D&D Music & Sounds: Dragonlance - Shadow of the Dragon Queen Part 2
Preview
Immerse yourself in the best soundboard sounds for gaming with Syrinscape, and watch as your campaign becomes a fully-realized auditory odyssey.
To the Council of Maelgoth:
War is coming - that truth I can no longer deny. Here in Solamnia's eastern reaches, rumors swirl of human-led armies on the march, their ranks swelled by hobgoblins, minotaurs, ogres, and mysterious hooded mercenaries, all seeking a share of the spoils. Our allies in Nordmaar have fallen silent, and desperate travelers say the people of Khur have joined the enemy en masse. Whispers also speak of winged doom, wild reports of riders on dragonnels - and I dare imagine worse.
I don't yet understand the shape of our enemy. Their motivations, their origins, and their very nature remain opaque. What is clear is that we face a threat unlike any since the Cataclysm. And when it comes, it will come for Kalaman.
Good lieges, I pray you make overtures toward healing the old wounds between our order and the Beacon of the East. If we knights are to meet this threat, we need the sharp eyes and strong shields of Kalaman as allies.
To aid your efforts, I have compiled my notes on the Kalaman region's history, neighbors, and lore. I hope this knowledge proves useful in meeting the threat before us.
Live with honor, Becklin Uth Viharin, Knight of the Crown
This SoundPack continues to support your Dragonlance, Shadow of the Dragon Queen campaign, with every sound you need right at your fingertips, waiting and ready to help you bring the fantastic world of Krynn to life.
Even if you are not a player in the world of Dragonlance you may find this SoundPack useful if you are in need of:
- a large beautiful riverside city with
- forges
- markets
- an oddities shop
- an apothecary
- council chambers
- and castle halls
- a burnt out farmhouse
- hobgoblins
- a draconian blockade
- catacombs
- wraiths
- shrines
- and much more.
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.
™ & ©2024 Wizards of the Coast LLC.
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SoundSet Specifics
SoundSet
Moods
Arriving in Kalaman
At the gates
Busy streets / day
Empty streets / day
Streets at night
City market
Hammerstrike forges
Kalaman harbor
Meulara's Oddities
The Steady Beacon
Wyhan's Apothecary
Castle Kalaman courtyard
Council chambers
Vendri's office
Castle Kalaman halls
Elements
Road of peril (once)
Music - tavern
Peoples of Krynn
General hubbub (revised)
General hubbub (revised) (with pause)
General hubbub (revised) (late)
General hubbub (revised) (no directional)
Waterdhavians
Bumping into the crowd
Happy rich murmuring
Dock ambiance
Business in the streets
Busy marketplace
Street noises
Passing by
Blacksmith
Kalaman hawker
Interior white noise
Night insect thrum
Night insects
Winds grazing trees
Random rain
River water lapping
Rushing river
Rowing boat
Arriving at the shore
Busy market
Happy laughing
Laughing man
Dock workers
Sails in high wind
Sails luffing
Dock machinery
Dock worker shoutouts
Rushing river (distant)
Country air
Delightful country setting
Camp murmuring
Camp chatter
Horses
Dogs
Bellows
Metalwork
Distant smithy
Steam release
Another smithy heavy hammer
Forge
Market chatter
Hammering
Creaking floorboards
Fireplace
Coins and other stuff
Customers
Coughs and throats
Books closing
Books reading 01
People talking
Creaking wood
Metal tinkering
Tavern walla
Chairs and bumps
Laughter
Cups and jugs
Tavern hearths
Windy inside
Drinking noises
Alchemistic bubbling
Mead glasses clinking
Bubbling hot water
Alchemist at work
Guard patrol
Tavern patrons
Whistly wind
Sparring swords
Official D&D
Shop doorbell
Opening normal doors
Opening creaky doors
SoundSet
Moods
Journey down Esker Brook
Rainy travels
