Baldur's Gate: Descent into Avernus - MegaPack

USD 69.00

Revolutionize your role-playing experience with Syrinscape, the DnD soundboard that's the heartbeat of any immersive campaign.

The Baldur's Gate: Descent into Avernus MegaPack gives you the complete audio solution when playing the DUNGEONS & DRAGONS® adventure Baldur's Gate: Descent into Avernus. All the preparation is done for you and every sound you'll need is right at your fingertips.

Watch demo videos of the individual Chapters here:
Chapter 1 - A tale of two cities
Chapter 2 - Elturel has fallen
Chapter 3 - Avernus
Chapters 4 & 5

Is this DUNGEONS & DRAGONS RPG Adventure SoundPack useful when I'm not running this particular DUNGEONS & DRAGONS adventure?

Of course! The Baldur's Gate: Descent into Avernus MegaPack brings to life:
* every season, day and night in the city of Baldur's Gate
* a thunderous troll attack
* a city riot
* a bathhouse of questionable repute
* a rich villa and the basement below it
* a haunted tavern
* a singing haunt
* a smothering rug fight
* pirates!
* animated weapons with which to attack the party
* zombies
* skeletons
* dragon cultists
* the tavern ship, the Low Lantern
* the famous library-fortress Candlekeep
* Syrinscape's epic battle music specifically crafted for the D&D RPG
* a city buckling under the scourge of a devil horde
* bearded devils
* ghasts
* ghouls
* zombies
* a grand alabaster castle under attack by devils
* hell hounds
* mummies
* a mausoleum
* a not so silent cemetery
* minotaur skeletons
* an ossuary
* will-o'-wisps
* spined devils
* a ravaged landscape full of fire, brimstone, and danger
* travel time on the river Styx
* dream quest sequences
* spined devils
* war machines in travel and in combat
* hellwasps
* stirges
* wraiths
* mummies (and not the nice sort)
* chain devils
* a shambling mound
* a treant
* a dryad
* a fire giant
* an epic battle with a very scary fallen angel
* Syrinscape's metal battle music specifically crafted for the D&D RPG
* a gross stronghold
* a hellish citadel
* an angelic vision
* a drowned hag
* battles with demons and devils
* bloody rain
* a torture chamber
* a fiendish flesh golem
* dretches
* a vrock
* gnolls
* a field of flames
* a battle with a hezrou
* an epic showdown with a fallen angel
* an adventure play-out worthy of many hefted mugs of ale and exaggerated stories
* and much much more

Did you know Syrinscape offers fully orchestrated background music that can be layered with ambient sounds for a truly cinematic gaming experience?

Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.

™ & ©2024 Wizards of the Coast LLC.



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SoundSet Specifics

Moods

Pleasant summer day
Pleasant day (with music)
Quiet summer evening
Quiet evening (with music)
Wet Autumn day
Wet day (with music)
Wet Autumn night (with music)
Blustery Winter day
Chilly Winter night
Chilly Winter night (with music)
Genial Spring day
Genial day (with music)
Genial Spring night
Investigations
Combat

Elements

Music
Baldur's Gate Daytime music
Investigation music
Baldur's Gate ambience i
Baldur's Gate ambience 2
Baldur's Gate ambience variations
Bottle
Rain
Lightning strikes
General hubbub
Raucous crowd i
Raucous crowd ii
Bumping into the crowd
Busy marketplace
Baldur's Gate residents
Unsettling noises
Passing by
Gusty wind
Sheep
Horses
Footsteps in snow (group)
Cows
Dogs
Wind cold
Wind whistly
Rain on the roof
Cheers & Oos & Ahs
Cheers
Leopard growls
Just carts
Bird songs
Spooky wind
Chanting
Creaking floorboards
Weird shifts in the air
Official D&D
Thunder claps (softer)
Thunder claps
Baldur's Gate residents
Horses
Cows
Sheep
Dogs
Passing by
D&D battle music

Moods

Day in the city
Day (with music)
Night in the city
Night (with music)
Basilisk Gate closes/crowd riot
Meeting with Zodge
Outside the bathhouse
Outside Low Lantern
Outside the Villa
Outside Elfsong Tavern
Inside the Elfsong
Guest rooms
Rug of smothering fight
Upstairs dining room
Elfsong
Pirate fight

Elements

Music
Take them down music
Baldur's Gate daytime music
Investigation music
Battle at the Gate music
Battle at the Gate music (delayed)
Pirate music
Elfsong
Baldur's Gate ambience i
Baldur's Gate ambience 2
Baldur's Gate ambience variations
Bottle
Rain storm
Lightning strikes
General hubbub
Raucous crowd i
Raucous Elfsong crowd
Raucous crowd ii
Bumping into the crowd
Busy marketplace
Baldur's Gate residents
Unsettling noises
Passing by
Gusty wind
Sheep
Horses
Cows
Dogs
Wind cold
Wind whistly
Rain on the roof
Cheers & oos & ahs
Cheers
Just carts
Bird songs
Spooky wind
Chanting
Creaking floorboards
Weird shifts in the air
Rats
River water lapping
Crows
Fog background
Creaking boat
Nearby boats
Ship's bell
Waterpipes
Coins and other stuff
Chairs and tables
Burps and drink noises
Boots upstairs
Mead glasses clinking
Angry crowd
Angry mob
Punch up
Civilians
Guards in scuffle
Armor foley
Fireplace
Intense fire
Pirate fighters
Crossbow attack
Axe and shield
Sword swooshes
Spell fighting
Barbarian sword fighters
Red Charlotte sword fighter
Taking damage
Swords clash whoosh
Rowing boat
Exotic birds (loop)
People of Uskarn
Walking
Coughing beggars
Street beggars
Rug smothering
Rug movement
Seagulls
Dragging heavy chains
Blacksmith
Official D&D
Pirate
Taking damage
Captain calms crowd
Speech 1
Speech 2
"GO!!!!"
"Dismissed"
"Yes"
"No"
"Maybe"
"I can do that"
"I can't do that"
City gates close
Thunder claps (softer)
Thunder claps
Picking lock
Open door
Found treasure music
Treasure in chest
Musical stabs

Moods

Outside the bathhouse
Courtyard
Baths
Night blade fight
Massage room
Secret passage down
Flooded area
Dry area
Bhaal’s Altar
Bane's Altar
Follower encounter
Flying sword fight

Elements

Bones
Fragments
Screampad
Battle at the Gate music
Take em down music
Zombie talk
Waterpipes
Raucous crowd ii
Bumping into the crowd
Unsettling noises
Busy marketplace
Passing by
Baldur's Gate ambience variations
Baldur's Gate ambience 2
Baldur's Gate ambience i
Baldur's Gate residents
Raucous crowd i
General hubbub
Chanting
Bird songs
Wind cold
Dogs
Water fountain
Wind in trees
Bath water
Soft footfalls
Steam releases
Discussions
Torch on wall
Lapping water
Wading through water
Insect flybys
Drips
Rats
Dank cave
Low drone
People of Uskarn
Walking
Sub transmission
Red Charlotte sword fighter
Barbarian sword fighters
Taking damage
Spell fighting
Swords clash whoosh
Crossbow attack
Axe and shield
Armor foley
Flail hits
Sword swooshes
Splashes
Yellow mist III
Drips (slow)
Creaking floorboards
Chains
Invisible Imp
Water trickling in a basement
Underwater waves
Skin massaged
Seagulls
Ghostly battleaxe
Rubble
Official D&D
Fiiiiiiiiight
Bhaal's altar
Whispers
Rat talks
Imp flys away
Wooden Door
Secret stone door
Secret doors
Picking lock
Found treasure music
Treasure in chest
Bane's altar
Cave-in
Musical stabs
Taking damage

Moods

Flooded area
Dry area
Follower encounter
Ghostly battle axe fight
Myrkul’s altar
Gas build up
Outside zombie crypt
Zombie fight
Places of rest (D24-26)
Echoes of battle
Skeleton fight
Tiamat's stolen treasure
Fight Vaaz
Courtyard exit
Surprise! Dragon cultists!

Elements

Screampad
Bones
Fragments
Battle at the Gate music
Take them down music
Creaking floorboards
Low drone
Water trickling in a basement
Dank cave
Rats
Drips
Insect flybys
Insect flybys (more)
Wading through water
Waterpipes
Walking
Zombie talk
Zombie bumps
Zombie bites
Zombie shuffling
Zombies
Crossbow attack
Axe and shield
Swords clash whoosh
Armor foley
Flail hits
Sword swooshes
Spell fighting
Barbarian sword fighters
Red Charlotte sword fighter
Taking damage
Skeletons
Skeleton crackles
Skeleton bones
Yellow mist III
Torch on wall
Brazier flames
Oil lamp burning
Distant fight
Splashes
Invisible imp
Wind in trees
Water fountain
Wind cold
Bird songs
General hubbub
Baldur's Gate ambience variations
Busy marketplace
Raucous crowd ii
Tiamat's treasure
Ghostly battleaxe
Rubble
Official D&D
Destroy statue
Skeleton regeneration
Smoke skull curse
Zombies
Tortured screams
Cave in
Whispers
Explosion
Treasure in chest
Found treasure music
Picking lock
Secret doors
Secret stone door
Wooden door
Rat talks
Snoring guard
Bane's altar
Myrkul's altar
Bhaal's altar
Imp flys away
Musical stabs
Taking damage
Mortlock calls out
"Betrayed"
"My mother"
"My family"
"The dead three"
"Thrustwell"
"Treasure"
"What now..?"
"No family fight"
"Yes"
"No"
"Don't understand"
"I can't do that"
"I can do that"
"Leave"
Untitled
"Goodbye"

SoundSet

dia Low Lantern

Moods

Outside Low Lantern
Main deck
Tavern deck
Random encounter
Laraelra’s Cabin
Flying sword fight
Lounge deck
Guest & sleeping quarters
Fight Amrik

Elements

Battle at the Gate music
Street beggars
Amrik fighting
Coughing beggars
Walking
Pirate music
Rowing boat
Rats
River water lapping
Ship's bell
Nearby boats
Creaking boat
Fog background
Crows
Cheers
Cheers & oos & ahs
Dogs
Horses
Gusty wind
Baldur's Gate residents
Bumping into the crowd
Raucous crowd i
Raucous crowd ii
General hubbub
Bottle
Baldur's Gate ambience variations
Baldur's Gate ambience 2
Baldur's Gate ambience i
Burps and drink noises
Boots upstairs
More boots upstairs
Mead glasses clinking
Chairs and tables
Coins and other stuff
Bow waves
Below deck
Betting and dice rolling
Invisible imp
Seagulls
Flail hits
Armor foley
Axe and shield
Crossbow attack
Sword swooshes
Dragging heavy chains
Oil lamp burning
Water trickling in a basement
Footfalls
Ghostly battleaxe
Spell fighting
Barbarian sword fighters
Red Charlotte sword fighter
Taking damage
Swords clash whoosh
Laughs
Official D&D
Smoke bomb
Imp flys away
Picking lock
Wooden door
Treasure in chest
Found treasure music
Musical stabs
Taking damage
Amrik greeting
"Yes, a loan"
"Warning"
"About Mortlock"
"Mother"
"Yes"
"No"
"I don't understand"
"I can do that"
"I can't do that"
"Goodbye"
"Go away"
"Attack"
Take em down music

Moods

Outside the Villa
Yard
Guard fight (exterior)
Stable house
Foyer & downstairs
Guard fight (interior)
Imp fight
Kitchen
Dining Room
Upstairs
Thurstwell’s bedroom
Thurstwell’s fight
Helmed horror fight
Tower Peak

Elements

Investigation music
Haunted piano
Grandfather clock
Grandfather clock (distant)
Backstreets music
Battle at the Gate music
Take em down music
Walking
Exotic birds
General hubbub
Wind whistly
Baldur's Gate ambience i
Baldur's Gate ambience 2
Unsettling noises
Just carts
Chanting
Spooky wind
Bird songs
Invisible imp
Dogs
Wind in trees
Horses
Blacksmith
Flail hits
Armor foley
Axe and shield
Crossbow attack
Sword swooshes
Taking damage
Barbarian sword fighters
Swords clash whoosh
Spell fighting
Redbrand ruffians
Red Charlotte sword fighter
Roaring fire
Int whitenoise
Footsteps hard floor
Soft footfalls
Oil lamp burning
Cooking
Fireplace
Drips
Bubbling hot water
Slobberchops
Servants bell
Tea Kettle
Chandelier moving
Boots upstairs
Chairs and tables
Waiting guards
Fendrick the butler
Rats
Kitchen pulley
Magical armor
Horror magic
Imps
Official D&D
Door bell
The puzzle box
Kitchen pulley
Uncorking poison
Sacred flame spell
Slobberchops happy
Slobberchops angry
Treasure in chest
Found treasure music
Picking lock
Imp flys away
Cage doors
Wooden door
Secret stone door
Musical stabs
Reading books
Fendrick greeting
"Hello master Vanthampur"
"Follow me"
"Don't touch!"
"Wait here"
Taking damage

Moods

General rooms
Sewer tunnels
Spined devils fight
Cultist fight
Outside Temple of Zariel
Barbed devil fight
Barrier of Iron Bars
Thavius Kreeg’s quarters
Talking with Thavius
Thavius Kreeg fight
Duke Thalamra Vanthampur fight

Elements

Sounds
Screampad
Fragments
Bones
Sounds of abandonment
Deep sounds of abandonment
Avernus electric licks
Battle at the Gate music
Take em down music
Thavious + shadow fighting
Water trickling in a basement
Oil lamp burning
Rocks
Drips
Windy inside
Torch on wall
Chanting
Rats
Wings
Axe and shield
Crossbow attack
Sword swooshes
Armor foley
Flail hits
Barbarian sword fighters
Spell fighting
Taking damage
Red Charlotte sword fighter
Swords clash whoosh
Redbrand Ruffians
Chanting
Stream
Chains
Fireplace
Barbed devil
Spined devil
Rubble
Punch up
Official D&D
Steps through ankle deep water
Splash
Exploding crate
Eldritch blast
Chanting
Secret stone door
Picking lock
Treasure in chest
Found treasure music
Iron doors
Slobberchops happy
Slobberchops angry
Musical stabs
Gargauth the shield
Gargauth the shield - Hello!
Gargauth greeting
"I am..."
"I can help"
"Yes"
"No"
"I don't understand"
"I can't do that"
The puzzle box
Taking damage
Thavius greeting
"Who are you?"
"We must go"
"They want me to ascertain"
"The duke?"
"After I escaped Elturel"
"Plea for life"
"Very nice shield"
"The shield could aid us"
"Yes"
"No"
"I can do that"
"I can't do that!"
"I don't understand"
"Maybe"

