Casino music
Combat music
Fiend's ante
Descent pad music
And so the wheel turns
Strange and wonderous
Casino background
Slot winners
Spectators
Casino background noises
Swirling portal
Swirling portal II
Swirling portal III
Gamblers
Footsteps on wood
Multiple races background voices
Laughing
Multispecies crowd I
Multispecies crowd II
More laughing
Cheers
Dungeonland foes
Dungeonland foes II
Dungeonland sword play
Boos & Oos
Dungeonland spellcasting
Barbarian sword fighters
Deep pulses
Fonts of magic
Fonts of magic (short)
Battle of the primordials
Battle in the cosmos
Battle in the cosmos II
Devil speech
Demon voice
Hot wind
Rock falls
Banners flapping
Warden archons
Gentle wind
Water fountain
Magical sphere
Shemeshka's theme (music in the room)
Fighting (neutral voices)
Fighting (low voices)
Fighting (high voices)
Swords clashes
Crossbow attack
Armor foley
Damaging hide or leather
Sword swings
Maelephant combat
Eater of knowledge
Magic gemstones
Gemstone shattered
*USE ME* for Spell fighting
Official D&D
Combat sting
Dramatic sting
Dispel Magic
Detect Magic
Identify
Picking lock
Open chest
Mimir
Opening portal
Primordial I
Primordial II
Maelephant trumpet
Maelephant mind poison
Shemeshka's spells
Shattering the gemstone
Moods
T1: Lair of the eye
T2: Beherit's head
T3: Ocular space
Beholder attack
T4: Arlgolcheir's morass
T5: Gzemnid's maw
T6: X01's throng
Septons attack
Investigating X01
The planar incarnate
Aftermath
The lady's gift
Elements
Slowly turning the wheel
The Planar Incarnate
The lady's gift
Tension
March of the Modrons
Combat music
Arlgolcheir's morass
Hot wind
Marching modrons
Monodrone chatter
Strange vapor
Rock falls
Cavern ambiance
Rock movement
Beholder vocal
Fighting (high voices)
Swords clashes
Crossbow attack
Armor foley
Damaging hide or leather
Sword swings
Fighting (neutral voices)
Fighting (low voices)
Beholder magic
Marching modrons (deeper)
Mud walking
Dripping water
Footsteps stone (inside)
Septon combat
Septon attacks
Low wind
Gas releases
Multiple races background voices
X01 attacks
Deep pulses
Multispecies crowd I
Crowd ambience : loiterers
X01 combat
Multiple races background voices II
Official D&D
Combat sting
Dramatic sting
Final battle
Dispel Magic
Detect Magic
Identify
Picking lock
Open chest
Gzemnid's devouring eyestalk
X01 reactivated
Mimir
Ooze attack
Fungal observer when a character misses
Fungal observer when character uses magic
Fungal observer when character kills a monster
Fungal observer when character takes damage
Credits
TOFW Chapter 14: Behind the Wheel
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"elephant-rugissement" by "roubignolle" (https://freesound.org/people/roubignolle/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"elephant-grognement" by "roubignolle" (https://freesound.org/people/roubignolle/)
"27-Coins" by "Freqman" (https://freesound.org/people/Freqman/)
"ruletti-roulette-a-few-rolls-close" by "ylearkisto" (https://freesound.org/people/ylearkisto/)
"female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
"Laugh" performed by Jean Monfort at Gen Con 2015
Yuan Ti Chatter SFX created by Tim Wilhelm for Syrinscape.
"Heavy rocks " by "FreeSFX.com"
"Bear_" sounds are used under Creative Commons Attribution Licence, sourced from Youtube video "Grizzly bear sounds" by AlexTriceratops123
Raucous tavern created by Syrinscape for Dungeons & Dragons RPG
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
'Heavy rocks ' created by 'FreeSFX.com'
Ooos created by Syrinscape for Dungeons & Dragons RPG
Icey Mirror sounds created by Barry Doublet for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
Slot Winners created by Tim Wilhelm for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Small Kaiju SFX created by Tim Wilhelm for Syrinscape
Hobgoblin sounds performed & edited by Barry Doublet for Syrinscape
Boos created by Syrinscape for Dungeons & Dragons RPG
Open empty chest sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
"Batiri (goblin) Scouts" created by Tim WIlhelm for Syrinscape.
Voice of Armel by Morgan Rands
"Demogorgon Roars – Mark Rajic – PAXAus 16_11" created by Benjamin Loomes
Lulu the mammoth sounds created by Barry Doublet for Syrinscape
Portal sounds created by Barry Doublet for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Casino floor ambience created by Christian Koerding for Syrinscape
Portal activated sounds created by Barry Doublet for Syrinscape
Raucous tavern voices created by Syrinscape
Exertion sounds created by Benjamin Loomes for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Barbed devil sounds created by Benjamin Loomes for Syrinscape
Kaiju roar SFX created by Tim Wilhelm for Syrinscape
Goblin villagers created by Tim Wilhelm for Syrinscape
Githyanki warrior sounds performed & edited by Barry Doublet for Syrinscape
Magic mirror smashed created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
"Batiri (goblin) villagers" created by Tim Wilhelm for Syrinscape.