Burned farmhouse
Rookledust's workshop
Hob-/Goblin battle
Meeting Rookledust
Missions for Kalaman
Ambushing the enemy
Hobgoblin battle
Draconian blockade
Draconian battle
Preparing for Wheelwatch
Reconnaissance
Wheelwatch courtyard
Wheelwatch rooms and halls
Dragon army soldiers battle
Draconians battle (inside)
Dragonnel battle
Elements
Combat intro
Combat theme (delayed start)
Treading a dangerous path
Danger lurking music
Peoples of Krynn
Full combat
Hobgoblin fighters
Hobgoblin attack
Light rain (continuous)
Distant thunder
Mountain wind
Wind in the trees
Winds grazing trees
Birds
Trotting horses
Woodpeckers voice
Woodpecker sound
Horse sounds
Clockwork motor noise
Clockwork mechanism two
Clockwork guardian mechanism
Steam
Goblins iii
Goblins iv
Goblins ii
Goblins i
Things dropped
Goblins fighting
Crumbling stone
Red Charlotte sword fighter
Armor foley
Barbarian sword fighters
Combat exertion
Rattling mechansim
Light rain (random)
Gusty wind (random)
Birds (random)
Swords clash whoosh
Axe and shield
Thug growls
Thug roars
Rushing river
Hobgoblin walla
Hobgoblin patrols
Tavern walla
Chairs and bumps
Fireplace
Coughs and throats
Room doors
Low key conversations
Buzzard
Sparring swords
Hobgoblin walla (inside)
Torch on wall
Whistly wind inside
Wind sweetener indoors
Dragonnel roars
Dragonnel wings
Dragonnel acid spit
Dragon wings
All draconian warriors
Baaz draconians
Bozak draconians
Bozak lightning
Spear clashes
Spear swooshes
Spear swings
Sivak draconians (inside)
Baaz draconians (inside)
Serrated blades swooshing
Serrated blades attack
Official D&D
Dragonnel roar
Bozak lightning discharge
Sivak death throes
Bozak death throes
Shape theft
Draconian roar
Goblins
Hobgoblins
Acid spit
SoundSet
Moods
Travel to Steel Springs
Retreat from Steel Springs
Dragon army battle
Commander's retreat
Castle Kalaman courtyard
Council chambers
Caradoc (knight) battle
Caradoc (undead) battle
Castle Kalaman catacombs
Wraiths battle
Warhorse battle
Shrine of the Honored
Tomb of Heroes
Knight Sarlamir battle
Elements
Road of peril (once)
Danger lurking music
Treading a dangerous path
Full combat
Peoples of Krynn
Combat intro
Combat theme (delayed start)
Wraith
Wraith fighting
Happy rich murmuring
Street noises
Blacksmith
Kalaman hawker
Guard patrol
Tavern patrons
Whistly wind
Sparring swords
Hell cave 7
Interior white noise
Coughs and throats
Chairs and bumps
Windy inside
Close drips
Mountain wind
Wind in the trees
Winds grazing trees
Birds
Trotting horses
Woodpeckers voice
Woodpecker sound
Horse sounds
Ferocious fighters (no sword clinging)
Armor foley
Combat exertion
Purple flames
Cataclysmic flames
Caradoc the knight
Caradoc the undead
Caradoc eerie moaning
Horses galloping
Horses (panicky)
Red Charlotte sword fighter
Barbarian sword fighters
Rushing river
Men attack
Steel clashes
Angry crowd
Banshee lair
Banshee sings
Continual flame spell
Sarlamir taunts
Sarlamir skeletal knight
Skeleton crackles
Skeleton bones
Official D&D
Orchestral hit
Visions in fire
Sarlamir articulation
Stone doors
Wooden door
Caradoc turning incorporeal
Credits
SDQ The city of Kalaman
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)
"Sword-Hit-Wood-01" by "Timmy-H123" (https://freesound.org/people/Timmy-H123/)
"Clatter1" by "Jcbatz" (https://freesound.org/people/Jcbatz/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
“Iron-steam” by “cmusounddesign”(https://freesound.org/people/cmusounddesign/)
"roofhammering04" by "wim" (https://freesound.org/people/wim/)
"roofhammering03" by "wim" (https://freesound.org/people/wim/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"roofhammering02" by "wim" (https://freesound.org/people/wim/)
"Dicewood-Samp" by "Feegle" (https://freesound.org/people/Feegle/)
"bamboo-chimes-a" by "InspectorJ" (https://freesound.org/people/InspectorJ/)