SoundSet

dia Candlekeep

Moods

Leaving Baldur's Gate
Wyrm’s Crossing
Bandit encounter
Knights of the Shield
Kaddrus fight
Tales of the Hellriders
The way of the lion
Entering Candlekeep
Candlekeep market
The Hearth
Sylvira Savikas' tower
Archmage fight
Griffin flight
Traxigor’s tower
Plane shift

Elements

March to Candlekeep
Backstreets music
Sounds of abandonment
Avernus electric licks
Battle at the Gate music
Take 'em down music
Gargauth the shield
Walking
Fog background
Cows
Horses
Sheep
Baldur's Gate ambience i
Baldur's Gate ambience 2
Baldur's Gate ambience variations
Rain storm
Passing by
Just carts
Wind whistly
Wind cold
Seagulls
Wind and seaspray
Cave waves
Waves
Axe and shield
Crossbow attack
Sword swooshes
Armor foley
Redbrand ruffians
Singles birds
Coastal wind
Wood
Wagon train
Cuckcoos
Owls
Insect thrum
Pleasant rain
Campfire
Wind in trees
Footsteps in mud
Forest
Plains
Sahuagin priestess & gong
Sahuagin monks & gong
General hubbub
Busy marketplace
Roaring fire
Fireplace
Boots upstairs
Mead glasses clinking
Burps and drink noises
Chairs and tables
Footsteps in library
Library interia
Babble
Baldur's Gate ambience distant
Waiting guards
Reading books
Rasps wings
Rasps wings
Disturbing rumbles
Magical resonance weird
Magical static discharges
Magical resonance high
Creaking floorboards
Magical resonance deep
Windchimes
Torch on wall
Lulu
Jezebel the quasit
Plane shift
Cambion
Swords clash whoosh
Spell fighting
Taking damage
Red Charlotte sword fighter
Barbarian sword fighters
Flail hits
Official D&D
Plane shift spell
Reading books
Lulu
Gargauth the shield
"I will guide you"
City gates close
Musical stabs
The puzzle box
Taking damage
Sylvira greeting
"A wizard named Traxigor"
"No"
"Yes"
"This shield is a symbol"
"The only way to save Elturel"
Jezebel mischeif
"I've been suspicious"
"I have a map"
"Be a dear and fetch that thing"
"Best of luck"
"Thank you"
"What?"
"I can do that"
"Maybe"
"I can't do that"
"Farewell"

Moods

Arrival in Elturel
Bearded devil fight
Race to the high hall
Collapsed building
Bulezaus fight
Ghast fight
Ghoul fight
Merregon fight
Zombie fight
Torm’s bridge
Bridge fight
Runes activated
Outside the High Hall

Elements

Avernus rock music
Black hole humm!
Battle at the gate
Sounds of abandonment
Deep sounds of abandonment
Avernus electric licks
Bones
Avernus electric drone
There be magic runes constant
Windy dunes
Winds with a whistle
Earthquake sweeteners
Rocks
Crumbling building
Earthquake rumble small
Distant storms
Steam releases
Creaking rigging
Creaking floorboards
Creaking beams
Crumbling building
Cracking and snapping wood
Hades ambience fire
Roaring fire
Panicking people
There be magic
Barbed devil
Spined devil
Armor foley
Sword swooshes
Crossbow attack
Axe and shield
Zombie bites
Zombie bumps
Zombies
Ghast attack
Ghast
Ghouls
Ghoul cries
Merregon
Bulezau
Screams
Runes activated
Lulu
Black orb
Swords clash whoosh
Taking damage
Red Charlotte sword fighter
Barbarian sword fighters
Spell fighting
Official D&D
Plane shift arrival
Bulezau
Zombies
Ghast
Ghoul cries
Merregon
Magic runes
Screams
Barbed devil
Spined devil
Spout of hellfire
Collasped building
Wall collapse
DIA metal stabs
Lulu
Imp flys away
Taking damage
Let's move!!!
Gargauth the shield

SoundSet

dia High Hall

Moods

Outside the High Hall
Hell hounds & merregon fight
Bandits & devils fight
Abishai & cultist fight
Hall of heroes
Mausoleum & vaults
Devil fight
Mummy fight
Unknown hero
Main crypts
Escape tunnel

Elements

Avernus electric drone
Avernus electric licks
Avernus rock music
Black hole humm!
Battle at the gate
Avernus male choir
Avernus female choir
Black orb
Windy dunes
Winds with a whistle
Panicking people
Roaring fire
Hades ambience fire
Steam releases
Distant storms
Earthquake rumble small
Crumbling building
Rocks
Earthquake sweeteners
Hell hounds
Hell hound roars
Armor foley
Sword swooshes
Crossbow attack
Axe and shield
Merregon
Spined devil
Barbed devil
Continual flame spell
Squeeky gate
Light wind and rattling windows
Thoms pipe organ
Footsteps hard floor
Torch on wall
Mummy bites
Mummy growl
Mummy noises
Tiamat's treasure
Scared Eltruelians
Quiet chatting
Water fountain
Distant devils
Swords clash whoosh
Spell fighting
Barbarian sword fighters
Red Charlotte sword fighter
Taking damage
Abishai
Official D&D
Abishai
Mummy growl
Spined devil
Hellhound
DIA metal stabs
Large church door
Avernus electric licks
Lever pull
Healing of Thor
Secret stone door
Play organ correctly
Play organ badly
Open sarcophagus
Found treasure music
Treasure in chest
Taking damage
Gargauth the shield
Let's move!!!

Moods

Exploring the cemetery
Minotaur skeleton fight
Spector & shadow fight
Chapel of light
Chapel of mourning
Vestment chamber & quarters
Mezzoloth fight giant scorpions & dretches
Gideon Lightward fight
Undead pit
Ossuary
Vault of ascendance
Minotaur battle

Elements

Avernus electric drone
Avernus electric licks
Avernus rock music
Cragmaw bones
Black hole humm!
Battle at the gate
Earthquake sweeteners
Rocks
Crumbling building
Earthquake Rumble small
Distant storms
Steam releases
Hades Ambience Fire
Roaring Fire
Panicking people
Winds with a whistle
Windy dunes
Black orb
Armor foley
Crossbow attack
Axe and shield
Fire
Minotaur skeleton
Specter hiss
Shadow breaths (close)
Shadow growls
Undead attacks
Chairs and tables
Minotaur skeleton growl
Walking on glass
Footsteps hard floor
Avernus male choir
Avernus female choir
Scorpion movement
Scorpion hissing
Scorpion noises
Claws tearing flesh
Punch up
Skeleton bones
Low Drone
Zombie shuffling intermittent
Zombie talk
Drips
Washing pool
Underwater waves
Demon portal
Splashes
Lulu
Ravengard mumbling
Swords clash whoosh
Barbarian sword fighters
Red Charlotte sword fighter
Spell fighting
Taking damage
Dretch
Mezzoloth
Official D&D
DIA metal stabs
Window breaking
Weapon materialize
Minotaur skeleton growl
Radiant energy
Shadow growls
Pillar destroyed
Reading books
Gideon encounter in quarters
Encounter after battle
Ask about Ravengard
Not convinced
Convinced
Mezzoloth help
Goodbye
Go
Yes
No
I can do that
I can't do that
I don't understand
Lulu
Taking damage
Gargauth the shield
Let's move!!!

Moods

Returning to the cathedral
Collapsed building
Zombie fight
Ghast fight
Back at the high hall
Performing the prayer
Will-o'-wisps fight
Ravengard's story
Climb down
Fly down
Avernus war
Spined devil fight

Elements

Bassline tension
Avernus electric licks
Avernus rock music
Sounds of abandonment
Bones
Avernus electric drone
Battle at the gate
Distant devils
Thoms pipe organ
Avernus female choir
Avernus male choir
Light wind and rattling windows
Squeeky gate
Continual flame spell
Rocks
Crumbling building
Earthquake rumble small
Hades ambience fire
Lulu
Ravengard mumbling
Black orb
Panicking people
Roaring fire
Steam releases
Distant storms
Creaking floorboards
Crumbling building
Earthquake sweeteners
Creaking rigging
Cracking and snapping wood
Crumbling building
Creaking beams
Winds with a whistle
Windy dunes
Zombies
Sword swooshes
Axe and shield
Crossbow attack
Armor foley
Zombie bumps
Zombie bites
Ghast attack
Ghast
Screams
Windchimes
Will-o-wisps
Wings
Spined devil
Dragging chains
Large chains
Impacts
Thunder from the heavens
Hissing
Thunder
Deep words
Chimes
Barbed devil
Large chains
Falling star
Swords clash whoosh
Spell fighting
Taking damage
Barbarian sword fighters
Red Charlotte sword fighter
Official D&D
Lulu
Collapse
DIA metal stab
Large church door
Treasure in chest
Found treasure music
Taking damage
Gargauth the shield

Moods

Hellscape
Hellscape (with grim music)
Battle
Burning sulfur
Infernal engine travel
Rolling battle

Elements

Avernus electric drone
Avernus electric licks
Avernus metal
Guitar moments
Infernal engine fuel
Fire
Hissing
Thunder
Forge deep rumble
Deep words
Chimes
Low drone
Thunder from the Heavens
Impacts
Clockwork guardian mechanism
Rattling mechansim
Steam releases
Infernal engine core
Suspension bumps
Soul fuel high
Soul fuel low
Official D&D
Suspension bump
Steam release
Deep impact
Soul fuel wail (low)
Soul fuel wail (high)
Epic moment

Moods

Roaming Avernus
Riding through Avernus
River travel on the Styx
Wandering merchant
Mahadi fight

Elements

Descent pad music
March in Avernus music
Avernus electric licks
Cruisin' for a bruisin'
A tea shop somewhere
Avernus rock music
Windy dunes
Distant storms
Falling star
Roaring fire
Gusty wind
Avernus events
Lulu
Chimes
Cartographer ramblings
Walking in sand
Impacts
Thunder from the heavens
Hissing
Thunder
Deep words
Soul fuel low
Soul fuel high
Rattling mechansim
Inside war machines
Infernal engine
Clockwork motor noise
Engine noise
Tents in the wind
Bustle at market
Oil lamp burning
Fly buzzing in a lampshade
Blacksmith
Windchimes
The Styx
The Styx distant
Rowing boat
Coins and other stuff
Taking damage
Barbarian sword fighters
Sword swooshes
Crossbow attack
Swords clash whoosh
Red Charlotte sword fighter
Spell fighting
Hobgoblins
Imps
Magical armor
Market
Official D&D
Gong
Soul coin
Balakros
Mooncolor
Metal stab
Lulu
Gargauth the shield
Coins

SoundSet

dia Avernus

Moods

Fort Knucklebone
Lulu's dream quest
Dream 1
Dream 2
Spined devil fight
Dream 3
Dream 4
Dream 5
Fond farewell
Chased out of Knucklebone
Riding through Avernus
Raggadragga fight

Elements

Farewell strings
Avernus electric licks
Temple chimes
Battle at the Gate music
Avernus rock music
Cruisin' for a bruisin'
Lulu
Roaring Fire
Distant storms
Chimes
Deep words
Thunder
Hissing
Thunder from the Heavens
Hades Ambience Fire
Spined devil
Panicking people
Falling star
Clockwork motor noise
Infernal engine
Engine noise
Factory engine
Blacksmith
Hell motors
Gusty wind
Hammering metal
Walking in sand
Redcap & Madcap chatter
Invisible Imp
Whistly wind
Windchimes
Magical resonance deep
Magic circle
Temple chimes (copy)
Armor foley
Sword swooshes
Crossbow attack
grass
Happy birdies
Bird songs
Insects
Wind in the trees
Black smoke effect
Black smoke noises
Slime walls
Slime walls (more)
Deep wind
Heartbeat
Heartbeat nervous
Hell motors chase
Inside war machines
Madcaps & redcaps "bye"
Redcap & madcap angry
Swords clash whoosh
Barbarian sword fighters
Red Charlotte sword fighter
Taking damage
Spell fighting
Car crashes
Car collision
Wereboar
Unsettling wind
Soul fuel low
Soul fuel high
Rattling mechansim
Cartographer ramblings
Official D&D
Soul coins used
Spined devil
Enter a dream
Hell motor
Metal stab
Lulu
Open door
Vehicle crash
Gargauth the shield
Cartographer ramblings
Taking damage

Moods

Bitter Breath encounter
Feonor encounter
Princeps Kovik encounter
Haruman’s Hill
Haruman’s Hill (no comment)
Stirges fight
Stirges fight (second round)
Outside the hellwasp nest
Outside the hellwasp nest (no comment)
Inside hellwasp nest
Hellwasp fight

Elements

Cragmaw bones
Descent pad music
Avernus electric drone
Battle at the Gate music
Avernus rock music
March in Avernus music
Voices of the dead
Walking in sand
Thunder from the heavens
Hissing
Thunder
Deep words
Chimes
Lulu
Gusty wind
Hades ambience fire
Roaring Fire
Falling star
Distant storms
Inside war machines
Infernal engine
Clockwork motor noise
Engine noise
Car collision
Spell fighting
Hell motors chase
Crossbow attack
Car crashes
Flail hits
Sword swooshes
Barbarian sword fighters
Red Charlotte sword fighter
Taking damage
Swords clash whoosh
Armor foley
Hobgoblins
Ghouls
Barbed devil
Creaking trees
Giant bees
Stirges charging
Stirges attack
Large chains
Slime walls
Slime walls (more)
Windchimes
Dragging chains
Windy dunes
Soul fuel low
Soul fuel high
Rattling mechansim
Cartographer ramblings
Air movement
Dripping honey
Drips of honey
Chain devil
Bitter breath
Mezzoloth
The Styx
The Styx distant
Official D&D
Cartographer ramblings
Haruman's Hill - cartographer
Hellwasp nests - cartographer
Horses
Metal stabs
Vehicle crash
Gargauth the shield
Stirge screech
Soul coin used
Taking damage
Lulu