Meaty punches created by Christian Koerding for Syrinscape
Redlight pulse created by Barry Doublet for Syrinscape
Yawning Portal – cheer created by Syrinscape for Dungeons & Dragons RPG
Great club sounds created by Benjamin Loomes for Syrinscape
Demogorgon Roars performed by Mark Rajic at PaxAus 2016
Shambling mound slam sounds created by Barry Doublet for Syrinscape
Hobgoblin sounds performed by Dan Tharpe, edited by Barry Doublet for Syrinscape
Lightning bolt spell created by Chris Koerding for Syrinscape
Gravity Sling SFX created by Tim Wilhelm for Syrinscape
Primordial SFX created by Tim Wilhelm for Syrinscape
Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
Maul sounds created by Benjamin Loomes for Syrinscape
Jaeger water movement SFX created by Tim Wilhelm for Syrinscape
Mimir Default created by Tim Wilhelm for Syrinscape
Guard cries processed by Benjamin Loomes for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Githyanki warrior sounds performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape
Hobgoblin sounds performed by Chris Körding, edited by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Hobgoblin sounds performed by Benjamin Loomes, edited by Barry Doublet for Syrinscape
Tabaxi minstrel songs written by Tim Wilhelm for Syrinscape
Finger of death spell created by Christian Koerding for Syrinscape
Cheer sounds created by Benjamin Loomes for Syrinscape
"Excelsior (Harp only)" created by Tim Wilhelm for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Jaeger damage SFX created by Tim Wilhelm for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Kaiju attacks movement SFX created by Tim Wilhelm for Syrinscape
Kaiju briefing SFX created by Tim Wilhelm for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"March of the Modrons (extended)" composed and performed by Tim Wilhelm for Syrinscape
"Tabaxi minstrels. Song #4" composed by Tim Wilhelm
"TOFW Combat Stinger_03" composed and performed by Tim Wilhelm for Syrinscape
"Chaos in the Multiverse" composed and performed by Tim Wilhelm for Syrinscape
"The Cold Dark" composed and performed by Tim Wilhelm for Syrinscape
"Slowly Turning the Wheel" composed and performed by Tim Wilhelm for Syrinscape
"Descent pad" – composed by Barry Doublet for Syrinscape
"Lurking II" – composed by Tim Wilhelm for Syrinscape
"Gond" composed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_01" composed and performed by Tim Wilhelm for Syrinscape
"Shemeshka's Theme" composed and performed by Tim Wilhelm
"TOFW Dramatic Stinger_01" composed and performed by Tim Wilhelm for Syrinscape
"Lurking III" – composed by Tim Wilhelm for Syrinscape
"Wonders of Gond II" composed by Tim Wilhelm for Syrinscape
"The Cold Dark II" composed and performed by Tim Wilhelm for Syrinscape
"On the Drums II" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Dramatic Stinger_02" composed and performed by Tim Wilhelm for Syrinscape
"Lurking" – composed by Tim Wilhelm for Syrinscape
"TOFW Dramatic Stinger_03" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_02" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_04" composed and performed by Tim Wilhelm for Syrinscape
"On the Drums" composed and performed by Tim Wilhelm for Syrinscape
"Pacific Rim Dramatic Sting" composed by Tim Wilhelm for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
TOFW Chapter 15: Echoes of Delusion
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
Key: "sample name" by "username". Find user freesound accounts under https://www.freesound.org/people/[username]
AND
Pentadrone SFX created by Tim Wilhelm for Syrinscape
X01 SFX created by Tim Wilhelm for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
"Heavy rocks " by "FreeSFX.com"
Chest eating key-Created by Tim Wilhelm for Syrinscape
Exertion sounds created by Benjamin Loomes for Syrinscape
"Drips” created, mixed and mastered by Benjamin Loomes of Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Open empty chest sounds created by Barry Doublet for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Chaos in the Multiverse (guitar version) composed and performed by Tim Wilhelm for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
'Heavy rocks ' created by 'FreeSFX.com'
Whip weapon sounds created by Benjamin Loomes for Syrinscape
Marching Modrons SFX created by Tim Wilhelm for Syrinscape
"Gazer voice" performed by Satine Phoenix of Wizards of the Coast
Petrifying gaze created by Christian Koerding for Syrinscape
Quadrone SFX created by Tim Wilhelm for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Guard cries processed by Benjamin Loomes for Syrinscape
Mimir Default created by Tim Wilhelm for Syrinscape
Pentadrone SFX created by Tim Wilhelm for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Crumbling Buildings sounds created by Barry Doublet for Syrinscape
Lightning sparks created by Christian Koerding for Syrinscape
Quadrone sounds created by Tim Wilhelm for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Black smoke noises created by Barry Doublet for Syrinscape
Gzemnid SFX created by Tim Wilhelm for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Disintegrate ray created by Chris Piazzo for Syrinscape
"Gray Ooze voice" performed by Benjamin Loomes
Mud walking sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Chaos in the Multiverse" composed and performed by Tim Wilhelm for Syrinscape
"The Cold Dark" composed and performed by Tim Wilhelm for Syrinscape
“Golem Remix” – composed by Tim Wilhelm for Syrinscape
"Slowly Turning the Wheel" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_03" composed and performed by Tim Wilhelm for Syrinscape
"On the Drums" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_01" composed and performed by Tim Wilhelm for Syrinscape
"The Hunted" – composed by Tim Wilhelm for Syrinscape
"TOFW Dramatic Stinger_01" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_04" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Dramatic Stinger_03" composed and performed by Tim Wilhelm for Syrinscape
"On the Drums II" composed and performed by Tim Wilhelm for Syrinscape
"March of the Modrons (extended)" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Dramatic Stinger_02" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_02" composed and performed by Tim Wilhelm for Syrinscape
"March of the Modrons" composed and performed by Tim Wilhelm for Syrinscape
"The Cold Dark II" composed and performed by Tim Wilhelm for Syrinscape
"The lady's Gift" composed and performed by Tim Wilhelm for Syrinscape
"The King pt. 1" – composed by Tim Wilhelm for Syrinscape
"The King pt. 2" – composed by Tim Wilhelm for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.