"Coin" by "Thedjoe93" (https://freesound.org/people/Thedjoe93/)
"Fire intensified with bellows / Fuego avivado con fuelle" by "lebosqui" (https://freesound.org/people/lebosqui/)
"27-Coins" by "Freqman" (https://freesound.org/people/Freqman/)
"cotton-flapping" by "benboncan" (https://freesound.org/people/benboncan/)
"cotton-flapping" by "huggy13ear" (https://freesound.org/people/huggy13ear/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
“soccer-amateurs-01-nl” by “klankbeeld” (https://freesound.org/people/klankbeeld/)
"Coindrop" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"Metal Hammer Metal Anvil.wav" by "captainvince" (https://freesound.org/people/captainvince/sounds/223553/)
"roofhammering03" by "wim" (https://freesound.org/people/wim/)
"shop-door-bell" by "3badbrew" (https://freesound.org/people/3badbrew/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
"Waterdeep voices"performed by Jason Mackenzie
"Waterdeep voices" performed by Jamie McConnell
"Waterdeep voices"performed by Nick Murphy
"Waterdeep voices" performed by Nicholas Orlando Perez
"Waterdeep voices" performed by Samuel Shipe
"Waterdeep voices" performed by Del Yakes
"Waterdeep voices"performed by Michelle Cross
"Waterdeep voices" performed by Rhonda Seymour
"Waterdeep voices" performed by Fred Blaydes
"Waterdeep voices" performed by Jenny Kwiatek
"Waterdeep voices"performed by Lyz Liddell
"Waterdeep voices"performed by Howard Stockwell
"Waterdeep voices"performed by Wayne Halsey
"Waterdeep voices"performed by Mikel Mecham
"Waterdeep voices" performed by Allen G Martinez
"Waterdeep voices"performed by J.R Green
"Waterdeep voices" performed by Emily Pressler
"Waterdeep voices"performed by Janice Wedge
"Waterdeep voices" performed by Jonathan Lowen
"Waterdeep voices"performed by Zachary Drake
"Waterdeep voices" performed by Benjamin Skirvin
Uncorking bottle sounds created by Barry Doublet for Syrinscape
Boots coming sounds created by Chris Koerding for Syrinscape
Road of Peril composed and performed by Barry Doublet for Syrinscape
Male noises performed by Chris Koerding for Syrinscape
Rowing boat created by Christian Koerding for Syrinscape
Pottery Stir sounds created by Steve Barr for Syrinscape
Autumn world main theme composed and performed by Barry Doublet for Syrinscape
Mind Shattered Guards voices by Virginia Meadows
Recorded by Ryan Lynch at Gen Con 2018
Mind Shattered Guards voices by Morgan Rands
Winds and leaves created by Christian Koerding for Syrinscape
Laughter created by Christian Koerding for Syrinscape
Female Whispers sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Recorded by James Nettum at Gen Con 2018
Windy-autumn-forest-soundscape created by Benjamin Loomes for Syrinscape
Interior sound white noise created by Barry Doublet for Syrinscape
Drink water from a pool sounds created by Barry Doublet for Syrinscape
Boots going sounds created by Chris Koerding for Syrinscape
Recorded by Layla Edi at Gen Con 2018
Alchemistic bubbling created by Chris Koerding for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Recorded by Brandon Hunt at Gen Con 2018
Beach landing created by Christian Koerding for Syrinscape
Alchemist Cauldron – Created by Barry Doublet for Syrinscape
Female noises performed by Sylke Koerding for Syrinscape
Male noises performed by Chris Koerding for Syrinscape
Rain sounds created by Benjamin Loomes for Syrinscape
Metal tinkering created by Chris Koerding for Syrinscape
Pottery Clink sounds created by Steve Barr for Syrinscape
Underwater bubbles sounds created by Barry Doublet for Syrinscape
Brazilian dock sounds created by Barry Doublet for Syrinscape
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on
Audiojungle by Pure-Noise
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.