Moods

Spawning trees
Spawning trees (no comment)
Bearded devil fight
Tower of Urm
Tower of Urm (no comment)
Obelisk
Obelisk (no comment)
Mirror of Mephistar
Mirror of Mephistar (no comment)
Pit of Shummrath
Pit of Shummrath (no comment)

Elements

Descent pad music
Avernus electric licks
Avernus rock music
Drums of Urm
Avernus electric drone
Deep sounds of abandonment
Battle at the Gate music
Magical iron cage dunks & lifts
Avernus female choir
Avernus male choir
Windy dunes
Distant storms
Falling star
Roaring fire
Gusty wind
Avernus events
Chimes
Deep words
Thunder
Hissing
Thunder from the heavens
Impacts
Walking in sand
Engine noise
Clockwork motor noise
Infernal engine
Inside war machines
Spell fighting
Barbarian sword fighters
Red Charlotte sword fighter
Taking damage
Swords clash whoosh
Axe and shield
Crossbow attack
Sword swooshes
Armor foley
Barbed devil (no comment)
Earthquake rumble small
Heavy bubbling
Bubbling hot water
Fireplace
Intense fire
There be magic (low)
There be magic (high)
Ice formations
Ice imp
Mirror of Mephistar
Windchimes
Rattling mechansim
Soul fuel high
Soul fuel low
Cartographer ramblings
Rocks
Mezzoloth murmuring
Slime walls
Slime walls more
River water lapping
Adding wood to the fire
Abyssal chicken
Abyssal chicken background
Turn to ice
Mezzoloth
Urm electricity
The Styx distant
Official D&D
Abyssal chicken
Ice imp chatter
Gargauth the shield
Barbed devil
Metal stab
Hands on standing stones
Cartographer ramblings
Spawning trees - cartographer
Tower of Urm - cartographer
Obelisk - cartographer
Mirror of Mephistar - cartographer
Pit of Shummrath - cartographer
Magical iron cage lifts
Magical iron cage dunks
Ulloch's gate teleport
Soul coins used
Tower of Urm disappears
Tower of Urm appears
Taking damage

Moods

Outside Crypt of the Hellriders
Outside Crypt (no comment)
Wraith fight
Crypt of the Hellriders
Mummy fight
Olanthius fight
Arches of Ulloch
Arches of Ulloch (no comment)
Kostchtchies's Maw
Kostchtchies's Maw (no comment)
Chain devil fight

Elements

Backwards thuds & clacks
Avernus electric licks
Avernus rock music
Battle at the Gate music
Avernus female choir
Avernus male choir
Magical iron cage dunks & lifts
Windy dunes
Distant storms
Falling star
Roaring fire
Gusty wind
Avernus events
Chimes
Deep words
Thunder
Hissing
Thunder from the heavens
Impacts
Walking in sand
Engine noise
Clockwork motor noise
Infernal engine
Inside war machines
Spell fighting
Barbarian sword fighters
Red Charlotte sword fighter
Taking damage
Swords clash whoosh
Axe and shield
Crossbow attack
Sword swooshes
Armor foley
Earthquake rumble small
Bubbling hot water
There be magic (high)
Rattling mechansim
Soul fuel high
Soul fuel low
Cartographer ramblings
Rocks
Crypt mist
Decaying stone wall
Voices of the dead
Gongs
Caves of Hell
Footsteps hard floor
Drips
Wraith
Mummy bites
Mummy growl
Mummy noises
Specters
Volcano lava bubbles
Volcano lava fire
Dragging chains
Death knight
Hellhound
Chain devil
Kostchtchie cry
Ulloch hum
Rainstorm in hell
Official D&D
Whipchain
Mummy growl
Ice imp chatter
Abyssal chicken
Gargauth the shield
Barbed devil
Metal stab
Hands on standing stones
Cartographer ramblings
Magical iron cage lifts
Magical iron cage dunks
Stone doors
Crypt of the Hellriders - cartographer
Arches of Ulloch - cartographer
Kostchtchie's Maw - cartographer
Arches of Ulloch teleportation
Soul coins used
Taking damage

Moods

Demon zapper
Demon zapper (no comment)
Bone brambles
Bone brambles (no comment)
Dryad spirit fight
Shambling mound fight
Red Ruth’s lair
Treant & dryad fight
Uldrak's grave
Uldrak's grave (no comment)
Arkhan’s Tower
Arkhan’s Tower (no comment)
Dragon and undead fight
Monument to Tiamat
Abishai fight

Elements

Descent pad music
Fear drone
Evil nursery rhymes
Battle at the Gate music
Avernus rock music
Avernus electric licks
Avernus electric drone
Bassline tension
Tower booms
Black hole humm!
Skeleton hiss
Zapper music pulse
Zapper music rayon
Rainstorm in hell
Bubbling hot water
Deep words
Demon zapped
Rayons
Hissing
Impacts
Avernus events
Windy dunes
Avernus female choir
Spirits in the trees
Creaking floorboards
Thunder from the heavens
Thunder
Wind in the trees
Creaking trees
Distant storms
Gusty wind
Dryad spirits
Armor foley
Sword swooshes
Crossbow attack
Axe and shield
Swords clash whoosh
Taking damage
Red Charlotte sword fighter
Barbarian sword fighters
Spell fighting
Shambling mound attacks, roar
Shambling movements
Campfire
Cauldron boiling
Insect flybys
Red Ruth grot
Fly buzzing in a lampshade
Falling star
Skeleton bones
Zombies
The Styx
Dragons fighting
Tents in the wind
Lizardfolk babbling
Abishai
Dragons talking
Chanting & Tiamat
Whispers
Official D&D
Metal stab
Mooncolor
Sacrificing Mooncolor
White dragon roar
Demon zapper - cartographer
Bone brambles - cartographer
Uldraks grave - cartographer
Monument to Tiamat - Cartographer
Arkhan's tower - cartographer
Gargauth the shield
Shambling mound roar
Thorn trap
Collapse of large metal structure
Demon zapped
Plane shift arrival
Plane shift spell
Lulu
Abishai
Soul coin
Taking damage

Moods

Bel's forge
Bel's forge (no comment)
Spined devil fight
Fire giant fight
Sibriex
Fetchtatter fight
Wrecked flying fortress
Wrecked flying fortress (no comment)
Vrock fight
Lower deck encounters
Command deck
Black bell
Stirge fight

Elements

Magical levitation pad
Battle at the Gate music
Avernus rock music
Descent pad music
Tower booms
Cruisin' for a bruisin'
Plane shift
Bubbling hot water
Volcano lava fire
Volcano lava bubbles
Earthquake rumble small
Hissing
Barbed devil
Spined devil
Spell fighting
Taking damage
Red Charlotte sword fighter
Barbarian sword fighters
Swords clash whoosh
Crossbow attack
Sword swooshes
Armor foley
Roaring fire
Chain Devil
Rattling chains
Dragging heavy chains
Devil grunts
Fire giants
Large chains
The Styx
The Styx distant
Windy dunes
Floating upwards
Chain movement
Sibriex puss
Sibriex moan
Fire blasts
Winds with a whistle
Creaking metal
Vrocks distant
Intense fire
Vrocks
Wings
Bite
Electric sparks
Power sparks
Inside war machines
Air movement
Stirges attack
Stirges charging
Giant bees
Black bell broken
Official D&D
Balakros
Fire giants
Sibriex being tortured
Bone whelk scream
Alarm - blaring klaxon
Alarm - loud music
Alarm - female voice
Alarm - abandon ship
Taking ship apart
Lulu
Gargauth the shield
Bel's forge - cartographer
Wrecked flying fortress - cartographer
Sibriex - Cartographer
Mooncolor
Metal stab
Soul coin
Whipchain
Taking damage
Iron doors
Barbed devil

Moods

Stygian dock
Inside bathysphere
Vrock fight
Styx watchtower
Styx watchtower (no comment)
Watchtower interior
Devil fight
Sundered chains
Sundered chains (no comment)
Zariel’s flying fortress
Zariel’s flying fortress (no comment)
Flying fortress control room
Smiler the Defiler fight

Elements

Tower booms
Battle at the Gate music
Avernus rock music
Black hole humm!
Bassline tension
Avernus electric drone
Avernus electric licks
Descent pad music
Empty tension sounds
The Styx
The Styx distant
Vrocks distant
Vrocks
Wings
Spell fighting
Taking damage
Red Charlotte sword fighter
Barbarian sword fighters
Swords clash whoosh
Crossbow attack
Sword swooshes
Creaking metal
Hammering metal
Infernal engine
Soul screams & scratches
Deep underwater
Slouching through water
Gusty wind
Deep words
Chimes
Thunder
Hell hounds
Hell hound roars
Barbed devil
Chain devil
Windy dunes
Avernus male choir
River water lapping
Chains rattling against wall
Gongs
Soul fuel high
Soul fuel low
Computer room ambience
Tactile interface
Computer blip
Intercooler
Power relay
Soul sucking machine
Smiler the Defiler
Black bell functional
Official D&D
Devil's bugle
Soul sucking machine
Smiler the Defiler
Bathysphere into water
Bathysphere out of water
Metal stab
Gargauth the shield
Lulu
Taking damage
Balakros
Mooncolor
Wrench vent open
Flying fortress - cartographer
Sundered chains - cartographer
Styx watchtowers - cartographer

SoundSet

dia The scab

Moods

Approaching the citadel
Inside the scab
Angelic window
Drowned hag
Bulezaus fight
Bloody downpour
Barlguras fight
Food fight
Hezrous fight
Torture chamber
Chasmes & insect fight
Fiendish flesh golem fight
Dretch fight
Crokek'toeck's prison
Vrock and gnoll fight
Nalfeshnee fight

Elements

Fortress music
Heartbeat
Battle at the Gate music
Avernus rock music
Tower booms
Black hole humm!
Bassline tension
Crokek'toeck
Roaring fire
Armor foley
Sword swooshes
Crossbow attack
Swords clash whoosh
Barbarian sword fighters
Red Charlotte sword fighter
Taking damage
Spell fighting
Earthquake rumble small
Distant chains
Large chains
Slimey pit
Slime walls
Windy dunes
Underground drone
Avernus choir high
Cave flies
Single flies
Flies disturbed
River water lapping
Dank cave
Barlgura
Avernus events
Juicy splats
Distant creatures
Barlgura punch
Splashes
Splashing through water
Hezrou
Chains rattling against wall
Giant bees
Chasmes charging
Flesh golem
Golem punches
Vrock
Gnoll leader snarls
Nalfeshnee
Dretch
Creatures out of mouth
Distant thunder
Bulezau
Underground movement
Official D&D
DIA Metal stabs
Barlgura
Golem grunts
Dretch
Hezrou
Nalfeshnee
Vrock
Bulezau
Crokek'toeck breaks free
Exploding statue in cave
Large brass door
Lulu
Gargauth the shield
Taking damage

Moods

The citadel
Idyllglen
Event 1 fight
Event 2 marilith fight
Event 3 guard fight
Event 4 unsettling calm
Event 5 round 1
Event 5 round 2
Event 5 round 3
Event 6 Yeenoghu
Event 7 Zariel arrives

Elements

Tower booms
Avernus electric drone
Battle at Idyllglen music 1
Battle at Idyllglen music 2
Battle at Idyllglen music 3
Battle at Idyllglen music 4
Underground drone
Avernus choir high
Avernus choir low
Windchimes
Gnoll leader snarls
Dretch
Screams
Panicking people
Roaring fire
Crumbling building
Rocks
Earthquake sweeteners
Cracking and snapping wood
Crumbling building
Windy dunes
Open fire place fire
Rich fire
House burning fire
Mastiff
Hezrou
Crossbow attack
Barbarian sword fighters
Red Charlotte sword fighter
Taking damage
Spell fighting
Swords clash whoosh
Sheep
Squealing pigs
Giant coral snake
Barlgura
Barlgura punch
Vrock
Male Gnoll I
Male Gnoll II
Female Gnoll I
Female Gnoll II
Magical armor
Flail hits
Gaurds
Yeenoghu
Lulu the mammoth
Zariel's wings
Warhorses galloping
Horses
Horses galloping
Official D&D
Gnoll laughter
Guards
Yeenoghu cackle
Take sword from stone
Scab explodes
Dretch
Enter a dream
Hezrou
DIA Metal stabs
Lulu
Gargauth the shield
Taking damage
Musical stabs
Barlgura
Smash door
Cart destroyed
Vrock
Flare of radiant energy
Gongs

Moods

The citadel
River's edge
Horned devil fight
Field of flames
Hezrou fight
Showdown with Zariel
Dealing with the companion
Tiamat fight
Rebuilding Elturel
Playout

Elements

Avernus electric drone
Tower booms
Black hole humm!
Light battle music
Big battle music
Bigger battle music
March to Candlekeep
Tiamat taunts
Windchimes
Avernus choir low
Avernus choir high
Underground drone
Zariel's wings
Lulu the mammoth
Black orb
Panicking people
Roaring fire
Hades ambience fire
Steam releases
Distant storms
Earthquake rumble small
Creaking floorboards
Crumbling building
Rocks
Earthquake sweeteners
Creaking rigging
Cracking and snapping wood
Crumbling building
Creaking beams
Winds with a whistle
Windy dunes
Blacksmith
People murmuring
Town market
The country
Country air
Survivors working
River water lapping
Soul screams & scratches
Hammering metal
Creaking metal
Vrocks distant
The Styx distant
The Styx
Large chains
Hezrou
Spined devil
Crossbow attack
Barbarian sword fighters
Red Charlotte sword fighter
Taking damage
Spell fighting
Swords clash whoosh
Zariel
Tiamat attacks
Falling star
Creatures everywhere
Thunder from the Heavens
Walking
Rain storm
Singles birds
Barbed devil
Chain Devil
Maw demon
Official D&D
Ire of Tiamat
Becoming an Angel
Zariel breaks sword
Forging blade of Avernus
Gargauth pleas
Gargauth freed
Break the chain
Tiamat taunts
Zariel frees the companion
“I, Zariel, supplicate myself"
Zariel taunts
Hezrou
Spined devil
Musical stabs
DIA Metal stabs
Gargauth the shield
Taking damage
Plane shift spell
Plane shift arrival
Gongs
Zariel looses battle
“With this final right"
“You have made an enemy"
“This dark chapter"

Credits

dia Baldur's Gate

This SoundSet was imagined, compiled, designed, created, mixed, and finished by Benjamin Loomes of syrinscape.com, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"tentrain" by "barredowl" (https://freesound.org/people/barredowl/)
"bamboo-chimes-a" by "InspectorJ" (https://freesound.org/people/InspectorJ/)

AND

“Mind Shattered Guards voices” performed by Morgan Rands for Syrinscape
“Mind Shattered Guards voices” performed by Virginia Meadows for Syrinscape

Random passing Baldur's Gate residents have been voiced by Dungeons & Dragons fans Siera Morgan, Del Yakes, James Nettum, Samuel Shipe, Nick Murphy, J.R Green, Layla Edi, Mark Elsinger, Rhonda Seymour, Jason Mackenzie, Janice Wedge, Jonathan Lowen, Ellen, James Kensey, Steve Horowitz, Howard Stockwell, Benjamin Skirvin, Allysa Sanches, Nicholas Orlando Perez, Zachary Drake, James Kensey, Mikel Mecham, David Stevens, Brandon Hunt, Edwin Berrin IV, Ryan Lynch, Brandon Hunt, Fred Blaydes and Josh Tanner. Thank you, you are amazing!

Music composed, performed, and recorded by Benjamin Loomes for Syrinscape including:
“Dragon Heist Battle Music” composed and performed by Benjamin Loomes for Syrinscape
“Baldur's Gate daytime music” composed and performed by Benjamin Loomes
“Baldus Gate Night Music” composed by Benjamin Loomes for Syrinscape
"DnD battle music" composed by Benjamin Loomes for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2019

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2018 Wizards of the Coast. All rights reserved.

 

dia Baldur's encounters

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"Coindrop" by "Anemicrose"
"Wooden-Floor-Loop" by "Sinatra314"
"Passers by" performed by Josh Tanner at Gen Con 2019
"Coin" by "Thedjoe93"
"bamboo-chimes-a" by "InspectorJ"
"Wetbelch4" by "Plingativator"
"Seagulls-Close-Up" by "Juskiddink"
"crow" by "vixuxx"
"Sword-Hit-Wood-01" by "Timmy-H123"
"Dicewood-Samp" by "Feegle"
"Burp" by "Noisecollector"
"stenhagen-chatting-seagulls" by "owl"
"birds-iisc-bangalore-1" by "xserra"
"27-Coins" by "Freqman"
"Clatter1" by "Jcbatz"
"rbh-rope-swishes-01" by "rhumphries"
"Gulls-Passing" by "M-Newlove"
"tentrain" by "barredowl"
"Beerglasses-01" by "Matucha"
"doing-them-cobblestones" by "inchadney"

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

EE Fight sounds created by Chris Koerding for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Eels End vessels sounds created by Chris Koerding for Syrinscape
Musical stab sounds created by Barry Doublet for Syrinscape
Waterpipe running sounds created by Benjamin Loomes for Syrinscape
Captain Zodge sounds created by Barry Doublet for Syrinscape
Rug Smothering sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Baldur's gate civis created by Barry Doublet for Syrinscape
Uskarn villager sounds created by Barry Doublet for Syrinscape
CK Hallway step sounds created by Chris Koerding for Syrinscape
Mind Shattered Guards voices by Morgan Rands
Rug movement sounds created by Barry Doublet for Syrinscape
Pirate fighter sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Gate shut sounds created by Barry Doublet for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Basilisk Gate guard in scuffle created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Fish Salesman sounds created by Barry Doublet for Syrinscape
Footsteps in street sounds created by Barry Doublet for Syrinscape
Uncorking bottle sounds created by Barry Doublet for Syrinscape
Basilisk Gate guard fighting sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
"Elfsongs" – performed by Matilda Loomes for Syrinscape
Mind Shattered Guards voices by Virginia Meadow
Coughing sick beggar sounds created by Barry Doublet for Syrinscape
Potion salesman sounds created by Barry Doublet for Syrinscape
Street Beggar created by Barry Doublet for Syrinscape
Laughs performed by Johnny Sharpe. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape

"Waterdeep voices" performed by Benjamin Skirvin
"Waterdeep voices" Recorded by Ryan Lynch at Gen Con 2018
"Waterdeep voices" performed by Rhonda Seymour
"Waterdeep voices" performed by Samuel Shipe
"Waterdeep voices"performed by Jason Mackenzie
"Waterdeep voices"performed by Janice Wedge
"Waterdeep voices"performed by Zachary Drake
"Waterdeep voices" Recorded by Layla Edi at Gen Con 2018
"Waterdeep voices" Recorded by Brandon Hunt at Gen Con 2018
"Waterdeep voices" performed by Jonathan Lowen
"Waterdeep voices"performed by J.R Green
"Waterdeep voices" performed by Del Yakes
"Waterdeep voices"performed by Nick Murphy
"Waterdeep voices" corded by Brandon Hunt at Gen Con 2018
"Waterdeep voices" performed by Nicholas Orlando Perez
"Waterdeep voices" Recorded by James Nettum at Gen Con 2018
"Waterdeep voices" performed by Fred Blaydes
"Waterdeep voices"performed by Mikel Mecham
"Waterdeep voices"performed by Howard Stockwell
"Interesting character" performed by Edwin Berrin IV – at Gen Con 2019
"Chatty people" performed by Steve Horowitz at Gen Con 2019
"Interesting tosh" performed by Mark Elsinger at Gen Con 2019
"Ccrying man" performed by James Kensey at Gen Con 2019
"Baldur's Gate people" performed by David Stevens at Gen Con 2019
"Weird Chanter" recorded by James Kensey at Gen Con 2019
"chatty townsfolk" performed by Allysa Sanches at Gen Con 2019
"Take the L Loser" performed by Ellen at Gen Con 2019
"Chantress" recorded by Siera Morgan at Gen Con 2019

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape, and also:
“Baldur's Gate daytime music” composed and performed by Benjamin Loomes
“Take em down (part 1-3)” composed and performed by Barry Doublet for Syrinscape
“Battle at the Gate (part 1-8)” composed and performed by Barry Doublet for Syrinscape
“Baldus Gate Night Music” composed by Benjamin Loomes for Syrinscape
“Alaundo Chants” from "Baldur's Gate 1" the computer game published in 1998! Used with the permission of Wizards of the Coast
“High Seas Battle – Dusty Window Sills" – traditional song performed by Benjamin Loomes for Syrinscape
“High Seas Battle – The Gold Ring” recorded, mixed and mastered by Benjamin Loomes at Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2019

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Dungeon of the Dead Three i

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"wooden-door-creaking" by "mr-keybOrd"
"stenhagen-chatting-seagulls" by "owl"
"gas-leak" by "kwahmah-02"
"bamboo-chimes-a" by "InspectorJ"
"rbh-rope-swishes-01" by "rhumphries"
"hiss-of-a-tilley-pressurised-paraffin-kerosene-lamp" by "odilonmarcenaro"
"Gulls-Passing" by "M-Newlove"
"Seagulls-Close-Up" by "Juskiddink"
"Creaking-Wooden-Door-0004" by "d-w"

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

LN OS zzz sounds created by Barry Doublet for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
Flail Swing sounds created by Chris Koerding for Syrinscape
Flail hit sounds created by Chris Koerding for Syrinscape
Flail swirl sounds created by Chris Koerding for Syrinscape
Potion salesman sounds created by Barry Doublet for Syrinscape
Imp flies away sounds created by Barry Doublet for Syrinscape
Cragmaw string sounds created by Barry Doublet for Syrinscape
CK Hallway step sounds created by Chris Koerding for Syrinscape
Cragmaw screampad sounds created by Barry Doublet for Syrinscape
Cragmaw whispers created by Barry Doublet for Syrinscape
Cragmaw mamba sounds created by Barry Doublet for Syrinscape
Cragmaw flute sounds created by Barry Doublet for Syrinscape
Cragmaw deep fear sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Mind Shattered Guards voices by Morgan Rands
Clack sounds created by Barry Doublet for Syrinscape
Uskarn villager sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Waterpipes running sounds created by Benjamin Loomes for Syrinscape
Drip sounds created by Benjamin Loomes of Syrinscape
Barry the rat sounds created by Barry Doublet for Syrinscape
Imp noise sounds created by Barry Doublet for Syrinscape
Chain rattle sounds created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Musical stabs created by Barry Doublet for Syrinscape
Hellcaves sounds created by Barry Doublet for Syrinscape
Massage hum sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Collapsing mine sounds created by Barry Doublet for Syrinscape
Footsteps in street sounds created by Barry Doublet for Syrinscape
Boots going sounds created by Chris Koerding for Syrinscape
Imp Wing sounds created by Barry Doublet for Syrinscape
Massage sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Water trickling in a basement sounds created by Barry Doublet for Syrinscape
Chain Rattle sounds created by Chris Koerding for Syrinscape
Fish Salesman sounds created by Barry Doublet for Syrinscape
Ghostly Battle Axe attack sounds created by Barry Doublet for Syrinscape
Mind Shattered Guards voices by Virginia Meadows for Syrinscape
Bane's Altar sounds created by Barry Doublet for Syrinscape
Bhaal's Altar sounds created by Barry Doublet for Syrinscape
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

"Waterdeep voices"performed by Mikel Mecham
"Waterdeep voices" Recorded by Ryan Lynch at Gen Con 2018
"Waterdeep voices" performed by Rhonda Seymour
"Waterdeep voices" performed by Samuel Shipe
"Waterdeep voices" Recorded by James Nettum at Gen Con 2018
"Waterdeep voices" Recorded by Brandon Hunt at Gen Con 2018
"Waterdeep voices"performed by Nick Murphy
"Waterdeep voices" corded by Brandon Hunt at Gen Con 2018
"Waterdeep voices" performed by Benjamin Skirvin
"Waterdeep voices"performed by Zachary Drake
"Waterdeep voices" performed by Nicholas Orlando Perez
"Waterdeep voices" performed by Jonathan Lowen
"Waterdeep voices" performed by Del Yakes
"Waterdeep voices"performed by Howard Stockwell
"Waterdeep voices"performed by Jason Mackenzie
"Waterdeep voices" Recorded by Layla Edi at Gen Con 2018
"Waterdeep voices"performed by J.R Green
"Waterdeep voices" performed by Fred Blaydes
"Waterdeep voices"performed by Janice Wedge
"Weird Chanter" recorded by James Kensey at Gen Con 2019
"Chatty people" performed by Steve Horowitz at Gen Con 2019
"Take the L Loser" performed by Ellen at Gen Con 2019
"Interesting tosh" performed by Mark Elsinger at Gen Con 2019
"Interesting character" performed by Edwin Berrin IV – at Gen Con 2019
"Baldur's Gate people" performed by David Stevens at Gen Con 2019
“Chantress” recorded by Siera Morgan at Gen Con 2019
"chatty townsfolk" performed by Allysa Sanches at Gen Con 2019
"Passers by" performed by Josh Tanner at Gen Con 2019
"Ccrying man" performed by James Kensey at Gen Con 2019

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape, and also:
“Battle at the Gate (part 1-8)” composed and performed by Barry Doublet for Syrinscape
“Take em down (part 1-3)” composed and performed by Barry Doublet for Syrinscape
“Baldur's Gate daytime music” composed and performed by Benjamin Loomes
“Alaundo Chants” from "Baldur's Gate 1" the computer game published in 1998! Used with the permission of Wizards of the Coast
“Delirious state” composed by Barry Doublet for Syrinscape
“Color pad” composed by Barry Doublet for Syrinscape
“Damaged rings pad” composed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2019

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Dungeon of the Dead Three ii

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"wooden-door-creaking" by "mr-keybOrd"
"gas-leak" by "kwahmah-02"
"hiss-of-a-tilley-pressurised-paraffin-kerosene-lamp" by "odilonmarcenaro"
"skyrim-flames" by "Cyberkineticfilms"
"Creaking-Wooden-Door-0004" by "d-w"
"rbh-rope-swishes-01" by "rhumphries"
"Big-Explosion" by "Smcameron"

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Flail hit sounds created by Chris Koerding for Syrinscape
Flail swirl sounds created by Chris Koerding for Syrinscape
Flail Swing sounds created by Chris Koerding for Syrinscape
Cragmaw whispers created by Barry Doublet for Syrinscape
Cragmaw mamba sounds created by Barry Doublet for Syrinscape
Cragmaw flute sounds created by Barry Doublet for Syrinscape
Cragmaw screampad sounds created by Barry Doublet
Cragmaw deep fear sounds created by Barry Doublet for Syrinscape
Cragmaw string sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
Waterpipes running sounds created by Benjamin Loomes for Syrinscape
CK Hallway step sounds created by Chris Koerding for Syrinscape
M Redbrand sounds created by Benjamin Loomes for Syrinscape
Water trickling in a basement sounds created by Barry Doublet for Syrinscape
Windchime sounds created by Barry Doublet for Syrinscape
LN OS zzz sounds created by Barry Doublet for Syrinscape
Musical stabs created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Destroy Statue sounds created by Barry Doublet for Syrinscape
Oil lamps burning sounds created by Benjamin Loomes for Syrinscape
Ghostly Battle Axe attacks sounds created by Barry Doublet for Syrinscape
Collapsing Mine sounds created by Barry Doublet for Syrinscape
Imp noises created by Barry Doublet for Syrinscape
Imp Wings created by Barry Doublet for Syrinscape
Imp flies away sounds created by Barry Doublet for Syrinscape
Footsteps in street sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Clack sounds created by Barry Doublet for Syrinscape
Drips created by Benjamin Loomes of Syrinscape
Skeleton regeneration sounds created by Barry Doublet for Syrinscape
Smoke Skull curse sounds created by Barry Doublet for Syrinscape
Mortlock Vanthampur created by Barry Doublet for Syrinscape
Barry the rat created by Barry Doublet for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape, and also:
“Color pad” composed by Barry Doublet for Syrinscape
“Take em down (part 1-3)” composed and performed by Barry Doublet for Syrinscape
“Baldur's Gate daytime music” composed and performed by Benjamin Loomes
“Battle at the Gate (part 1-8)” composed and performed by Barry Doublet for Syrinscape
“Damaged rings pad” composed by Barry Doublet for Syrinscape
“Delirious state” composed by Barry Doublet for Syrinscape
“Bhaal's Altar” created by Barry Doublet for Syrinscape
“Myrkul's Altar” created by Barry Doublet for Syrinscape
“Bane's Altar” created by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2019