“Autumn world in blue” – composed and performed by Barry Doublet for Syrinscape
"Northern folk" – composed and performed by Benjamin Loomes for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
SDQ The first mission
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Conversations 1 " by Guyburns (https://freesound.org/people/guyburns/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"gale-wind" by "LanDub" (https://freesound.org/people/LanDub/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"common-buzzards" by "Benboncan" (https://freesound.org/people/Benboncan/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Fast Swords created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Dragonnel created by Christian Koerding for Syrinscape
Black dragon acid breath weapon created by Benjamin Loomes and Barry Doublet for Syrinscape
Spear swings created by Christian Koerding for Syrinscape
Treading a Dark/Dangerous Path composed and performed by Barry Doublet for Syrinscape
Hobgoblin sounds performed by Benjamin Loomes, edited by Barry Doublet for Syrinscape
Trotting horses created by Christian Koerding for Syrinscape
Guards march sounds created by Barry Doublet for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Hobgoblin sounds performed by Chris Körding, Benjamin Loomes, Dan Tharpe, Barry Doublet, edited by Barry Doublet for Syrinscape
"Goblin voice" performed by Shelly from Wizards of the Coast
"growl 01-70" performed by Alec Thompson at GenCon2015
"Watery Grave (master)" created by Barry Doublet for Syrinscape
Kapak draconians voices by Tim Wilhelm, processed and mixed by Christian Koerding for Syrinscape
Goblin injury sounds – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Windy indoors created by Christian Koerding for Syrinscape
Bozak death throes created by Christian Kording for Syrinscape
Baaz draconians created by Christian Koerding for Syrinscape
"Cave drone (master 4)" created by Barry Doublet for Syrinscape
Recorded and mastered by Benjamin Loomes for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
"Warrierroar 01-07" performed by Anthony Troxell at GenCon2015
Hobgoblins created by Chris Koerding for Syrinscape
"Goblin voice" performed by Matt from Wizards of the Coast
Goblin hisses – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Hobgoblin sounds performed by Dan Tharpe, edited by Barry Doublet for Syrinscape
Sivak death throes created by Christian Kording for Syrinscape
Winds and leaves created by Christian Koerding for Syrinscape
Dragon Hunter Combat themes composed and performed by Barry Doublet for Syrinscape
Goblin screams – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Sivak draconians voices by Barry Doublet, processed and mixed by Christian Koerding for Syrinscape
Lightning sparks created by Christian Koerding for Syrinscape
Hobgoblin sounds performed & edited by Barry Doublet for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Performed, recorded, mixed and mastered by Benjamin Loomes for Paizo Publishing
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Hobgoblin sounds performed by Chris Körding, edited by Barry Doublet for Syrinscape
Goblin gowls – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Autumn world in blue composed and performed by Barry Doublet for Syrinscape
Dragonnel wings created by Christian Koerding for Syrinscape
Tiny sword sounds created by Barry Doublet for Syrinscape
"Goblin voice" performed by Benjamin Loomes
All weapons recorded and mastered by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Bozak draconians voices by Steve Barr, processed and mixed by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Autumn world main theme composed and performed by Barry Doublet for Syrinscape
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.
"Death House backing" – composed and performed by Barry Doublet for Syrinscape
“Dragon Hunter Part 1” – composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
SDQ Battle at Steel Springs
This SoundSet was imagined, compiled, designed, created, mixed and finished by Chris Koerding for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"door-creak" by "Ashleyxxpiano" (https://freesound.org/people/Ashleyxxpiano/)
"skyrim-flames" by "Cyberkineticfilms" (https://freesound.org/people/Cyberkineticfilms/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Interior sound white noise created by Barry Doublet for Syrinscape
Treading a Dark/Dangerous Path composed and performed by Barry Doublet for Syrinscape
Boots going sounds created by Chris Koerding for Syrinscape
Wraith sounds created by Barry Doublet for Syrinscape
Road of Peril composed and performed by Barry Doublet for Syrinscape
Frosty fire created by Christian Koerding for Syrinscape from a CC0 sample
Trotting horses created by Christian Koerding for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
"Watery Grave (master)" created by Barry Doublet for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
Visions on fire oneshot created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Undead knight created by Christian Koerding for Syrinscape
Caradoc knight created by Christian Koerding for Syrinscape
Boots coming sounds created by Chris Koerding for Syrinscape
Recorded and mastered by Benjamin Loomes for Syrinscape Pty Ltd
Orchestral percussion hits and stings performed by Benjamin Loomes for Syrinscape
Orchestral percussion hits and stings – performed by Benjamin Loomes for Syrinscape
Continual flame spell – Created by Barry Doublet for Syrinscape Pty Ltd
Banshee breath sounds created by Barry Doublet for Syrinscape
Winds and leaves created by Christian Koerding for Syrinscape
Dragon Hunter Combat themes composed and performed by Barry Doublet for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Singing banshee created by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Leather armour sounds created by Benjamin Loomes for Syrinscape
Baykok created by Christian Koerding for Syrinscape
Drip sounds recorded by Benjamin Loomes for Syrinscape
"Cave drone (master 4)" created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Autumn world main theme composed and performed by Barry Doublet for Syrinscape
Undead moaning ambience created by Christian Koerding for Syrinscape
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.
“Autumn world in blue” – composed and performed by Barry Doublet for Syrinscape
"Death House backing" composed and performed by Barry Doublet for Syrinscape
"Death house backing alternative part 4" – composed and performed by Barry Doublet for Syrinscape
“Dragon Hunter Part 1” – composed and performed by Barry Doublet for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.