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Low Lantern

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"stenhagen-chatting-seagulls" by "owl" "wave4" by "kayyy" "crow" by "vixuxx" "Burp" by "Noisecollector" "Dicewood-Samp" by "Feegle" "wave2" by "kayyy" "Sword-Hit-Wood-01" by "Timmy-H123" "wave1" by "kayyy" "Beerglasses-01" by "Matucha" "rbh-rope-swishes-01" by "rhumphries""Eels End vessels_06" "wave3" by "kayyy" "Coin" by "Thedjoe93" "Clatter1" by "Jcbatz" "Seagulls-Close-Up" by "Juskiddink" "Creaking-Wooden-Door-0004" by "d-w" "27-Coins" by "Freqman" "Coindrop" by "Anemicrose" "Wooden-Floor-Loop" by "Sinatra314" "Wetbelch4" by "Plingativator" "Gulls-Passing" by "M-Newlove"

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Moving chair sounds created by Steve Barr for Syrinscape
Eels End vessel sounds created by Chris Koerding for Syrinscape
Flail Swings sounds created by Chris Koerding for Syrinscape
Flail hit sounds created by Chris Koerding for Syrinscape
Flail Swirl sounds created by Chris Koerding for Syrinscape
Oil lamps burning sounds created by Benjamin Loomes for Syrinscape
Imp flies away sounds created by Barry Doublet for Syrinscape
CK Hallway step sounds created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Mind Shattered Guards voices by Morgan Rands for Syrinscape
Imp noises created by Barry Doublet for Syrinscape
Musical stabs – Created by Barry Doublet for Syrinscape
Water trickling in a basement sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Footsteps in street sounds created by Barry Doublet for Syrinscape
Street Beggar sounds created by Barry Doublet for Syrinscape
Uncorking bottle sounds created by Barry Doublet for Syrinscape
Ghostly Battle Axe attack sounds created by Barry Doublet for Syrinscape
Coughing sick beggar sounds created by Barry Doublet for Syrinscape
Mind Shattered Guards voices by Virginia Meadows
Imp Wing sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Smoke bomb sounds created by Barry Doublet for Syrinscape
Laughs performed by Johnny Sharpe for Syrinscape

"Waterdeep voices" Recorded by Ryan Lynch at Gen Con 2018
"Waterdeep voices" performed by Rhonda Seymour
"Waterdeep voices" performed by Samuel Shipe
"Waterdeep voices"performed by Mikel Mecham
"Waterdeep voices" Recorded by James Nettum at Gen Con 2018
"Waterdeep voices"performed by J.R Green
"Waterdeep voices" Recorded by Brandon Hunt at Gen Con 2018
"Waterdeep voices" performed by Benjamin Skirvin
"Waterdeep voices"performed by Zachary Drake
"Waterdeep voices" performed by Nicholas Orlando Perez
"Waterdeep voices" performed by Jonathan Lowen
"Waterdeep voices" performed by Del Yakes
"Waterdeep voices"performed by Jason Mackenzie
"Waterdeep voices"performed by Howard Stockwell
"Waterdeep voices"performed by Nick Murphy
"Waterdeep voices" Recorded by Layla Edi at Gen Con 2018
"Waterdeep voices"performed by Janice Wedge
"Waterdeep voices" performed by Fred Blaydes
"Waterdeep voices" corded by Brandon Hunt at Gen Con 2018
"Ccrying man" performed by James Kensey at Gen Con 2019
"Take the L Loser" performed by Ellen at Gen Con 2019
"Baldur's Gate people" performed by David Stevens at Gen Con 2019
"Interesting tosh" performed by Mark Elsinger at Gen Con 2019
"Interesting character" performed by Edwin Berrin IV – at Gen Con 2019
"Passers by" performed by Josh Tanner at Gen Con 2019
"Chatty people" performed by Steve Horowitz at Gen Con 2019
“Mind Shattered Guard” voices by Virginia Meadows
“Chatty townsfolk" performed by Allysa Sanches at Gen Con 2019

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape, and also:
“Battle at the Gate (part 1-8)” composed and performed by Barry Doublet for Syrinscape
“Take em down (part 1-3)” composed and performed by Barry Doublet for Syrinscape
“High Seas Battle – The Gold Ring” composed and performed by Benjamin Loomes for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2019

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Vanthampur Villa

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"doing-them-cobblestones" by "inchadney"
"rbh-rope-swishes-01" by "rhumphries"
"birds-iisc-bangalore-1" by "xserra"
"bamboo-chimes-a" by "InspectorJ"
"Creaking-Wooden-Door-0004" by "d-w"

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Cragmaw whisper sounds created by Benjamin Loomes for Syrisncape
Cragmaw flute sounds created by Barry Doublet for Syrinscape
M Redbrand sounds created by Benjamin Loomes for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Trog sounds created by Barry Doublet for Syrinscape
Flail Swings sounds created by Chris Koerding for Syrinscape
Flail hit sounds created by Chris Koerding for Syrinscape
Flail Swirl sounds created by Chris Koerding for Syrinscape
Female fighter sounds created by Benjamin Loomes for Syrinscape
CK Hallway step sounds created by Chris Koerding for Syrinscape
Drip sound created by Benjamin Loomes of Syrinscape
Musical stabs created by Barry Doublet for Syrinscape
Sacred Flame spell sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Fenderick the butler created by Barry Doublet for Syrinscape
Pots & pan sounds created by Barry Doublet for Syrinscape
Underwater Bubble sounds created by Barry Doublet for Syrinscape
Barry the rat sounds created by Barry Doublet for Syrinscape
F Redbrand sounds created by Benjamin Loomes
Horror magic sounds created by Barry Doublet for Syrinscape
Magical Armor sounds created by Barry Doublet for Syrinscape
Kitchen pulley sounds created by Barry Doublet for Syrinscape
Delirious state sounds created by Barry Doublet for Syrinscape
Waiting human sounds created by Barry Doublet for Syrinscape
Flick through books sounds created by Barry Doublet for Syrinscape
"Chantress" recorded by Siera Morgan at Gen Con 2019
"Weird Chanter" recorded by James Kensey at Gen Con 2019
Metal prison door sounds created by Barry Doublet for Syrinscape
Imp flies away sounds created by Barry Doublet for Syrinscape
Imp noises created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Oil lamps burning sounds created by Benjamin Loomes for Syrinscape
Imp Wing sounds created by Barry Doublet for Syrinscape
Footsteps in street sounds created by Barry Doublet for Syrinscape
Uncorking bottle sounds created by Barry Doublet for Syrinscape
Store Int sounds created by Benjamin Loomes for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Chandelier moving sounds created by Barry Doublet for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape, and also:
Barry's Haunted Piano – composed and performed by Barry Doublet for Syrinscape
Alaundo Chants from "Baldur's Gate 1" the computer game published in 1998! Used with the permission of Wizards of the Coast.
Take em down (part 1-3) – composed and performed by Barry Doublet for Syrinscape
Battle at the Gate (part 1-8) – composed and performed by Barry Doublet for Syrinscape
Streets of Styes 1 – Composed by Barry Doublet for Syrinscape
Streets of Styes 2 – Composed by Barry Doublet for Syrinscape
Streets of Styes 3 – Composed by Barry Doublet for Syrinscape
The puzzle box theme – Composed by Barry Doublet for Syrinscape
ToL Destiny demo 2 – Composed by Barry Doublet for Syrinscape

IOneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2019

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2019 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Under the Villa

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"cloth-flaps" by "Sauron974"
"gale-wind" by "LanDub"
"rbh-rope-swishes-01" by "rhumphries"

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Rocks sounds created by Barry Doublet and Benjamin Loomes for Syrinscape
EE Fight sounds created by Chris Koerding for Syrinscape
Female fighter sounds created by Benjamin Loomes for Syrinscape
Underwater gong sounds created by Barry Doublet for Syrinscape
Cragmaw flute sounds created by Barry Doublet for Syrinscape
Cragmaw screampad sounds created by Barry Doublet for Syrinscape
Cragmaw deep fear sounds created by Benjamin Loomes for Syrinscape
Cragmaw mamba sounds created by Barry Doublet for Syrinscape
Cragmaw whisper sounds created by Benjamin Loomes for Syrisncape
Cragmaw drum sounds created by Barry Doublet for Syrinscape
Cragmaw string sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Flail sounds created by Chris Koerding for Syrinscape
Flail hit sounds created by Chris Koerding for Syrinscape
Flail Swings sounds created by Chris Koerding for Syrinscape
Flail Swirl sounds created by Chris Koerding for Syrinscape
Musical stabs created by Barry Doublet for Syrinscape
Sewer footsteps created by Benjamin Loomes for Syrinscape
M Redbrand sounds created by Benjamin Loomes for Syrinscape
Barry the rat created by Barry Doublet for Syrinscape
Windchimes created by Barry Doublet for Syrinscape
Metal prison door sounds created by Barry Doublet for Syrinscape
Chain Rattles created by Chris Koerding for Syrinscape
Oil lamps burning sounds created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Eldritch blast sounds created by Barry Doublet for Syrinscape
Being Punched sound created by Barry Doublet for Syrinscape
Barbarian sword fighters created by Charlotte & Barry Doublet for Syrinscape
Random movement sounds created by Barry Doublet for Syrinscape
Being Punched Lower sounds created by Barry Doublet for Syrinscape
Garauth the shield sounds created by Barry Doublet for Syrinscape
Water trickling in a basement sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Damaged rings pad sounds created by Barry Doublet for Syrinscape
The puzzle box theme sounds created by Barry Doublet for Syrinscape
Dark chant sounds created by Barry Doublet for Syrinscape
Shadow voices created by Benjamin Loomes for Syrinscape
Thud sounds created by Barry Doublet for Syrinscape
Voice of Thavius performed by Josiah Barker for Syrinscape
Thavius Kreeg’s voice created by Barry Doublet for Syrinscape
"Chantress" recorded by Siera Morgan at Gen Con 2019
"Weird Chanter" recorded by James Kensey at Gen Con 2019
Color pad sounds created by Barry Doublet for Syrinscape
Delirious state sounds created by Barry Doublet for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape, and also:
Alaundo Chants from "Baldur's Gate 1" the computer game published in 1998! Used with the permission of Wizards of the Coast.
Avernus electric music – composed and performed by Benjamin Loomes for Syrinscape
Old flute – Composed by Barry Doublet for Syrinscape
Take em down (part 1-3) – composed and performed by Barry Doublet for Syrinscape
Battle at the Gate (part 1-8) – composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2019

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2019 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Candlekeep

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"stenhagen-chatting-seagulls" by "owl" (https://freesound.org/people/owl/)
"bamboo-chimes-a" by "InspectorJ" (https://freesound.org/people/InspectorJ/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"tawny-owls-2" by "benboncan" (https://freesound.org/people/benboncan/)
"Burp" by "Noisecollector" (https://freesound.org/people/Noisecollector/)
"Gulls-Passing" by "M-Newlove" (https://freesound.org/people/Newlove/)
"wood-creak-02" by "dheming" (https://freesound.org/people/dheming/)
"boobook-owl" by "digifishmusic" (https://freesound.org/people/digifishmusic/)
"Seagulls-Close-Up" by "Juskiddink" (https://freesound.org/people/Juskiddink/)
"27-Coins" by "Freqman”(https://freesound.org/people/Freqman/)

AND

Dropping Coins sounds created by Christian Koerding for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
M Redbrand sounds created by Benjamin Loomes for Syrinscape
Flail Swing sounds created by Chris Koerding for Syrinscape
Flail Swirls sounds created by Chris Koerding for Syrinscape
Sahuagin temple gongs created by Barry Doublet for Syrinscape
Sahuagin chanting created by Barry Doublet for Syrinscape
Flail hit sounds created by Chris Koerding for Syrinscape
Counting coins sounds created by Chris Koerding for Syrinscape
CK Hallway step sounds created by Chris Koerding for Syrinscape
Pots & pan sounds created by Barry Doublet for Syrinscape
Placing Coin sounds created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Flail hit sounds created by Chris Koerding for Syrinscape
Windchimes sounds created by Barry Doublet for Syrinscape
Female fighter sounds created by Benjamin Loomes for Syrinscape
Gate shut sounds created by Barry Doublet for Syrinscape
Waiting human sounds created by Barry Doublet for Syrinscape
Musical stabs created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Flick through book sounds created by Barry Doublet for Syrinscape
Barbed Devil sounds created by Benjamin Loomes for Syrinscape
Sahuagin chanting high sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Footsteps in street sounds created by Barry Doublet for Syrinscape
Plane Shift Spell sounds reated by Barry Doublet for Syrinscape
Uncorking bottle sounds created by Barry Doublet for Syrinscape
The puzzle box theme created by Barry Doublet for Syrinscape
Voice of Sylvira performed by Bekah Barker for Syrinscape
Coughing sick Beggar sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape, and also:
“Old flute” composed by Barry Doublet for Syrinscape
“Streets of Styes 2” composed by Barry Doublet for Syrinscape
“Battle at the Gate (part 1-8)” composed and performed by Barry Doublet for Syrinscape
“Streets of Styes 1” composed by Barry Doublet for Syrinscape
“Take em down (part 1-3)” composed and performed by Barry Doublet for Syrinscape
“Damaged rings pad “ composed by Barry Doublet for Syrinscape
“Garauth the shield” composed by Barry Doublet for Syrinscape
“Delirious state” composed by Barry Doublet for Syrinscape
“Random movement” composed by Barry Doublet for Syrinscape
“March to Candlekeep (part 1-3)” composed and performed by Barry Doublet for Syrinscape
“ToL Destiny demo 2” composed by Barry Doublet for Syrinscape
“Color pad” composed by Barry Doublet for Syrinscape
‘Avernus electric music” composed and performed by Benjamin Loomes for Syrinscape
“Streets of Styes 3” composed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2019

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Arrival in Elturel

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"child-s-scream-7" by "j-zazvurek"
"child-s-scream-4" by "j-zazvurek"
"child-s-scream-5" by "j-zazvurek"
"child-s-scream-8" by "j-zazvurek"
"child-s-scream-1" by "j-zazvurek"
"child-s-scream-3" by "j-zazvurek"
"child-s-scream-6" by "j-zazvurek"
"rbh-rope-swishes-01" by "rhumphries"

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

LN OS zzz sounds created by Barry Doublet for Syrinscape
Rocks sounds created by Barry Doublet for Syrinscape
Old flute – Composed by Barry Doublet for Syrinscape
Black Orb Effect – Created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Garauth the shield sounds performed and created by Barry Doublet for Syrinscape
Building collapse sounds created by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Tail Whip sounds created by Barry Doublet for Syrinscape
wood cracking lightly sounds created by Barry Doublet for Syrinscape
Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes
Cragmaw drums sounds created by Barry Doublet
Garauth the shield sounds performed and created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Wall collapse sounds created by Barry Doublet for Syrinscape
Spout of hellfire sound created by Barry Doublet for Syrinscape
Imp flies away sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
wood cracking heavily sounds created by Barry Doublet for Syrinscape
Thuds created by Barry Doublet for Syrinscape
Bulezau sounds created by Barry Doublet for Syrinscape
Plane shift arrival sounds created by Barry Doublet for Syrinscape
Ghast bites sounds created by Barry Doublet for Syrinscape
wood snapping sounds created by Barry Doublet for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Black hole humm!” composed and performed by Barry Doublet for Syrinscape
“Avernus electric music” – composed and performed by Benjamin Loomes for Syrinscape
“Take em down (part 1-3”) – composed and performed by Barry Doublet for Syrinscape
“Battle at the Gate (part 1-8)” – composed and performed by Barry Doublet for Syrinscape
"DIA Metal stabs" composed and performed by Elden Loomes for Syrinscape
"Rock in hell" composed and performed by Barry Doublet for Syrinscape
“Garauth the shield” – composed by Barry Doublet for Syrinscape
“Color pad “- Composed by Barry Doublet for Syrinscape
“Damaged rings pad” – composed by Barry Doublet for Syrinscape
“Random movement” – composed by Barry Doublet for Syrinscape
“Delirious state” – composed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2019

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia High Hall

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"rbh-rope-swishes-01" by "rhumphries"
"traktori-vipu-vanha-lever-sounds-of-an-old-tractor-e-g" by "YleArkisto"
"Squeeky Gate" of "250388_lostphosphene__Squeek-gate.wav" by "lostphosphene"

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Rocks sounds created by Barry Doublet for Syrinscape
Scratching sounds created by Barry Doublet for Syrinscape
Black Orb Effect sounds created by Barry Doublet for Syrinscape
Hellhounds sounds created by Barry Doublet for Syrinscape
Barbarian sword fighters sounds created by Barry Doublet for Syrinscape
Whispering head sounds created by Benjamin Loomes for Syrinscape
Coughing sick Beggars sounds created by Barry Doublet for Syrinscape
CK Hallway step sounds created by Chris Koerding for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Continual flame spell sounds created by Barry Doublet for Syrinscape
Thors pipe organ sounds created by Barry Doublet for Syrinscape
Hellhound sounds created by Barry Doublet for Syrinscape
Garauth the shield sounds performed and created by Barry Doublet for Syrinscape
Avernus female choir created by Barry Doublet for Syrinscape
Ettercap Claw sounds created by Barry Doublet for Syrinscape
ABISHAI sound preformed and created by Barry Doublet for Syrinscape
Windchime sounds created by Barry Doublet for Syrinscape
Garauth the shield sounds performed and created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Scared Eltruelans sounds created by Barry Doublet for Syrinscape
Bulezau sounds created by Barry Doublet for Syrinscape
Destroy Statue sounds created by Barry Doublet for Syrinscape
Ghast bites sounds created by Barry Doublet for Syrinscape
Large church door sounds created by Barry Doublet for Syrinscape
Avernus male choir sounds created by Barry Doublet for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Black hole humm!” composed and performed by Barry Doublet for Syrinscape
“Avernus electric music” – composed and performed by Benjamin Loomes for Syrinscape
“Take em down (part 1-3”) – composed and performed by Barry Doublet for Syrinscape
"Rock in hell" composed and performed by Barry Doublet for Syrinscape
“Battle at the Gate (part 1-8)” – composed and performed by Barry Doublet for Syrinscape
"DIA Metal stabs" composed and performed by Elden Loomes for Syrinscape
“Toccata” by Johann Sebastian Bach – Created by Barry Doublet for Syrinscape
“Garauth the shield” – composed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Grand cemetery

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them:

LN OS zzz sounds created by Barry Doublet for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Tindalos Hound Growls performed by Mollie Loomes for Syrinscape
CK Hallway steps sounds created by Chris Koerding for Syrinscape
Scorpion Screech sounds created by Chris Koerding for Syrinscape
Shadow voices created by Benjamin Loomes for Syrinscape
Barbarian sword fighters – Created by Charlotte & Barry Doublet for Syrinscape
Clack sounds created by Barry Doublet for Syrinscape
Demon portal sounds created by Barry Doublet for Syrinscape
Avernus male choir sounds created by Barry Doublet for Syrinscape
Ravengard mumble sounds created by Barry Doublet for Syrinscape
Black Orb Effect sounds created by Barry Doublet for Syrinscape
Being Punched sounds created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes of Syrinscape
Gideon Lightward sounds created by Barry Doublet for Syrinscape
Wall collapse sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Mezzoloth performed & edited by Barry Doublet for Syrinscape
Weapon materialize sounds created by Barry Doublet for Syrinscape
"DnD Spector" performed by Dawson of Wizards of the Coast
Sword damage sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Barbarian sword fighters sounds created by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Avernus female choir sounds created by Barry Doublet for Syrinscape
Garauth the shield sounds performed and created by Barry Doublet for Syrinscape
Flick through books sounds created by Barry Doublet for Syrinscape
Being Punched Lower sounds created by Barry Doublet for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Avernus electric music” – Composed and performed by Benjamin Loomes for Syrinscape
"Rock in hell" composed and performed by Barry Doublet for Syrinscape
“Battle at the Gate (part 1-8)” – composed and performed by Barry Doublet for Syrinscape
“Black hole humm!” composed and performed by Barry Doublet for Syrinscape
"DIA Metal stabs" composed and performed by Elden Loomes for Syrinscape
“Garauth the shield” – Composed by Barry Doublet for Syrinscape
“Take em down (part 1-3)” – composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Escaping the siege

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"rbh-rope-swishes-01" by "rhumphries"
"Squeeky Gate" of "250388_lostphosphene__Squeek-gate.wav" by "lostphosphene"
"child-s-scream-3" by "j-zazvurek"
"cloth-flaps" by "Sauron974"
"child-s-scream-7" by "j-zazvurek"
"child-s-scream-4" by "j-zazvurek"
"child-s-scream-5" by "j-zazvurek"
child-s-scream-8" by "j-zazvurek"
"fireplace" by "leosalom"
"child-s-scream-1" by "j-zazvurek"
"child-s-scream-6" by "j-zazvurek"

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

LN OS zzz sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Falling star sounds created by Barry Doublet for Syrinscape
Ravengard mumbles sounds created by Barry Doublet for Syrinscape
Rocks sounds created by Barry Doublet for Syrinscape
Black Orb Effect sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Continual flame spell sounds created by Barry Doublet for Syrinscape
Thors pipe organ sounds created by Barry Doublet for Syrinscape
Building collapse sounds created by Barry Doublet for Syrinscape
Avernus female choir sounds created by Barry Doublet for Syrinscape
Ettercap Claw sounds created by Barry Doublet for Syrinscape
Bassline tension sounds created by Barry Doublet for Syrinscape
Large chains sounds created by Barry Doublet for Syrinscape
Will-o-wisps sounds created by Chris Koerding for Syrinscape
Cragmaw drums created by Barry Doublet
wood cracking heavily sounds created by Barry Doublet for Syrinscape
Windchimes sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
wood snapping sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Avernus male choir sounds created by Barry Doublet for Syrinscape
Clack sounds created by Barry Doublet
wood cracking lightly sounds created by Barry Doublet for Syrinscape
Ghast bite sounds created by Barry Doublet for Syrinscape
Large church door sounds created by Barry Doublet for Syrinscape

AND

"Longwords" created by Benjamin Loomes and Paulstretch for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Avernus electric music” – Composed and performed by Benjamin Loomes for Syrinscape
“Old flute” – Composed by Barry Doublet for Syrinscape
"DIA Metal stabs" composed and performed by Elden Loomes for Syrinscape
“Color pad” – Composed by Barry Doublet for Syrinscape
"Rock in hell" composed and performed by Barry Doublet for Syrinscape
“Garauth the shield” – Composed by Barry Doublet for Syrinscape
“Take em down (part 1-3)” – composed and performed by Barry Doublet for Syrinscape
“Battle at the Gate (part 1-8)” – composed and performed by Barry Doublet for Syrinscape
“Damaged rings pad” – Composed by Barry Doublet for Syrinscape
“Random movement” – Composed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Avernus - preview

This SoundSet was imagined, compiled, designed, created, mixed, and finished by Benjamin Loomes of syrinscape.com, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

“Two pile drivers in concert 01” by “klankbeeld” (https://freesound.org/people/klankbeeld/)

AND

""Longwords" sounds created by Benjamin Loomes and Paulstretch for Syrinscape

Music composed, performed, and recorded by Benjamin Loomes for Syrinscape
“Avernus electric music” – composed and performed by Benjamin Loomes for Syrinscape
“Avernus metal”- composed by Benjamin Loomes for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2019

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2018 Wizards of the Coast. All rights reserved.

 

dia Exploring Avernus

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"Sword-Hit-Wood-01" by "Timmy-H123" (https://freesound.org/people/Timmy-H123/)
"Horse" by "3Bagbrew" (https://freesound.org/people/3Bagbrew/)
"27-Coins" by "Freqman" (https://freesound.org/people/Freqman/)
154794__felix-blume__a-flag-flapping-in-the-wind-at-the-small-village-of-assem-souk-in-the-high-atlas-morocco
"luang-prabang-morning-market-laos" by "RTB45" (https://freesound.org/people/RTB45/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"Clatter1" by "Jcbatz" (https://freesound.org/people/Jcbatz/)
"fireplace" by "leosalom" (https://freesound.org/people/leosalom/)
"Dicewood-Samp" by "Feegle" (https://freesound.org/people/Feegle/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"Coindrop" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"Coin" by "Thedjoe93" (https://freesound.org/people/Thedjoe93/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Longwords created by Benjamin Loomes and Paulstretch for Syrinscape
Trog sounds created by Barry Doublet for Syrinscape
Claustro scorge sounds created by Barry Doublet for Syrinscape
Cerburus sounds created by Barry Doublet for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
Oil lamps burning sounds created by Benjamin Loomes for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Windchimes sounds created by Barry Doublet for Syrinscape
Underwater gong sounds created by Barry Doublet for Syrinscape
Soul coins used sounds created by Barry Doublet for Syrinscape
Cartographer ramblings sounds performed and edited by Barry Doublet for Syrinscape
Walking in sand sounds created by Barry Doublet for Syrinscape
Magical Armor sounds created by Barry Doublet for Syrinscape
Barbarian sword fighters sounds created by Charlotte & Barry Doublet for Syrinscape
Daeln hardened pellet sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Vrock sounds created by Barry Doublet for Syrinscape
Earthquake sounds created by Barry Doublet for Syrinscape
Barbarian sword fighters sounds created by Barry Doublet for Syrinscape
Imp Wings sounds created by Barry Doublet for Syrinscape
Falling star sounds created by Barry Doublet for Syrinscape
Imp noises sounds created by Barry Doublet for Syrinscape
Whither on walls sounds created by Barry Doublet for Syrinscapey
Inside war machine sounds created by Barry Doublet for Syrinscape
Ghast bites sounds created by Barry Doublet for Syrinscape
The Styx sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"DIA Metal stabs" composed and performed by Elden Loomes for Syrinscape
“Avernus electric music” – composed and performed by Benjamin Loomes for Syrinscape
“March in Avernus” – composed by Barry Doublet for Syrinscape
“Garauth the shield” – composed by Barry Doublet for Syrinscape
“Descent pad” – composed by Barry Doublet for Syrinscape
"Crusin' 4 a brusin'" composed and performed by Barry Doublet for Syrinscape
"Rock in hell" – composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

 

dia Avernus

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"horror-ambiance-69-130903-00" by "klankbeeld" (https://freesound.org/people/klankbeeld/)
"fireplace" by "leosalom" (https://freesound.org/people/leosalom/)
"Heartbeats" by "Patobottos" (https://freesound.org/people/Patobottos/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"undefined old engine machinery 2 " by "luciolepri" (https://freesound.org/people/luciolepri/)
"morning-in-the-forest-2007-04-15" by "reinsamba" (https://freesound.org/people/reinsamba/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Longwords sounds created by Benjamin Loomes and Paulstretch for Syrinscape
Windchimes sounds created by Barry Doublet for Syrinscape
Wereboar sounds created by Barry Doublet for Syrinscape
Drop metal sounds created by Barry Doublet for Syrinscape
Imp noises sounds created by Barry Doublet for Syrinscape
Madcaps angry sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Metal objects sounds created by Barry Doublet for Syrinscape
Hell Motors sounds created by Barry Doublet for Syrinscape
Barbarian sword fighters sounds created by Charlotte & Barry Doublet for Syrinscape
Soul coins used sounds created by Barry Doublet for Syrinscape
Barbarian sword fighters sounds created by Barry Doublet for Syrinscape
Redcap chatter sounds created by Barry Doublet for Syrinscape
Cartographer ramblings sounds performed and edited by Barry Doublet for Syrinscape
Inpact metal sounds created by Barry Doublet for Syrinscape
Windygrass sounds created by Steve Portillano-Barr for Syrinscape
Magical black smoke sounds created by Barry Doublet for Syrinscape
Grinding metal sounds created by Barry Doublet for Syrinscape
Madcaps "bye" sounds created by Barry Doublet for Syrinscape
Redcaps "bye”sounds created by Barry Doublet for Syrinscape
Black smoke noises created by Barry Doublet for Syrinscape
Imp Wing sounds created by Barry Doublet for Syrinscape
Madcap chatter sounds created by Barry Doublet for Syrinscape
Falling star sounds created by Barry Doublet for Syrinscape
Walking in sand sounds created by Barry Doublet for Syrinscape
Redcaps angry sounds created by Barry Doublet for Syrinscape
Chain hoist sounds created by Barry Doublet for Syrinscape
Hammering sounds created by Barry Doublet for Syrinscape
Cragmaw whispers sounds created by Benjamin Loomes
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Inside war machine sounds created by Barry Doublet for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Enter a dream sounds created by Barry Doublet for Syrinscape
Blade spell sounds created by Benjamin Loomes for Syrinscape
Chain hoist underwater sounds created by Barry Doublet for Syrinscape
Hell Motors starts and drives off sounds created by Barry Doublet for Syrinscape
Ghast bites sounds created by Barry Doublet for Syrinscape
Sahuagin temple chimes sounds created by Barry Doublet for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Farewell strings” – composed by Barry Doublet for Syrinscape
"Rock in hell" composed and performed by Barry Doublet for Syrinscape
“Battle at the Gate (part 1-8)” – composed and performed by Barry Doublet for Syrinscape
"Crusin' 4 a brusin'" composed and performed by Barry Doublet for Syrinscape
"DIA Metal stabs" composed and performed by Elden Loomes for Syrinscape
“Avernus electric music” – composed and performed by Benjamin Loomes for Syrinscape
“Farewell strings (part 3)” – composed by Barry Doublet for Syrinscape
“Farewell strings” – composed by Barry Doublet for Syrinscape
“Garauth the shield” – composed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Quest the sword

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"fireplace" by "leosalom" (https://freesound.org/people/leosalom/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Longwords sounds created by Benjamin Loomes and Paulstretch for Syrinscape
Flail Swings sounds created by Chris Koerding for Syrinscape
Flail hits sounds created by Chris Koerding for Syrinscape
Cragmaw drums sounds created by Barry Doublet for Syrinscape
Blade spell sounds created by Benjamin Loomes for Syrinscape
Bitter Breath sounds performed by Barry Doublet for Syrinscape
Stirge screeches created by Benjamin Loomes for Syrinscape
Cartographer ramblings sounds performed and edited by Barry Doublet for Syrinscape
LN OS zzz sounds created by Barry Doublet for Syrinscape
Mezzoloth performed & edited by Barry Doublet for Syrinscape for Syrinscape
Barbed Devil sounds created by Benjamin Loomes for Syrinscape
Slime wall sounds created by Barry Doublet for Syrinscape
Windchimes sounds created by Barry Doublet for Syrinscape
Giant Bees sounds created by Barry Doublet for Syrinscape
Hell Motors sounds created by Barry Doublet for Syrinscape
Inpact metal sounds created by Barry Doublet for Syrinscape
Soul coins used sounds created by Barry Doublet for Syrinscape
Flail Swirls sounds created by Chris Koerding for Syrinscape
Walking in sand sounds created by Barry Doublet for Syrinscape
Phantom 2 sounds created by Barry Doublet for Syrinscape
Ettercap Claw sounds created by Barry Doublet for Syrinscape
Phantom 3 sounds created by Barry Doublet for Syrinscape
Air elemental sounds created by Christian Koerding for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
The Styx sounds created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes of Syrinscape
Whipchain sounds created by Barry Doublet for Syrinscape
Barbarian sword fighters sounds created by Charlotte & Barry Doublet for Syrinscape
Grinding metal sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Phantom 1 sounds created by Barry Doublet for Syrinscape
Phantom 4 sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Large chain sounds created by Barry Doublet for Syrinscape
Falling star sounds created by Barry Doublet for Syrinscape
Inside war machine sounds created by Barry Doublet for Syrinscape
Cartographer sounds performed and edited by Barry Doublet for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"DIA Metal stabs" composed and performed by Elden Loomes for Syrinscape
“Battle at the Gate (part 1-8)” – composed and performed by Barry Doublet for Syrinscape
“Avernus electric music” – composed and performed by Benjamin Loomes for Syrinscape
“March in Avernus” – composed by Barry Doublet for Syrinscape
“Take em down (part 1-3)” – composed and performed by Barry Doublet for Syrinscape
“Descent pad” – composed by Barry Doublet for Syrinscape
“Garauth the shield” – composed by Barry Doublet for Syrinscape
"Rock in hell" composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Path of demons part 1

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"fireplace" by "leosalom" (https://freesound.org/people/leosalom/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Imp noises created by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Underwater bubbles sounds created by Barry Doublet for Syrinscape
Evil chicken sounds created by Barry Doublet for Syrinscape
All weapons recorded and mastered by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Claustro scorge sounds created by Barry Doublet for Syrinscape
The Styx sounds created by Barry Doublet for Syrinscape
Tower of Urm teleport sounds created by Barry Doublet for Syrinscape
Turn to ice sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Daeln hardened pellet sound created by Barry Doublet for Syrinscape
Urms electricity created by Barry Doublet for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Whither on walls sounds created by Barry Doublet for Syrinscape
Earthquake sounds created by Barry Doublet for Syrinscape
Soul coins used sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Cartographer ramblings sounds performed and edited by Barry Doublet for Syrinscape
Avernus female choir – Created by Barry Doublet for Syrinscape Pty Ltd
Sword damage sounds created by Barry Doublet for Syrinscape
Longwords created by Benjamin Loomes and Paulstretch for Syrinscape
Avernus male choir created by Barry Doublet for Syrinscape
Mezzoloth performed & edited by Barry Doublet for Syrinscape
Mezzoloth murmuring sounds created by Barry Doublet for Syrinscape
Created by Benjamin Loomes and wind chimes for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Icey Mirror sounds created by Barry Doublet for Syrinscape
Falling star sounds created by Barry Doublet for Syrinscape
Inside war machine sounds created by Barry Doublet for Syrinscape
Magical iron cage sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Walking in sand sounds created by Barry Doublet for Syrinscape
Created by Benjamin Loomes and wind chimes
Avernus female choir created by Barry Doublet for Syrinscape
Ice Imp chatter sounds performed by & edited by Barry Doublet for Syrinscape
Cerburus sounds created by Barry Doublet for Syrinscape
Windchimes created by Barry Doublet for Syrinscape
Cartographer sounds performed and edited by Barry Doublet for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Descent pad" – composed by Barry Doublet for Syrinscape
"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
"DIA Metal stabs" composed and performed by Elden Loomes for Syrinscape
"Delirious state" – composed by Barry Doublet for Syrinscape
"Garauth the shield" – composed by Barry Doublet for Syrinscape
"Avernus electric music" – composed and performed by Benjamin Loomes for Syrinscape
"Battle at the Gate (part 1-8) " – composed and performed by Barry Doublet for Syrinscape
"Rock in hell" composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Path of demons part 2

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"fireplace" by "leosalom" (https://freesound.org/people/leosalom/)
"rock-unedited" by "bkinder42" (https://freesound.org/people/bkinder42/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

CK Hallway steps sounds created by Chris Koerding
Mummy growls donated by Mike Bradford at Gen Con 2015
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Underwater gong created by Barry Doublet for Syrinscape
Underwater bubbles sounds created by Barry Doublet for Syrinscape
Evil chicken sounds created by Barry Doublet for Syrinscape
Phantom 1 sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Phantom 3 sounds created by Barry Doublet for Syrinscape
"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
Claustro scorge sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8) " – composed and performed by Barry Doublet for Syrinscape
Hellhound sounds created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Avernus female choir – Created by Barry Doublet for Syrinscape
Daeln hardened pellet sounds created by Barry Doublet for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Earthquake sounds created by Barry Doublet for Syrinscape
Soul coins used sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Backwards thuds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Cartographer ramblings sounds performed and edited by Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Rainstorm in hell sounds created by Barry Doublet for Syrinscape
This sample is used under Creative Commons: Zero licence
Phantom 2 sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Sahuagin temple gong created by Barry Doublet for Syrinscape
Longwords created by Benjamin Loomes and Paulstretch for Syrinscape
Avernus male choir created by Barry Doublet for Syrinscape
Whipchain sounds created by Barry Doublet for Syrinscape
Created by Benjamin Loomes and wind chimes for Syrinscape
Wraith sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Barbed Devil sounds created by Benjamin Loomes for Syrinscape
Whither on walls sounds created by Barry Doublet for Syrinscape
Falling star sounds created by Barry Doublet for Syrinscape
Inside war machine sounds created by Barry Doublet for Syrinscape
Magical iron cage sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Phantom 4 sounds created by Barry Doublet for Syrinscape
Walking in sand sounds created by Barry Doublet for Syrinscape
Avernus female choir created by Barry Doublet for Syrinscape
Ice Imp chatter sounds performed by & edited by Barry Doublet for Syrinscape
Cerburus sounds created by Barry Doublet for Syrinscape
This sample was created by the uploader
Kostchtchie cry performed & edited by Barry Doublet for Syrinscape
Cartographer sounds performed and edited by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"DIA Metal stabs" composed and performed by Elden Loomes for Syrinscape
"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
"Ulloch hum" – composed and performed by Barry Doublet for Syrinscape
"Rock in hell" composed and performed by Barry Doublet for Syrinscape
"Garauth the shield" – composed by Barry Doublet for Syrinscape
"Avernus electric music" – composed and performed by Benjamin Loomes for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Path of devils part 1

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"Horse" by "3Bagbrew" (https://freesound.org/people/3Bagbrew/) "fireplace" by "leosalom" (https://freesound.org/people/leosalom/) 154794__felix-blume__a-flag-flapping-in-the-wind-at-the-small-village-of-assem-souk-in-the-high-atlas-morocco "Timber" by "Hazure" (https://freesound.org/people/Hazure/) "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Plane shift arrival sounds created by Barry Doublet for Syrinscape
Collapse of large metal structure sounds created by Barry Doublet for Syrinscape
Black hole humm! composed and performed by Barry Doublet for Syrinscape
Whither on walls sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Dark chant created by Barry Doublet for Syrinscape
Cauldron sounds created by Steve Barr for Syrinscape
Claustro scorge sounds created by Barry Doublet for Syrinscape
The Styx sounds created by Barry Doublet for Syrinscape
Cragmaw whispers created by Benjamin Loomes for Syrinscape
Thorn trap sounds created by Barry Doublet for Syrinscape
Banshee breath sounds created by Barry Doublet for Syrinscape
Dark chant – Created by Barry Doublet for Syrinscape Pty Ltd
Sacrificing Mooncolor sounds created by Barry Doublet for Syrinscape
Daeln hardened pellet sound created by Barry Doublet for Syrinscape
Daeln hardened pellet sounds created by Barry Doublet for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Whither on walls sounds created by Barry Doublet for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Earthquake sounds created by Barry Doublet for Syrinscape
Soul coins used sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Bassline tension sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Shambling footsteps sounds created by Barry Doublet for Syrinscape
Rainstorm in hell sounds created by Barry Doublet for Syrinscape
This sample is used under Creative Commons: Zero licence
Lox bone sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Axeholm banshee combat sounds created by Chris Koerding for Syrinscape
Longwords created by Benjamin Loomes and Paulstretch for Syrinscape
Teeth bone sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Shambling mound slam sounds created by Barry Doublet for Syrinscape
Evil nursery rhymes sounds created by Barry Doublet for Syrinscape
D&D Green Dragon performed by Benjamin Loomes for Syrinscape
Banshee wails created by Christian Koerding for Syrinscape
Wood snapping sounds created by Barry Doublet for Syrinscape
Falling star sounds created by Barry Doublet for Syrinscape
Abishai sound performed and created by Barry Doublet for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
Voice of Tiamat sounds performed & edited by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Underwater bubbles sounds created by Barry Doublet for Syrinscape
Demon zapped sounds created by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Zapper musical pulse sounds created by Barry Doublet for Syrinscape
Plane Shift Spell sounds created by Barry Doublet for Syrinscape
Vrock sounds created by Barry Doublet for Syrinscape
Shambling footsteps sounds created by Barry Doublet for Syrinscapee
Avernus female choir created by Barry Doublet for Syrinscape
Zapper musical rayon sounds created by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Cerburus sounds created by Barry Doublet for Syrinscape
GOS drone sounds created by Barry Doublet for Syrinscape
This sample was created by the uploader
Hellcave sounds created by Barry Doublet for Syrinscape
Shambling mound roar sounds created by Barry Doublet for Syrinscape
Cartographer sounds performed and edited by Barry Doublet for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

AND

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also: "Battle at the Gate (part 1-8) " – composed and performed by Barry Doublet for Syrinscape
"Descent pad" – composed by Barry Doublet for Syrinscape
"Rock in hell"- composed and performed by Barry Doublet for Syrinscape
"Garauth the shield" – composed by Barry Doublet for Syrinscape
“Avernus electric music" – composed and performed by Benjamin Loomes for Syrinscape
"Rock in hell" – composed and performed by Barry Doublet for Syrinscape
“Battle at the Gate (part 1-8)” – composed and performed by Barry Doublet for Syrinscape
"Rock in hell" – composed and performed by Barry Doublet for Syrinscape
"DIA Metal stabs"- composed and performed by Elden Loomes for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Path of devils part 2

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"cloth-flaps" by "Sauron974" (https://freesound.org/people/Sauron974/)
"Horse" by "3Bagbrew" (https://freesound.org/people/3Bagbrew/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"fireplace" by "leosalom" (https://freesound.org/people/leosalom/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Baldur's Gate daytime music composed and performed by Benjamin Loomes
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Underwater bubbles sounds created by Barry Doublet for Syrinscape
Stirge screeches created by Benjamin Loomes for Syrinscape
Bone whelk scream sounds created by Barry Doublet for Syrinscape
Air elemental created by Christian Koerding for Syrinscape
The Styx sounds created by Barry Doublet for Syrinscape
Giant Bees sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Large chain sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Cartographer sounds performed and edited by Barry Doublet for Syrinscape
Magic levitation pad sounds created by Barry Doublet for Syrinscape
Gibbering mouther bite performed by Benjamin Loomes for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Sibriex moans sounds created by Barry Doublet for Syrinscape
Metal prison door sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Barbed Devil sounds created by Benjamin Loomes for Syrinscape
Taking ship apart sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Blaring klaxon sounds created by Barry Doublet for Syrinscape
Soul coins used sounds created by Barry Doublet for Syrinscape
Boulder throwing sounds created by Barry Doublet for Syrinscape
Black bell broken sounds created by Barry Doublet for Syrinscape
Rattling chains sounds created by Benjamin Loomes for Syrinscape
Fire giant sounds performed & edited by Barry Doublet for Syrinscape
Imp noises created by Barry Doublet for Syrinscape
Whipchain sounds created by Barry Doublet for Syrinscape
Plane Shift Spell sounds created by Barry Doublet for Syrinscape
Inside war machine sounds created by Barry Doublet for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Vrock sounds created by Barry Doublet for Syrinscape
Floating upwards sounds created by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Chain movement sounds created by Barry Doublet for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Rock in hell" – composed and performed by Barry Doublet for Syrinscape
"Garauth the shield" – composed by Barry Doublet for Syrinscape
"Crusin' 4 a brusin'" composed and performed by Barry Doublet for Syrinscape
"Descent pad" – composed by Barry Doublet for Syrinscape
"DIA Metal stabs"- composed and performed by Elden Loomes for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Rock in hell" – composed and performed by Barry Doublet for Syrinscape
"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
"Abandon ship" in Infernal sounds performed & created by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Rock in hell"- composed and performed by Barry Doublet for Syrinscape
“Distorted music” composed by Benjamin Loomes and edited by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Other locations and encounters

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"clickswitch-01" by "simonjsounds" (https://freesound.org/people/simonjsounds/)
"metal-scrape-1" by "benboncan" (https://freesound.org/people/benboncan/)
"horror-kids-01" by "klankbeeld" (https://freesound.org/people/klankbeeld/)
"Horse" by "3Bagbrew" (https://freesound.org/people/3Bagbrew/)
"Prepared-Guitar-Noise-Scraping" by "Experimental-Illness" (https://freesound.org/people/Experimental-Illness/)
"cloth-flaps" by "Sauron974" (https://freesound.org/people/Sauron974/)
"bip" by "Slanesh" (https://freesound.org/people/Slanesh/)
"clicks" by "EdgardEdition" (https://freesound.org/people/EdgardEdition/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"clickswitch-06" by "simonjsounds" (https://freesound.org/people/simonjsounds/)
"button-master-065" by "gherat" (https://freesound.org/people/gherat/)
"button-click-04" by "fats-million" (https://freesound.org/people/fats-million/)
"button-click-05" by "fats-million" (https://freesound.org/people/fats-million/)
"button-click-08" by "fats-million" (https://freesound.org/people/fats-million/)
"s" by "kwahmah-02” (https://freesound.org/people/kwahmah-02/)
"button-click-02" by "fats-million" (https://freesound.org/people/fats-million/)
"button-click-01" by "fats-million" (https://freesound.org/people/fats-million/)
"button-click-03" by "fats-million" (https://freesound.org/people/fats-million/)
"button-click-06" by "fats-million" (https://freesound.org/people/fats-million/)
"button-click-07" by "fats-million" (https://freesound.org/people/fats-million/)
"tape-cassette-insert" by "fats-million" (https://freesound.org/people/fats-million/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Deep underwater + movement loop created by Barry Doublet for Syrinscape
Winch into water created by Barry Doublet for Syrinscape
Baldur's Gate daytime music composed and performed by Benjamin Loomes
Underwater sploshing sounds created by Barry Doublet for Syrinscape
Hellhound sounds created by Barry Doublet for Syrinscape
Black hole humm! composed and performed by Barry Doublet for Syrinscape
Black bell functional sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Imp noises created by Barry Doublet for Syrinscape
Hammering sounds created by Barry Doublet for Syrinscape
Clacks created by Barry Doublet for Syrinscape
Computer glitch sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Devil's bugle sounds created by Barry Doublet for Syrinscape
Cartographer sounds performed and edited by Barry Doublet for Syrinscape
Winch out of water created by Barry Doublet for Syrinscape
Scratching sounds created by Barry Doublet for Syrinscape
Hound barks created by Benjamin Loomes for Syrinscape
Chain hoist sounds created by Barry Doublet for Syrinscape
Bassline tension sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbed Devil sounds created by Benjamin Loomes for Syrinscape
Computer blip created by Barry Doublet for Syrinscape
Longwords created by Benjamin Loomes and Paulstretch for Syrinscape
Avernus male choir created by Barry Doublet for Syrinscape
Cloaker screams sounds created by Chris Koerding for Syrinscape
Chains rattling against wall created by Barry Doublet for Syrinscape
Smiler the defiler sounds performed & edited by Barry Doublet for Syrinscape
Underwater gong created by Barry Doublet for Syrinscape
Banshee wails created by Christian Koerding for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Vrock sounds created by Barry Doublet for Syrinscape
The Styx sounds created by Barry Doublet for Syrinscape
Metal objects sounds created by Barry Doublet for Syrinscape
Sahuagin temple gong created by Barry Doublet for Syrinscape
Rippled bleeps sounds created by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Chain hoist underwater sounds created by Barry Doublet for Syrinscape
Drop metal sounds created by Barry Doublet for Syrinscape
Soul sucking machine created by Barry Doublet for Syrinscape
Whipchain sounds created by Barry Doublet for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Garauth the shield" – composed by Barry Doublet for Syrinscape
"Rock in hell"- composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Avernus electric music" – composed and performed by Benjamin Loomes for Syrinscape
"Rock in hell"- composed and performed by Barry Doublet for Syrinscape
"DIA Metal stabs"- composed and performed by Elden Loomes for Syrinscape
"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
"Descent pad" – composed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia The scab

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Bulezau sounds created by Barry Doublet for Syrinscape
Whither on walls – Created by Barry Doublet for Syrinscape Pty Ltd
Hezrous hiss performed & edited by Barry Doublet for Syrinscape
Golem Grunts by Christian Koerding for Syrinscape
Biting Lash voice by Morgan Rands for Syrinscape
Hezrous roar performed & edited by Barry Doublet for Syrinscape
Trog sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Large chain sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Giant Bees sounds created by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Large brass door in cave sounds created by Barry Doublet for Syrinscape
Cerburus sounds created by Barry Doublet for Syrinscape
Bulezau – Created by Barry Doublet for Syrinscape
Exploding statue in cave sounds created by Barry Doublet for Syrinscape
Whither on walls sounds created by Barry Doublet for Syrinscape
Wereboar sounds created by Barry Doublet for Syrinscape
Tail Whip sounds created by Barry Doublet for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Vrock sounds created by Barry Doublet for Syrinscape
Shell Shark attack underwater sounds created by Barry Doublet for Syrinscape
Baldur's Gate daytime music" – composed and performed by Benjamin Loomes
Hellcaves sounds created by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Biting Lash voice by Morgan Rands for Syrinscape
Bassline tension sounds created by Barry Doublet for Syrinscape
Juicy splats sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Avernus female choir created by Barry Doublet for Syrinscape
Chain Rattles created by Chris Koerding for Syrinscape
Underground movement break free sounds created by Barry Doublet for Syrinscape
Chains rattling against wall created by Barry Doublet for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Barlguras sounds created by Barry Doublet for Syrinscape
Claustro scorge sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Daeln hardened pellet sound created by Barry Doublet for Syrinscape
Underground movement sounds created by Barry Doublet for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"DIA Metal stabs"- composed and performed by Elden Loomes for Syrinscape
"Black hole humm!" – composed and performed by Barry Doublet for Syrinscape
"Claustro scorge " – performed & edited by Barry Doublet for Syrinscape
"Fortress music" – created by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Heartbeat v5" composed by Barry Doublet for Syrinscape
"Rock in hell"- composed and performed by Barry Doublet for Syrinscape
"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Garauth the shield" – composed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Entering the citadel

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"child-s-scream-5" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-8" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-4" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-7" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-1" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"20070407.slaughter.05.wav" by "dobroide" (https://freesound.org/people/dobroide/)
"20070407.slaughter.04.wav" by "dobroide" (https://freesound.org/people/dobroide/)
"child-s-scream-6" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"child-s-scream-3" by "j-zazvurek" (https://freesound.org/people/j-zazvurek/)
"20070407.slaughter.03.wav" by "dobroide" (https://freesound.org/people/dobroide/)
"20070407.slaughter.01.wav" by "dobroide" (https://freesound.org/people/dobroide/)
"20070407.slaughter.06.wav" by "dobroide" (https://freesound.org/people/dobroide/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Sword of Zariel sounds created by Barry Doublet for Syrinscape
Hezrous hiss performed & edited by Barry Doublet for Syrinscape
Underwater gong created by Barry Doublet for Syrinscape
Biting Lash voice by Morgan Rands for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Hezrous roar performed & edited by Barry Doublet for Syrinscape
Trog sounds created by Barry Doublet for Syrinscape
Scab explodes sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Windchimes created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Flail hits created by Chris Koerding for Syrinscape
Snake sounds created by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
House burning fire in cave sounds created by Barry Doublet for Syrinscape
Horse upset sounds created by Chris Koerding for Syrinscape
Gnoll voices by Virginia Meadows for Syrinscape
Flail swings created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Giant Snake Bite – Created by Barry Doublet for Syrinscape
Angry guards performed by the wonderful staff at the Interaction Consortium for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Avernus male choir created by Barry Doublet for Syrinscape
Vrock sounds created by Barry Doublet for Syrinscape
Warhorses galloping sounds created by Barry Doublet for Syrinscape
Biting Lash voice by Morgan Rands for Syrinscape
Wood cracking heavily created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Avernus female choir created by Barry Doublet for Syrinscape
Rich fire in cave sounds created by Barry Doublet for Syrinscape
Magic armor sounds created by Barry Doublet for Syrinscape
Wood snapping sounds created by Barry Doublet for Syrinscape
Lulu the mammoth sounds created by Barry Doublet for Syrinscape
Giant hyena sounds performed & edited by Barry Doublet for Syrinscape
Magical Armor – Created by Barry Doublet for Syrinscape
Barlguras sounds created by Barry Doublet for Syrinscape
Gnoll voices by Morgan Rands for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Open fire place fire in cave sounds created by Barry Doublet for Syrinscape
Enter a dream – Created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Rock in hell"- composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (calm mix)" – composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (calm mix) "- composed and performed by Barry Doublet for Syrinscape
"Avernus electric music" – composed and performed by Benjamin Loomes for Syrinscape
"DIA Metal stabs"- composed and performed by Elden Loomes for Syrinscape
"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
"Phandelver musical stabs" – composed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
"Garauth the shield" – composed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Escape from Avernus

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"horror-kids-01" by "klankbeeld" (https://freesound.org/people/klankbeeld/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"metal-scrape-1" by "benboncan" (https://freesound.org/people/benboncan/)
"Prepared-Guitar-Noise-Scraping" by "Experimental-Illness" (https://freesound.org/people/Experimental-Illness/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Voice of Tiamat sounds performed & edited by Barry Doublet for Syrinscape
Hezrous hiss performed & edited by Barry Doublet for Syrinscape
Underwater gong created by Barry Doublet for Syrinscape
Hammering sounds created by Barry Doublet for Syrinscape
Hezrous roar performed & edited by Barry Doublet for Syrinscape
Trog sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Large chain sounds created by Barry Doublet for Syrinscape
Gargauth pleas sounds performed & edited by Barry Doublet for Syrinscape
Flail hits created by Chris Koerding for Syrinscape
Gargauth freed sounds performed & edited by Barry Doublet for Syrinscape
Gold Dragon breath weapon sounds created by Benjamin Loomes for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Becoming an Angel sounds created by Barry Doublet for Syrinscape
Barbed Devil sounds created by Benjamin Loomes for Syrinscape
Teleport Ring sounds created by Benjamin Loomes for Syrinscape
Zariel breaks sword sounds created by Barry Doublet for Syrinscape
Black Orb Effect created by Barry Doublet for Syrinscape
Plane shift arrival sounds created by Barry Doublet for Syrinscape
Whipchain sounds created by Barry Doublet for Syrinscape
Flail swings created by Chris Koerding for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Zariel frees the companion sounds created by Barry Doublet for Syrinscape
This sample is used under Creative Commons: Zero licence
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Chain hoist underwater sounds created by Barry Doublet for Syrinscape
Wereboar sounds created by Barry Doublet for Syrinscape
"Take em down (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
Avernus male choir created by Barry Doublet for Syrinscape
Vrock sounds created by Barry Doublet for Syrinscape
The Styx sounds created by Barry Doublet for Syrinscape
Banshee wails created by Christian Koerding for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Dramatic new note-horror sounds created by Benjamin Loomes for Syrinscape
Drop metal sounds created by Barry Doublet for Syrinscape
Avernus female choir created by Barry Doublet for Syrinscape
Cloaker screams sounds created by Chris Koerding for Syrinscape
Lulu the mammoth sounds created by Barry Doublet for Syrinscape
Zariel performed by Cari Scholtens, edited by Benjamin Loomes & Barry Doublet for Syrinscape
Forging blade of Avernus sounds created by Barry Doublet for Syrinscape
Falling star sounds created by Barry Doublet for Syrinscape
Windchimes created by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape
CK Hallway steps sounds created by Chris Koerding
Windy-autumn-forest-soundscape created by Benjamin Loomes for Syrinscape
Chain hoist sounds created by Barry Doublet for Syrinscape
Barlguras sounds created by Barry Doublet for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Chains break and fall sounds created by Barry Doublet for Syrinscape
Plane Shift Spell sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Tiamat combat sounds performed and edited by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Wood cracking heavily created by Barry Doublet for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Wood snapping sounds created by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Metal objects sounds created by Barry Doublet for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Black hole humm!" – composed and performed by Barry Doublet for Syrinscape
"Rock in hell"- composed and performed by Barry Doublet for Syrinscape
"Garauth the shield" – composed by Barry Doublet for Syrinscape
"March to Candlekeep (part 1-3)" – composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (calm mix)" – composed and performed by Barry Doublet for Syrinscape
"Battle at the Gate (calm mix) "- composed and performed by Barry Doublet for Syrinscape
"March to Candlekeep (part 1-3) " – composed and performed by Barry Doublet for Syrinscape
"DIA Metal stabs"- composed and performed by Elden Loomes for Syrinscape
"Avernus electric music" – composed and performed by Benjamin Loomes for Syrinscape
"Phandelver musical stabs" – composed by Barry Doublet for Syrinscape
"Battle at the Gate (part 1-8)" – composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.